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This commit is contained in:
3
main.cpp
3
main.cpp
@@ -1,6 +1,7 @@
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#include <iostream>
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#include <rewindow/types/window.h>
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#include <jlog/jlog.hpp>
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#include <GL/gl.h>
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Vector2 mouse_pos;
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@@ -19,6 +20,8 @@ class MyWindow : public ReWindow::RWindow {
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void OnKeyDown(const ReWindow::KeyDownEvent& e) override {}
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void OnRefresh(float elapsed) override {
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glClearColor(255, 0, 0, 255);
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glClear(GL_COLOR_BUFFER_BIT);
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glSwapBuffers();
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auto pos = getCursorPos();
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//std::cout << pos.x << ", " << pos.y << std::endl;
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@@ -85,11 +85,11 @@ void RWindow::pollEvents() {
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if (xev.type == ClientMessage)
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DEBUG(std::format("Recieved event '{}'", "ClientMessage"));
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if (xev.xclient.message_type == XInternAtom(display, "WM_PROTOCOLS", False) && static_cast<Atom>(xev.xclient.data.l[0]) == wmDeleteWindow) {
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destroyWindow();
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system("xset r on");
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exit(0);
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}
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if (xev.xclient.message_type == XInternAtom(display, "WM_PROTOCOLS", False) && static_cast<Atom>(xev.xclient.data.l[0]) == wmDeleteWindow) {
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destroyWindow();
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system("xset r on");
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exit(0);
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}
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if (xev.type == FocusIn) {
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DEBUG(std::format("Recieved event '{}'", "FocusIn"));
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@@ -103,251 +103,255 @@ void RWindow::pollEvents() {
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if (xev.type == FocusOut) {
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DEBUG(std::format("Recieved event '{}'", "FocusOut"));
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XAutoRepeatOn(display);
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//focusLost.Invoke();
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RWindowEvent event {};
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OnFocusLost(event);
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OnFocusLostEvent(event);
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setFlag(RWindowFlags::IN_FOCUS, false);
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}
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if (xev.type == KeyRelease) {
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DEBUG(std::format("Recieved event '{}'", "KeyRelease"));
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auto scancode = (X11Scancode) xev.xkey.keycode;
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auto key = GetKeyFromX11Scancode(scancode);
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OnKeyUpEvent(key);
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OnKeyUp(key);
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liftKey(key);
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}
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if (xev.type == KeyPress) {
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DEBUG(std::format("Recieved event '{}'", "KeyPress"));
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auto scancode = (X11Scancode) xev.xkey.keycode;
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auto key = GetKeyFromX11Scancode(scancode);
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OnKeyDownEvent(key);
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OnKeyDown(key);
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pressKey(key);
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//eventLog.push_back(eventData);
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}
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if (xev.type == ButtonRelease) {
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DEBUG(std::format("Recieved event '{}'", "ButtonRelease"));
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MouseButton button = GetMouseButtonFromXButton(xev.xbutton.button);
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auto eventData = MouseButtonUpEvent();
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eventData.Button = button;
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OnMouseButtonUpEvent(eventData);
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OnMouseButtonUp(eventData);
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}
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if (xev.type == ButtonPress) {
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DEBUG(std::format("Recieved event '{}'", "ButtonPress"));
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MouseButton button = GetMouseButtonFromXButton(xev.xbutton.button);
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auto eventData = MouseButtonDownEvent(button);
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eventData.Button = button;
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OnMouseButtonDownEvent(eventData);
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OnMouseButtonDown(eventData);
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}
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if (xev.type == Expose)
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{
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DEBUG(std::format("Recieved event '{}'", "Expose"));
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}
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// NOTE: This event is functionally useless, as it only informs of the very beginning and end of a mouse movement.
