Commit Graph

117 Commits

Author SHA1 Message Date
c0b65818c8 DrawPartialSprite
All checks were successful
Run ReCI Build Test / Explore-Gitea-Actions (push) Successful in 7m11s
2024-08-22 10:58:20 -04:00
32de87229e Update Texture.h
All checks were successful
Run ReCI Build Test / Explore-Gitea-Actions (push) Successful in 18m9s
Prerelease-31
2024-08-21 20:59:25 -04:00
3759affa5d Fix texture
All checks were successful
Run ReCI Build Test / Explore-Gitea-Actions (push) Successful in 6m10s
2024-08-21 20:36:31 -04:00
8ce9a08951 Resize fix
All checks were successful
Run ReCI Build Test / Explore-Gitea-Actions (push) Successful in 6m54s
2024-08-21 13:20:42 -04:00
ec964dbee1 Wondows :(
All checks were successful
Run ReCI Build Test / Explore-Gitea-Actions (push) Successful in 5m25s
2024-08-08 00:14:24 -04:00
91baa826fa Allow changing the fov and render distance
All checks were successful
Run ReCI Build Test / Explore-Gitea-Actions (push) Successful in 4m30s
2024-08-06 12:31:44 -04:00
c2446763ad Merge remote-tracking branch 'origin/master'
All checks were successful
Run ReCI Build Test / Explore-Gitea-Actions (push) Successful in 1m24s
2024-08-05 20:11:18 -04:00
6286b62998 Pull out debug iteration steps from DrawCubicBezierCurve 2024-08-05 20:11:12 -04:00
4de44ba1e2 Put this code back because it got removed again. Make sure you have the latest commit before doing anything :/
All checks were successful
Run ReCI Build Test / Explore-Gitea-Actions (push) Successful in 1m26s
2024-08-05 19:49:30 -04:00
166db43f2e Migrate to latest J3ML and ReWindow
All checks were successful
Run ReCI Build Test / Explore-Gitea-Actions (push) Successful in 1m36s
2024-08-05 18:31:13 -04:00
2a1085df2d Revert "Merge remote-tracking branch 'origin/master'"
Some checks failed
Run ReCI Build Test / Explore-Gitea-Actions (push) Failing after 1m20s
This reverts commit 240fa7ddbc, reversing
changes made to d89f79e70e.
2024-08-05 15:04:22 -04:00
240fa7ddbc Merge remote-tracking branch 'origin/master'
Some checks failed
Run ReCI Build Test / Explore-Gitea-Actions (push) Failing after 1m20s
# Conflicts:
#	main.cpp
2024-08-05 14:39:36 -04:00
d89f79e70e Cool BezierCurve demo (You can drag the endpoints around) 2024-08-05 14:38:42 -04:00
7bf30f6f39 Idk like make the viewport work maybe?
All checks were successful
Run ReCI Build Test / Explore-Gitea-Actions (push) Successful in 4m29s
Prerelease-30
2024-08-05 13:41:12 -04:00
2a70981bf0 Get software texture back.
All checks were successful
Run ReCI Build Test / Explore-Gitea-Actions (push) Successful in 4m44s
2024-08-05 11:30:40 -04:00
0147245325 Refactored DrawSprite
All checks were successful
Run ReCI Build Test / Explore-Gitea-Actions (push) Successful in 1m16s
Prerelease-29
2024-08-05 00:52:08 -04:00
15dcb79479 Upd8
All checks were successful
Run ReCI Build Test / Explore-Gitea-Actions (push) Successful in 1m29s
2024-08-04 20:28:08 -04:00
50895153f5 Texture filtering
All checks were successful
Run ReCI Build Test / Explore-Gitea-Actions (push) Successful in 1m46s
2024-08-03 22:17:21 -04:00
9688854533 Texture class
All checks were successful
Run ReCI Build Test / Explore-Gitea-Actions (push) Successful in 1m25s
2024-08-02 20:03:32 -04:00
0005c036b4 Texture2D header
All checks were successful
Run ReCI Build Test / Explore-Gitea-Actions (push) Successful in 5m32s
2024-08-02 13:05:34 -04:00
af42d8fd25 Merge remote-tracking branch 'origin/master'
All checks were successful
Run ReCI Build Test / Explore-Gitea-Actions (push) Successful in 1m26s
Prerelease-28
2024-08-02 10:49:05 -04:00
ff4d014739 Implement Color3::FromHex() 2024-08-02 10:49:00 -04:00
9dda4bebc5 Make measure string go brrrrrrr
All checks were successful
Run ReCI Build Test / Explore-Gitea-Actions (push) Successful in 4m9s
Prerelease-27
2024-07-31 12:01:57 -04:00
a5bfb4972a Fill quad
All checks were successful
Run ReCI Build Test / Explore-Gitea-Actions (push) Successful in 1m32s
Prerelease-26
2024-07-30 23:37:47 -04:00
4348f2708a Gradient triangle
All checks were successful
Run ReCI Build Test / Explore-Gitea-Actions (push) Successful in 1m32s
