Update Texture.h
All checks were successful
Run ReCI Build Test / Explore-Gitea-Actions (push) Successful in 18m9s

This commit is contained in:
2024-08-21 20:59:25 -04:00
parent 3759affa5d
commit 32de87229e

View File

@@ -36,6 +36,7 @@ namespace JGL {
public:
explicit Texture(const std::string& file, TextureFilteringMode filtering_mode = TextureFilteringMode::BILINEAR, TextureWrappingMode wrapping_mode = TextureWrappingMode::CLAMP_TO_EDGE);
Texture(const std::string& file, const TextureFlag& flags, TextureFilteringMode filtering_mode = TextureFilteringMode::BILINEAR, TextureWrappingMode wrapping_mode = TextureWrappingMode::CLAMP_TO_EDGE);
Texture() = default;
public:
GLuint GetGLTextureHandle() const;
Vector2 GetDimensions() const;
@@ -45,7 +46,6 @@ namespace JGL {
std::vector<Color4> GetPixelData() const;
void SetTextureHandle(GLuint handle);
void Erase();
};