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if (xev.type == MotionNotify)
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{
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DEBUG(std::format("Recieved event '{}'", "MotionNotify"));
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}
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if (xev.type == ResizeRequest) {
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DEBUG(std::format("Recieved event '{}'", "ResizeRequest"));
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auto eventData = WindowResizeRequestEvent();
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eventData.Size = {(float)xev.xresizerequest.width, (float)xev.xresizerequest.height};
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glViewport(0, 0, (GLsizei)xev.xresizerequest.width, (GLsizei)xev.xresizerequest.height);
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lastKnownWindowSize = eventData.Size;
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OnResizeRequest(eventData);
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OnResizeRequestEvent(eventData);
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}
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}
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previousKeyboard = currentKeyboard;
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}
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// Might make the window go off the screen on some window managers.
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void RWindow::setSize(int newWidth, int newHeight) {
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if (!getFlag(RWindowFlags::RESIZABLE)) return;
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this->width = newWidth;
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this->height = newHeight;
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XResizeWindow(display, window, width, height);
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glViewport(0, 0, width, height);
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DEBUG(std::format("Set size for window '{}'. width={} height={}", this->title, newWidth, newHeight));
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}
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Vector2 RWindow::getCursorPos() const {
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Window root = XDefaultRootWindow(display);
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Window root_return;
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Window child_return;
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int root_x_ret;
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int root_y_ret;
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int win_x_ret;
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int win_y_ret;
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uint32_t mask_return;
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unsigned m;
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bool mouseAvailable = XQueryPointer(display, window, &root_return, &child_return, &root_x_ret, &root_y_ret, &win_x_ret, &win_y_ret, &mask_return);
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if (mouseAvailable) {
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// TODO: process retrieved mouse coordinates
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// TODO: normalize coordinates from displaySpace to windowSpace
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// TODO: fire mouse movement event
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//std::cout << win_x_ret << ", " << win_y_ret << std::endl;
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// TODO: Compensate for height of window TitleBar + window border width
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float window_border_width = 2;
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float window_titlebar_height = 18;
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Vector2 mouse_coords_raw = {(float)win_x_ret+window_border_width, (float)win_y_ret+window_titlebar_height};
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auto window_pos = getPos();
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return mouse_coords_raw - window_pos;
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}
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return Vector2::Zero;
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}
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// TODO: implement integer vector2/3 types
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Vector2 RWindow::getSize() const {
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XGetWindowAttributes(display,window,&windowAttributes);
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return {(float)windowAttributes.width, (float)windowAttributes.height};
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}
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Vector2 RWindow::getLastKnownResize() const
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{
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return lastKnownWindowSize;
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}
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// TODO: implement integer vector2/3 types
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Vector2 RWindow::getPos() const {
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XGetWindowAttributes(display,window,&windowAttributes);
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return {(float)windowAttributes.x, (float)windowAttributes.y};
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}
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void RWindow::setPos(int x, int y) {
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XMoveWindow(display, window, x, y);
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}
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void RWindow::setPos(const Vector2& pos) {
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this->setPos(pos.x, pos.y);
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}
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void RWindow::glSwapBuffers() {
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glXSwapBuffers(display,window);
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}
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bool RWindow::isResizable() const {
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return this->getFlag(RWindowFlags::RESIZABLE);
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}
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void RWindow::fullscreen() {
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DEBUG(std::format("Fullscreening window '{}'", this->title));
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fullscreenmode = true;
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XEvent xev;
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Atom wm_state = XInternAtom(display, "_NET_WM_STATE", true);
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Atom wm_fullscreen = XInternAtom(display, "_NET_WM_STATE_FULLSCREEN", true);
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XChangeProperty(display, window, wm_state, XA_ATOM, 32, PropModeReplace, (unsigned char *)&wm_fullscreen, 1);
