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23
.gitea/workflows/buildtest.yml
Normal file
23
.gitea/workflows/buildtest.yml
Normal file
@@ -0,0 +1,23 @@
|
||||
name: Run ReCI Build Test
|
||||
run-name: Run ReCI Build Test For ${{ gitea.repository }}.
|
||||
on: [push]
|
||||
|
||||
jobs:
|
||||
Explore-Gitea-Actions:
|
||||
runs-on: ubuntu-22.04
|
||||
env:
|
||||
RECI_GIT: https://git.redacted.cc/maxine/ReCI
|
||||
RECI: /RECI
|
||||
steps:
|
||||
- run: echo "The job was automatically triggered by a ${{ gitea.event_name }} event."
|
||||
- run: echo "This job is now running on a ${{ runner.os }} server hosted by Gitea!"
|
||||
- run: echo "The name of your branch is ${{ gitea.ref }} and your repository is ${{ gitea.repository }}."
|
||||
- name: Check out repository code
|
||||
uses: actions/checkout@v3
|
||||
- run: echo "The ${{ gitea.repository }} repository has been cloned to the runner."
|
||||
- run: echo "The workflow is now ready to run your tests on the runner."
|
||||
- run: echo "Install toolchain and run ReCI build test"
|
||||
- run: apt-get update && apt-get install -y lua5.3 git libxrandr-dev libvulkan-dev && git clone $RECI_GIT $RECI
|
||||
- run: lua $RECI/reci.lua -f $RECI/scripts/buildtools.reci -f reci/scripts/builddeps.reci -f $RECI/scripts/buildtest.reci
|
||||
- run: echo this exists so I can run the reci test
|
||||
- run: echo "This job's status is ${{ job.status }}."
|
@@ -1,5 +1,5 @@
|
||||
cmake_minimum_required(VERSION 3.20)
|
||||
project(ReWindowLibrary
|
||||
cmake_minimum_required(VERSION 3.18..3.27)
|
||||
project(ReWindow
|
||||
VERSION 1.0
|
||||
LANGUAGES CXX
|
||||
)
|
||||
@@ -16,63 +16,67 @@ set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/cmake")
|
||||
# Enable Package Managers
|
||||
include(cmake/CPM.cmake)
|
||||
|
||||
CPMAddPackage(
|
||||
NAME J3ML
|
||||
URL https://git.redacted.cc/josh/j3ml/archive/Release-2.2.zip
|
||||
)
|
||||
|
||||
CPMAddPackage(
|
||||
NAME Event
|
||||
URL https://git.redacted.cc/josh/Event/archive/Release-6.zip
|
||||
URL https://git.redacted.cc/josh/Event/archive/Release-12.zip
|
||||
)
|
||||
|
||||
CPMAddPackage(
|
||||
NAME jlog
|
||||
URL https://git.redacted.cc/josh/jlog/archive/Prerelease-9.zip
|
||||
URL https://git.redacted.cc/josh/jlog/archive/Prerelease-16.zip
|
||||
)
|
||||
|
||||
find_package(OpenGL REQUIRED)
|
||||
include_directories(${OPENGL_INCLUDE_DIRS})
|
||||
#TODO dlopen these at runtime so if one isn't supported the program still works.
|
||||
|
||||
if (UNIX AND NOT APPLE)
|
||||
include_directories(${Vulkan_INCLUDE_DIR})
|
||||
endif()
|
||||
|
||||
if (WIN32)
|
||||
include_directories(${VULKAN_SDK}/Include)
|
||||
endif()
|
||||
|
||||
include_directories(${J3ML_SOURCE_DIR}/include)
|
||||
include_directories(${jlog_SOURCE_DIR}/include)
|
||||
|
||||
|
||||
file(GLOB_RECURSE HEADERS "include/*.h" "include/*.hpp")
|
||||
|
||||
file(GLOB_RECURSE HEADERS "include/logger/*.h" "include/logger/*.hpp")
|
||||
|
||||
if(UNIX AND NOT APPLE)
|
||||
file(GLOB_RECURSE SOURCES "src/types/*.cpp" "src/platform/linux/*.cpp" "src/platform/shared/*.cpp")
|
||||
file(GLOB_RECURSE SOURCES "src/types/*.cpp" "src/platform/linux/*.cpp" "src/platform/shared/*.cpp" "src/ReWindow/*.cpp" )
|
||||
endif()
|
||||
|
||||
if(WIN32)
|
||||
file(GLOB_RECURSE SOURCES "src/types/*.cpp" "src/platform/windows/*.cpp" "src/platform/shared/*.cpp")
|
||||
file(GLOB_RECURSE SOURCES "src/types/*.cpp" "src/platform/windows/*.cpp" "src/platform/shared/*.cpp" "src/ReWindow/*.cpp")
|
||||
endif()
|
||||
|
||||
include_directories("include")
|
||||
|
||||
if(UNIX)
|
||||
add_library(ReWindowLibrary SHARED ${SOURCES})
|
||||
add_library(ReWindow SHARED ${SOURCES})
|
||||
endif()
|
||||
|
||||
if(WIN32)
|
||||
add_library(ReWindowLibrary STATIC ${SOURCES})
|
||||
add_library(ReWindow STATIC ${SOURCES})
|
||||
endif()
|
||||
|
||||
target_include_directories(ReWindowLibrary PUBLIC ${Event_SOURCE_DIR}/include)
|
||||
target_include_directories(ReWindow PUBLIC ${Event_SOURCE_DIR}/include)
|
||||
|
||||
# Why god???
|
||||
set_target_properties(ReWindowLibrary PROPERTIES LINKER_LANGUAGE CXX)
|
||||
set_target_properties(ReWindow PROPERTIES LINKER_LANGUAGE CXX)
|
||||
|
||||
if(UNIX AND NOT APPLE)
|
||||
target_link_libraries(ReWindowLibrary PUBLIC X11 J3ML Event jlog ${OPENGL_LIBRARIES})
|
||||
target_link_libraries(ReWindowLibrary PUBLIC)
|
||||
|
||||
add_executable(ReWindowLibraryDemo main.cpp)
|
||||
target_link_libraries(ReWindowLibraryDemo PUBLIC ReWindowLibrary)
|
||||
target_link_libraries(ReWindow PUBLIC X11 Event jlog)
|
||||
target_link_libraries(ReWindow PUBLIC)
|
||||
add_executable(ReWindowDemo main.cpp)
|
||||
target_link_libraries(ReWindowDemo PUBLIC ReWindow)
|
||||
endif()
|
||||
|
||||
if(WIN32)
|
||||
target_compile_options(ReWindowLibrary PUBLIC /utf-8)
|
||||
target_link_libraries(ReWindowLibrary PUBLIC J3ML Event jlog ${OPENGL_LIBRARIES})
|
||||
add_executable(ReWindowLibraryDemo main.cpp)
|
||||
target_link_libraries(ReWindowLibraryDemo PUBLIC ReWindowLibrary)
|
||||
endif()
|
||||
target_compile_options(ReWindow PUBLIC /utf-8)
|
||||
target_link_libraries(ReWindow PUBLIC Event jlog)
|
||||
add_executable(ReWindowDemo main.cpp)
|
||||
target_link_libraries(ReWindowDemo PUBLIC ReWindow)
|
||||
endif()
|
||||
|
81
README.md
81
README.md
@@ -1,33 +1,48 @@
|
||||
|
||||
# ReWindow
|
||||
[](http://unlicense.org/)
|
||||
|
||||
A library which allows easily creating and managing a window and it's events across multiple platforms *primarily for games*.
|
||||
|
||||
|
||||
## Run Demo
|
||||
|
||||
|
||||
Install dependencies
|
||||
|
||||
```bash
|
||||
dnf install cmake make gcc-g++ libX11 libX11-devel
|
||||
```
|
||||
|
||||
Clone the repository
|
||||
|
||||
```bash
|
||||
git clone https://git.redacted.cc/Redacted/ReWindow.git
|
||||
```
|
||||
|
||||
Build
|
||||
|
||||
```bash
|
||||
cd ReWindow && mkdir build && cd build && cmake .. && make
|
||||
```
|
||||
|
||||
Run it
|
||||
|
||||
```bash
|
||||
./ReWindowDemo
|
||||
```
|
||||
# ReWindow
|
||||
[](http://unlicense.org/)
|
||||
|
||||
A library which allows easily creating and managing a window and it's events across multiple platforms *primarily for games*.
|
||||
|
||||
|
||||
## Features
|
||||
- Window Creation - Create multiple windows at once. Windows can also create so-called `message-boxes`, which are technically windows too.
|
||||
- Window Management - Change the state of the window, title, size, fullscreen mode, v-sync, and more.
|
||||
- Window Events - Callback function hooks for reading user-input and window state events, such as exit, focus, etc.
|
||||
- State of the Art C++20
|
||||
- Supported Platforms: X11 on Linux, Windows
|
||||
- Builds on ARM.
|
||||
- One API supports all platforms.
|
||||
- Supports OpenGL, Vulkan, Software Rendering(?)
|
||||
- Public Domain.
|
||||
- Lightweight AF.
|
||||
- Painless integration with \<your favorite graphics API\>. (Ours is JGL!)
|
||||
- Straightforward, well-documented source code and API.
|
||||
- Packaged with InputService as a built-in, portable input API.
|
||||
|
||||
|
||||
## Run Demo
|
||||
|
||||
Install dependencies
|
||||
|
||||
```bash
|
||||
Fedora/RHEL: dnf install cmake make gcc-g++ libX11 libX11-devel mesa-libGL-devel vulkan-loader-devel
|
||||
Ubuntu/Debian: apt-get install cmake make gcc g++ libx11-6 libx11-dev libgl-dev libvulkan-dev libxrandr-dev
|
||||
```
|
||||
|
||||
Clone the repository
|
||||
|
||||
```bash
|
||||
git clone https://git.redacted.cc/Redacted/ReWindow.git
|
||||
```
|
||||
|
||||
Build
|
||||
|
||||
```bash
|
||||
cd ReWindow && mkdir build && cd build && cmake .. && make
|
||||
```
|
||||
|
||||
Run it
|
||||
|
||||
```bash
|
||||
./ReWindowDemo
|
||||
```
|
||||
|
10
include/ReWindow/ClipboardService.h
Normal file
10
include/ReWindow/ClipboardService.h
Normal file
@@ -0,0 +1,10 @@
|
||||
#pragma once
|
||||
|
||||
/// X11 Clipboard API looked unhinged. So fuck it, use this system for now.
|
||||
namespace ClipboardService
|
||||
{
|
||||
std::string GetClipboard(int historyIndex = 0);
|
||||
void SetClipboard(const std::string& str, bool overwrites_last = false);
|
||||
unsigned int GetClipboardHistorySize();
|
||||
unsigned int GetClipboardHistoryMax();
|
||||
}
|
23
include/ReWindow/InputService.h
Normal file
23
include/ReWindow/InputService.h
Normal file
@@ -0,0 +1,23 @@
|
||||
#pragma once
|
||||
|
||||
#include <Event.h>
|
||||
#include <ReWindow/types/WindowEvents.h>
|
||||
|
||||
namespace InputService {
|
||||
using namespace ReWindow;
|
||||
|
||||
inline Event<KeyboardEvent> OnKeyboardEvent;
|
||||
inline Event<KeyboardEvent> OnKeyEvent;
|
||||
inline Event<KeyDownEvent> OnKeyDown;
|
||||
inline Event<KeyUpEvent> OnKeyUp;
|
||||
inline Event<MouseMoveEvent> OnMouseEvent;
|
||||
inline Event<MouseButtonEvent> OnMouseButtonEvent;
|
||||
inline Event<MouseMoveEvent> OnMouseMove;
|
||||
inline Event<MouseButtonDownEvent> OnMouseDown;
|
||||
inline Event<MouseButtonUpEvent> OnMouseUp;
|
||||
inline Event<MouseWheelEvent> OnMouseWheel;
|
||||
bool IsKeyDown(const Key& key);
|
||||
bool IsMouseButtonDown(const MouseButton& button);
|
||||
std::pair<int, int> GetMousePosition();
|
||||
std::pair<int, int> GetWindowSize();
|
||||
};
|
13
include/ReWindow/Logger.h
Normal file
13
include/ReWindow/Logger.h
Normal file
@@ -0,0 +1,13 @@
|
||||
#pragma once
|
||||
|
||||
#include <jlog/Logger.hpp>
|
||||
|
||||
namespace ReWindow::Logger {
|
||||
using namespace jlog;
|
||||
|
||||
extern GenericLogger Info;
|
||||
extern GenericLogger Fatal;
|
||||
extern GenericLogger Error;
|
||||
extern GenericLogger Warning;
|
||||
extern GenericLogger Debug;
|
||||
}
|
@@ -6,11 +6,9 @@
|
||||
#include <stdexcept>
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
#include <rewindow/data/X11Scancodes.h>
|
||||
#include <rewindow/data/WindowsScancodes.h>
|
||||
#include <J3ML/LinearAlgebra/Vector2.h>
|
||||
#include <ReWindow/data/X11Scancodes.h>
|
||||
#include <ReWindow/data/WindowsScancodes.h>
|
||||
|
||||
using J3ML::LinearAlgebra::Vector2;
|
||||
|
||||
class Key
|
||||
{
|
||||
@@ -20,9 +18,9 @@ private:
|
||||
|
||||
public:
|
||||
static std::vector<Key> GetKeyboard();
|
||||
Key();
|
||||
Key() = default;
|
||||
Key(const char* charcode, X11Scancode scancode, WindowsScancode wSc);
|
||||
const char* CharCode;
|
||||
std::string Mnemonic;
|
||||
X11Scancode x11ScanCode;
|
||||
WindowsScancode winScanCode;
|
||||
bool operator==(const Key& rhs) const;
|
||||
@@ -148,41 +146,9 @@ namespace Keys {
|
||||
|
||||
}
|
||||
|
||||
class GamepadButton {};
|
||||
class MouseButton {
|
||||
public:
|
||||
MouseButton();
|
||||
explicit MouseButton(const char* charcode);
|
||||
const char* CharCode;
|
||||
};
|
||||
enum class KeyState {Pressed, Released};
|
||||
|
||||
using J3ML::LinearAlgebra::Vector2;
|
||||
|
||||
class InputService {
|
||||
public:
|
||||
static Vector2 GetLeftJoystick();
|
||||
static Vector2 GetRightJoystick();
|
||||
};
|
||||
|
||||
namespace GamepadButtons {
|
||||
static const GamepadButton X;
|
||||
static const GamepadButton Y;
|
||||
static const GamepadButton A;
|
||||
static const GamepadButton B;
|
||||
}
|
||||
|
||||
namespace MouseButtons
|
||||
{
|
||||
static const MouseButton Left {"l"};
|
||||
static const MouseButton Right {"r"};
|
||||
static const MouseButton Middle {"m"};
|
||||
static const MouseButton MWheelUp {"1"};
|
||||
static const MouseButton MWheelDown {"2"};
|
||||
static const MouseButton Mouse4 {"4"};
|
||||
static const MouseButton Mouse5 {"5"};
|
||||
static const MouseButton Unimplemented {"u"};
|
||||
}
|
||||
|
||||
MouseButton GetMouseButtonFromXButton(unsigned int button);
|
||||
Key GetKeyFromX11Scancode(X11Scancode code);
|
||||
Key GetKeyFromWindowsScancode(WindowsScancode code);
|
22
include/ReWindow/types/Keyboard.h
Normal file
22
include/ReWindow/types/Keyboard.h
Normal file
@@ -0,0 +1,22 @@
|
||||
/// ReWindowLibrary
|
||||
/// A C++20 Library for creating and managing windows in a platform-independent manner
|
||||
/// Developed and Maintained by the boys @ Redacted Software.
|
||||
/// (c) 2024 Redacted Software
|
||||
/// This work is dedicated to the public domain.
|
||||
|
||||
/// @file keyboard.h
|
||||
/// @desc A class that models the functionality of a keyboard device.
|
||||
/// @edit 2024-07-29
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
namespace ReWindow
|
||||
{
|
||||
class InputDevice {};
|
||||
|
||||
class Keyboard : public InputDevice
|
||||
{
|
||||
|
||||
};
|
||||
}
|
26
include/ReWindow/types/Mouse.h
Normal file
26
include/ReWindow/types/Mouse.h
Normal file
@@ -0,0 +1,26 @@
|
||||
/// ReWindowLibrary
|
||||
/// A C++20 Library for creating and managing windows in a platform-independent manner
|
||||
/// Developed and Maintained by the boys @ Redacted Software.
|
||||
/// (c) 2024 Redacted Software
|
||||
/// This work is dedicated to the public domain.
|
||||
|
||||
/// @file keyboard.h
|
||||
/// @desc A class that models the functionality of a mouse / pointer device.
|
||||
/// @edit 2024-07-29
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
namespace ReWindow
|
||||
{
|
||||
|
||||
class InputDevice {}; // TODO: Remember to break InputDevice into it's own file and not define it twice!!!
|
||||
|
||||
class Pointer : public InputDevice {};
|
||||
|
||||
|
||||
class Mouse : public Pointer
|
||||
{
|
||||
|
||||
};
|
||||
}
|
46
include/ReWindow/types/MouseButton.h
Normal file
46
include/ReWindow/types/MouseButton.h
Normal file
@@ -0,0 +1,46 @@
|
||||
/// ReWindowLibrary
|
||||
/// A C++20 Library for creating and managing windows in a platform-independent manner
|
||||
/// Developed and Maintained by the boys @ Redacted Software.
|
||||
/// (c) 2024 Redacted Software
|
||||
/// This work is dedicated to the public domain.
|
||||
|
||||
/// @file mousebutton.hpp
|
||||
/// @desc MouseButton class and defined MouseButtons.
|
||||
/// @edit 2024-07-29
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
|
||||
class MouseButton {
|
||||
public:
|
||||
std::string Mnemonic;
|
||||
unsigned int ButtonIndex;
|
||||
|
||||
MouseButton() = default;
|
||||
explicit MouseButton(const std::string& charcode, unsigned int index);
|
||||
|
||||
bool operator == (const MouseButton& mb) const;
|
||||
bool operator<(const MouseButton& rhs) const;
|
||||
MouseButton(const MouseButton&) = default;
|
||||
};
|
||||
|
||||
|
||||
namespace MouseButtons
|
||||
{
|
||||
static const MouseButton Left ("L", 1);
|
||||
static const MouseButton Right ("R", 2);
|
||||
static const MouseButton Middle ("M", 3);
|
||||
static const MouseButton Mouse4 ("4", 8);
|
||||
static const MouseButton Mouse5 ("5", 9);
|
||||
static const MouseButton Unimplemented ("?", 0);
|
||||
|
||||
/// NOTE: IsMouseButtonDown will not return correctly for the mouse-wheel-buttons, because the action is effectively instantaneous.
|
||||
static const MouseButton MWheelUp ("U", 4);
|
||||
/// NOTE: IsMouseButtonDown will not return correctly for the mouse-wheel-buttons, because the action is effectively instantaneous.
|
||||
static const MouseButton MWheelDown ("D", 5);
|
||||
}
|
||||
|
||||
MouseButton GetMouseButtonFromXButton(unsigned int button);
|
||||
|
||||
|
401
include/ReWindow/types/Window.h
Normal file
401
include/ReWindow/types/Window.h
Normal file
@@ -0,0 +1,401 @@
|
||||
#pragma once
|
||||
#include <cstdint>
|
||||
#include <vector>
|
||||
#include <Event.h>
|
||||
#include <map>
|
||||
#include <thread>
|
||||
#include <ReWindow/types/Key.h>
|
||||
#include <ReWindow/types/Cursors.h>
|
||||
#include <ReWindow/types/MouseButton.h>
|
||||
#include <ReWindow/types/WindowEvents.h>
|
||||
#include <queue>
|
||||
|
||||
|
||||
namespace ReWindow {
|
||||
struct KeyboardState { std::map<Key, bool> PressedKeys; };
|
||||
|
||||
class MouseState;
|
||||
class RWindow;
|
||||
class OpenGLWindow;
|
||||
class VulkanWindow;
|
||||
}
|
||||
|
||||
class ReWindow::MouseState {
|
||||
public:
|
||||
struct
|
||||
{
|
||||
bool LMB = false;
|
||||
bool RMB = false;
|
||||
bool MMB = false;
|
||||
bool SideButton1 = false;
|
||||
bool SideButton2 = false;
|
||||
bool MWheelUp = false;
|
||||
bool MWheelDown = false;
|
||||
}
|
||||
|
||||
Buttons;
|
||||
std::pair<int, int> Position;
|
||||
int Wheel = 0;
|
||||
public:
|
||||
[[nodiscard]] bool IsDown(const MouseButton& btn) const;
|
||||
void Set(const MouseButton& btn, bool state);
|
||||
bool& operator[](const MouseButton& btn);
|
||||
};
|
||||
|
||||
/// RWindow is a class implementation of a platform-independent window abstraction.
|
||||
/// This library also provides abstractions for user-input devices, and their interaction with the window.
|
||||
class ReWindow::RWindow {
|
||||
protected:
|
||||
class Platform;
|
||||
Platform* platform;
|
||||
inline static RWindow* extant;
|
||||
|
||||
int width = 640;
|
||||
int height = 480;
|
||||
|
||||
bool open = false; // Is the underlying OS-Window-Handle actually open.
|
||||
bool closing = false;
|
||||
bool resizable = true;
|
||||
bool fullscreen_mode = false;
|
||||
bool focused = true;
|
||||
bool vsync = false;
|
||||
bool cursor_visible = true;
|
||||
bool cursor_focused = false;
|
||||
bool toggling_cursor_focus = false;
|
||||
bool key_repeat = false;
|
||||
|
||||
float delta_time = 0.f;
|
||||
float refresh_rate = 0.f;
|
||||
unsigned long long refresh_count = 0;
|
||||
std::string title = "Redacted Window";
|
||||
|
||||
std::vector<RWindowEvent> eventLog; // history of all logged window events.
|
||||
std::queue<RWindowEvent> eventQueue; //
|
||||
MouseState currentMouse; // purrent frame mouse state.
|
||||
MouseState previousMouse; // previous frame mouse state
|
||||
|
||||
float refresh_rate_prev_1 = 0.f;
|
||||
float refresh_rate_prev_2 = 0.f;
|
||||
float refresh_rate_prev_3 = 0.f;
|
||||
float refresh_rate_prev_4 = 0.f;
|
||||
float refresh_rate_prev_5 = 0.f;
|
||||
float avg_refresh_rate = 0.0f;
|
||||
|
||||
/// Returns the most accurate and recent available mouse coordinates relative to the top left corner of the renderable area (not including the title bar).
|
||||
/// @note Call this version at most **once** per-frame. It polls the X-Window server and therefore is quite slow.
|
||||
/// @see getCursorPos();
|
||||
[[nodiscard]] std::pair<int, int> GetAccurateCursorCoordinates() const;
|
||||
protected:
|
||||
void LogEvent(const RWindowEvent& e) { eventLog.push_back(e); }
|
||||
//void EnqueueEvent(const RWindowEvent& e) { eventQueue.push(e);}
|
||||
[[nodiscard]] RWindowEvent GetLastEvent() const { return eventLog.back(); }
|
||||
/// Requests the operating system to make the window fullscreen. Saves the previous window size as well.
|
||||
void Fullscreen();
|
||||
/// Requests the operating system to take the window out of fullscreen mode. Previously saved window size is restored, if possible.
