Update JGL.cpp
Fix glBlend always being enabled because I'm an idiot
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@@ -86,7 +86,6 @@ namespace JGL {
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void J2D::End() {
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//Change back to the previous projection (The 3D one in Re3D's case.)
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glDisable(GL_TEXTURE_2D);
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glPopMatrix();
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glMatrixMode(GL_PROJECTION);
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glPopMatrix();
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@@ -418,12 +417,10 @@ namespace JGL {
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if (!inJ2D)
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inJ3D = true;
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else { ERROR("Attempt to Begin J3D inside of J2D context.") }
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else { ERROR("Attempt to Begin J3D inside of J2D context.")}
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}
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void J3D::End() {
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glDisable(GL_TEXTURE_2D);
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if (wasDepthTestEnabled)
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glEnable(GL_DEPTH_TEST);
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@@ -433,7 +430,7 @@ namespace JGL {
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if (wasTexture2DEnabled)
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glDisable(GL_TEXTURE_2D);
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if (wasBlendEnabled)
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if (!wasBlendEnabled)
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glDisable(GL_BLEND);
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if (wasCullFaceEnabled)
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