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memset(&xev, 0, sizeof(xev));
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xev.type = ClientMessage;
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xev.xclient.window = window;
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xev.xclient.message_type = wm_state;
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xev.xclient.format = 32;
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xev.xclient.data.l[0] = 1; // _NET_WM_STATE_ADD
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xev.xclient.data.l[1] = fullscreenmode;
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xev.xclient.data.l[2] = 0;
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XSendEvent(display, DefaultRootWindow(display), False, SubstructureNotifyMask | SubstructureRedirectMask, &xev);
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DEBUG(std::format("Fullscreened window '{}'", this->title));
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}
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void RWindow::restoreFromFullscreen() {
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DEBUG(std::format("Restoring window '{}' from fullscreen", this->title));
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fullscreenmode = false;
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XEvent xev;
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Atom wm_state = XInternAtom(display, "_NET_WM_STATE", False);
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Atom fullscreen = XInternAtom(display, "_NET_WM_STATE_FULLSCREEN", False);
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memset(&xev, 0, sizeof(xev));
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xev.type = ClientMessage;
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xev.xclient.window = window;
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xev.xclient.message_type = wm_state;
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xev.xclient.format = 32;
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xev.xclient.data.l[0] = 0; // _NET_WM_STATE_REMOVE
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xev.xclient.data.l[1] = fullscreenmode;
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xev.xclient.data.l[2] = 0;
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XSendEvent(display, DefaultRootWindow(display), False, SubstructureNotifyMask | SubstructureRedirectMask, &xev);
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DEBUG(std::format("Restored window '{}' from fullscreen", this->title));
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}
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void RWindow::setVsyncEnabled(bool b) {
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PFNGLXSWAPINTERVALEXTPROC glXSwapIntervalEXT;
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glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glXGetProcAddressARB((const GLubyte*)"glXSwapIntervalEXT");
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glXSwapIntervalEXT(display, window, b);
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}
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bool RWindow::isFullscreen() const {
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return fullscreenmode;
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}
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void RWindow::setCursorStyle(CursorStyle style) const {
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u32 x11_cursor_resolved_enum = static_cast<u32>(style.X11Cursor);
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Cursor c = XCreateFontCursor(display, x11_cursor_resolved_enum);
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XDefineCursor(display, window, c);
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}
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void RWindow::Open() {
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xSetWindowAttributes.border_pixel = BlackPixel(display, defaultScreen);
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xSetWindowAttributes.background_pixel = BlackPixel(display, defaultScreen);
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xSetWindowAttributes.override_redirect = True;
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xSetWindowAttributes.event_mask = ExposureMask;
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//setVsyncEnabled(vsync);
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if (renderer == RenderingAPI::OPENGL) {
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GLint glAttributes[] = {GLX_RGBA, GLX_DEPTH_SIZE, 24, GLX_DOUBLEBUFFER, None};
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visual = glXChooseVisual(display, defaultScreen, glAttributes);
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glContext = glXCreateContext(display, visual, nullptr, GL_TRUE);
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XAutoRepeatOn(display);
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//focusLost.Invoke();
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RWindowEvent event {};
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OnFocusLost(event);
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OnFocusLostEvent(event);
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setFlag(RWindowFlags::IN_FOCUS, false);
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}
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xSetWindowAttributes.colormap = XCreateColormap(display, RootWindow(display, defaultScreen), visual->visual, AllocNone);
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if (xev.type == KeyRelease) {
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DEBUG(std::format("Recieved event '{}'", "KeyRelease"));
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auto scancode = (X11Scancode) xev.xkey.keycode;
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auto key = GetKeyFromX11Scancode(scancode);
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OnKeyUpEvent(key);
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OnKeyUp(key);
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liftKey(key);
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}
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window = XCreateWindow(display, RootWindow(display, defaultScreen), 0, 0, width, height, 0, visual->depth,
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InputOutput, visual->visual, CWBackPixel | CWColormap | CWBorderPixel | NoEventMask,
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&xSetWindowAttributes);
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// Set window to floating because fucking tiling WMs
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windowTypeAtom = XInternAtom(display, "_NET_WM_WINDOW_TYPE", False);
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windowTypeUtilityAtom = XInternAtom(display, "_NET_WM_WINDOW_TYPE_UTILITY", False);
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XChangeProperty(display, window, windowTypeAtom, XA_ATOM, 32, PropModeReplace,
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if (xev.type == KeyPress) {
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DEBUG(std::format("Recieved event '{}'", "KeyPress"));