2024-07-30 15:49:13 -04:00
32dd2b54ca incorporate builddeps.reci
All checks were successful
Run ReCI Build Test / Explore-Gitea-Actions (push) Successful in 1m40s
2024-07-29 19:30:23 -04:00
e8b601aa25 install build deps reci script
Some checks failed
Run ReCI Build Test / Explore-Gitea-Actions (push) Failing after 45s
2024-07-29 19:29:11 -04:00
d5fd3e1a49 reci lua edition
Some checks failed
Run ReCI Build Test / Explore-Gitea-Actions (push) Failing after 48s
2024-07-29 19:24:55 -04:00
f593a0beac Cleanup & Update ReTexture.
Some checks failed
Run ReCI Build Test / Explore-Gitea-Actions (push) Failing after 1m29s
2024-07-19 17:16:38 -04:00
0b7af6fd31 Cleanup
Some checks failed
Run ReCI Build Test / Explore-Gitea-Actions (push) Failing after 1m46s
2024-07-19 01:34:43 -04:00
eca4309e85 DrawSprite
Some checks failed
Run ReCI Build Test / Explore-Gitea-Actions (push) Failing after 1m21s
2024-07-18 22:24:19 -04:00
4be97f52d9 Minor documentation additions.
Some checks failed
Run ReCI Build Test / Explore-Gitea-Actions (push) Failing after 1m19s
2024-07-18 14:51:19 -04:00
613a13618c Merge branch 'master' of https://git.redacted.cc/Josh/JGL
Some checks failed
Run ReCI Build Test / Explore-Gitea-Actions (push) Has been cancelled
2024-07-18 14:49:19 -04:00
4150c93c85 Make it like, go faster. 2024-07-18 14:49:15 -04:00
9dee59fd45 Merge remote-tracking branch 'origin/master'
Some checks failed
Run ReCI Build Test / Explore-Gitea-Actions (push) Failing after 1m32s
2024-07-18 14:04:16 -04:00
b6b2ca1bfe Remove old LoadFont function. 2024-07-18 14:04:11 -04:00
4eca3311c8 Fix text being shifted up by it's own height.
Some checks failed
Run ReCI Build Test / Explore-Gitea-Actions (push) Has been cancelled
2024-07-18 14:01:58 -04:00
54711355c4 Merge branch 'master' of https://git.redacted.cc/Josh/JGL
Some checks failed
Run ReCI Build Test / Explore-Gitea-Actions (push) Failing after 1m29s
Prerelease-25
2024-07-18 14:01:14 -04:00
8bddf3e0a7 Update JGL.cpp
Fix glBlend always being enabled because I'm an idiot
2024-07-18 14:00:57 -04:00
26d17dae38 Move glPixelStore call inside of InitTextEngine so users don't need to call it. Also adjusted Color3 and Color4, more work coming soon.
Some checks failed
Run ReCI Build Test / Explore-Gitea-Actions (push) Failing after 2m18s
2024-07-18 13:45:11 -04:00
4ff8d8ff07 Update Font.cpp
Some checks failed
Run ReCI Build Test / Explore-Gitea-Actions (push) Failing after 1m33s
fix memleak
Prerelease-24
2024-07-17 16:52:31 -04:00
162732e4b7 Fix Dereference
Some checks failed
Run ReCI Build Test / Explore-Gitea-Actions (push) Failing after 1m24s
2024-07-17 16:11:36 -04:00
289157ab8a Fiddle with README some
Some checks failed
Run ReCI Build Test / Explore-Gitea-Actions (push) Failing after 2m37s
2024-07-17 15:54:39 -04:00
3a658b1096 Testing MeasureString with underlaid box. But it appears to be offset by half-height?
Some checks failed
Run ReCI Build Test / Explore-Gitea-Actions (push) Failing after 4m39s
2024-07-17 15:19:38 -04:00
480502f89e Implement Font::MeasureString (TODO: double check!!)
Some checks failed
Run ReCI Build Test / Explore-Gitea-Actions (push) Failing after 1m53s
2024-07-17 14:59:34 -04:00
d28f680cd0 Half-baked Font class implementation
Some checks failed
Run ReCI Build Test / Explore-Gitea-Actions (push) Failing after 1m29s
Fonts-Pre
2024-07-16 14:54:47 -04:00
2d1e42c23b Half-ass Font class implementation
Some checks failed
Run ReCI Build Test / Explore-Gitea-Actions (push) Failing after 1m30s
2024-07-16 14:39:44 -04:00
abd691b648 uhhhhhhhhhh yeeeeeeea
Some checks failed
Run ReCI Build Test / Explore-Gitea-Actions (push) Failing after 1m28s
2024-07-16 14:19:39 -04:00
e261b610c2 Update TextRendering.cpp
Some checks failed
Run ReCI Build Test / Explore-Gitea-Actions (push) Failing after 5m24s
Reset the Texture after drawing text.
Prerelease-23
2024-07-15 11:50:27 -04:00
8625c52ee9 Implement optimizations for 2D text rendering (#23)
Some checks failed
Run ReCI Build Test / Explore-Gitea-Actions (push) Failing after 1m51s
The following patches are included:

## J2D: Rewrite text rendering

This patch rewrites text rendering for `J2D::DrawString` to now construct
a texture atlas for all ASCII-range glyphs in the FT font face, instead
of constructing a texture for every glyph.

This improves text rendering performance for several reasons:

1. Binding textures is relatively expensive as the GPU is required to do
   a context switch for internal data like texture parameters, and also
   cannot optimize for accesses to the same texture across draw calls.
   This patch removes the need to call `glBindTexture` more than once per
   call to `J2D::DrawString`.
2. As a consequence of the above, all glyphs for a given string can now
   be rendered in a single call to `glDrawArrays`. This is done by storing
   the cached texture coordinates on `CachedGlyph` and constructing a full
   array of vertices and texture coordinates for the entire string at
   once, resulting in only /one/ set of client-to-device attribute
   uploads and only one draw call, instead of being required to upload
   attribute data for each glyph separately.

## FontCache: Use map for efficient glyph lookup

This patch updates `CachedFont` to now use an `std::map` for cached glyphs,
instead of an `std::vector`. `std::map` allows O(log n) lookup, whereas
`std::vector` only allows O(n) lookup.

Note: `std::unordered_map` technically has better lookup complexity here,
with amortized O(1) lookup. However, hashmaps have a higher inherent
overhead than red-black trees so this would only be viable when going
above around 1000 entries, which should never happen here for ASCII
glyphs.

Co-authored-by: Ori Sky Farrell <ori.sky.farrell+git@gmail.com>
Reviewed-on: #23
Co-authored-by: ori_sky <redacted@ori.mx>
Co-committed-by: ori_sky <redacted@ori.mx>
2024-07-15 11:38:20 -04:00