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ReWindow
A library which allows easily creating and managing a window and it's events across multiple platforms primarily for games.
Features
- Window Creation - Create multiple windows at once. Windows can also create so-called
message-boxes
, which are technically windows too. - Window Management - Change the state of the window, title, size, fullscreen mode, v-sync, and more.
- Window Events - Callback function hooks for reading user-input and window state events, such as exit, focus, etc.
- State of the Art C++20
- Supported Platforms: X11 on Linux, Windows
- Builds on ARM.
- One API supports all platforms.
- Supports OpenGL, Vulkan, Software Rendering(?)
- Public Domain.
- Lightweight AF.
- Painless integration with <your favorite graphics API>. (Ours is JGL!)
- Straightforward, well-documented source code and API.
- Packaged with InputService as a built-in, portable input API.
Run Demo
Install dependencies
Fedora/RHEL: dnf install cmake make gcc-g++ libX11 libX11-devel mesa-libGL-devel vulkan-loader-devel dbus-devel
Ubuntu/Debian: apt-get install cmake make gcc g++ libx11-6 libx11-dev libgl-dev libvulkan-dev libxrandr-dev libdbus-1-dev
Clone the repository
git clone https://git.redacted.cc/Redacted/ReWindow.git
Build
cd ReWindow && mkdir build && cd build && cmake .. && make
Run it
./ReWindowDemo
Languages
C++
91%
C
6.3%
CMake
2.7%