|
||||
void RestoreFromFullscreen();
|
||||
|
||||
public:
|
||||
KeyboardState currentKeyboard; // current frame keyboard state.
|
||||
KeyboardState previousKeyboard; // previous frame keyboard state.
|
||||
|
||||
/// The default constructor does not set any members, and are left uninitialized.
|
||||
RWindow();
|
||||
/// Constructs a window by explicitly setting the title, width, height, and optionally; rendering API, fullscreen, resizable, and vsync.
|
||||
/// @param wTitle The window title text.
|
||||
/// @param wWidth
|
||||
/// @param wHeight
|
||||
/// @param wFullscreen
|
||||
/// @param wResizable
|
||||
/// @param wVsync
|
||||
explicit RWindow(const std::string& wTitle, int wWidth = 640, int wHeight = 480,
|
||||
bool wFullscreen = false, bool wResizable = true, bool wVsync = false);
|
||||
|
||||
/// The destructor deallocates and cleans up any memory used by the RWindow program.
|
||||
/// @note If the window handle is not already destroyed, it will be done here.
|
||||
virtual ~RWindow();
|
||||
|
||||
static RWindow* GetExtant() { return extant; };
|
||||
|
||||
/// Bindables are provided for hooking into window instances conveniently, without the need to derive and override for simple use cases.
|
||||
Event<> OnOpenEvent;
|
||||
Event<> OnClosingEvent;
|
||||
Event<RWindowEvent> OnFocusLostEvent;
|
||||
Event<RWindowEvent> OnFocusGainEvent;
|
||||
Event<float> OnRefreshEvent;
|
||||
Event<WindowResizeRequestEvent> OnResizeRequestEvent;
|
||||
Event<KeyDownEvent> OnKeyDownEvent;
|
||||
Event<KeyUpEvent> OnKeyUpEvent;
|
||||
Event<MouseMoveEvent> OnMouseMoveEvent;
|
||||
Event<MouseButtonDownEvent> OnMouseButtonDownEvent;
|
||||
Event<MouseButtonUpEvent> OnMouseButtonUpEvent;
|
||||
Event<MouseWheelEvent> OnMouseWheelEvent;
|
||||
|
||||
/// These methods can also be overridden in derived classes.
|
||||
/// Called upon the window requesting to open.
|
||||
virtual void OnOpen() {}
|
||||
|
||||
/// Called right before the window closes.
|
||||
virtual void OnClosing() {}
|
||||
|
||||
/// Called when the window loses focus.
|
||||
virtual void OnFocusLost(const RWindowEvent& e) {}
|
||||
|
||||
/// Called when the window gains focus.
|
||||
virtual void OnFocusGain(const RWindowEvent& e) {}
|
||||
|
||||
/// Called when the window is 'refreshed', in other words, a render pass is completed.
|
||||
virtual void OnRefresh(float elapsed) {}
|
||||
|
||||
/// Called when a resize request has succeeded.
|
||||
virtual void OnResizeSuccess() {}
|
||||
|
||||
/// Called when a resize request is sent to the operating system.
|
||||
virtual bool OnResizeRequest(const WindowResizeRequestEvent& e) { return true;}
|
||||
|
||||
virtual void OnKeyDown(const KeyDownEvent&) {}
|
||||
|
||||
virtual void OnKeyUp(const KeyUpEvent&) {}
|
||||
|
||||
virtual void OnMouseMove(const MouseMoveEvent&) {}
|
||||
|
||||
virtual void OnMouseButtonDown(const MouseButtonDownEvent&) {}
|
||||
|
||||
virtual void OnMouseButtonUp(const MouseButtonUpEvent&) {}
|
||||
|
||||
virtual void OnMouseWheel(const MouseWheelEvent&) {}
|
||||
|
||||
[[nodiscard]] int GetMouseWheelPersistent() const { return currentMouse.Wheel; }
|
||||
|
||||
[[nodiscard]] bool IsOpen() const { return open; }
|
||||
|
||||
|
||||
/// Returns whether the window is currently visible to the user.
|
||||
// TODO On Linux, Some desktop environments don't always do this when switching workspaces.
|
||||
[[nodiscard]] bool IsVisible() const;
|
||||
|
||||
[[nodiscard]] bool IsClosing() const { return closing; }
|
||||
|
||||
/// Returns whether the window currently has mouse and/or keyboard focus.
|
||||
[[nodiscard]] bool IsFocused() const;
|
||||
|
||||
/// Returns whether the window is currently in Fullscreen.
|
||||
// TODO: Support Fullscreen, FullscreenWindowed, and Windowed?
|
||||
[[nodiscard]] bool IsFullscreen() const;
|
||||
|
||||
/// Returns whether the window can be resized.
|
||||
[[nodiscard]] bool IsResizable() const;
|
||||
|
||||
/// Returns whether V-Sync is enabled.
|
||||
[[nodiscard]] bool IsVsyncEnabled() const;
|
||||
|
||||
/// Returns whether the window is considered to be alive. Once dead, any logic loop should be terminated, and the cleanup procedure should run.
|
||||
[[nodiscard]] bool IsAlive() const;
|
||||
|
||||
/// Returns whether the given key is currently being pressed.
|
||||
[[nodiscard]] bool IsKeyDown(Key key) const;
|
||||
|
||||
/// Returns whether the given mouse button is currently being pressed.
|
||||
[[nodiscard]] bool IsMouseButtonDown(const MouseButton& button) const;
|
||||
|
||||
[[nodiscard]] float GetDeltaTime() const;
|
||||
|
||||
/// Returns the approximate frames-per-second using delta time.
|
||||
[[nodiscard]] float GetRefreshRate() const;
|
||||
|
||||
/// Returns the number of frames ran since the windows' creation.
|
||||
[[nodiscard]] unsigned long long GetRefreshCount() const;
|
||||
|
||||
/// Cleans up and closes the window object.
|
||||
void Close();
|
||||
|
||||
/// Closes the window immediately, potentially without allowing finalization to occur.
|
||||
void ForceClose();
|
||||
|
||||
/** Display a small window with some text and an "OK" button.
|
||||
* I tried un-defining the macro, Calling it in a lambda,
|
||||
* Calling MessageBoxA, Putting the call to the MessageBox
|
||||
* function in its own namespace and then calling that.
|
||||
* It just wouldn't let me name it MessageBox - Redacted. */
|
||||
|
||||
/// @note Execution of the parent window is stopped while the message box is up.
|
||||
void DialogOK(const std::string& title, const std::string& message);
|
||||
|
||||
/// Sets whether the window is fullscreen.
|
||||
void SetFullscreen(bool fs);
|
||||
|
||||
/// Sets whether the window can be resized by the user.
|
||||
/// @note Resize events will still be sent if fullscreen is toggled.
|
||||
void DisableResizing();
|
||||
|
||||
/// Sets the title of this window.
|
||||
void SetTitle(const std::string& title);
|
||||
[[nodiscard]] std::string GetTitle() const;
|
||||
|
||||
/// Returns the horizontal length of this window, in pixels.
|
||||
[[nodiscard]] int GetWidth() const;
|
||||
|
||||
/// Returns the vertical length of this window, in pixels.
|
||||
[[nodiscard]] int GetHeight() const;
|
||||
|
||||
/// This is unfortunately here because of the poor design of windows. Maybe once interfaces are done this won't be required anymore.
|
||||
void SetSizeWithoutEvent(const std::pair<int, int>& size);
|
||||
|
||||
/// Tells the underlying window manager to destroy this window and drop the handle.
|
||||
/// The window, in theory, can not be re-opened after this.
|
||||
void DestroyOSWindowHandle();
|
||||
|
||||
/// Reads events from the operating system, and processes them accordingly.
|
||||
/// TODO: Move out of public API, consumers should call Refresh or ideally an update() call.
|
||||
void PollEvents();
|
||||
|
||||
/// Updates internal window state, similar to ManagedRefresh, but without accounting for any timekeeping. This is left up to the user.
|
||||
void Refresh();
|
||||
|
||||
/// Updates the window and handles timing internally.
|
||||
void ManagedRefresh();
|
||||
|
||||
/// Requests the operating system to change the window size.
|
||||
/// @param width
|
||||
/// @param height
|
||||
void SetSize(int width, int height);
|
||||
|
||||
/// Requests the operating system to change the window size.
|
||||
/// @param size
|
||||
void SetSize(const std::pair<int, int>& size);
|
||||
|
||||
/// Returns the position of the window's top-left corner relative to the display
|
||||
[[nodiscard]] std::pair<int, int> GetPosition() const;
|
||||
|
||||
/// Returns the known size of the window, in {x,y} pixel measurement.
|
||||
[[nodiscard]] std::pair<int, int> GetSize() const;
|
||||
|
||||
/// Requests the operating system to move the window to the specified coordinates on the display.
|
||||
/// @param x The horizontal screen position to place the window at.
|
||||
/// @param y The vertical screen position to place the window at.
|
||||
void SetPosition(int x, int y);
|
||||
|
||||
/// Requests the operating system to move the window to the specified coordinates on the display.
|
||||
/// @param pos A std::pair<int, int> representing the x,y coordinates of the desired window destination. Fractional values are ignored.
|
||||
void SetPosition(const std::pair<int, int>& pos);
|
||||
|
||||
/// Pull the window to the top, such that it is displayed on top of everything else.
|
||||
/// NOTE: The implementation is defined per-OS, and thus there is no guarantee of it always working.
|
||||
void Raise();
|
||||
|
||||
/// Push the window Lower, such that it is effectively hidden behind other windows.
|
||||
/// NOTE: The implementation is defined per-OS, and thus there is no guarantee of it always working.
|
||||
void Lower();
|
||||
|
||||
// TODO verify functionality if the cursor is invisible.
|
||||
void SetCursorStyle(CursorStyle style) const;
|
||||
|
||||
void SetCursorCustomIcon() const;
|
||||
|
||||
/// @returns Where the cursor was just before we teleported it to the center.
|
||||
/// @note You should check if our window is in focus before doing this.
|
||||
/// @note This is useful for 3D games.
|
||||
std::pair<int, int> SetCursorCenter();
|
||||
|
||||
/// Set the position of the cursor relative to the top-left corner of the renderable area.
|
||||
/// @returns False if the cursor could not be guaranteed to be teleported.
|
||||
/// @note our window *must* be visible and in focus.
|
||||
/// @note Moving the cursor outside our window is unsupported.
|
||||
/// @note Doesn't update where the mouse is observed for this refresh.
|
||||
[[nodiscard]] bool SetCursorPosition(const std::pair<int, int>& position);
|
||||
[[nodiscard]] bool SetCursorPosition(int x, int y);
|
||||
|
||||
/// Tells the operating system to not allow the cursor to go off our window.
|
||||
/// @note This is useful for 3D games.
|
||||
void SetCursorFocused(bool state);
|
||||
|
||||
/// Hides the cursor when it's inside our window.
|
||||
/// @note This is useful for 3D games.
|
||||
void SetCursorVisible(bool cursor_enable);
|
||||
|
||||
/// @returns Whether the cursor is visible.
|
||||
bool GetCursorVisible();
|
||||
|
||||
/// @returns Whether the cursor is focused (cannot go off of our window).
|
||||
/// @note Delayed until the next time our window is in focus.
|
||||
bool GetCursorFocused();
|
||||
|
||||
/// Returns an std::pair<int, int> representing mouse coordinates relative to the top-left corner of the window.
|
||||
/// This result is cached from the operating-system each time poll events is called.
|
||||
/// @see GetAccurateMouseCoordinates().
|
||||
[[nodiscard]] std::pair<int, int> GetCursorPosition() const;
|
||||
|
||||
/// Returns the current time, represented as a high-resolution std::chrono alias.
|
||||
static std::chrono::steady_clock::time_point GetTimestamp();
|
||||
|
||||
/// Computes elapsed time from a start-point and end-point.
|
||||
float ComputeElapsedFrameTimeSeconds(std::chrono::steady_clock::time_point start, std::chrono::steady_clock::time_point end);
|
||||
|
||||
/// Updates internals to account for the latest calculated frame time.
|
||||
void UpdateFrameTiming(float frame_time);
|
||||
public:
|
||||
/// These unfortunately *have* to be public because of the poor design of the windows event loop.
|
||||
void processKeyRelease(Key key);
|
||||
void processKeyPress(Key key);
|
||||
/// @note This will be invoked **before** the window-close procedure begins.
|
||||
void processOnClose();
|
||||
/// @note This will be invoked **after** the window-open procedure completes.
|
||||
void processOnOpen();
|
||||
void processMousePress(const MouseButton& btn);
|
||||
void processMouseRelease(const MouseButton& btn);
|
||||
void processFocusIn();
|
||||
void processFocusOut();
|
||||
void processMouseMove(const std::pair<int, int>& last_pos, const std::pair<int, int>& new_pos);
|
||||
void processMouseWheel(int scrolls);
|
||||
|
||||
/// Virtual functions which *must* be overridden based on the Renderer.
|
||||
public:
|
||||
virtual void SwapBuffers() = 0;
|
||||
|
||||
/// Sets whether vertical sync is enabled.
|
||||
/// @note This is implemented per-OS, and as such, it simply requests the OS to do what we want. No guarantee about follow-through can be given.
|
||||
virtual void SetVsyncEnabled(bool state) = 0;
|
||||
|
||||
/// Sets whether we're using key repeat.
|
||||
void SetKeyRepeatEnabled(bool state);
|
||||
|
||||
/// @returns If key repeat is enabled.
|
||||
[[nodiscard]] bool IsKeyRepeat() const { return key_repeat; };
|
||||
|
||||
/// Returns the name of the developer of the user's graphics driver, if it can be determined.
|
||||
virtual std::string GetGraphicsDriverVendor() = 0;
|
||||
|
||||
/// This function instructs the operating system to create the actual window, and give it to us to control.
|
||||
/// Calling this function, therefore, creates the real 'window' object on the operating system.
|
||||
[[nodiscard]] virtual bool Open() = 0;
|
||||
|
||||
/// Bring attention to the user, On X11 this flashes the entry for this window in the window list.
|
||||
/// @note If the window is already in focus when this is called nothing happens.
|
||||
void Flash();
|
||||
|
||||
/// @returns True if we are definitely running on a software renderer.
|
||||
/// @note For some APIs this isn't typically possible.
|
||||
[[nodiscard]] virtual bool SoftwareRendered() { return false; }
|
||||
};
|
||||
|
||||
// TODO Set flags in window constructor.
|
||||
class ReWindow::OpenGLWindow : public RWindow {
|
||||
protected:
|
||||
uint8_t gl_major, gl_minor;
|
||||
public:
|
||||
void SwapBuffers() override;
|
||||
void SetVsyncEnabled(bool state) override;
|
||||
std::string GetGraphicsDriverVendor() override;
|
||||
[[nodiscard]] bool Open() override;
|
||||
[[nodiscard]] bool SoftwareRendered() override;
|
||||
public:
|
||||
OpenGLWindow(const std::string& title, int width, int height, uint8_t gl_major, uint8_t gl_minor);
|
||||
};
|
||||
|
||||
class ReWindow::VulkanWindow : public RWindow {
|
||||
public:
|
||||
void SwapBuffers() override;
|
||||
void SetVsyncEnabled(bool state) override;
|
||||
std::string GetGraphicsDriverVendor() override;
|
||||
[[nodiscard]] bool Open() override;
|
||||
VulkanWindow(const std::string& title, int width, int height);
|
||||
};
|
97
include/ReWindow/types/WindowEvents.h
Normal file
97
include/ReWindow/types/WindowEvents.h
Normal file
@@ -0,0 +1,97 @@
|
||||
#pragma once
|
||||
|
||||
#include <chrono>
|
||||
#include <ReWindow/types/Key.h>
|
||||
#include <ReWindow/types/MouseButton.h>
|
||||
|
||||
namespace ReWindow {
|
||||
|
||||
using namespace std::chrono_literals;
|
||||
using precision_clock = std::chrono::high_resolution_clock;
|
||||
using precision_timestamp = precision_clock::time_point;
|
||||
|
||||
class TimestampedEvent {
|
||||
public:
|
||||
precision_timestamp Timestamp;
|
||||
explicit TimestampedEvent(precision_timestamp timestamp) : Timestamp(timestamp) {}
|
||||
TimestampedEvent() : Timestamp(precision_clock::now())
|
||||
{ }
|
||||
};
|
||||
|
||||
class RWindowEvent : public TimestampedEvent {
|
||||
public:
|
||||
RWindowEvent() : TimestampedEvent() { }
|
||||
};
|
||||
|
||||
class InputDeviceEvent : public RWindowEvent {
|
||||
public:
|
||||
InputDeviceEvent() : RWindowEvent() { }
|
||||
};
|
||||
|
||||
class KeyboardEvent : public InputDeviceEvent {
|
||||
public:
|
||||
Key key;
|
||||
KeyState state;
|
||||
KeyboardEvent(const Key& key, KeyState state) : InputDeviceEvent(), key(key), state(state) {}
|
||||
};
|
||||
class MouseEvent : public InputDeviceEvent {};
|
||||
|
||||
class GamepadEvent : public InputDeviceEvent {};
|
||||
|
||||
class MouseButtonEvent : public MouseEvent {
|
||||
public:
|
||||
MouseButton Button;
|
||||
bool Pressed; // TODO: replace with MouseButtonState enum
|
||||
MouseButtonEvent() = default;
|
||||
MouseButtonEvent(const MouseButton& button, bool pressed) : MouseEvent(), Button(button), Pressed(pressed) {}
|
||||
};
|
||||
|
||||
class MouseButtonDownEvent : public MouseButtonEvent {
|
||||
public:
|
||||
MouseButtonDownEvent() = default;
|
||||
explicit MouseButtonDownEvent(const MouseButton& button) : MouseButtonEvent(button, true) {}
|
||||
};
|
||||
|
||||
class MouseButtonUpEvent : public MouseButtonEvent {
|
||||
public:
|
||||
|
||||
MouseButtonUpEvent() = default;
|
||||
explicit MouseButtonUpEvent(const MouseButton& button) : MouseButtonEvent(button, false) {}
|
||||
};
|
||||
|
||||
class MouseMoveEvent : public MouseEvent {
|
||||
public:
|
||||
std::pair<int, int> Position;
|
||||
std::pair<int, int> Delta;
|
||||
MouseMoveEvent(const std::pair<int, int> &pos) : MouseEvent(), Position(pos)
|
||||
{}
|
||||
MouseMoveEvent(int x, int y) : MouseEvent(), Position(std::pair<int, int>(x, y))
|
||||
{}
|
||||
};
|
||||
|
||||
class KeyDownEvent : public KeyboardEvent {
|
||||
public:
|
||||
explicit KeyDownEvent(const Key& key) : KeyboardEvent(key, KeyState::Pressed) {}
|
||||
};
|
||||
|
||||
class KeyUpEvent : public KeyboardEvent {
|
||||
public:
|
||||
explicit KeyUpEvent(const Key& key) : KeyboardEvent(key, KeyState::Released) {}
|
||||
};
|
||||
|
||||
class MouseWheelEvent : public MouseEvent
|
||||
{
|
||||
public:
|
||||
int WheelMovement;
|
||||
MouseWheelEvent() = default;
|
||||
MouseWheelEvent(int wheel) : MouseEvent(), WheelMovement(wheel) {}
|
||||
};
|
||||
|
||||
|
||||
|
||||
class WindowResizeRequestEvent : public MouseButtonEvent
|
||||
{
|
||||
public:
|
||||
std::pair<int, int> Size;
|
||||
};
|
||||
}
|
@@ -1,285 +0,0 @@
|
||||
#pragma once
|
||||
#include <cstdint>
|
||||
#include <vector>
|
||||
#include <Event.h>
|
||||
#include <map>
|
||||
#include <thread>
|
||||
#include <rewindow/types/key.h>
|
||||
#include <rewindow/types/cursors.h>
|
||||
|
||||
using namespace std::chrono_literals;
|
||||
using precision_clock = std::chrono::high_resolution_clock;
|
||||
using precision_timestamp = precision_clock::time_point;
|
||||
|
||||
enum class RWindowFlags: uint8_t {
|
||||
IN_FOCUS,
|
||||
FULLSCREEN,
|
||||
RESIZABLE,
|
||||
VSYNC,
|
||||
QUIT,
|
||||
MAX_FLAG
|
||||
};
|
||||
|
||||
std::string RWindowFlagToStr(RWindowFlags flag);
|
||||
|
||||
enum class RenderingAPI: uint8_t {
|
||||
OPENGL = 0,
|
||||
//Vulkan is unimplemented.
|
||||
VULKAN = 1,
|
||||
};
|
||||
|
||||
enum class KeyState {Pressed, Released};
|
||||
|
||||
namespace ReWindow
|
||||
{
|
||||
using J3ML::LinearAlgebra::Vector2;
|
||||
|
||||
class TimestampedEvent {
|
||||
private:
|
||||
|
||||
public:
|
||||
precision_timestamp Timestamp;
|
||||
TimestampedEvent() : Timestamp(precision_clock::now())
|
||||
{ }
|
||||
};
|
||||
|
||||
class RWindowEvent : public TimestampedEvent {
|
||||
public:
|
||||
RWindowEvent() : TimestampedEvent() { }
|
||||
};
|
||||
const RWindowEvent EmptyRWindowEvent;
|
||||
|
||||
namespace WindowEvents {
|
||||
class KeyboardState {
|
||||
public:
|
||||
std::map<Key, bool> PressedKeys;
|
||||
};
|
||||
|
||||
class GamepadState {
|
||||
public:
|
||||
std::map<GamepadButton, bool> PressedButtons;
|
||||
};
|
||||
|
||||
class InputState {
|
||||
public:
|
||||
KeyboardState Keyboard;
|
||||
GamepadState Gamepad;
|
||||
};
|
||||
|
||||
class KeyboardEvent : public RWindowEvent {
|
||||
public:
|
||||
Key key;
|
||||
KeyState state;
|
||||
KeyboardEvent(Key key, KeyState state) : RWindowEvent(), key(key), state(state) {}
|
||||
};
|
||||
class MouseEvent : public RWindowEvent {};
|
||||
|
||||
class GamepadEvent : public RWindowEvent {};
|
||||
|
||||
class MouseMoveEvent : public MouseEvent {
|
||||
public:
|
||||
Vector2 Position;
|
||||
Vector2 Delta;
|
||||
MouseMoveEvent(const Vector2 &pos) : MouseEvent(), Position(pos)
|
||||
{}
|
||||
MouseMoveEvent(int x, int y) : MouseEvent(), Position(Vector2(x, y))
|
||||
{}
|
||||
};
|
||||
|
||||
class KeyDownEvent : public KeyboardEvent {
|
||||
public:
|
||||
KeyDownEvent(Key key) : KeyboardEvent(key, KeyState::Pressed) {}
|
||||
};
|
||||
|
||||
class KeyUpEvent : public KeyboardEvent {
|
||||
public:
|
||||
KeyUpEvent(Key key) : KeyboardEvent(key, KeyState::Released) {}
|
||||
};
|
||||
|
||||
|
||||
class MouseButtonDownEvent : public MouseEvent {
|
||||
public:
|
||||
MouseButton Button;
|
||||
MouseButtonDownEvent(MouseButton Button) : MouseEvent() {}
|
||||
};
|
||||
|
||||
class MouseButtonUpEvent : public MouseEvent {
|
||||
public:
|
||||
MouseButton Button;
|
||||
};
|
||||
|
||||
class WindowResizeRequestEvent : public RWindowEvent
|
||||
{
|
||||
public:
|
||||
Vector2 Size;
|
||||
};
|
||||
}
|
||||
|
||||
using namespace WindowEvents;
|
||||
|
||||
|
||||
/// General To Do List
|
||||
/// TODO: Implement accurate timekeeping on refresh. Have mechanism to expose to user (hook into their game engine's timestepping)
|
||||
/// TODO: Clean up public API to express the cross-platform, multi-graphics-mode ethos of this project.
|
||||
///
|
||||
|
||||
class RWindow {
|
||||
public:
|
||||
|
||||
/// We keep and support both mechanisms for extending behavior to suit:
|
||||
/// 1. Derived windows with added functionality.
|
||||
/// 2. Binding functions to a pre-existing window.
|
||||
#pragma region Callbacks
|
||||
/// Bindable Non-intrusive event handlers
|
||||
/// Use these when you can't override the base window class
|
||||
Event<RWindowEvent> OnFocusLostEvent;
|
||||
Event<RWindowEvent> OnFocusGainEvent;
|
||||
Event<float> OnRefreshEvent;
|
||||
Event<WindowResizeRequestEvent> OnResizeRequestEvent;
|
||||
Event<KeyDownEvent> OnKeyDownEvent;
|
||||
Event<KeyUpEvent> OnKeyUpEvent;
|
||||
Event<MouseMoveEvent> OnMouseMoveEvent;
|
||||
Event<MouseButtonDownEvent> OnMouseButtonDownEvent;
|
||||
Event<MouseButtonUpEvent> OnMouseButtonUpEvent;
|
||||
#pragma endregion
|
||||
#pragma region Overrides
|
||||
/// Intrusive virtual methods intended to be overridden in a derived class.
|
||||
/// Do not stuff any logic into these. Someone WILL override it and forget to call the base.
|
||||
virtual void OnFocusLost(const RWindowEvent& e) {}
|
||||
virtual void OnFocusGain(const RWindowEvent& e) {}
|
||||
virtual void OnRefresh(float elapsed) {}
|
||||
virtual void OnResizeSuccess() {}
|
||||
virtual bool OnResizeRequest(const WindowResizeRequestEvent& e) { return true;}
|
||||
virtual void OnKeyDown(const KeyDownEvent&) {}
|
||||
virtual void OnKeyUp(const KeyUpEvent&) {}
|
||||
virtual void OnMouseMove(const MouseMoveEvent&) {}
|
||||
virtual void OnMouseButtonDown(const MouseButtonDownEvent&) {}
|
||||
virtual void OnMouseButtonUp(const MouseButtonUpEvent&) {}
|
||||
#pragma endregion
|
||||
|
||||
/// The default constructor sets a default size and window title.
|
||||
RWindow();
|
||||
/// Constructs a window by explicitly setting title, width and height.
|
||||
RWindow(const std::string& title, int width, int height);
|
||||
/// Constructs a window as above with the additional argument of explicitly setting which render API is to be used.
|
||||
RWindow(const std::string& title, int width, int height, RenderingAPI renderer);
|
||||
|
||||
/// Returns a Vector2 representing mouse coordinates relative to the top-left corner of the window.
|
||||
Vector2 GetMouseCoordinates() const;
|
||||
|
||||
// TODO: Is this part of the API interface? Can it be moved to protected?
|
||||
void liftKey (Key key) {
|
||||
currentKeyboard.PressedKeys[key] = false;
|
||||
auto event = ReWindow::WindowEvents::KeyUpEvent(key);
|
||||
OnKeyUp(event);
|
||||
}
|
||||
|
||||
// TODO: Is this part of the API interface? Can it be moved to protected?
|
||||
void pressKey (Key key) {
|
||||
currentKeyboard.PressedKeys[key] = true;
|
||||
auto eventData = KeyDownEvent(key);
|
||||
OnKeyDown(eventData);
|
||||
}
|
||||
|
||||
/// Sets which rendering API is to be used with this window.
|
||||
void setRenderer(RenderingAPI api);
|
||||
|
||||
/// Initializes all state with the window manager and rendering API, then opens the window.
|
||||
void Open();
|
||||
|
||||
/// Cleans up and closes the window without destroying the handle.
|
||||
void Close();
|
||||
|
||||
void CloseAndReopenInPlace();
|
||||
|
||||
void MessageBox(); // TODO: Must be implemented from scratch as a Motif Window in x11
|
||||
|
||||
/// Returns whether the window currently has mouse and/or keyboard focus.
|
||||
bool isFocused() const;
|
||||
bool isFullscreen() const;
|
||||
bool isResizable() const;
|
||||
bool isVsyncEnabled() const;
|
||||
|
||||
bool isAlive() const; // TODO: Always returns true.
|
||||
|
||||
/// Sets whether the mouse is visible when inside the window.
|
||||
void setMouseVisible(bool visible);
|
||||
void setMouseLocked();
|
||||
void setMouseCenter();
|
||||
void restoreMouseFromLastCenter(); // Feels nicer for users
|
||||
|
||||
bool isKeyDown(Key key) const;
|
||||
bool isMouseButtonDown(MouseButton button) const;
|
||||
|
||||
void setFullscreen(bool fs);
|
||||
void setResizable(bool resizable);
|
||||
void setVsyncEnabled(bool);
|
||||
void setTitle(const std::string& title);
|
||||
std::string getTitle() const;
|
||||
int getWidth() const; // Honestly no idea if we'll keep these or still go with getSize.
|
||||
int getHeight() const; // getSize wasn't working for me for logging. -maxine
|
||||
|
||||
// TODO: Move out of public API, consumers should use setFullscreen()
|
||||
void fullscreen();
|
||||
// TODO: Move out of public API, consumers should use setFullscreen()
|
||||
void restoreFromFullscreen();
|
||||
|
||||
// TODO: Josh hates parameter-flags, it's not 1995 :/
|
||||
bool getFlag(RWindowFlags flag) const;
|
||||
// TODO: Josh hates parameter-flags, it's not 1995 :/
|
||||
void setFlag(RWindowFlags flag, bool state);
|
||||
//void init(RenderingAPI api, const char* title, int width, int height, bool vsync);
|
||||
|
||||
/// Tells the underlying window manager to destroy this window and drop the handle.
|
||||
/// The window, in theory, can not be re-opened after this.
|
||||
/// TODO: Create a destructor and move to there?
|
||||
/// TODO: What's the semantic difference between this and Close()?
|
||||
void destroyWindow();
|
||||
|
||||
/// Reads events from the underlying window manager.
|
||||
/// TODO: Move out of public API, consumers should call refresh or ideally an update() call.
|
||||
void pollEvents();
|
||||
|
||||
/// Updates the window and handles timing internally.
|
||||
void refresh();
|
||||
void setSize(int width, int height);
|
||||
void setSize(const Vector2& size);
|
||||
/// Returns the position of the window's top-left corner relative to the display
|
||||
Vector2 getPos() const;
|
||||
// I want to know why this is made platform specific. Is that even necessary? -maxine
|
||||
// Because each OS / WM implements it with a different API. - josh
|
||||
// If we stored ourselves a copy (accurately) of the window's size, we could implement it into the shared layer
|
||||
// But this is at BEST, unreliable.
|
||||
Vector2 getSize() const;
|
||||
|
||||
void setPos(int x, int y);
|
||||
void setPos(const Vector2& pos);
|
||||
Vector2 getCursorPos() const;
|
||||
|
||||
/// Pull the window to the top, such that it is displayed on top of everything else.
|
||||
/// NOTE: The implementation is window-manager defined, and thus there is no guarantee of it always working.
|
||||
void raise() const;
|
||||
/// Push the window lower, such that it is effectively hidden behind other windows.
|
||||
/// NOTE: The implementation is window-manager defined, and thus there is no guarantee of it always working.
|
||||
void lower() const;
|
||||
void setCursorStyle(CursorStyle style) const;
|
||||
void setCursorCustomIcon() const;
|
||||
|
||||
/// Calls OpenGL's SwapBuffers routine.
|
||||
/// NOTE: This is only used when the underlying rendering API is set to OpenGL.
|
||||
static void glSwapBuffers();
|
||||
private:
|
||||
Vector2 lastKnownWindowSize {0, 0};
|
||||
bool flags[5];
|
||||
std::vector<RWindowEvent> eventLog;
|
||||
KeyboardState currentKeyboard; // Current Frame's Keyboard State
|
||||
KeyboardState previousKeyboard; // Previous Frame's Keyboard State
|
||||
bool fullscreenmode = false;
|
||||
std::string title;
|
||||
int width;
|
||||
int height;
|
||||
RenderingAPI renderer;
|
||||
bool open = false;
|
||||
bool resizable;
|
||||
};
|
||||
}
|
120
main.cpp
120
main.cpp
@@ -1,82 +1,78 @@
|
||||
#include <iostream>
|
||||
#include <rewindow/types/window.h>
|
||||
#include <jlog/jlog.hpp>
|
||||
#include <ReWindow/types/Window.h>
|
||||
#include <ReWindow/Logger.h>
|
||||
|
||||
|
||||
Vector2 mouse_pos;
|
||||
|
||||
// TODO: Move to J3ML::LinearAlgebra::Vector2
|
||||
std::ostream& operator<<(std::ostream& os, const Vector2& v) {
|
||||
return os << "{" << v.x << ", " << v.y << "}";
|
||||
using namespace ReWindow;
|
||||
std::ostream& operator<<(std::ostream& os, const std::pair<int, int>& v) {
|
||||
return os << "{" << v.first << ", " << v.second << "}";
|
||||
}
|
||||
|
||||
class MyWindow : public ReWindow::RWindow {
|
||||
class MyWindow : public OpenGLWindow {
|
||||
public:
|
||||
MyWindow(const std::string& title, int w, int h) : ReWindow::RWindow(title, w, h) {}
|
||||
MyWindow(const std::string& title, int w, int h) : OpenGLWindow(title, w, h, 2, 1) {}
|
||||
|
||||
void OnMouseMove(const ReWindow::MouseMoveEvent& e) override {}
|
||||
void OnMouseMove(const MouseMoveEvent& e) override {}
|
||||
|
||||
void OnKeyDown(const ReWindow::KeyDownEvent& e) override {}
|
||||
|
||||
void OnRefresh(float elapsed) override {
|
||||
glSwapBuffers();
|
||||
auto pos = getCursorPos();
|
||||
//std::cout << pos.x << ", " << pos.y << std::endl;
|
||||
void OnKeyDown(const KeyDownEvent& e) override {
|
||||
if (e.key == Keys::F11)
|
||||
SetFullscreen(!IsFullscreen());
|
||||
}
|
||||
|
||||
bool OnResizeRequest(const ReWindow::WindowResizeRequestEvent& e) override {
|
||||
std::cout << "resized to " << e.Size.x << ", " << e.Size.y << std::endl;
|
||||
return true;
|
||||
}
|
||||
bool OnResizeRequest(const WindowResizeRequestEvent& e) override { return true; }
|
||||
|
||||
void OnMouseButtonDown(const MouseButtonDownEvent& e) override { RWindow::OnMouseButtonDown(e); }
|
||||
|
||||
void OnMouseButtonUp(const MouseButtonUpEvent& e) override { RWindow::OnMouseButtonUp(e); }
|
||||
|
||||
void OnRefresh(float elapsed) override {
|
||||
if (IsMouseButtonDown(MouseButtons::Left))
|
||||
std::cout << "Left Mouse Button" << std::endl;
|
||||
|
||||
if (IsMouseButtonDown(MouseButtons::Right))
|
||||
std::cout << "Right Mouse Button" << std::endl;
|
||||
|
||||
if (IsMouseButtonDown(MouseButtons::Middle))
|
||||
std::cout << "Middle Mouse Button" << std::endl;
|
||||
|
||||
if (IsMouseButtonDown(MouseButtons::Mouse4))
|
||||
std::cout << "Mouse4 Mouse Button" << std::endl;
|
||||
|
||||
if (IsMouseButtonDown(MouseButtons::Mouse5))
|
||||
std::cout << "Mouse5 Mouse Button" << std::endl;
|
||||
|
||||
SwapBuffers();
|
||||
}
|
||||
};
|
||||
|
||||
int main() {
|
||||
auto* window = new MyWindow("Test Window", 600, 480);
|
||||
DEBUG(std::format("New window '{}' created. width={} height={}", window->getTitle(), window->getWidth(), window->getHeight()));
|
||||
Logger::Debug(std::format("New window '{}' created. width={} height={}", window->GetTitle(), window->GetWidth(), window->GetHeight()));
|
||||
|
||||
window->setRenderer(RenderingAPI::OPENGL);
|
||||
DEBUG(std::format("Rendering API OPENGL set for window '{}'", window->getTitle()));
|
||||
if (window->Open())
|
||||
Logger::Debug(std::format("Opened window '{}'", window->GetTitle()));
|
||||
|
||||
window->Open();
|
||||
DEBUG(std::format("Opened window '{}'", window->getTitle()));
|
||||
Logger::Debug("TODO: Cannot set flags until after window is open");
|
||||
window->SetVsyncEnabled(true);
|
||||
window->DisableResizing();
|
||||
window->SetKeyRepeatEnabled(false);
|
||||
|
||||
// TODO: Cannot set flags until after window is open
|
||||
// Make this work somehow
|
||||
DEBUG("TODO: Cannot set flags until after window is open")
|
||||
window->setFullscreen(false);
|
||||
window->setVsyncEnabled(false);
|
||||
window->setResizable(true);
|
||||
DEBUG(std::format("Window '{}' flags: IN_FOCUS={} FULLSCREEN={} RESIZEABLE={} VSYNC={} QUIT={}",
|
||||
window->getTitle(),
|
||||
window->getFlag(RWindowFlags::IN_FOCUS),
|
||||
window->getFlag(RWindowFlags::FULLSCREEN),
|
||||
window->getFlag(RWindowFlags::RESIZABLE),
|
||||
window->getFlag(RWindowFlags::VSYNC),
|
||||
window->getFlag(RWindowFlags::QUIT)));
|
||||
Logger::Debug(std::format
|
||||
(
|
||||
"Window '{}' flags: IN_FOCUS={} FULLSCREEN={} RESIZEABLE={} VSYNC={} KEY_REPEAT={} QUIT={}",
|
||||
window->GetTitle(), window->IsFocused(), window->IsFullscreen(), window->IsResizable(),
|
||||
window->IsVsyncEnabled(), window->IsKeyRepeat(), window->IsClosing())
|
||||
);
|
||||
|
||||
window->OnKeyDownEvent += [&] (ReWindow::KeyDownEvent e) {
|
||||
DEBUG(e.key.CharCode);
|
||||
};
|
||||
|
||||
window->OnMouseButtonDownEvent += [&] (ReWindow::MouseButtonDownEvent e) {
|
||||
DEBUG(e.Button.CharCode);
|
||||
};
|
||||
window->OnKeyDownEvent += [&] (KeyDownEvent e) { jlog::Debug(e.key.Mnemonic); };
|
||||
window->OnMouseButtonDownEvent += [&] (MouseButtonDownEvent e) { jlog::Debug(e.Button.Mnemonic + std::to_string(e.Button.ButtonIndex)); };
|
||||
window->OnMouseWheelEvent += [&, window] (MouseWheelEvent e) { std::cout << window->GetMouseWheelPersistent() << std::endl; };
|
||||
|
||||
while (window->isAlive()) {
|
||||
window->pollEvents();
|
||||
window->refresh();
|
||||
while (!window->IsClosing()) {
|
||||
window->ManagedRefresh();
|
||||
if (window->IsFocused())
|
||||
window->SetCursorCenter();
|
||||
}
|
||||
}
|
||||
|
||||
//Windows :(
|
||||
#ifdef _WIN32
|
||||
#ifndef UNICODE
|
||||
#define UNICODE
|
||||
#endif
|
||||
|
||||
extern "C" {
|
||||
int wmain(int argc, wchar_t* argv[]) {
|
||||
return main();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
delete window;
|
||||
}
|
1
reci/scripts/builddeps.reci
Normal file
1
reci/scripts/builddeps.reci
Normal file
@@ -0,0 +1 @@
|
||||
Main:new("Install build dependencies", "apt-get install -yq libx11-6 libx11-dev libgl-dev libvulkan-dev")
|
28
src/ReWindow/ClipboardService.cpp
Normal file
28
src/ReWindow/ClipboardService.cpp
Normal file
@@ -0,0 +1,28 @@
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include "ReWindow/ClipboardService.h"
|
||||
|
||||
std::vector<std::string> clipboard_history;
|
||||
std::string clipboard;
|
||||
|
||||
|
||||
namespace ClipboardService {
|
||||
std::string GetClipboard(int historyIndex) {
|
||||
|
||||
if (historyIndex > 0) {
|
||||
return clipboard_history[historyIndex - 1];
|
||||
}
|
||||
|
||||
return clipboard;
|
||||
}
|
||||
|
||||
void SetClipboard(const std::string& str, bool overwrites_last) {
|
||||
|
||||
if (!overwrites_last) {
|
||||
clipboard_history.push_back(clipboard);
|
||||
}
|
||||
|
||||
clipboard = str;
|
||||
}
|
||||
|
||||
}
|
17
src/ReWindow/InputService.cpp
Normal file
17
src/ReWindow/InputService.cpp
Normal file
@@ -0,0 +1,17 @@
|
||||
#include "ReWindow/InputService.h"
|
||||
#include "ReWindow/types/Window.h"
|
||||
namespace InputService
|
||||
{
|
||||
bool IsKeyDown(const Key &key) {
|
||||
return RWindow::GetExtant()->IsKeyDown(key);
|
||||
}
|
||||
bool IsMouseButtonDown(const MouseButton &button) {
|
||||
return RWindow::GetExtant()->IsMouseButtonDown(button);
|
||||
}
|
||||
std::pair<int, int> GetMousePosition() {
|
||||
return RWindow::GetExtant()->GetCursorPosition();
|
||||
}
|
||||
std::pair<int, int> GetWindowSize() {
|
||||
return RWindow::GetExtant()->GetSize();
|
||||
}
|
||||
}
|
11
src/ReWindow/Logger.cpp
Normal file
11
src/ReWindow/Logger.cpp
Normal file
@@ -0,0 +1,11 @@
|
||||
#include "ReWindow/Logger.h"
|
||||
|
||||
namespace ReWindow::Logger {
|
||||
using namespace jlog;
|
||||
using namespace Colors;
|
||||
|
||||
GenericLogger Info {"ReWindow", GlobalLogFile, Gray, Gray, Gray, Gray};
|
||||
GenericLogger Fatal {"ReWindow::Fatal", GlobalLogFile, Reds::Crimson, Gray, Gray, Reds::Crimson, White};
|
||||
GenericLogger Debug {"ReWindow::Debug", GlobalLogFile, Purples::Purple, Gray, Gray, Purples::Purple, White};
|
||||
GenericLogger Error {"ReWindow::Error", GlobalLogFile, Red, Gray, Gray, Gray};
|
||||
}
|
235
src/platform/linux/OpenGLWindow.cpp
Normal file
235
src/platform/linux/OpenGLWindow.cpp
Normal file
@@ -0,0 +1,235 @@
|
||||
#include <ReWindow/types/Window.h>
|
||||
#include <ReWindow/Logger.h>
|
||||
#include <GL/glx.h>
|
||||
#include <dlfcn.h>
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/Xutil.h>
|
||||
#include <X11/Xatom.h>
|
||||
|
||||
using namespace ReWindow;
|
||||
class ReWindow::RWindow::Platform {
|
||||
public:
|
||||
Window window;
|
||||
XEvent xev;
|
||||
Display* display;
|
||||
int defaultScreen;
|
||||
XVisualInfo* visual;
|
||||
XSetWindowAttributes xSetWindowAttributes;
|
||||
XWindowAttributes windowAttributes;
|
||||
Atom wmDeleteWindow;
|
||||
Atom windowTypeAtom;
|
||||
Atom windowTypeUtilityAtom;
|
||||
XSizeHints hints;
|
||||
Cursor invisible_cursor = 0;
|
||||
XWMHints* wm_hints = nullptr;
|
||||
GLXContext gl_context;
|
||||
};
|
||||
|
||||
void* glx_lib = nullptr;
|
||||
void* opengl_lib = nullptr;
|
||||
|
||||
namespace OpenGL {
|
||||
bool constructor_success = false;
|
||||
|
||||
typedef const GLubyte *(*glGetString_t)(GLenum name);
|
||||
glGetString_t glGetString = nullptr;
|
||||
|
||||
typedef Bool (*glXMakeCurrent_t)(Display *dpy, GLXDrawable drawable, GLXContext ctx);
|
||||
glXMakeCurrent_t glXMakeCurrent = nullptr;
|
||||
|
||||
typedef void *(*glXGetProcAddressARB_t)(const GLubyte *procname);
|
||||
glXGetProcAddressARB_t glXGetProcAddressARB = nullptr;
|
||||
|
||||
typedef void (*glXSwapBuffers_t)(Display *dpy, GLXDrawable drawable);
|
||||
glXSwapBuffers_t glXSwapBuffers = nullptr;
|
||||
|
||||
typedef GLXContext (*glXCreateContext_t)(Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct);
|
||||
glXCreateContext_t glXCreateContext = nullptr;
|
||||
|
||||
typedef GLXFBConfig *(*glXChooseFBConfig_t)(Display *dpy, int screen, const int *attribList, int *nItems);
|
||||
glXChooseFBConfig_t glXChooseFBConfig = nullptr;
|
||||
|
||||
typedef XVisualInfo *(*glXGetVisualFromFBConfig_t)(Display *dpy, GLXFBConfig config);
|
||||
glXGetVisualFromFBConfig_t glXGetVisualFromFBConfig = nullptr;
|
||||
|
||||
typedef XVisualInfo *(*glXChooseVisual_t)(Display *dpy, int screen, const int *attribList);
|
||||
glXChooseVisual_t glXChooseVisual = nullptr;
|
||||
|
||||
typedef GLXContext (*glXCreateContextAttribsARBProc)(Display *, GLXFBConfig, GLXContext, Bool, const int *);
|
||||
}
|
||||
|
||||
// Used to determine if we should force our window to start as floating on tiling window managers.
|
||||
[[nodiscard]] bool TilingWindowManager() {
|
||||
const char* xdg_env = std::getenv("XDG_CURRENT_DESKTOP");
|
||||
const char* session_env = std::getenv("DESKTOP_SESSION");
|
||||
|
||||
std::string xdg_current_desktop = xdg_env ? xdg_env : "";
|
||||
std::string desktop_session = session_env ? session_env : "";
|
||||
|
||||
if (xdg_current_desktop == "i3" || desktop_session == "i3")
|
||||
return true;
|
||||
|
||||
return false;
|
||||
// TODO check for dwm & sway.
|
||||
}
|
||||
void OpenGLWindow::SwapBuffers() {
|
||||
OpenGL::glXSwapBuffers(platform->display,platform->window);
|
||||
}
|
||||
|
||||
void OpenGLWindow::SetVsyncEnabled(bool state) {
|
||||
auto glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC) OpenGL::glXGetProcAddressARB((const GLubyte *) "glXSwapIntervalEXT");
|
||||
glXSwapIntervalEXT(platform->display, platform->window, state);
|
||||
}
|
||||
|
||||
std::string OpenGLWindow::GetGraphicsDriverVendor() {
|
||||
return std::string((const char*) OpenGL::glGetString(GL_VENDOR));
|
||||
}
|
||||
|
||||
bool OpenGLWindow::Open() {
|
||||
bool tiling = TilingWindowManager();
|
||||
|
||||
if (!OpenGL::constructor_success)
|
||||
return false;
|
||||
|
||||
platform->display = XOpenDisplay(nullptr);
|
||||
platform->defaultScreen = DefaultScreen(platform->display);
|
||||
|
||||
platform->xSetWindowAttributes.border_pixel = BlackPixel(platform->display, platform->defaultScreen);
|
||||
platform->xSetWindowAttributes.background_pixel = BlackPixel(platform->display, platform->defaultScreen);
|
||||
platform->xSetWindowAttributes.event_mask = ExposureMask;
|
||||
|
||||
if (tiling)
|
||||
platform->xSetWindowAttributes.override_redirect = True;
|
||||
|
||||
auto glXCreateContextAttribsARB = (OpenGL::glXCreateContextAttribsARBProc) OpenGL::glXGetProcAddressARB((const GLubyte*)"glXCreateContextAttribsARB");
|
||||
XVisualInfo* vi = nullptr;
|
||||
|
||||
// Fallback to the old way if you somehow don't have this.
|
||||
if (!glXCreateContextAttribsARB) {
|
||||
GLint glAttributes[] = {GLX_RGBA, GLX_DEPTH_SIZE, 24, GLX_DOUBLEBUFFER, None};
|
||||
platform->visual = OpenGL::glXChooseVisual(platform->display, platform->defaultScreen, glAttributes);
|
||||
platform->gl_context = OpenGL::glXCreateContext(platform->display, platform->visual, nullptr, GL_TRUE);
|
||||
platform->window = XCreateWindow(platform->display, RootWindow(platform->display, platform->defaultScreen), 0, 0, width, height, 0, platform->visual->depth,
|
||||
InputOutput, platform->visual->visual, CWBackPixel | CWColormap | CWBorderPixel | NoEventMask, &platform->xSetWindowAttributes);
|
||||
Logger::Debug("Created OpenGL Context with glXCreateContext.");
|
||||
|
||||
if (!platform->window)
|
||||
return false;
|
||||
}
|
||||
|
||||
else {
|
||||
static int visual_attributes[]
|
||||
{
|
||||
GLX_X_RENDERABLE, True, GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT,
|
||||
GLX_RENDER_TYPE, GLX_RGBA_BIT, GLX_X_VISUAL_TYPE, GLX_TRUE_COLOR,
|
||||
GLX_RED_SIZE, 8, GLX_GREEN_SIZE, 8, GLX_BLUE_SIZE, 8,
|
||||
GLX_ALPHA_SIZE, 8, GLX_DEPTH_SIZE, 24, GLX_STENCIL_SIZE, 8,
|
||||
GLX_DOUBLEBUFFER, True, None
|
||||
};
|
||||
|
||||
int fb_count;
|
||||
GLXFBConfig* fb_configurations = OpenGL::glXChooseFBConfig(platform->display, platform->defaultScreen, visual_attributes, &fb_count);
|
||||
if (!fb_configurations || fb_count == 0)
|
||||
return false;
|
||||
|
||||
GLXFBConfig best_fbc = fb_configurations[0];
|
||||
vi = OpenGL::glXGetVisualFromFBConfig(platform->display, best_fbc);
|
||||
|
||||
if (!vi)
|
||||
return false;
|
||||
|
||||
platform->xSetWindowAttributes.colormap = XCreateColormap(platform->display, RootWindow(platform->display, vi->screen), vi->visual, AllocNone);
|
||||
platform->window = XCreateWindow(platform->display, RootWindow(platform->display, vi->screen), 0, 0, width, height, 0, vi->depth, InputOutput,
|
||||
vi->visual, CWBackPixel | CWColormap | CWBorderPixel, &platform->xSetWindowAttributes);
|
||||
|
||||
int context_attributes[] { GLX_CONTEXT_MAJOR_VERSION_ARB, gl_major, GLX_CONTEXT_MINOR_VERSION_ARB, gl_minor, None };
|
||||
platform->gl_context = glXCreateContextAttribsARB(platform->display, best_fbc, nullptr, True, context_attributes);
|
||||
XFree(fb_configurations);
|
||||
Logger::Debug("Created OpenGL Context with glXCreateContextAttribsARB");
|
||||
}
|
||||
|
||||
if (!platform->gl_context)
|
||||
return false;
|
||||
if (!OpenGL::glXMakeCurrent(platform->display, platform->window, platform->gl_context))
|
||||
return false;
|
||||
|
||||
if (vi)
|
||||
XFree(vi);
|
||||
|
||||
XSelectInput(platform->display, platform->window, ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | PointerMotionMask |
|
||||
PointerMotionHintMask | FocusChangeMask | StructureNotifyMask | SubstructureRedirectMask | SubstructureNotifyMask | VisibilityChangeMask | CWColormap );
|
||||
|
||||
XMapWindow(platform->display, platform->window);
|
||||
XStoreName(platform->display, platform->window, title.c_str());
|
||||
|
||||
|
||||
if (tiling) {
|
||||
platform->windowTypeAtom = XInternAtom(platform->display, "_NET_WM_WINDOW_TYPE", False);
|
||||
platform->windowTypeUtilityAtom = XInternAtom(platform->display, "_NET_WM_WINDOW_TYPE_UTILITY", False);
|
||||
XChangeProperty(platform->display, platform->window, platform->windowTypeAtom, XA_ATOM, 32, PropModeReplace,
|
||||
(unsigned char *) &platform->windowTypeUtilityAtom, 1);
|
||||
}
|
||||
|
||||
platform->wmDeleteWindow = XInternAtom(platform->display, "WM_DELETE_WINDOW", False);
|
||||
XSetWMProtocols(platform->display, platform->window, &platform->wmDeleteWindow, 1);
|
||||
|
||||
XGetWindowAttributes(platform->display, platform->window, &platform->windowAttributes);
|
||||
|
||||
open = true;
|
||||
processOnOpen();
|
||||
return true;
|
||||
}
|
||||
|
||||
OpenGLWindow::OpenGLWindow(const std::string& title, int width, int height, uint8_t gl_major, uint8_t gl_minor)
|
||||
: gl_major(gl_major), gl_minor(gl_minor), RWindow(title, width, height) {
|
||||
|
||||
// Try this first.
|
||||
glx_lib = dlopen("libGLX.so", RTLD_NOLOAD);
|
||||
opengl_lib = dlopen("libOpenGL.so", RTLD_NOLOAD);
|
||||
|
||||
if (!glx_lib)
|
||||
glx_lib = dlopen("libGLX.so", RTLD_LAZY);
|
||||
|
||||
if (!glx_lib)
|
||||
glx_lib = dlopen("libGLX.so.0", RTLD_LAZY);
|
||||
|
||||
if (!opengl_lib)
|
||||
opengl_lib = dlopen("libGL.so", RTLD_LAZY);
|
||||
|
||||
if (!opengl_lib)
|
||||
opengl_lib = dlopen("libOpenGL.so", RTLD_LAZY);
|
||||
|
||||
if (!opengl_lib)
|
||||
opengl_lib = dlopen("libOpenGL.so.0", RTLD_LAZY);
|
||||
|
||||
if (!opengl_lib)
|
||||
opengl_lib = dlopen("libOpenGL.so.0.0.0", RTLD_LAZY);
|
||||
|
||||
if (!opengl_lib)
|
||||
Logger::Error("libOpenGL.so couldn't be found in your LD_LIBRARY_PATH."),
|
||||
OpenGL::constructor_success = false;
|
||||
|
||||
if (!glx_lib)
|
||||
Logger::Error("libGLX.so couldn't be found in your LD_LIBRARY_PATH."),
|
||||
OpenGL::constructor_success = false;
|
||||
|
||||
OpenGL::glGetString = (OpenGL::glGetString_t) dlsym(opengl_lib, "glGetString");
|
||||
OpenGL::glXMakeCurrent = (OpenGL::glXMakeCurrent_t) dlsym(glx_lib, "glXMakeCurrent");
|
||||
OpenGL::glXGetProcAddressARB = (OpenGL::glXGetProcAddressARB_t) dlsym(glx_lib, "glXGetProcAddressARB");
|
||||
OpenGL::glXSwapBuffers = (OpenGL::glXSwapBuffers_t) dlsym(glx_lib, "glXSwapBuffers");
|
||||
OpenGL::glXCreateContext = (OpenGL::glXCreateContext_t) dlsym(glx_lib, "glXCreateContext");
|
||||
OpenGL::glXChooseFBConfig = (OpenGL::glXChooseFBConfig_t) dlsym(glx_lib, "glXChooseFBConfig");
|
||||
OpenGL::glXGetVisualFromFBConfig = (OpenGL::glXGetVisualFromFBConfig_t) dlsym(glx_lib, "glXGetVisualFromFBConfig");
|
||||
OpenGL::glXChooseVisual = (OpenGL::glXChooseVisual_t) dlsym(glx_lib, "glXChooseVisual");
|
||||
OpenGL::constructor_success = true;
|
||||
}
|
||||
|
||||
bool OpenGLWindow::SoftwareRendered() {
|
||||
std::string renderer((const char*) OpenGL::glGetString(GL_RENDERER));
|
||||
|
||||
if (renderer.find("llvmpipe"))
|
||||
return true;
|
||||
if (renderer.find("softpipe"))
|
||||
return true;
|
||||
return false;
|
||||
}
|
255
src/platform/linux/VulkanWindow.cpp
Normal file
255
src/platform/linux/VulkanWindow.cpp
Normal file
@@ -0,0 +1,255 @@
|
||||
#include <ReWindow/types/Window.h>
|
||||
#include <ReWindow/Logger.h>
|
||||
#include <dlfcn.h>
|
||||
#include <set>
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/Xutil.h>
|
||||
#include <X11/Xatom.h>
|
||||
#include <vulkan/vulkan.h>
|
||||
#include <vulkan/vulkan_xlib.h>
|
||||
|
||||
using namespace ReWindow;
|
||||
class ReWindow::RWindow::Platform {
|
||||
public:
|
||||
Window window;
|
||||
XEvent xev;
|
||||
Display* display;
|
||||
int defaultScreen;
|
||||
XVisualInfo* visual;
|
||||
XSetWindowAttributes xSetWindowAttributes;
|
||||
XWindowAttributes windowAttributes;
|
||||
Atom wmDeleteWindow;
|
||||
Atom windowTypeAtom;
|
||||
Atom windowTypeUtilityAtom;
|
||||
XSizeHints hints;
|
||||
Cursor invisible_cursor = 0;
|
||||
XWMHints* wm_hints = nullptr;
|
||||
};
|
||||
|
||||
namespace Vulkan {
|
||||
bool constructor_success = false;
|
||||
PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr = nullptr;
|
||||
PFN_vkCreateInstance vkCreateInstance = nullptr;
|
||||
PFN_vkGetPhysicalDeviceProperties vkGetPhysicalDeviceProperties = nullptr;
|
||||
PFN_vkEnumeratePhysicalDevices vkEnumeratePhysicalDevices = nullptr;
|
||||
PFN_vkGetPhysicalDeviceQueueFamilyProperties vkGetPhysicalDeviceQueueFamilyProperties = nullptr;
|
||||
PFN_vkGetDeviceQueue vkGetDeviceQueue = nullptr;
|
||||
PFN_vkCreateDevice vkCreateDevice = nullptr;
|
||||
PFN_vkCreateXlibSurfaceKHR vkCreateXlibSurfaceKHR = nullptr;
|
||||
PFN_vkGetPhysicalDeviceSurfaceSupportKHR vkGetPhysicalDeviceSurfaceSupportKHR = nullptr;
|
||||
}
|
||||
|
||||
void* vulkan_lib = nullptr;
|
||||
VkInstance vulkan_context = nullptr;
|
||||
VkApplicationInfo vulkan_application_info{};
|
||||
VkSurfaceKHR vulkan_surface = nullptr;
|
||||
VkDevice vulkan_logical_device = nullptr;
|
||||
VkQueue vulkan_graphics_queue = nullptr;
|
||||
VkQueue vulkan_present_queue = nullptr;
|
||||
|
||||
// Necessary because some functions aren't available until you have a context (Vulkan is weird).
|
||||
void LoadVulkanInstancedFunctions(VkInstance vulkan_ctx) {
|
||||
Vulkan::vkGetPhysicalDeviceProperties = (PFN_vkGetPhysicalDeviceProperties) Vulkan::vkGetInstanceProcAddr(vulkan_ctx, "vkGetPhysicalDeviceProperties");
|
||||
Vulkan::vkEnumeratePhysicalDevices = (PFN_vkEnumeratePhysicalDevices) Vulkan::vkGetInstanceProcAddr(vulkan_ctx, "vkEnumeratePhysicalDevices");
|
||||
Vulkan::vkGetPhysicalDeviceQueueFamilyProperties = (PFN_vkGetPhysicalDeviceQueueFamilyProperties) Vulkan::vkGetInstanceProcAddr(vulkan_ctx, "vkGetPhysicalDeviceQueueFamilyProperties");
|
||||
Vulkan::vkGetDeviceQueue = (PFN_vkGetDeviceQueue) Vulkan::vkGetInstanceProcAddr(vulkan_ctx, "vkGetDeviceQueue");
|
||||
Vulkan::vkCreateDevice = (PFN_vkCreateDevice) Vulkan::vkGetInstanceProcAddr(vulkan_ctx, "vkCreateDevice");
|
||||
Vulkan::vkCreateXlibSurfaceKHR = (PFN_vkCreateXlibSurfaceKHR) Vulkan::vkGetInstanceProcAddr(vulkan_ctx, "vkCreateXlibSurfaceKHR");
|
||||
Vulkan::vkGetPhysicalDeviceSurfaceSupportKHR = (PFN_vkGetPhysicalDeviceSurfaceSupportKHR) Vulkan::vkGetInstanceProcAddr(vulkan_ctx, "vkGetPhysicalDeviceSurfaceSupportKHR");
|
||||
}
|
||||
|
||||
bool VulkanWindow::Open() {
|
||||
if (!Vulkan::constructor_success)
|
||||
return false;
|
||||
|
||||
platform->display = XOpenDisplay(nullptr);
|
||||
platform->defaultScreen = DefaultScreen(platform->display);
|
||||
|
||||
platform->xSetWindowAttributes.border_pixel = BlackPixel(platform->display, platform->defaultScreen);
|
||||
platform->xSetWindowAttributes.background_pixel = BlackPixel(platform->display, platform->defaultScreen);
|
||||
platform->xSetWindowAttributes.override_redirect = True;
|
||||
platform->xSetWindowAttributes.event_mask = ExposureMask;
|
||||
|
||||
vulkan_application_info.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
|
||||
vulkan_application_info.pApplicationName = title.c_str();
|
||||
vulkan_application_info.applicationVersion = VK_MAKE_VERSION(1, 0, 0);
|
||||
vulkan_application_info.pEngineName = "";
|
||||
vulkan_application_info.engineVersion = VK_MAKE_VERSION(1, 0, 0);
|
||||
|
||||
vulkan_application_info.apiVersion = VK_API_VERSION_1_0;
|
||||
|
||||
VkInstanceCreateInfo create_info{};
|
||||
create_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
|
||||
create_info.pApplicationInfo = &vulkan_application_info;
|
||||
|
||||
const char* extensions[] = { "VK_KHR_surface", "VK_KHR_xlib_surface" };
|
||||
create_info.enabledExtensionCount = 2;
|
||||
create_info.ppEnabledExtensionNames = extensions;
|
||||
|
||||
if (Vulkan::vkCreateInstance(&create_info, nullptr, &vulkan_context) != VK_SUCCESS) {
|
||||
Logger::Error("Couldn't create Vulkan instance.");
|
||||
return false;
|
||||
}
|
||||
|
||||
LoadVulkanInstancedFunctions(vulkan_context);
|
||||
XVisualInfo visual_info_t{};
|
||||
visual_info_t.screen = platform->defaultScreen;
|
||||
int visual_count;
|
||||
XVisualInfo* vi = XGetVisualInfo(platform->display, VisualScreenMask, &visual_info_t, &visual_count);
|
||||
|
||||
if (!vi)
|
||||
return false;
|
||||
|
||||
Colormap colormap = XCreateColormap(platform->display, RootWindow(platform->display, vi->screen), vi->visual, AllocNone);
|
||||
platform->xSetWindowAttributes.colormap = colormap;
|
||||
|
||||
platform->window = XCreateWindow(platform->display, RootWindow(platform->display, vi->screen),
|
||||
0, 0, width, height, 0, vi->depth, InputOutput,
|
||||
vi->visual, CWBackPixel | CWColormap | CWBorderPixel, &platform->xSetWindowAttributes);
|
||||
|
||||
if (!platform->window) {
|
||||
Logger::Error("Failed to create X11 window for Vulkan.");
|
||||
return false;
|
||||
}
|
||||
|
||||
XFree(vi);
|
||||
|
||||
VkXlibSurfaceCreateInfoKHR surface_create_info{};
|
||||
surface_create_info.sType = VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR;
|
||||
surface_create_info.dpy = platform->display;
|
||||
surface_create_info.window = platform-> window;
|
||||
|
||||
if (Vulkan::vkCreateXlibSurfaceKHR(vulkan_context, &surface_create_info, nullptr, &vulkan_surface) != VK_SUCCESS) {
|
||||
Logger::Error("Failed to create Vulkan X11 surface.");
|
||||
return false;
|
||||
}
|
||||
|
||||
unsigned int device_count = 0;
|
||||
Vulkan::vkEnumeratePhysicalDevices(vulkan_context, &device_count, nullptr);
|
||||
|
||||
if (device_count == 0) {
|
||||
Logger::Error("Opening the window as Vulkan but there isn't a Vulkan compatible graphics card?");
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<VkPhysicalDevice> vulkan_devices(device_count);
|
||||
Vulkan::vkEnumeratePhysicalDevices(vulkan_context, &device_count, vulkan_devices.data());
|
||||
|
||||
VkPhysicalDevice selected_device = VK_NULL_HANDLE;
|
||||
|
||||
int graphics_family = -1;
|
||||
int present_family = -1;
|
||||
for (const auto& d : vulkan_devices) {
|
||||
unsigned int queue_family_count = 0;
|
||||
Vulkan::vkGetPhysicalDeviceQueueFamilyProperties(d, &queue_family_count, nullptr);
|
||||
|
||||
std::vector<VkQueueFamilyProperties> queue_families(queue_family_count);
|
||||
Vulkan::vkGetPhysicalDeviceQueueFamilyProperties(d, &queue_family_count, queue_families.data());
|
||||
|
||||
bool has_graphics = false;
|
||||
bool has_present = false;
|
||||
for (unsigned int i = 0; i < queue_family_count; i++) {
|
||||
if (queue_families[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) { has_graphics = true; graphics_family = i; }
|
||||
|
||||
VkBool32 present_support = false;
|
||||
Vulkan::vkGetPhysicalDeviceSurfaceSupportKHR(d, i, vulkan_surface, &present_support);
|
||||
|
||||
if (present_support) { has_present = true; present_family = i; }
|
||||
|
||||
if (has_graphics && has_present) { selected_device = d; break; }
|
||||
}
|
||||
if (selected_device != VK_NULL_HANDLE)
|
||||
break;
|
||||
}
|
||||
|
||||
if (selected_device == VK_NULL_HANDLE) {
|
||||
Logger::Error("There isn't a Vulkan device which supports rendering & presenting?");
|
||||
return false;
|
||||
}
|
||||
|
||||
VkPhysicalDeviceProperties device_properties;
|
||||
Vulkan::vkGetPhysicalDeviceProperties(selected_device, &device_properties);
|
||||
Logger::Debug("Vulkan continuing with selected device: " + std::string(device_properties.deviceName));
|
||||
|
||||
float queue_prio = 1.0f;
|
||||
std::vector<VkDeviceQueueCreateInfo> queue_create_info;
|
||||
std::set<unsigned int> unique_queue_families = { (unsigned int) graphics_family, (unsigned int) present_family};
|
||||
|
||||
for (unsigned int qf : unique_queue_families) {
|
||||
VkDeviceQueueCreateInfo vdqci{};
|
||||
vdqci.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
|
||||
vdqci.queueFamilyIndex = qf;
|
||||
vdqci.queueCount = 1;
|
||||
vdqci.pQueuePriorities = &queue_prio;
|
||||
queue_create_info.push_back(vdqci);
|
||||
}
|
||||
|
||||
// TODO allow the user to specify this.
|
||||
VkPhysicalDeviceFeatures enabled_features{};
|
||||
|
||||
VkDeviceCreateInfo device_create_info{};
|
||||
device_create_info.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
|
||||
device_create_info.queueCreateInfoCount = queue_create_info.size();
|
||||
device_create_info.pQueueCreateInfos = queue_create_info.data();
|
||||
device_create_info.pEnabledFeatures = &enabled_features;
|
||||
|
||||
// TODO allow the user to specify this.
|
||||
std::vector<const char*> device_ext = {VK_KHR_SWAPCHAIN_EXTENSION_NAME};
|
||||
device_create_info.enabledExtensionCount = device_ext.size();
|
||||
device_create_info.ppEnabledExtensionNames = device_ext.data();
|
||||
|
||||
if (Vulkan::vkCreateDevice(selected_device, &device_create_info, nullptr, &vulkan_logical_device) != VK_SUCCESS) {
|
||||
Logger::Error("Couldn't create the Vulkan logical device.");
|
||||
return false;
|
||||
}
|
||||
|
||||
Vulkan::vkGetDeviceQueue(vulkan_logical_device, graphics_family, 0, &vulkan_graphics_queue);
|
||||
Vulkan::vkGetDeviceQueue(vulkan_logical_device, present_family, 0, &vulkan_present_queue);
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
XSelectInput(platform->display, platform->window, ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | PointerMotionMask |
|
||||
PointerMotionHintMask | FocusChangeMask | StructureNotifyMask | SubstructureRedirectMask | SubstructureNotifyMask | VisibilityChangeMask | CWColormap );
|
||||
XMapWindow(platform->display, platform->window);
|
||||
XStoreName(platform->display, platform->window, title.c_str());
|
||||
|
||||
platform->windowTypeAtom = XInternAtom(platform->display, "_NET_WM_WINDOW_TYPE", False);
|
||||
platform->windowTypeUtilityAtom = XInternAtom(platform->display, "_NET_WM_WINDOW_TYPE_UTILITY", False);
|
||||
XChangeProperty(platform->display, platform->window, platform->windowTypeAtom, XA_ATOM, 32, PropModeReplace, (unsigned char*) &platform->windowTypeUtilityAtom, 1);
|
||||
|
||||
platform->wmDeleteWindow = XInternAtom(platform->display, "WM_DELETE_WINDOW", False);
|
||||
XSetWMProtocols(platform->display, platform->window, &platform->wmDeleteWindow, 1);
|
||||
|
||||
XGetWindowAttributes(platform->display, platform->window, &platform->windowAttributes);
|
||||
|
||||
open = true;
|
||||
processOnOpen();
|
||||
return true;
|
||||
}
|
||||
|
||||
void VulkanWindow::SwapBuffers() {
|
||||
|
||||
}
|
||||
|
||||
void VulkanWindow::SetVsyncEnabled(bool state) {
|
||||
|
||||
}
|
||||
|
||||
std::string VulkanWindow::GetGraphicsDriverVendor() {
|
||||
return "Unknown OpenGL";// TODO: Implement properly!
|
||||
}
|
||||
|
||||
VulkanWindow::VulkanWindow(const std::string& title, int width, int height) : RWindow(title, width, height) {
|
||||
vulkan_lib = dlopen("libvulkan.so", RTLD_NOW | RTLD_LOCAL);
|
||||
if (!vulkan_lib)
|
||||
vulkan_lib = dlopen("libvulkan.so.1", RTLD_NOW | RTLD_LOCAL);
|
||||
if (!vulkan_lib)
|
||||
Logger::Debug("libvulkan.so couldn't be found in your LD_LIBRARY_PATH."),
|
||||
Vulkan::constructor_success = false;
|
||||
|
||||
Vulkan::vkGetInstanceProcAddr = (PFN_vkGetInstanceProcAddr) dlsym(vulkan_lib,"vkGetInstanceProcAddr");
|
||||
Vulkan::vkCreateInstance = (PFN_vkCreateInstance) Vulkan::vkGetInstanceProcAddr(NULL, "vkCreateInstance");
|
||||
Vulkan::constructor_success = true;
|
||||
}
|
532
src/platform/linux/Window.cpp
Normal file
532
src/platform/linux/Window.cpp
Normal file
@@ -0,0 +1,532 @@
|
||||
#include <cstring>
|
||||
#include <ReWindow/types/Window.h>
|
||||
#include <ReWindow/types/Cursors.h>
|
||||
#include <ReWindow/Logger.h>
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/Xutil.h>
|
||||
#include <X11/Xatom.h>
|
||||
|
||||
class ReWindow::RWindow::Platform {
|
||||
public:
|
||||
Window window;
|
||||
XEvent xev;
|
||||
Display* display;
|
||||
int defaultScreen;
|
||||
XVisualInfo* visual;
|
||||
XSetWindowAttributes xSetWindowAttributes;
|
||||
XWindowAttributes windowAttributes;
|
||||
Atom wmDeleteWindow;
|
||||
Atom windowTypeAtom;
|
||||
Atom windowTypeUtilityAtom;
|
||||
XSizeHints hints;
|
||||
Cursor invisible_cursor = 0;
|
||||
XWMHints* wm_hints = nullptr;
|
||||
bool window_visible = true;
|
||||
std::pair<int, int> position = { 0, 0 };
|
||||
std::pair<int, int> size_before_fullscreen {0, 0};
|
||||
};
|
||||
|
||||
|
||||
using namespace ReWindow;
|
||||
|
||||
void RWindow::SetSize(const std::pair<int, int>& size) {
|
||||
this->SetSize(size.first, size.second);
|
||||
}
|
||||
|
||||
bool RWindow::SetCursorPosition(const std::pair<int, int>& position) {
|
||||
if (!IsFocused())
|
||||
return false;
|
||||
|
||||
if (!IsVisible())
|
||||
return false;
|
||||
|
||||
if (position.first > GetWidth() || position.first < 0)
|
||||
return false;
|
||||
|
||||
if (position.second > GetHeight() || position.second < 0)
|
||||
return false;
|
||||
|
||||
// TODO XWarpPointer has no way to verify it actually happened.
|
||||
XWarpPointer(platform->display, None, platform->window, 0, 0, 0, 0, position.first, position.second);
|
||||
return true;
|
||||
}
|
||||
|
||||
void RWindow::SetKeyRepeatEnabled(bool state) {
|
||||
key_repeat = state;
|
||||
|
||||
if (state)
|
||||
return (void) XAutoRepeatOn(platform->display);
|
||||
|
||||
XAutoRepeatOff(platform->display);
|
||||
}
|
||||
|
||||
void RWindow::Flash() {
|
||||
if (IsFocused())
|
||||
return;
|
||||
|
||||
if (platform->wm_hints == nullptr)
|
||||
platform->wm_hints = XAllocWMHints();
|
||||
|
||||
platform->wm_hints->flags = XUrgencyHint;
|
||||
XSetWMHints(platform->display, platform->window, platform->wm_hints);
|
||||
}
|
||||
|
||||
RWindow::RWindow() {
|
||||
platform = new Platform();
|
||||
extant = this;
|
||||
}
|
||||
|
||||
void RWindow::SetCursorFocused(bool state) {
|
||||
toggling_cursor_focus = state;
|
||||
|
||||
if (!state && cursor_focused) {
|
||||
XUngrabPointer(platform->display, CurrentTime);
|
||||
cursor_focused = state;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
std::pair<int, int> RWindow::SetCursorCenter() {
|
||||
auto current_pos = GetAccurateCursorCoordinates();
|
||||
XWarpPointer(platform->display, None, platform->window, 0, 0, 0, 0, width / 2, height / 2);
|
||||
return current_pos;
|
||||
}
|
||||
|
||||
RWindow::RWindow(const std::string& wTitle, int wWidth, int wHeight, bool wFullscreen, bool wResizable, bool wVsync)
|
||||
: title(wTitle), width(wWidth), height(wHeight), fullscreen_mode(wFullscreen), resizable(wResizable), vsync(wVsync)
|
||||
{ platform = new Platform(); extant = this; }
|
||||
|
||||
void RWindow::Raise() {
|
||||
Logger::Debug(std::format("Raising window '{}'", this->title));
|
||||
// Get the position of the renderable area relative to the rest of the window.
|
||||
XGetWindowAttributes(platform->display, platform->window, &platform->windowAttributes);
|
||||
XRaiseWindow(platform->display, platform->window);
|
||||
}
|
||||
|
||||
void RWindow::DialogOK(const std::string& window_title, const std::string& message) {
|
||||
int padding = 10;
|
||||
|
||||
XFontStruct* font = XLoadQueryFont(platform->display, "6x13");
|
||||
int text_width = XTextWidth(font, message.c_str(), message.size());
|
||||
int button_text_width = XTextWidth(font, "OK", 2);
|
||||
std::pair<int, int> button_size = {80, 30};
|
||||
std::pair<int, int> dimensions = { std::max(text_width + 2 * padding, button_size.first + 2 * padding), 82};
|
||||
std::pair<int, int> text_pos = {(dimensions.first - text_width) / 2, padding + font->ascent};
|
||||
std::pair<int, int> button_pos = { (dimensions.first - button_size.first) / 2, text_pos.second + font->ascent + padding };
|
||||
|
||||
Window window = XCreateSimpleWindow(platform->display, RootWindow(platform->display, platform->defaultScreen),
|
||||
100, 100, dimensions.first, dimensions.second, 1,
|
||||
BlackPixel(platform->display, platform->defaultScreen),
|
||||
WhitePixel(platform->display, platform->defaultScreen));
|
||||
|
||||
XStoreName(platform->display, window, window_title.c_str());
|
||||
XSelectInput(platform->display, window, ExposureMask | ButtonPressMask | StructureNotifyMask);
|
||||
|
||||
// No resizing.
|
||||
XSizeHints hints;
|
||||
hints.flags = PMinSize | PMaxSize;
|
||||
hints.min_width = hints.max_width = dimensions.first;
|
||||
hints.min_height = hints.max_height = dimensions.second;
|
||||
XSetWMNormalHints(platform->display, window, &hints);
|
||||
|
||||
Atom wm_delete_window = XInternAtom(platform->display, "WM_DELETE_WINDOW", False);
|
||||
XSetWMProtocols(platform->display, window, &wm_delete_window, 1);
|
||||
|
||||
XMapWindow(platform->display, window);
|
||||
GC gc = XCreateGC(platform->display, window, 0, nullptr);
|
||||
XSetForeground(platform->display, gc, BlackPixel(platform->display, platform->defaultScreen));
|
||||
|
||||
XEvent event;
|
||||
while (true) {
|
||||
XNextEvent(platform->display, &event);
|
||||
|
||||
if (event.type == Expose) {
|
||||
XDrawString(platform->display, window, gc, text_pos.first, text_pos.second, message.c_str(), message.size());
|
||||
XDrawString(platform->display, window, gc, button_pos.first + (button_size.first - button_text_width) / 2, button_pos.second + 20, "OK", 2);
|
||||
XDrawRectangle(platform->display, window, gc, button_pos.first, button_pos.second, button_size.first, button_size.second);
|
||||
}
|
||||
|
||||
else if (event.type == ClientMessage) {
|
||||
if (event.xclient.message_type == XInternAtom(platform->display, "WM_PROTOCOLS", False) &&
|
||||
static_cast<Atom>(event.xclient.data.l[0]) == wm_delete_window)
|
||||
break;
|
||||
}
|
||||
|
||||
else if (event.type == ButtonPress) {
|
||||
if (event.xbutton.x >= button_pos.first && event.xbutton.x <= button_pos.first + button_size.first
|
||||
&& event.xbutton.y >= button_pos.second && event.xbutton.y <= button_pos.second + button_size.second)
|
||||
break;
|
||||
}
|
||||
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(5));
|
||||
}
|
||||
|
||||
XFreeFont(platform->display, font);
|
||||
XFreeGC(platform->display, gc);
|
||||
XDestroyWindow(platform->display, window);
|
||||
}
|
||||
void RWindow::Lower()
|
||||
{
|
||||
Logger::Debug(std::format("Lowering window '{}'", this->title));
|
||||
XLowerWindow(platform->display, platform->window);
|
||||
}
|
||||
|
||||
void RWindow::DestroyOSWindowHandle() {
|
||||
// Turn key repeat back on.
|
||||
XAutoRepeatOn(platform->display);
|
||||
XFlush(platform->display);
|
||||
|
||||
Logger::Debug(std::format("Destroying sub-windows for window '{}'", this->title));
|
||||
XDestroySubwindows(platform->display, platform->window);
|
||||
|
||||
Logger::Debug(std::format("Destroyed window '{}'", this->title));
|
||||
XDestroyWindow(platform->display, platform->window);
|
||||
|
||||
XCloseDisplay(platform->display);
|
||||
delete platform;
|
||||
}
|
||||
|
||||
void RWindow::SetCursorVisible(bool cursor_enable) {
|
||||
cursor_visible = cursor_enable;
|
||||
if (platform->invisible_cursor == 0) {
|
||||
Pixmap blank_pixmap = XCreatePixmap(platform->display, platform->window, 1, 1, 1);
|
||||
XColor dummy; dummy.pixel = 0; dummy.red = 0; dummy.flags = 0;
|
||||
platform->invisible_cursor = XCreatePixmapCursor(platform->display, blank_pixmap, blank_pixmap, &dummy, &dummy, 0, 0);
|
||||
XFreePixmap(platform->display, blank_pixmap);
|
||||
}
|
||||
|
||||
if (!cursor_enable)
|
||||
XDefineCursor(platform->display, platform->window, platform->invisible_cursor);
|
||||
|
||||
if (cursor_enable)
|
||||
XUndefineCursor(platform->display, platform->window);
|
||||
}
|
||||
|
||||
void RWindow::DisableResizing() {
|
||||
XGetWindowAttributes(platform->display, platform->window, &platform->windowAttributes);
|
||||
|
||||
platform->hints.flags = PMinSize | PMaxSize;
|
||||
platform->hints.min_width = platform->hints.max_width = platform->windowAttributes.width;
|
||||
platform->hints.min_height = platform->hints.max_height = platform->windowAttributes.height;
|
||||
XSetWMNormalHints(platform->display, platform->window, &platform->hints);
|
||||
|
||||
this->resizable = false;
|
||||
}
|
||||
|
||||
void RWindow::PollEvents() {
|
||||
while(XPending(platform->display)) {
|
||||
XNextEvent(platform->display, &platform->xev);
|
||||
|
||||
if (platform->xev.type == ClientMessage)
|
||||
Logger::Info(std::format("Event '{}'", "ClientMessage"));
|
||||
|
||||
if (platform->xev.xclient.message_type == XInternAtom(platform->display, "WM_PROTOCOLS", False) &&
|
||||
static_cast<Atom>(platform->xev.xclient.data.l[0]) == platform->wmDeleteWindow) {
|
||||
Close();
|
||||
}
|
||||
|
||||
if (platform->xev.type == FocusIn) {
|
||||
Logger::Debug(std::format("Event'{}'", "FocusIn"));
|
||||
|
||||
if (!key_repeat)
|
||||
XAutoRepeatOff(platform->display);
|
||||
else
|
||||
XAutoRepeatOn(platform->display);
|
||||
XFlush(platform->display);
|
||||
|
||||
|
||||
if (cursor_focused) {
|
||||
cursor_focused = false;
|
||||
SetCursorFocused(true);
|
||||
}
|
||||
|
||||
if (platform->wm_hints) {
|
||||
platform->wm_hints->flags &= ~XUrgencyHint;
|
||||
XSetWMHints(platform->display, platform->window, platform->wm_hints);
|
||||
XFree(platform->wm_hints);
|
||||
}
|
||||
if (!cursor_visible)
|
||||
XDefineCursor(platform->display, platform->window, platform->invisible_cursor);
|
||||
|
||||
// Get the position of the renderable area relative to the rest of the window.
|
||||
XGetWindowAttributes(platform->display, platform->window, &platform->windowAttributes);
|
||||
processFocusIn();
|
||||
focused = true;
|
||||
}
|
||||
|
||||
if (platform->xev.type == UnmapNotify) {
|
||||
if (cursor_focused) {
|
||||
SetCursorFocused(false);
|
||||
cursor_focused = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (platform->xev.type == FocusOut) {
|
||||
Logger::Debug(std::format("Event '{}'", "FocusOut"));
|
||||
XAutoRepeatOn(platform->display);
|
||||
XFlush(platform->display);
|
||||
|
||||
if (cursor_focused) {
|
||||
SetCursorFocused(false);
|
||||
cursor_focused = true;
|
||||
}
|
||||
|
||||
if (!cursor_visible)
|
||||
XUndefineCursor(platform->display, platform->window);
|
||||
|
||||
processFocusOut();
|
||||
focused = false;
|
||||
}
|
||||
|
||||
if (platform->xev.type == KeyRelease) {
|
||||
Logger::Debug(std::format("Event '{}'", "KeyRelease"));
|
||||
auto scancode = (X11Scancode) platform->xev.xkey.keycode;
|
||||
auto key = GetKeyFromX11Scancode(scancode);
|
||||
processKeyRelease(key);
|
||||
}
|
||||
|
||||
if (platform->xev.type == KeyPress) {
|
||||
Logger::Debug(std::format("Event '{}'", "KeyPress"));
|
||||
auto scancode = (X11Scancode) platform->xev.xkey.keycode;
|
||||
auto key = GetKeyFromX11Scancode(scancode);
|
||||
processKeyPress(key);
|
||||
}
|
||||
|
||||
if (platform->xev.type == ButtonRelease) {
|
||||
|
||||
// Mouse Wheel fires both the ButtonPress and ButtonRelease instantaneously.
|
||||
// Therefore, we handle it as a specific MouseWheel event rather than a MouseButton event,
|
||||
// and only call on ButtonPress, otherwise it will appear to duplicate the mouse wheel scroll.
|
||||
if (platform->xev.xbutton.button != 4 && platform->xev.xbutton.button != 5) {
|
||||
MouseButton button = GetMouseButtonFromXButton(platform->xev.xbutton.button);
|
||||
Logger::Debug(std::format("Event '{}'", "ButtonRelease"));
|
||||
processMouseRelease(button);
|
||||
}
|
||||
}
|
||||
|
||||
if (platform->xev.type == ButtonPress) {
|
||||
|
||||
// Mouse Wheel fires both the ButtonPress and ButtonRelease instantaneously.
|
||||
// Therefore, we handle it as a specific MouseWheel event rather than a MouseButton event,
|
||||
// and only call on ButtonPress, otherwise it will appear to duplicate the mouse wheel scroll.
|
||||
if (platform->xev.xbutton.button == 4) {
|
||||
processMouseWheel(-1);
|
||||
} else if (platform->xev.xbutton.button == 5) {
|
||||
processMouseWheel(1);
|
||||
} else {
|
||||
MouseButton button = GetMouseButtonFromXButton(platform->xev.xbutton.button);
|
||||
|
||||
Logger::Debug(std::format("Event: MouseButtonPress {}", button.Mnemonic));
|
||||
|
||||
processMousePress(button);
|
||||
}
|
||||
}
|
||||
|
||||
if (platform->xev.type == Expose) {
|
||||
Logger::Debug(std::format("Event '{}'", "Expose"));
|
||||
}
|
||||
|
||||
if (platform->xev.type == MotionNotify) {
|
||||
|
||||
if (toggling_cursor_focus) {
|
||||
XWindowAttributes attrs;
|
||||
XGetWindowAttributes(platform->display, platform->window, &attrs);
|
||||
|
||||
if (attrs.map_state == IsViewable) {
|
||||
int result = XGrabPointer
|
||||
(
|
||||
platform->display, platform->window, True,
|
||||
ButtonPressMask | ButtonReleaseMask | PointerMotionMask,
|
||||
GrabModeAsync, GrabModeAsync, platform->window, None, CurrentTime
|
||||
);
|
||||
|
||||
if (result == GrabSuccess) {
|
||||
toggling_cursor_focus = false;
|
||||
cursor_focused = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (platform->xev.type == ConfigureNotify) {
|
||||
if (this->width != platform->xev.xconfigurerequest.width ||
|
||||
this->height != platform->xev.xconfigurerequest.height) {
|
||||
Logger::Debug(std::format("Event '{}'", "ResizeRequest"));
|
||||
|
||||
this->width = platform->xev.xconfigurerequest.width;
|
||||
this->height = platform->xev.xconfigurerequest.height;
|
||||
|
||||
auto eventData = WindowResizeRequestEvent();
|
||||
eventData.Size = {platform->xev.xconfigurerequest.width, platform->xev.xconfigurerequest.height};
|
||||
|
||||
OnResizeRequest(eventData);
|
||||
OnResizeRequestEvent(eventData);
|
||||
}
|
||||
//Window Moved.
|
||||
if (platform->position.first != platform->xev.xconfigurerequest.x || platform->position.second != platform->xev.xconfigurerequest.y)
|
||||
platform->position = { platform->xev.xconfigurerequest.x, platform->xev.xconfigurerequest.y };
|
||||
}
|
||||
|
||||
if (platform->xev.type == VisibilityNotify) {
|
||||
if (platform->xev.xvisibility.state == VisibilityFullyObscured)
|
||||
platform->window_visible = false;
|
||||
else if (platform->xev.xvisibility.state == VisibilityUnobscured ||
|
||||
platform->xev.xvisibility.state == VisibilityPartiallyObscured)
|
||||
platform->window_visible = true;
|
||||
}
|
||||
}
|
||||
previousKeyboard = currentKeyboard;
|
||||
previousMouse.Buttons = currentMouse.Buttons;
|
||||
}
|
||||
|
||||
|
||||
// Might make the window go off the screen on some window managers.
|
||||
void RWindow::SetSize(int newWidth, int newHeight) {
|
||||
if (!resizable)
|
||||
return;
|
||||
|
||||
this->width = newWidth;
|
||||
this->height = newHeight;
|
||||
XResizeWindow(platform->display, platform->window, newWidth, newHeight);
|
||||
XFlush(platform->display);
|
||||
Logger::Info(std::format("Set size for '{}' to {} x {}", this->title, newWidth, newHeight));
|
||||
}
|
||||
|
||||
std::pair<int, int> RWindow::GetAccurateCursorCoordinates() const {
|
||||
Window root_return, child_return;
|
||||
int root_x_ret, root_y_ret;
|
||||
int win_x_ret, win_y_ret;
|
||||
uint32_t mask_return;
|
||||
|
||||
// This seems to be relative to the top left corner of the renderable area.
|
||||
bool mouseAvailable = XQueryPointer(platform->display, platform->window, &root_return, &child_return, &root_x_ret, &root_y_ret, &win_x_ret, &win_y_ret, &mask_return);
|
||||
|
||||
if (mouseAvailable) {
|
||||
// TODO: normalize coordinates from platform->displaySpace to windowSpace
|
||||
// TODO: fire mouse movement event
|
||||
std::pair<int, int> m_coords = { win_x_ret, win_y_ret };
|
||||
return m_coords;
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
bool RWindow::IsVisible() const {
|
||||
return platform->window_visible;
|
||||
}
|
||||
|
||||
// TODO: implement integer std::pair<int, int>/3 types
|
||||
std::pair<int, int> RWindow::GetPosition() const {
|
||||
return platform->position;
|
||||
}
|
||||
|
||||
std::pair<int, int> RWindow::GetSize() const { return { this->width, this->height }; }
|
||||
|
||||
void RWindow::SetPosition(int x, int y) {
|
||||
XMoveWindow(platform->display, platform->window, x, y);
|
||||
platform->position = {x, y};
|
||||
}
|
||||
|
||||
void RWindow::SetPosition(const std::pair<int, int>& pos) {
|
||||
SetPosition(pos.first, pos.second);
|
||||
}
|
||||
|
||||
void RWindow::Fullscreen() {
|
||||
platform->size_before_fullscreen = GetSize();
|
||||
|
||||
if (!this->resizable) {
|
||||
XSizeHints hints;
|
||||
hints.flags = PMinSize | PMaxSize;
|
||||
hints.min_width = 0;
|
||||
hints.min_height = 0;
|
||||
hints.max_width = 100000;
|
||||
hints.max_height = 100000;
|
||||
XSetWMNormalHints(platform->display, platform->window, &hints);
|
||||
XFlush(platform->display);
|
||||
}
|
||||
|
||||
Atom wm_state = XInternAtom(platform->display, "_NET_WM_STATE", False);
|
||||
Atom wm_fullscreen = XInternAtom(platform->display, "_NET_WM_STATE_FULLSCREEN", False);
|
||||
|
||||
if (!wm_state || !wm_fullscreen) {
|
||||
Logger::Error("We don't have the required atom for fullscreen graphics mode?");
|
||||
return;
|
||||
}
|
||||
|
||||
XEvent xev{};
|
||||
xev.type = ClientMessage;
|
||||
xev.xclient.window = platform->window;
|
||||
xev.xclient.message_type = wm_state;
|
||||
xev.xclient.format = 32;
|
||||
xev.xclient.data.l[0] = 1;
|
||||
xev.xclient.data.l[1] = wm_fullscreen;
|
||||
xev.xclient.data.l[2] = 0;
|
||||
xev.xclient.data.l[3] = 1;
|
||||
xev.xclient.data.l[4] = 0;
|
||||
|
||||
XSendEvent(platform->display,
|
||||
DefaultRootWindow(platform->display),
|
||||
False,
|
||||
SubstructureNotifyMask | SubstructureRedirectMask,
|
||||
&xev);
|
||||
|
||||
XFlush(platform->display);
|
||||
fullscreen_mode = true;
|
||||
Logger::Debug(std::format("Fullscreened '{}'", this->title));
|
||||
}
|
||||
|
||||
void RWindow::RestoreFromFullscreen() {
|
||||
Atom wm_state = XInternAtom(platform->display, "_NET_WM_STATE", False);
|
||||
Atom fullscreen = XInternAtom(platform->display, "_NET_WM_STATE_FULLSCREEN", False);
|
||||
|
||||
if (!wm_state || !fullscreen) {
|
||||
Logger::Error("We don't have the required atom for fullscreen graphics mode?");
|
||||
return;
|
||||
}
|
||||
|
||||
XEvent xev{};
|
||||
xev.type = ClientMessage;
|
||||
xev.xclient.window = platform->window;
|
||||
xev.xclient.message_type = wm_state;
|
||||
xev.xclient.format = 32;
|
||||
xev.xclient.data.l[0] = 0;
|
||||
xev.xclient.data.l[1] = fullscreen;
|
||||
xev.xclient.data.l[2] = 0;
|
||||
xev.xclient.data.l[3] = 1;
|
||||
xev.xclient.data.l[4] = 0;
|
||||
|
||||
XSendEvent(
|
||||
platform->display,
|
||||
DefaultRootWindow(platform->display),
|
||||
False,
|
||||
SubstructureNotifyMask | SubstructureRedirectMask,
|
||||
&xev
|
||||
);
|
||||
|
||||
if (!this->resizable) {
|
||||
XSizeHints hints;
|
||||
hints.flags = PMinSize | PMaxSize;
|
||||
hints.min_width = hints.max_width = platform->size_before_fullscreen.first;
|
||||
hints.min_height = hints.max_height = platform->size_before_fullscreen.second;
|
||||
XSetWMNormalHints(platform->display, platform->window, &hints);
|
||||
|
||||
this->width = platform->size_before_fullscreen.first;
|
||||
this->height = platform->size_before_fullscreen.second;
|
||||
}
|
||||
|
||||
XFlush(platform->display);
|
||||
|
||||
fullscreen_mode = false;
|
||||
Logger::Debug(std::format("Restored '{}' from Fullscreen", this->title));
|
||||
}
|
||||
|
||||
void RWindow::SetCursorStyle(CursorStyle style) const {
|
||||
auto x11_cursor_resolved_enum = (unsigned int) style.X11Cursor;
|
||||
Cursor c = XCreateFontCursor(platform->display, x11_cursor_resolved_enum);
|
||||
XDefineCursor(platform->display, platform->window, c);
|
||||
}
|
||||
|
||||
void RWindow::SetTitle(const std::string& title) {
|
||||
this->title = title;
|
||||
XStoreName(platform->display, platform->window, title.c_str());
|
||||
}
|
||||
|
@@ -1,354 +0,0 @@
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/Xutil.h>
|
||||
#include <X11/Xatom.h>
|
||||
#include <GL/glx.h>
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
#include <thread>
|
||||
#include <rewindow/types/window.h>
|
||||
#include <rewindow/types/cursors.h>
|
||||
#include <J3ML/J3ML.h>
|
||||
#include <jlog/jlog.hpp>
|
||||
|
||||
|
||||
|
||||
// TODO: Move all "global" members to be instantiated class members of Window
|
||||
// Doing this would break the intended "Platform-Specific" Encapsulation
|
||||
// So should we do derived platform-specific subclasses?
|
||||
// The intended goal of the ReWindow class is a one-stop object that handles window management on **ALL** platforms
|
||||
|
||||
Window window;
|
||||
XEvent xev;
|
||||
Display* display = XOpenDisplay(nullptr);
|
||||
int defaultScreen = DefaultScreen(display);
|
||||
XVisualInfo* visual;
|
||||
XSetWindowAttributes xSetWindowAttributes;
|
||||
XWindowAttributes windowAttributes;
|
||||
Atom wmDeleteWindow;
|
||||
// Make it start as floating because fuck tiling WMs
|
||||
Atom windowTypeAtom;
|
||||
Atom windowTypeUtilityAtom;
|
||||
XSizeHints hints;
|
||||
GLXContext glContext;
|
||||
|
||||
using namespace ReWindow;
|
||||
|
||||
void RWindow::raise() const {
|
||||
DEBUG(std::format("Raising window '{}'", this->title));
|
||||
XRaiseWindow(display, window);
|
||||
}
|
||||
|
||||
void RWindow::lower() const
|
||||
{
|
||||
DEBUG(std::format("Lowering window '{}'", this->title));
|
||||
XLowerWindow(display, window);
|
||||
}
|
||||
|
||||
void RWindow::destroyWindow() {
|
||||
DEBUG(std::format("Destroying window '{}'", this->title));
|
||||
XDestroySubwindows(display, window);
|
||||
DEBUG(std::format("Destroyed window '{}'", title));
|
||||
XDestroyWindow(display, window);
|
||||
delete this;
|
||||
}
|
||||
|
||||
void RWindow::refresh() {
|
||||
// TODO: Implement refresh time keeping
|
||||
OnRefresh(0.f);
|
||||
|
||||
// TODO: Check if mouse coords have changed, only then fire OnMouseMove event
|
||||
Vector2 mouse_coords = getCursorPos();
|
||||
|
||||
auto eventData = MouseMoveEvent(mouse_coords);
|
||||
OnMouseMove(eventData);
|
||||
std::this_thread::sleep_for(1ms);
|
||||
}
|
||||
|
||||
void RWindow::setFlag(RWindowFlags flag, bool state) {
|
||||
XGetWindowAttributes(display,window,&windowAttributes);
|
||||
flags[(int) flag] = state;
|
||||
//Once you've done this you cannot make it resizable again.
|
||||
if (flag == RWindowFlags::RESIZABLE && !state) {
|
||||
DEBUG("Once you've done this you cannot make it resizable again.");
|
||||
hints.flags = PMinSize | PMaxSize;
|
||||
hints.min_width = hints.max_width = windowAttributes.width;
|
||||
hints.min_height = hints.max_height = windowAttributes.height;
|
||||
XSetWMNormalHints(display, window, &hints);
|
||||
}
|
||||
DEBUG(std::format("Set flag '{}' to state '{}' for window '{}'", RWindowFlagToStr(flag), state, this->title));
|
||||
}
|
||||
|
||||
void RWindow::pollEvents() {
|
||||
while(XPending(display)) {
|
||||
XNextEvent(display, &xev);
|
||||
|
||||
if (xev.type == ClientMessage)
|
||||
DEBUG(std::format("Recieved event '{}'", "ClientMessage"));
|
||||
if (xev.xclient.message_type == XInternAtom(display, "WM_PROTOCOLS", False) && static_cast<Atom>(xev.xclient.data.l[0]) == wmDeleteWindow) {
|
||||
destroyWindow();
|
||||
system("xset r on");
|
||||
exit(0);
|
||||
}
|
||||
|
||||
if (xev.type == FocusIn) {
|
||||
DEBUG(std::format("Recieved event '{}'", "FocusIn"));
|
||||
XAutoRepeatOff(display);
|
||||
//focusGained.Invoke();
|
||||
RWindowEvent event {};
|
||||
OnFocusGain(event);
|
||||
OnFocusGainEvent(event);
|
||||
setFlag(RWindowFlags::IN_FOCUS, true);
|
||||
}
|
||||
|
||||
if (xev.type == FocusOut) {
|
||||
DEBUG(std::format("Recieved event '{}'", "FocusOut"));
|
||||
XAutoRepeatOn(display);
|
||||
//focusLost.Invoke();
|
||||
RWindowEvent event {};
|
||||
OnFocusLost(event);
|
||||
OnFocusLostEvent(event);
|
||||
setFlag(RWindowFlags::IN_FOCUS, false);
|
||||
}
|
||||
|
||||
if (xev.type == KeyRelease) {
|
||||
DEBUG(std::format("Recieved event '{}'", "KeyRelease"));
|
||||
auto scancode = (X11Scancode) xev.xkey.keycode;
|
||||
auto key = GetKeyFromX11Scancode(scancode);
|
||||
OnKeyUpEvent(key);
|
||||
OnKeyUpEvent(key);
|
||||
liftKey(key);
|
||||
}
|
||||
|
||||
if (xev.type == KeyPress) {
|
||||
DEBUG(std::format("Recieved event '{}'", "KeyPress"));
|
||||
auto scancode = (X11Scancode) xev.xkey.keycode;
|
||||
auto key = GetKeyFromX11Scancode(scancode);
|
||||
OnKeyDownEvent(key);
|
||||
OnKeyDown(key);
|
||||
pressKey(key);
|
||||
//eventLog.push_back(eventData);
|
||||
}
|
||||
|
||||
if (xev.type == ButtonRelease) {
|
||||
DEBUG(std::format("Recieved event '{}'", "ButtonRelease"));
|
||||
MouseButton button = GetMouseButtonFromXButton(xev.xbutton.button);
|
||||
auto eventData = MouseButtonUpEvent();
|
||||
eventData.Button = button;
|
||||
|
||||
OnMouseButtonUpEvent(eventData);
|
||||
OnMouseButtonUp(eventData);
|
||||
}
|
||||
|
||||
if (xev.type == ButtonPress) {
|
||||
DEBUG(std::format("Recieved event '{}'", "ButtonPress"));
|
||||
MouseButton button = GetMouseButtonFromXButton(xev.xbutton.button);
|
||||
auto eventData = MouseButtonDownEvent(button);
|
||||
eventData.Button = button;
|
||||
|
||||
OnMouseButtonDownEvent(eventData);
|
||||
OnMouseButtonDown(eventData);
|
||||
}
|
||||
|
||||
if (xev.type == Expose)
|
||||
{
|
||||
DEBUG(std::format("Recieved event '{}'", "Expose"));
|
||||
}
|
||||
|
||||
// NOTE: This event is functionally useless, as it only informs of the very beginning and end of a mouse movement.
|
||||
if (xev.type == MotionNotify)
|
||||
{
|
||||
DEBUG("NOTE: This event is functionally useless, as it only informs of the very beginning and end of a mouse movement.");
|
||||
DEBUG(std::format("Recieved event '{}'", "MotionNotify"));
|
||||
}
|
||||
|
||||
if (xev.type == ResizeRequest) {
|
||||
DEBUG(std::format("Recieved event '{}'", "ResizeRequest"));
|
||||
auto eventData = WindowResizeRequestEvent();
|
||||
lastKnownWindowSize = eventData.Size;
|
||||
eventData.Size = {(float)xev.xresizerequest.width, (float)xev.xresizerequest.height};
|
||||
lastKnownWindowSize = eventData.Size;
|
||||
OnResizeRequest(eventData);
|
||||
OnResizeRequestEvent(eventData);
|
||||
}
|
||||
}
|
||||
|
||||
previousKeyboard = currentKeyboard;
|
||||
}
|
||||
|
||||
// Might make the window go off the screen on some window managers.
|
||||
void RWindow::setSize(int newWidth, int newHeight) {
|
||||
if (!getFlag(RWindowFlags::RESIZABLE)) return;
|
||||
|
||||
this->width = newWidth;
|
||||
this->height = newHeight;
|
||||
XResizeWindow(display, window, width, height);
|
||||
DEBUG("Might make the window go off the screen on some window managers.");
|
||||
DEBUG(std::format("Set size for window '{}'. width={} height={}", this->title, newWidth, newHeight));
|
||||
}
|
||||
|
||||
Vector2 RWindow::getCursorPos() const {
|
||||
Window root = XDefaultRootWindow(display);
|
||||
Window root_return;
|
||||
Window child_return;
|
||||
int root_x_ret;
|
||||
int root_y_ret;
|
||||
int win_x_ret;
|
||||
int win_y_ret;
|
||||
uint32_t mask_return;
|
||||
unsigned m;
|
||||
bool mouseAvailable = XQueryPointer(display, window, &root_return, &child_return, &root_x_ret, &root_y_ret, &win_x_ret, &win_y_ret, &mask_return);
|
||||
|
||||
if (mouseAvailable) {
|
||||
// TODO: process retrieved mouse coordinates
|
||||
// TODO: normalize coordinates from displaySpace to windowSpace
|
||||
// TODO: fire mouse movement event
|
||||
//std::cout << win_x_ret << ", " << win_y_ret << std::endl;
|
||||
// TODO: Compensate for height of window TitleBar + window border width
|
||||
float window_border_width = 2;
|
||||
float window_titlebar_height = 18;
|
||||
Vector2 mouse_coords_raw = {(float)win_x_ret+window_border_width, (float)win_y_ret+window_titlebar_height};
|
||||
auto window_pos = getPos();
|
||||
return mouse_coords_raw - window_pos;
|
||||
}
|
||||
return Vector2::Zero;
|
||||
}
|
||||
|
||||
// TODO: implement integer vector2/3 types
|
||||
Vector2 RWindow::getSize() const {
|
||||
XGetWindowAttributes(display,window,&windowAttributes);
|
||||
return {(float)windowAttributes.width, (float)windowAttributes.height};
|
||||
}
|
||||
|
||||
Vector2 RWindow::getLastKnownResize() const
|
||||
{
|
||||
return lastKnownWindowSize;
|
||||
}
|
||||
|
||||
// TODO: implement integer vector2/3 types
|
||||
Vector2 RWindow::getPos() const {
|
||||
XGetWindowAttributes(display,window,&windowAttributes);
|
||||
return {(float)windowAttributes.x, (float)windowAttributes.y};
|
||||
}
|
||||
|
||||
void RWindow::setPos(int x, int y) {
|
||||
XMoveWindow(display, window, x, y);
|
||||
}
|
||||
|
||||
void RWindow::setPos(const Vector2& pos) {
|
||||
this->setPos(pos.x, pos.y);
|
||||
}
|
||||
|
||||
|
||||
void RWindow::glSwapBuffers() {
|
||||
glXSwapBuffers(display,window);
|
||||
}
|
||||
|
||||
bool RWindow::isResizable() const {
|
||||
return this->getFlag(RWindowFlags::RESIZABLE);
|
||||
}
|
||||
|
||||
void RWindow::fullscreen() {
|
||||
DEBUG(std::format("Fullscreening window '{}'", this->title));
|
||||
fullscreenmode = true;
|
||||
|
||||
XEvent xev;
|
||||
Atom wm_state = XInternAtom(display, "_NET_WM_STATE", true);
|
||||
Atom wm_fullscreen = XInternAtom(display, "_NET_WM_STATE_FULLSCREEN", true);
|
||||
|
||||
XChangeProperty(display, window, wm_state, XA_ATOM, 32, PropModeReplace, (unsigned char *)&wm_fullscreen, 1);
|
||||
memset(&xev, 0, sizeof(xev));
|
||||
xev.type = ClientMessage;
|
||||
xev.xclient.window = window;
|
||||
xev.xclient.message_type = wm_state;
|
||||
xev.xclient.format = 32;
|
||||
xev.xclient.data.l[0] = 1; // _NET_WM_STATE_ADD
|
||||
xev.xclient.data.l[1] = fullscreenmode;
|
||||
xev.xclient.data.l[2] = 0;
|
||||
XSendEvent(display, DefaultRootWindow(display), False, SubstructureNotifyMask | SubstructureRedirectMask, &xev);
|
||||
DEBUG(std::format("Fullscreened window '{}'", this->title));
|
||||
}
|
||||
|
||||
void RWindow::restoreFromFullscreen() {
|
||||
DEBUG(std::format("Restoring window '{}' from fullscreen", this->title));
|
||||
fullscreenmode = false;
|
||||
XEvent xev;
|
||||
Atom wm_state = XInternAtom(display, "_NET_WM_STATE", False);
|
||||
Atom fullscreen = XInternAtom(display, "_NET_WM_STATE_FULLSCREEN", False);
|
||||
memset(&xev, 0, sizeof(xev));
|
||||
xev.type = ClientMessage;
|
||||
xev.xclient.window = window;
|
||||
xev.xclient.message_type = wm_state;
|
||||
xev.xclient.format = 32;
|
||||
xev.xclient.data.l[0] = 0; // _NET_WM_STATE_REMOVE
|
||||
xev.xclient.data.l[1] = fullscreenmode;
|
||||
xev.xclient.data.l[2] = 0;
|
||||
XSendEvent(display, DefaultRootWindow(display), False, SubstructureNotifyMask | SubstructureRedirectMask, &xev);
|
||||
DEBUG(std::format("Restored window '{}' from fullscreen", this->title));
|
||||
}
|
||||
|
||||
void RWindow::setVsyncEnabled(bool b) {
|
||||
PFNGLXSWAPINTERVALEXTPROC glXSwapIntervalEXT;
|
||||
glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glXGetProcAddressARB((const GLubyte*)"glXSwapIntervalEXT");
|
||||
glXSwapIntervalEXT(display, window, b);
|
||||
}
|
||||
|
||||
bool RWindow::isFullscreen() const {
|
||||
return fullscreenmode;
|
||||
}
|
||||
|
||||
void RWindow::setCursorStyle(CursorStyle style) const {
|
||||
u32 x11_cursor_resolved_enum = static_cast<u32>(style.X11Cursor);
|
||||
Cursor c = XCreateFontCursor(display, x11_cursor_resolved_enum);
|
||||
XDefineCursor(display, window, c);
|
||||
}
|
||||
|
||||
void RWindow::Open() {
|
||||
xSetWindowAttributes.border_pixel = BlackPixel(display, defaultScreen);
|
||||
xSetWindowAttributes.background_pixel = BlackPixel(display, defaultScreen);
|
||||
xSetWindowAttributes.override_redirect = True;
|
||||
xSetWindowAttributes.event_mask = ExposureMask;
|
||||
//setVsyncEnabled(vsync);
|
||||
if (renderer == RenderingAPI::OPENGL) {
|
||||
GLint glAttributes[] = {GLX_RGBA, GLX_DEPTH_SIZE, 24, GLX_DOUBLEBUFFER, None};
|
||||
visual = glXChooseVisual(display, defaultScreen, glAttributes);
|
||||
glContext = glXCreateContext(display, visual, nullptr, GL_TRUE);
|
||||
}
|
||||
|
||||
xSetWindowAttributes.colormap = XCreateColormap(display, RootWindow(display, defaultScreen), visual->visual, AllocNone);
|
||||
|
||||
window = XCreateWindow(display, RootWindow(display, defaultScreen), 0, 0, width, height, 0, visual->depth,
|
||||
InputOutput, visual->visual, CWBackPixel | CWColormap | CWBorderPixel | NoEventMask,
|
||||
&xSetWindowAttributes);
|
||||
// Set window to floating because fucking tiling WMs
|
||||
windowTypeAtom = XInternAtom(display, "_NET_WM_WINDOW_TYPE", False);
|
||||
windowTypeUtilityAtom = XInternAtom(display, "_NET_WM_WINDOW_TYPE_UTILITY", False);
|
||||
XChangeProperty(display, window, windowTypeAtom, XA_ATOM, 32, PropModeReplace,
|
||||
(unsigned char *)&windowTypeUtilityAtom, 1);
|
||||
//
|
||||
XSelectInput(display, window,
|
||||
ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
|
||||
PointerMotionMask |
|
||||
PointerMotionHintMask | FocusChangeMask | StructureNotifyMask | SubstructureRedirectMask |
|
||||
SubstructureNotifyMask | CWColormap | ResizeRequest | ResizeRedirectMask);
|
||||
XMapWindow(display, window);
|
||||
XStoreName(display, window, title.c_str());
|
||||
wmDeleteWindow = XInternAtom(display, "WM_DELETE_WINDOW", False);
|
||||
XSetWMProtocols(display, window, &wmDeleteWindow, 1);
|
||||
|
||||
if (renderer == RenderingAPI::OPENGL)
|
||||
glXMakeCurrent(display, window, glContext);
|
||||
open = true;
|
||||
}
|
||||
|
||||
void RWindow::setTitle(const std::string &title) {
|
||||
this->title = title;
|
||||
XStoreName(display, window, title.c_str());
|
||||
}
|
||||
|
||||
// TODO: Implement MouseButton map
|
||||
bool RWindow::isMouseButtonDown(MouseButton button) const {
|
||||
return false;
|
||||
}
|
||||
|
||||
// TODO: Implement ControllerButton map
|
||||
|
252
src/platform/shared/Window.cpp
Normal file
252
src/platform/shared/Window.cpp
Normal file
@@ -0,0 +1,252 @@
|
||||
#include <ReWindow/types/Window.h>
|
||||
#include <ReWindow/InputService.h>
|
||||
#include <ReWindow/Logger.h>
|
||||
|
||||
using namespace ReWindow;
|
||||
|
||||
RWindow::~RWindow() {
|
||||
if (open)
|
||||
DestroyOSWindowHandle();
|
||||
}
|
||||
|
||||
std::pair<int, int> RWindow::GetCursorPosition() const {
|
||||
return currentMouse.Position;
|
||||
}
|
||||
|
||||
bool RWindow::IsAlive() const {
|
||||
return (!closing) && open;
|
||||
}
|
||||
|
||||
void RWindow::SetFullscreen(bool fs) {
|
||||
if (fs)
|
||||
Fullscreen();
|
||||
else
|
||||
RestoreFromFullscreen();
|
||||
}
|
||||
|
||||
#pragma region Event Processors Implementation
|
||||
void RWindow::processFocusIn() {
|
||||
RWindowEvent event {};
|
||||
OnFocusGain(event);
|
||||
OnFocusGainEvent(event);
|
||||
LogEvent(event);
|
||||
}
|
||||
|
||||
void RWindow::processFocusOut() {
|
||||
RWindowEvent event {};
|
||||
OnFocusLost(event);
|
||||
OnFocusLostEvent(event);
|
||||
LogEvent(event);
|
||||
}
|
||||
|
||||
void RWindow::processMousePress(const MouseButton& btn) {
|
||||
currentMouse.Set(btn, true);
|
||||
auto event = MouseButtonDownEvent(btn);
|
||||
OnMouseButtonDown(event);
|
||||
OnMouseButtonDownEvent(event);
|
||||
InputService::OnMouseButtonEvent(MouseButtonEvent(btn, true));
|
||||
InputService::OnMouseDown(event);
|
||||
LogEvent(event);
|
||||
}
|
||||
|
||||
void RWindow::processMouseMove(const std::pair<int, int>& last_pos, const std::pair<int, int>& new_pos) {
|
||||
currentMouse.Position = new_pos;
|
||||
auto event = MouseMoveEvent(new_pos);
|
||||
OnMouseMove(event);
|
||||
OnMouseMoveEvent(event);
|
||||
InputService::OnMouseMove(event);
|
||||
LogEvent(event);
|
||||
}
|
||||
|
||||
void RWindow::processMouseRelease(const MouseButton& btn) {
|
||||
currentMouse.Set(btn, false);
|
||||
auto event = MouseButtonUpEvent(btn);
|
||||
OnMouseButtonUp(event);
|
||||
OnMouseButtonUpEvent(event);
|
||||
InputService::OnMouseButtonEvent(MouseButtonEvent(btn, false));
|
||||
InputService::OnMouseUp(event);
|
||||
LogEvent(event);
|
||||
|
||||
}
|
||||
|
||||
void RWindow::processKeyRelease(Key key) {
|
||||
currentKeyboard.PressedKeys[key] = false;
|
||||
auto event = KeyUpEvent(key);
|
||||
OnKeyUp(event);
|
||||
OnKeyUpEvent(event);
|
||||
InputService::OnKeyboardEvent(KeyboardEvent(key, KeyState::Released));
|
||||
InputService::OnKeyEvent(KeyboardEvent(key, KeyState::Released));
|
||||
InputService::OnKeyUp(event);
|
||||
LogEvent(event);
|
||||
}
|
||||
|
||||
void RWindow::processKeyPress(Key key) {
|
||||
currentKeyboard.PressedKeys[key] = true;
|
||||
auto event = KeyDownEvent(key);
|
||||
OnKeyDown(event);
|
||||
OnKeyDownEvent(event);
|
||||
InputService::OnKeyDown(event);
|
||||
InputService::OnKeyboardEvent(KeyboardEvent(key, KeyState::Pressed));
|
||||
InputService::OnKeyEvent(KeyboardEvent(key, KeyState::Pressed));
|
||||
LogEvent(event);
|
||||
}
|
||||
|
||||
void RWindow::processOnClose() {
|
||||
auto event = RWindowEvent();
|
||||
OnClosing();
|
||||
OnClosingEvent();
|
||||
LogEvent(event);
|
||||
}
|
||||
|
||||
void RWindow::processOnOpen() {
|
||||
auto event = RWindowEvent();
|
||||
OnOpen();
|
||||
OnOpenEvent();
|
||||
LogEvent(event);
|
||||
}
|
||||
|
||||
#pragma endregion
|
||||
|
||||
std::string RWindow::GetTitle() const { return this->title; }
|
||||
|
||||
int RWindow::GetWidth() const { return this->width; }
|
||||
|
||||
int RWindow::GetHeight() const { return this->height; }
|
||||
|
||||
bool RWindow::IsResizable() const { return resizable; }
|
||||
|
||||
bool RWindow::IsFullscreen() const { return fullscreen_mode; }
|
||||
|
||||
bool RWindow::IsFocused() const { return focused; }
|
||||
|
||||
bool RWindow::IsVsyncEnabled() const { return vsync; }
|
||||
|
||||
float RWindow::GetDeltaTime() const { return delta_time; }
|
||||
|
||||
float RWindow::GetRefreshRate() const { return refresh_rate; }
|
||||
|
||||
bool RWindow::SetCursorPosition(const int x, const int y) { return SetCursorPosition({x, y}); }
|
||||
|
||||
unsigned long long RWindow::GetRefreshCount() const { return refresh_count; }
|
||||
|
||||
void RWindow::SetSizeWithoutEvent(const std::pair<int, int>& size) {
|
||||
width = size.first;
|
||||
height = size.second;
|
||||
}
|
||||
|
||||
bool RWindow::IsKeyDown(Key key) const {
|
||||
if (currentKeyboard.PressedKeys.contains(key))
|
||||
return currentKeyboard.PressedKeys.at(key);
|
||||
|
||||
return false; // NOTE: Key may not be mapped!!
|
||||
}
|
||||
|
||||
bool RWindow::IsMouseButtonDown(const MouseButton& button) const {
|
||||
// TODO: Implement MouseButton map
|
||||
return currentMouse.IsDown(button);
|
||||
}
|
||||
|
||||
|
||||
void RWindow::ManagedRefresh() {
|
||||
auto begin = GetTimestamp();
|
||||
Refresh();
|
||||
auto end = GetTimestamp();
|
||||
|
||||
float dt = ComputeElapsedFrameTimeSeconds(begin, end);
|
||||
|
||||
UpdateFrameTiming(dt);
|
||||
}
|
||||
|
||||
void RWindow::Refresh() {
|
||||
PollEvents();
|
||||
OnRefresh(delta_time);
|
||||
|
||||
// Only call once and cache the result.
|
||||
currentMouse.Position = GetAccurateCursorCoordinates();
|
||||
|
||||
if (currentMouse.Position != previousMouse.Position) {
|
||||
processMouseMove(previousMouse.Position, currentMouse.Position);
|
||||
previousMouse.Position = currentMouse.Position;
|
||||
}
|
||||
}
|
||||
|
||||
bool RWindow::GetCursorFocused() {
|
||||
return cursor_focused;
|
||||
}
|
||||
|
||||
float RWindow::ComputeElapsedFrameTimeSeconds(std::chrono::steady_clock::time_point start, std::chrono::steady_clock::time_point end) {
|
||||
auto frame_time = end - start;
|
||||
unsigned long int frame_time_us = std::chrono::duration_cast<std::chrono::microseconds>(frame_time).count();
|
||||
float frame_time_s = frame_time_us / (1000.f * 1000.f);
|
||||
return frame_time_s;
|
||||
}
|
||||
|
||||
std::chrono::steady_clock::time_point RWindow::GetTimestamp() {
|
||||
return std::chrono::steady_clock::now();
|
||||
}
|
||||
|
||||
void RWindow::UpdateFrameTiming(float frame_time) {
|
||||
delta_time = frame_time;
|
||||
refresh_rate = 1.f / delta_time;
|
||||
refresh_rate_prev_5 = refresh_rate_prev_4;
|
||||
refresh_rate_prev_4 = refresh_rate_prev_3;
|
||||
refresh_rate_prev_3 = refresh_rate_prev_2;
|
||||
refresh_rate_prev_2 = refresh_rate_prev_1;
|
||||
refresh_rate_prev_1 = refresh_rate;
|
||||
avg_refresh_rate = (refresh_rate_prev_1 + refresh_rate_prev_2 + refresh_rate_prev_3 + refresh_rate_prev_4 + refresh_rate_prev_5) / 5.f;
|
||||
refresh_count++;
|
||||
}
|
||||
|
||||
|
||||
void RWindow::processMouseWheel(int scrolls) {
|
||||
currentMouse.Wheel += scrolls;
|
||||
auto ev = MouseWheelEvent(scrolls);
|
||||
OnMouseWheel(ev);
|
||||
OnMouseWheelEvent(ev);
|
||||
|
||||
previousMouse.Wheel = currentMouse.Wheel;
|
||||
}
|
||||
|
||||
void RWindow::Close() {
|
||||
closing = true;
|
||||
processOnClose();
|
||||
}
|
||||
|
||||
void RWindow::ForceClose() {
|
||||
Close();
|
||||
DestroyOSWindowHandle();
|
||||
}
|
||||
|
||||
bool MouseState::IsDown(const MouseButton& btn) const {
|
||||
if (btn == MouseButtons::Left) return Buttons.LMB;
|
||||
if (btn == MouseButtons::Right) return Buttons.RMB;
|
||||
if (btn == MouseButtons::Middle) return Buttons.MMB;
|
||||
if (btn == MouseButtons::Mouse4) return Buttons.SideButton1;
|
||||
if (btn == MouseButtons::Mouse5) return Buttons.SideButton2;
|
||||
//if (btn == MouseButtons::MWheelUp) return Buttons.MWheelUp;
|
||||
//if (btn == MouseButtons::MWheelDown) return Buttons.MWheelDown;
|
||||
|
||||
return false; // Unknown button?
|
||||
}
|
||||
|
||||
void MouseState::Set(const MouseButton& btn, bool state) {
|
||||
if (btn == MouseButtons::Left) Buttons.LMB = state;
|
||||
if (btn == MouseButtons::Right) Buttons.RMB = state;
|
||||
if (btn == MouseButtons::Middle) Buttons.MMB = state;
|
||||
if (btn == MouseButtons::Mouse4) Buttons.SideButton1 = state;
|
||||
if (btn == MouseButtons::Mouse5) Buttons.SideButton2 = state;
|
||||
//if (btn == MouseButtons::MWheelUp) Buttons.MWheelUp = state;
|
||||
//if (btn == MouseButtons::MWheelDown) Buttons.MWheelDown = state;
|
||||
}
|
||||
|
||||
bool &MouseState::operator [](const MouseButton& btn) {
|
||||
if (btn == MouseButtons::Left) return Buttons.LMB;
|
||||
if (btn == MouseButtons::Right) return Buttons.RMB;
|
||||
if (btn == MouseButtons::Middle) return Buttons.MMB;
|
||||
if (btn == MouseButtons::Mouse4) return Buttons.SideButton1;
|
||||
if (btn == MouseButtons::Mouse5) return Buttons.SideButton2;
|
||||
//if (btn == MouseButtons::MWheelUp) return Buttons.MWheelUp;
|
||||
//if (btn == MouseButtons::MWheelDown) return Buttons.MWheelDown;
|
||||
|
||||
throw std::invalid_argument("Attempted to handle unmapped mouse button.");
|
||||
}
|
@@ -1,95 +0,0 @@
|
||||
#include <rewindow/types/window.h>
|
||||
#include <jlog/jlog.hpp>
|
||||
std::string RWindowFlagToStr(RWindowFlags flag) {
|
||||
switch (flag) {
|
||||
case RWindowFlags::IN_FOCUS: return "IN_FOCUS";
|
||||
case RWindowFlags::FULLSCREEN: return "FULLSCREEN";
|
||||
case RWindowFlags::RESIZABLE: return "RESIZEABLE";
|
||||
case RWindowFlags::VSYNC: return "VSYNC";
|
||||
case RWindowFlags::QUIT: return "QUIT";
|
||||
case RWindowFlags::MAX_FLAG: return "MAX_FLAG";
|
||||
default:
|
||||
FATAL("")
|
||||
return "unimplemented flag";
|
||||
}
|
||||
};
|
||||
|
||||
using namespace ReWindow;
|
||||
|
||||
RWindow::RWindow() {
|
||||
title = "ReWindow Application";
|
||||
width = 640;
|
||||
height = 480;
|
||||
//RWindow::singleton = this;
|
||||
}
|
||||
|
||||
RWindow::RWindow(const std::string& title, int width, int height) : flags{false,false,false,false} {
|
||||
this->title = title;
|
||||
this->width = width;
|
||||
this->height = height;
|
||||
//RWindow::singleton = this;
|
||||
}
|
||||
|
||||
RWindow::RWindow(const std::string& title, int width, int height, RenderingAPI renderer) :
|
||||
title(title), width(width), height(height), renderer(renderer) {}
|
||||
|
||||
Vector2 RWindow::GetMouseCoordinates() const {
|
||||
return getCursorPos();
|
||||
}
|
||||
|
||||
bool RWindow::getFlag(RWindowFlags flag) const {return flags[(int)flag];}
|
||||
|
||||
bool RWindow::isAlive() const {
|
||||
return true;
|
||||
}
|
||||
|
||||
void RWindow::setResizable(bool resizable) {
|
||||
this->resizable = resizable;
|
||||
this->setFlag(RWindowFlags::RESIZABLE, resizable);
|
||||
}
|
||||
|
||||
void RWindow::setFullscreen(bool fs) {
|
||||
if (fs)
|
||||
fullscreen();
|
||||
else
|
||||
restoreFromFullscreen();
|
||||
}
|
||||
|
||||
std::string RWindow::getTitle() const {
|
||||
return this->title;
|
||||
}
|
||||
|
||||
/*
|
||||
Vector2 RWindow::getSize() const
|
||||
{
|
||||
return {this->width, this->height};
|
||||
}
|
||||
*/
|
||||
|
||||
int RWindow::getWidth() const
|
||||
{
|
||||
return this->width;
|
||||
}
|
||||
|
||||
int RWindow::getHeight() const
|
||||
{
|
||||
return this->height;
|
||||
}
|
||||
|
||||
|
||||
void RWindow::setRenderer(RenderingAPI api) {
|
||||
renderer = api;
|
||||
}
|
||||
|
||||
void RWindow::setSize(const Vector2& size) {
|
||||
this->width = size.x;
|
||||
this->height = size.y;
|
||||
this->setSize(size.x, size.y);
|
||||
}
|
||||
|
||||
bool RWindow::isKeyDown(Key key) const {
|
||||
for (const auto& pair : currentKeyboard.PressedKeys)
|
||||
if (pair.first == key && pair.second)
|
||||
return true;
|
||||
return false;
|
||||
}
|
511
src/platform/windows/Window.cpp
Normal file
511
src/platform/windows/Window.cpp
Normal file
@@ -0,0 +1,511 @@
|
||||
#include <Windows.h>
|
||||
#include <gl/GL.h>
|
||||
#include <ReWindow/types/Window.h>
|
||||
#include <ReWindow/Logger.h>
|
||||
|
||||
|
||||
class ReWindow::RWindow::Platform {
|
||||
public:
|
||||
HINSTANCE hInstance;
|
||||
HWND hwnd;
|
||||
HDC hdc;
|
||||
std::pair<int, int> window_size_before_fullscreen;
|
||||
std::pair<int, int> window_position_before_fullscreen;
|
||||
};
|
||||
|
||||
using namespace ReWindow;
|
||||
|
||||
// TODO get rid of this.
|
||||
bool local_focused = true;
|
||||
bool local_toggling_cursor_focused = false;
|
||||
|
||||
void RWindow::SetSize(int newWidth, int newHeight) {
|
||||
if (!resizable)
|
||||
return;
|
||||
|
||||
this->width = newWidth;
|
||||
this->height = newHeight;
|
||||
|
||||
DWORD style = GetWindowLong(platform->hwnd, GWL_STYLE);
|
||||
DWORD exStyle = GetWindowLong(platform->hwnd, GWL_EXSTYLE);
|
||||
|
||||
RECT rect = { 0, 0, newWidth, newHeight };
|
||||
AdjustWindowRectEx(&rect, style, FALSE, exStyle);
|
||||
|
||||
int totalWidth = rect.right - rect.left;
|
||||
int totalHeight = rect.bottom - rect.top;
|
||||
|
||||
SetWindowPos(platform->hwnd, nullptr, 0, 0, totalWidth, totalHeight,
|
||||
SWP_NOMOVE | SWP_NOZORDER | SWP_NOOWNERZORDER | SWP_FRAMECHANGED);
|
||||
}
|
||||
|
||||
|
||||
void RWindow::SetCursorFocused(bool state) {
|
||||
local_toggling_cursor_focused = state;
|
||||
|
||||
if (state)
|
||||
cursor_focused = true;
|
||||
|
||||
else if (!state && cursor_focused) {
|
||||
ClipCursor(nullptr);
|
||||
cursor_focused = false;
|
||||
local_toggling_cursor_focused = false;
|
||||
}
|
||||
}
|
||||
|
||||
bool RWindow::SetCursorPosition(const std::pair<int, int>& position) {
|
||||
if (!IsFocused())
|
||||
return false;
|
||||
|
||||
if (!IsVisible())
|
||||
return false;
|
||||
|
||||
if (position.first < 0 || position.first > GetWidth())
|
||||
return false;
|
||||
|
||||
if (position.second < 0 || position.second > GetHeight())
|
||||
return false;
|
||||
|
||||
POINT screen_pos = { position.first, position.second };
|
||||
if (!ClientToScreen(platform->hwnd, &screen_pos))
|
||||
return false;
|
||||
|
||||
if (!SetCursorPos(screen_pos.x, screen_pos.y))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
std::pair<int, int> RWindow::SetCursorCenter() {
|
||||
auto current_cursor_pos = GetAccurateCursorCoordinates();
|
||||
RECT client_rect;
|
||||
GetClientRect(platform->hwnd, &client_rect);
|
||||
POINT center((client_rect.right - client_rect.left) / 2, (client_rect.bottom - client_rect.top) / 2 );
|
||||
ClientToScreen(platform->hwnd, ¢er);
|
||||
SetCursorPos(center.x, center.y);
|
||||
|
||||
return current_cursor_pos;
|
||||
}
|
||||
|
||||
void RWindow::PollEvents() {
|
||||
MSG msg;
|
||||
while (PeekMessage(&msg, nullptr, 0, 0, PM_REMOVE))
|
||||
TranslateMessage(&msg),
|
||||
DispatchMessage(&msg);
|
||||
focused = local_focused;
|
||||
}
|
||||
|
||||
LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
|
||||
auto* window = reinterpret_cast<RWindow*>( GetWindowLongPtr(hwnd, GWLP_USERDATA) );
|
||||
switch (uMsg) {
|
||||
case WM_CLOSE: {
|
||||
window->processOnClose();
|
||||
DestroyWindow(hwnd);
|
||||
}
|
||||
|
||||
case WM_DESTROY: {
|
||||
exit(0);
|
||||
}
|
||||
|
||||
case WM_SIZE: {
|
||||
window->SetSizeWithoutEvent({ LOWORD(lParam), HIWORD(lParam) });
|
||||
auto eventData = WindowResizeRequestEvent();
|
||||
eventData.Size = { window->GetWidth(), window->GetHeight() };
|
||||
// TODO: Implement eWindow->processOnResize()
|
||||
window->OnResizeRequest(eventData);
|
||||
window->OnResizeRequestEvent(eventData);
|
||||
break;
|
||||
}
|
||||
|
||||
case WM_SETFOCUS: {
|
||||
window->processFocusIn();
|
||||
local_focused = true;
|
||||
|
||||
if (window->GetCursorFocused())
|
||||
local_toggling_cursor_focused = true;
|
||||
|
||||
// Cancels window flashing.
|
||||
// TODO check if we're flashing before this.
|
||||
static FLASHWINFO flash_inter {sizeof(FLASHWINFO), hwnd, FLASHW_STOP, 0, 0};
|
||||
FlashWindowEx(&flash_inter);
|
||||
break;
|
||||
}
|
||||
|
||||
case WM_KILLFOCUS: {
|
||||
window->processFocusOut();
|
||||
|
||||
if (window->GetCursorFocused()) {
|
||||
ClipCursor(nullptr);
|
||||
local_toggling_cursor_focused = true;
|
||||
}
|
||||
local_focused = false;
|
||||
}
|
||||
|
||||
case WM_SETCURSOR: {
|
||||
if (LOWORD(lParam) == HTCLIENT && window->GetCursorVisible() == false)
|
||||
SetCursor(nullptr);
|
||||
break;
|
||||
}
|
||||
|
||||
case WM_KEYDOWN: {
|
||||
auto key = GetKeyFromWindowsScancode((WindowsScancode) wParam);
|
||||
|
||||
if (window->IsKeyRepeat())
|
||||
window->processKeyPress(key);
|
||||
else if ((lParam & 1 << 30) == 0)
|
||||
window->processKeyPress(key);
|
||||
break;
|
||||
}
|
||||
|
||||
case WM_KEYUP: {
|
||||
auto key = GetKeyFromWindowsScancode((WindowsScancode) wParam);
|
||||
window->processKeyRelease(key);
|
||||
break;
|
||||
}
|
||||
|
||||
// Mouse Buttons.
|
||||
case WM_MOUSEWHEEL: {
|
||||
int wheel_delta = GET_WHEEL_DELTA_WPARAM(wParam);
|
||||
// Clamp to normalized range [+1 or -1].
|
||||
// TODO: Test this and make sure sign is the same on both platforms for each direction.
|
||||
wheel_delta = (wheel_delta > 0) ? 1 : -1;
|
||||
// TODO: Determine sign of wheel_delta for each direction, (and on linux too), and document this.
|
||||
window->processMouseWheel(wheel_delta);
|
||||
break;
|
||||
}
|
||||
|
||||
case WM_LBUTTONDOWN: {
|
||||
window->processMousePress(MouseButtons::Left);
|
||||
break;
|
||||
}
|
||||
|
||||
case WM_LBUTTONUP: {
|
||||
window->processMouseRelease(MouseButtons::Left);
|
||||
break;
|
||||
}
|
||||
|
||||
case WM_RBUTTONDOWN: {
|
||||
window->processMousePress(MouseButtons::Right);
|
||||
break;
|
||||
}
|
||||
|
||||
case WM_RBUTTONUP: {
|
||||
window->processMouseRelease(MouseButtons::Right);
|
||||
break;
|
||||
}
|
||||
|
||||
case WM_MBUTTONDOWN: {
|
||||
window->processMousePress(MouseButtons::Middle);
|
||||
break;
|
||||
}
|
||||
|
||||
case WM_MBUTTONUP: {
|
||||
window->processMouseRelease(MouseButtons::Middle);
|
||||
break;
|
||||
}
|
||||
|
||||
case WM_XBUTTONDOWN: {
|
||||
WORD button = GET_XBUTTON_WPARAM(wParam);
|
||||
if (button == XBUTTON1)
|
||||
window->processMousePress(MouseButtons::Mouse4);
|
||||
|
||||
if (button == XBUTTON2)
|
||||
window->processMousePress(MouseButtons::Mouse5);
|
||||
break;
|
||||
}
|
||||
|
||||
case WM_XBUTTONUP: {
|
||||
WORD button = GET_XBUTTON_WPARAM(wParam);
|
||||
if (button == XBUTTON1)
|
||||
window->processMouseRelease(MouseButtons::Mouse4);
|
||||
|
||||
if (button == XBUTTON2)
|
||||
window->processMouseRelease(MouseButtons::Mouse5);
|
||||
break;
|
||||
}
|
||||
|
||||
//This is the same as "Motion Notify" in the X Window System.
|
||||
case WM_MOUSEMOVE: {
|
||||
if (local_toggling_cursor_focused) {
|
||||
RECT rect;
|
||||
if (GetClientRect(hwnd, &rect)) {
|
||||
POINT top_left = { rect.left, rect.top };
|
||||
POINT bottom_right = { rect.right, rect.bottom };
|
||||
MapWindowPoints(hwnd, nullptr, &top_left, 1);
|
||||
MapWindowPoints(hwnd, nullptr, &bottom_right, 1);
|
||||
|
||||
RECT clip_rect = { top_left.x, top_left.y, bottom_right.x, bottom_right.y };
|
||||
if (ClipCursor(&clip_rect))
|
||||
local_toggling_cursor_focused = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
return DefWindowProc(hwnd, uMsg, wParam, lParam);
|
||||
}
|
||||
|
||||
bool fullscreenmode = false;
|
||||
bool open = false;
|
||||
|
||||
void RWindow::Raise() { SetWindowPos(platform->hwnd, HWND_TOP, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE); }
|
||||
void RWindow::Lower() { SetWindowPos(platform->hwnd, HWND_BOTTOM, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE); }
|
||||
|
||||
//TODO somehow check if our window is entirely obscured by other windows.
|
||||
bool RWindow::IsVisible() const {
|
||||
if (!IsWindow(platform->hwnd))
|
||||
return false;
|
||||
if (IsIconic(platform->hwnd))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void RWindow::Flash() {
|
||||
if (!focused) {
|
||||
FLASHWINFO fi;
|
||||
fi.cbSize = sizeof(FLASHWINFO);
|
||||
fi.hwnd = platform->hwnd;
|
||||
fi.dwFlags = FLASHW_ALL;
|
||||
fi.uCount = 0;
|
||||
fi.dwTimeout = 0;
|
||||
FlashWindowEx(&fi);
|
||||
}
|
||||
}
|
||||
|
||||
void RWindow::DestroyOSWindowHandle() {
|
||||
DestroyWindow(platform->hwnd);
|
||||
}
|
||||
|
||||
void RWindow::DisableResizing() {
|
||||
RECT rect;
|
||||
GetWindowRect(platform->hwnd, &rect);
|
||||
|
||||
LONG style = GetWindowLong(platform->hwnd, GWL_STYLE);
|
||||
style &= ~(WS_THICKFRAME | WS_MAXIMIZEBOX);
|
||||
|
||||
SetWindowLong(platform->hwnd, GWL_STYLE, style);
|
||||
SetWindowPos(platform->hwnd, nullptr, rect.left, rect.top, rect.right - rect.left,
|
||||
rect.bottom - rect.top, SWP_FRAMECHANGED | SWP_NOZORDER | SWP_NOOWNERZORDER);
|
||||
|
||||
this->resizable = false;
|
||||
}
|
||||
|
||||
std::pair<int, int> RWindow::GetAccurateCursorCoordinates() const {
|
||||
POINT point;
|
||||
GetCursorPos(&point);
|
||||
ScreenToClient(platform->hwnd, &point);
|
||||
return { point.x, point.y };
|
||||
}
|
||||
|
||||
void RWindow::SetCursorVisible(bool cursor_enable) {
|
||||
cursor_visible = cursor_enable;
|
||||
}
|
||||
|
||||
bool RWindow::GetCursorVisible() {
|
||||
return cursor_visible;
|
||||
}
|
||||
|
||||
void RWindow::SetKeyRepeatEnabled(bool state) {
|
||||
key_repeat = state;
|
||||
}
|
||||
|
||||
std::pair<int, int> RWindow::GetSize() const {
|
||||
RECT rect;
|
||||
GetClientRect(platform->hwnd, &rect);
|
||||
return { (rect.right - rect.left), (rect.bottom - rect.top) };
|
||||
}
|
||||
|
||||
std::pair<int, int> RWindow::GetPosition() const {
|
||||
RECT rect;
|
||||
if (GetWindowRect(platform->hwnd, &rect))
|
||||
return { rect.left, rect.top };
|
||||
|
||||
return { -1, -1 };
|
||||
}
|
||||
|
||||
void RWindow::SetPosition(int x, int y) {
|
||||
SetWindowPos(platform->hwnd, nullptr, x, y, 0, 0, SWP_NOSIZE | SWP_NOZORDER);
|
||||
}
|
||||
|
||||
void RWindow::SetPosition(const std::pair<int, int>& pos) {
|
||||
SetPosition(pos.first, pos.second);
|
||||
}
|
||||
|
||||
void RWindow::Fullscreen() {
|
||||
platform->window_position_before_fullscreen = GetPosition();
|
||||
platform->window_size_before_fullscreen = GetSize();
|
||||
|
||||
platform->window_position_before_fullscreen = this->GetPosition();
|
||||
SetWindowLong(platform->hwnd, GWL_STYLE, GetWindowLong(platform->hwnd, GWL_STYLE) & ~WS_OVERLAPPEDWINDOW);
|
||||
SetWindowPos(platform->hwnd, HWND_TOP, 0, 0, GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN), SWP_FRAMECHANGED | SWP_NOOWNERZORDER);
|
||||
|
||||
fullscreen_mode = true;
|
||||
}
|
||||
|
||||
void RWindow::RestoreFromFullscreen() {
|
||||
SetWindowLong(platform->hwnd, GWL_STYLE, GetWindowLong(platform->hwnd, GWL_STYLE) | WS_OVERLAPPEDWINDOW);
|
||||
|
||||
RECT rect = {0, 0, platform->window_size_before_fullscreen.first, platform->window_size_before_fullscreen.second };
|
||||
|
||||
AdjustWindowRectEx(&rect, GetWindowLong(platform->hwnd, GWL_STYLE), FALSE, GetWindowLong(platform->hwnd, GWL_EXSTYLE));
|
||||
|
||||
int window_width = rect.right - rect.left;
|
||||
int window_height = rect.bottom - rect.top;
|
||||
|
||||
SetWindowPos(
|
||||
platform->hwnd,
|
||||
nullptr,
|
||||
platform->window_position_before_fullscreen.first,
|
||||
platform->window_position_before_fullscreen.second,
|
||||
window_width,
|
||||
window_height,
|
||||
SWP_FRAMECHANGED | SWP_NOZORDER | SWP_NOOWNERZORDER
|
||||
);
|
||||
|
||||
DisableResizing();
|
||||
|
||||
this->width = platform->window_position_before_fullscreen.first;
|
||||
this->height = platform->window_position_before_fullscreen.second;
|
||||
|
||||
fullscreen_mode = false;
|
||||
}
|
||||
|
||||
void RWindow::SetCursorStyle(CursorStyle style) const {}
|
||||
|
||||
RWindow::RWindow() {
|
||||
extant = this;
|
||||
platform = new Platform();
|
||||
}
|
||||
|
||||
RWindow::RWindow(const std::string& wTitle, int wWidth, int wHeight,
|
||||
bool wFullscreen, bool wResizable, bool wVsync) :
|
||||
title(wTitle), width(wWidth), height(wHeight), fullscreen_mode(wFullscreen), resizable(wResizable),
|
||||
vsync(wVsync) {
|
||||
extant = this;
|
||||
platform = new Platform();
|
||||
}
|
||||
|
||||
void RWindow::DialogOK(const std::string& title, const std::string& message_box_text) {
|
||||
MessageBox(nullptr, message_box_text.c_str(), title.c_str(), MB_OK);
|
||||
}
|
||||
|
||||
HGLRC glContext;
|
||||
HMODULE gl_lib = nullptr;
|
||||
bool constructor_success = true;
|
||||
|
||||
namespace OpenGL {
|
||||
typedef const GLubyte* (APIENTRY *GLGETSTRINGPROC)(GLenum name);
|
||||
GLGETSTRINGPROC glGetString = nullptr;
|
||||
|
||||
typedef BOOL (WINAPI *WGLMAKECURRENTPROC)(HDC hdc, HGLRC hglrc);
|
||||
WGLMAKECURRENTPROC wglMakeCurrent = nullptr;
|
||||
|
||||
typedef FARPROC (WINAPI *WGLGETPROCADDRPROC)(LPCSTR lpszProc);
|
||||
WGLGETPROCADDRPROC wglGetProcAddress = nullptr;
|
||||
|
||||
|
||||
typedef HGLRC (WINAPI *WGLCREATECONTEXTPROC)(HDC hdc);
|
||||
WGLCREATECONTEXTPROC wglCreateContext = nullptr;
|
||||
}
|
||||
|
||||
bool OpenGLWindow::Open() {
|
||||
if (!constructor_success)
|
||||
return false;
|
||||
|
||||
platform->hInstance = GetModuleHandle(nullptr);
|
||||
|
||||
WNDCLASS wc = { };
|
||||
wc.lpfnWndProc = WindowProc;
|
||||
wc.hInstance = platform->hInstance;
|
||||
wc.lpszClassName = "RWindowClass";
|
||||
RegisterClass(&wc);
|
||||
|
||||
RECT rect = { 0, 0, width, height };
|
||||
AdjustWindowRectEx(&rect, WS_OVERLAPPEDWINDOW, FALSE, 0);
|
||||
|
||||
int win_width = rect.right - rect.left;
|
||||
int win_height = rect.bottom - rect.top;
|
||||
|
||||
platform->hwnd = CreateWindowEx(
|
||||
0,
|
||||
"RWindowClass",
|
||||
title.c_str(),
|
||||
WS_OVERLAPPEDWINDOW,
|
||||
CW_USEDEFAULT, CW_USEDEFAULT, win_width, win_height,
|
||||
nullptr,
|
||||
nullptr,
|
||||
platform->hInstance,
|
||||
nullptr
|
||||
);
|
||||
SetWindowLongPtr(platform->hwnd, GWLP_USERDATA, reinterpret_cast<LONG_PTR>(this));
|
||||
PIXELFORMATDESCRIPTOR pfd = {
|
||||
sizeof(PIXELFORMATDESCRIPTOR),
|
||||
1,
|
||||
PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER,
|
||||
PFD_TYPE_RGBA,
|
||||
24,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0, 0, 0, 0,
|
||||
24,
|
||||
8,
|
||||
0,
|
||||
PFD_MAIN_PLANE,
|
||||
0,
|
||||
0, 0, 0
|
||||
};
|
||||
|
||||
platform->hdc = GetDC(platform->hwnd);
|
||||
int pixelFormat = ChoosePixelFormat(platform->hdc, &pfd);
|
||||
SetPixelFormat(platform->hdc, pixelFormat, &pfd);
|
||||
glContext = OpenGL::wglCreateContext(platform->hdc);
|
||||
OpenGL::wglMakeCurrent(platform->hdc, glContext);
|
||||
ShowWindow(platform->hwnd, SW_SHOW);
|
||||
open = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
std::string OpenGLWindow::GetGraphicsDriverVendor() {
|
||||
return std::string(reinterpret_cast<const char*>(OpenGL::glGetString(GL_VENDOR)));
|
||||
}
|
||||
|
||||
void OpenGLWindow::SwapBuffers() {
|
||||
::SwapBuffers(platform->hdc);
|
||||
}
|
||||
|
||||
void OpenGLWindow::SetVsyncEnabled(bool b) {
|
||||
typedef BOOL(WINAPI* PFNWGLSWAPINTERVALEXTPROC)(int interval);
|
||||
auto wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC) OpenGL::wglGetProcAddress("wglSwapIntervalEXT");
|
||||
|
||||
if (wglSwapIntervalEXT)
|
||||
wglSwapIntervalEXT(b ? 1 : 0);
|
||||
}
|
||||
|
||||
bool OpenGLWindow::SoftwareRendered() {
|
||||
std::string renderer(reinterpret_cast<const char*>(OpenGL::glGetString(GL_RENDERER)));
|
||||
if (renderer.find("llvmpipe"))
|
||||
return true;
|
||||
if (renderer.find("softpipe"))
|
||||
return true;
|
||||
if (renderer.find("GDI Generic"))
|
||||
return true;
|
||||
if (GetGraphicsDriverVendor().find("Mesa"))
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
OpenGLWindow::OpenGLWindow(const std::string& title, int width, int height, uint8_t gl_major, uint8_t gl_minor)
|
||||
: gl_major(gl_major), gl_minor(gl_minor), RWindow(title, width, height) {
|
||||
gl_lib = LoadLibrary("opengl32.dll");
|
||||
|
||||
if (!gl_lib)
|
||||
Logger::Error("opengl32.dll couldn't be found. If you have it, you can try putting it in the same directory as the executable."),
|
||||
constructor_success = false;
|
||||
|
||||
OpenGL::glGetString = (OpenGL::GLGETSTRINGPROC) GetProcAddress(gl_lib, "glGetString");
|
||||
OpenGL::wglMakeCurrent = (OpenGL::WGLMAKECURRENTPROC) GetProcAddress(gl_lib, "wglMakeCurrent");
|
||||
OpenGL::wglGetProcAddress = (OpenGL::WGLGETPROCADDRPROC) GetProcAddress(gl_lib, "wglGetProcAddress");
|
||||
OpenGL::wglCreateContext = (OpenGL::WGLCREATECONTEXTPROC) GetProcAddress(gl_lib, "wglCreateContext");
|
||||
}
|
@@ -1,200 +0,0 @@
|
||||
#include <Windows.h>
|
||||
#include <gl/GL.h>
|
||||
#include <rewindow/types/window.h>
|
||||
|
||||
using namespace ReWindow;
|
||||
|
||||
bool fullscreenmode = false;
|
||||
bool open = false;
|
||||
HINSTANCE hInstance = GetModuleHandle(NULL);
|
||||
HWND hwnd;
|
||||
HDC hdc;
|
||||
HGLRC glContext;
|
||||
|
||||
void raise() { SetWindowPos(hwnd, HWND_TOP, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE); }
|
||||
void lower() { SetWindowPos(hwnd, HWND_BOTTOM, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE); }
|
||||
|
||||
void RWindow::setFlag(RWindowFlags flag, bool state) {
|
||||
flags[(int) flag] = state;
|
||||
if (flag == RWindowFlags::RESIZABLE && !state) {
|
||||
RECT rect;
|
||||
GetWindowRect(hwnd, &rect);
|
||||
LONG style = GetWindowLong(hwnd, GWL_STYLE);
|
||||
style &= ~(WS_THICKFRAME | WS_MAXIMIZEBOX);
|
||||
SetWindowLong(hwnd, GWL_STYLE, style);
|
||||
SetWindowPos(hwnd, nullptr, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, SWP_FRAMECHANGED | SWP_NOZORDER | SWP_NOOWNERZORDER);
|
||||
}
|
||||
}
|
||||
|
||||
void RWindow::pollEvents() {
|
||||
MSG msg;
|
||||
while (PeekMessage(&msg, nullptr, 0, 0, PM_REMOVE)) {
|
||||
TranslateMessage(&msg);
|
||||
DispatchMessage(&msg);
|
||||
}
|
||||
}
|
||||
|
||||
void RWindow::setSize(int newWidth, int newHeight) {
|
||||
if (!getFlag(RWindowFlags::RESIZABLE)) return;
|
||||
this->width = newWidth;
|
||||
this->height = newHeight;
|
||||
SetWindowPos(hwnd, nullptr, 0, 0, width, height, SWP_NOMOVE | SWP_NOZORDER);
|
||||
}
|
||||
|
||||
Vector2 RWindow::getCursorPos() const {
|
||||
POINT point;
|
||||
GetCursorPos(&point);
|
||||
ScreenToClient(hwnd, &point);
|
||||
return { (float)point.x, (float)point.y };
|
||||
}
|
||||
|
||||
Vector2 RWindow::getSize() const {
|
||||
RECT rect;
|
||||
GetClientRect(hwnd, &rect);
|
||||
return { (float)(rect.right - rect.left), (float)(rect.bottom - rect.top) };
|
||||
}
|
||||
|
||||
void RWindow::setPos(int x, int y) {
|
||||
SetWindowPos(hwnd, nullptr, x, y, 0, 0, SWP_NOSIZE | SWP_NOZORDER);
|
||||
}
|
||||
|
||||
void RWindow::setPos(const Vector2& pos) {
|
||||
setPos(pos.x, pos.y);
|
||||
}
|
||||
|
||||
void RWindow::fullscreen() {
|
||||
// Implement fullscreen
|
||||
SetWindowLong(hwnd, GWL_STYLE, GetWindowLong(hwnd, GWL_STYLE) & ~WS_OVERLAPPEDWINDOW);
|
||||
SetWindowPos(hwnd, HWND_TOP, 0, 0, GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN), SWP_FRAMECHANGED | SWP_NOOWNERZORDER);
|
||||
}
|
||||
|
||||
void RWindow::restoreFromFullscreen() {
|
||||
// Implement restore from fullscreen
|
||||
SetWindowLong(hwnd, GWL_STYLE, GetWindowLong(hwnd, GWL_STYLE) | WS_OVERLAPPEDWINDOW);
|
||||
SetWindowPos(hwnd, nullptr, 0, 0, width, height, SWP_FRAMECHANGED | SWP_NOZORDER | SWP_NOOWNERZORDER);
|
||||
}
|
||||
|
||||
void RWindow::setVsyncEnabled(bool b) {
|
||||
typedef BOOL(WINAPI* PFNWGLSWAPINTERVALEXTPROC)(int interval);
|
||||
PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT = nullptr;
|
||||
wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC) wglGetProcAddress("wglSwapIntervalEXT");
|
||||
|
||||
if (wglSwapIntervalEXT)
|
||||
wglSwapIntervalEXT(b ? 1 : 0);
|
||||
}
|
||||
|
||||
bool RWindow::isFullscreen() const {
|
||||
return fullscreenmode;
|
||||
}
|
||||
|
||||
RWindow* eWindow = nullptr;
|
||||
KeyboardState* pKeyboard = nullptr;
|
||||
KeyboardState* cKeyboard = nullptr;
|
||||
//Event loop.
|
||||
LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
|
||||
switch (uMsg) {
|
||||
case WM_CLOSE:
|
||||
DestroyWindow(hwnd);
|
||||
case WM_DESTROY:
|
||||
exit(0);
|
||||
case WM_SIZE:
|
||||
break;
|
||||
case WM_KEYDOWN: {
|
||||
auto key = GetKeyFromWindowsScancode((WindowsScancode) wParam);
|
||||
//Key repeat fix.
|
||||
if (!pKeyboard->PressedKeys[key]) {
|
||||
eWindow->OnKeyDownEvent(key);
|
||||
eWindow->OnKeyDown(key);
|
||||
eWindow->pressKey(key);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case WM_KEYUP: {
|
||||
auto key = GetKeyFromWindowsScancode((WindowsScancode) wParam);
|
||||
eWindow->OnKeyUpEvent(key);
|
||||
eWindow->OnKeyUp(key);
|
||||
eWindow->liftKey(key);
|
||||
break;
|
||||
}
|
||||
case WM_LBUTTONDOWN:
|
||||
break;
|
||||
case WM_LBUTTONUP:
|
||||
break;
|
||||
case WM_MOUSEMOVE:
|
||||
break;
|
||||
}
|
||||
if (pKeyboard != nullptr && cKeyboard != nullptr)
|
||||
pKeyboard = cKeyboard;
|
||||
|
||||
return DefWindowProc(hwnd, uMsg, wParam, lParam);
|
||||
}
|
||||
|
||||
void RWindow::setCursorStyle(CursorStyle style) const {}
|
||||
|
||||
void RWindow::Open() {
|
||||
eWindow = this;
|
||||
pKeyboard = &previousKeyboard;
|
||||
cKeyboard = ¤tKeyboard;
|
||||
WNDCLASS wc = { };
|
||||
wc.lpfnWndProc = WindowProc;
|
||||
wc.hInstance = hInstance;
|
||||
wc.lpszClassName = "RWindowClass";
|
||||
RegisterClass(&wc);
|
||||
hwnd = CreateWindowEx(
|
||||
0,
|
||||
"RWindowClass",
|
||||
title.c_str(),
|
||||
WS_OVERLAPPEDWINDOW,
|
||||
CW_USEDEFAULT, CW_USEDEFAULT, width, height,
|
||||
nullptr,
|
||||
nullptr,
|
||||
hInstance,
|
||||
nullptr
|
||||
);
|
||||
|
||||
if (renderer == RenderingAPI::OPENGL) {
|
||||
PIXELFORMATDESCRIPTOR pfd = {
|
||||
sizeof(PIXELFORMATDESCRIPTOR),
|
||||
1,
|
||||
PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER,
|
||||
PFD_TYPE_RGBA,
|
||||
24,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0, 0, 0, 0,
|
||||
24,
|
||||
8,
|
||||
0,
|
||||
PFD_MAIN_PLANE,
|
||||
0,
|
||||
0, 0, 0
|
||||
};
|
||||
|
||||
hdc = GetDC(hwnd);
|
||||
int pixelFormat = ChoosePixelFormat(hdc, &pfd);
|
||||
SetPixelFormat(hdc, pixelFormat, &pfd);
|
||||
|
||||
glContext = wglCreateContext(hdc);
|
||||
wglMakeCurrent(hdc, glContext);
|
||||
}
|
||||
ShowWindow(hwnd, SW_SHOW);
|
||||
open = true;
|
||||
}
|
||||
|
||||
void RWindow::glSwapBuffers() {
|
||||
SwapBuffers(hdc);
|
||||
}
|
||||
|
||||
void RWindow::refresh() {
|
||||
// TODO: Implement refresh time keeping
|
||||
OnRefresh(0.f);
|
||||
|
||||
// TODO: Check if mouse coords have changed, only then fire OnMouseMove event
|
||||
Vector2 mouse_coords = getCursorPos();
|
||||
|
||||
auto eventData = MouseMoveEvent(mouse_coords);
|
||||
OnMouseMove(eventData);
|
||||
std::this_thread::sleep_for(1ms);
|
||||
}
|
7
src/types/WindowEvents.cpp
Normal file
7
src/types/WindowEvents.cpp
Normal file
@@ -0,0 +1,7 @@
|
||||
#include <ReWindow/types/WindowEvents.h>
|
||||
|
||||
|
||||
namespace ReWindow
|
||||
{
|
||||
|
||||
}
|
@@ -1,55 +1,30 @@
|
||||
#include <rewindow/types/key.h>
|
||||
#include <jlog/jlog.hpp>
|
||||
#include <ReWindow/types/Key.h>
|
||||
//std::vector<Key> Key::keyboard = {};
|
||||
|
||||
std::vector<Key> Key::GetKeyboard() { return keyboard; }
|
||||
|
||||
Key::Key() {
|
||||
keyboard.push_back(*this);
|
||||
}
|
||||
|
||||
|
||||
Key::Key(const char* charcode, X11Scancode scancode, WindowsScancode sc)
|
||||
: CharCode(charcode), x11ScanCode(scancode), winScanCode(sc)
|
||||
: Mnemonic(charcode), x11ScanCode(scancode), winScanCode(sc)
|
||||
{
|
||||
//TODO doing this is what crashes the program.
|
||||
keyboard.push_back(*this);
|
||||
}
|
||||
|
||||
MouseButton::MouseButton() {
|
||||
}
|
||||
|
||||
MouseButton::MouseButton(const char* charcode) {
|
||||
this->CharCode = charcode;
|
||||
}
|
||||
|
||||
bool Key::operator==(const Key &rhs) const {
|
||||
//This is not a good workaround.
|
||||
return (this->x11ScanCode == rhs.x11ScanCode);
|
||||
}
|
||||
|
||||
bool Key::operator<(const Key &rhs) const {
|
||||
return (this->CharCode < rhs.CharCode);
|
||||
return (this->Mnemonic < rhs.Mnemonic);
|
||||
}
|
||||
|
||||
MouseButton GetMouseButtonFromXButton(unsigned int button) {
|
||||
switch(button) {
|
||||
case 1: return MouseButtons::Left;
|
||||
case 2: return MouseButtons::Middle;
|
||||
case 3: return MouseButtons::Right;
|
||||
case 4: return MouseButtons::MWheelUp;
|
||||
case 5: return MouseButtons::MWheelDown;
|
||||
//For *whatever* reason. These aren't in X.h
|
||||
case 8: return MouseButtons::Mouse4;
|
||||
case 9: return MouseButtons::Mouse5;
|
||||
default: {
|
||||
FATAL("Undefined XButtonCode: " + std::to_string((int) button));
|
||||
return MouseButtons::Unimplemented;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Key GetKeyFromX11Scancode(X11Scancode code) {
|
||||
for (auto& key : Key::GetKeyboard())
|
||||
for (const auto& key : Key::GetKeyboard())
|
||||
if (key.x11ScanCode == code)
|
||||
return key;
|
||||
std::cout << "Unavaliable Scancode: " + std::to_string((int)code) << std::endl;
|
||||
|
35
src/types/mousebutton.cpp
Normal file
35
src/types/mousebutton.cpp
Normal file
@@ -0,0 +1,35 @@
|
||||
#include <ReWindow/types/MouseButton.h>
|
||||
#include <string>
|
||||
#include <ReWindow/Logger.h>
|
||||
|
||||
|
||||
MouseButton::MouseButton(const std::string& charcode, unsigned int index) {
|
||||
this->Mnemonic = charcode;
|
||||
this->ButtonIndex = index;
|
||||
}
|
||||
|
||||
bool MouseButton::operator==(const MouseButton &mb) const {
|
||||
return (mb.ButtonIndex == this->ButtonIndex);
|
||||
}
|
||||
|
||||
bool MouseButton::operator<(const MouseButton &rhs) const {
|
||||
return (this->ButtonIndex < rhs.ButtonIndex);
|
||||
}
|
||||
|
||||
|
||||
MouseButton GetMouseButtonFromXButton(unsigned int button) {
|
||||
switch(button) {
|
||||
case 1: return MouseButtons::Left;
|
||||
case 2: return MouseButtons::Middle;
|
||||
case 3: return MouseButtons::Right;
|
||||
//case 4: return MouseButtons::MWheelUp;
|
||||
//case 5: return MouseButtons::MWheelDown;
|
||||
//For *whatever* reason. These aren't in X.h
|
||||
case 8: return MouseButtons::Mouse4;
|
||||
case 9: return MouseButtons::Mouse5;
|
||||
default: {
|
||||
ReWindow::Logger::Fatal("Undefined XButtonCode: " + std::to_string((int) button));
|
||||
return MouseButtons::Unimplemented;
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user