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auto scancode = (X11Scancode) xev.xkey.keycode;
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auto key = GetKeyFromX11Scancode(scancode);
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OnKeyDownEvent(key);
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OnKeyDown(key);
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pressKey(key);
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//eventLog.push_back(eventData);
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}
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if (xev.type == ButtonRelease) {
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DEBUG(std::format("Recieved event '{}'", "ButtonRelease"));
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MouseButton button = GetMouseButtonFromXButton(xev.xbutton.button);
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auto eventData = MouseButtonUpEvent();
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eventData.Button = button;
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OnMouseButtonUpEvent(eventData);
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OnMouseButtonUp(eventData);
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}
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if (xev.type == ButtonPress) {
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DEBUG(std::format("Recieved event '{}'", "ButtonPress"));
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MouseButton button = GetMouseButtonFromXButton(xev.xbutton.button);
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auto eventData = MouseButtonDownEvent(button);
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eventData.Button = button;
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OnMouseButtonDownEvent(eventData);
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OnMouseButtonDown(eventData);
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}
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if (xev.type == Expose)
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{
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DEBUG(std::format("Recieved event '{}'", "Expose"));
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}
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// NOTE: This event is functionally useless, as it only informs of the very beginning and end of a mouse movement.
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if (xev.type == MotionNotify)
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{
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DEBUG(std::format("Recieved event '{}'", "MotionNotify"));
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}
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if (xev.type == ResizeRequest) {
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DEBUG(std::format("Recieved event '{}'", "ResizeRequest"));
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this->width = xev.xresizerequest.width;
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this->height = xev.xresizerequest.height;
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auto eventData = WindowResizeRequestEvent();
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eventData.Size = {(float)xev.xresizerequest.width, (float)xev.xresizerequest.height};
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lastKnownWindowSize = eventData.Size;
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OnResizeRequest(eventData);
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OnResizeRequestEvent(eventData);
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glViewport(0, 0, (GLsizei)xev.xresizerequest.width, (GLsizei)xev.xresizerequest.height);
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}
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}
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previousKeyboard = currentKeyboard;
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}
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// Might make the window go off the screen on some window managers.
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void RWindow::setSize(int newWidth, int newHeight) {
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if (!getFlag(RWindowFlags::RESIZABLE)) return;
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this->width = newWidth;
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this->height = newHeight;
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XResizeWindow(display, window, newWidth, newHeight);
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XFlush(display);
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glViewport(0, 0, width, height);
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DEBUG(std::format("Set size for window '{}'. width={} height={}", this->title, newWidth, newHeight));
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}
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Vector2 RWindow::getCursorPos() const {
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Window root = XDefaultRootWindow(display);
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Window root_return;
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Window child_return;
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int root_x_ret;
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int root_y_ret;
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int win_x_ret;
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int win_y_ret;
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uint32_t mask_return;
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unsigned m;
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bool mouseAvailable = XQueryPointer(display, window, &root_return, &child_return, &root_x_ret, &root_y_ret, &win_x_ret, &win_y_ret, &mask_return);
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if (mouseAvailable) {
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// TODO: process retrieved mouse coordinates
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// TODO: normalize coordinates from displaySpace to windowSpace
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// TODO: fire mouse movement event
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//std::cout << win_x_ret << ", " << win_y_ret << std::endl;
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// TODO: Compensate for height of window TitleBar + window border width
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float window_border_width = 2;
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float window_titlebar_height = 18;
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Vector2 mouse_coords_raw = {(float)win_x_ret+window_border_width, (float)win_y_ret+window_titlebar_height};
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auto window_pos = getPos();
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return mouse_coords_raw - window_pos;
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}
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return Vector2::Zero;
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}
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// TODO: implement integer vector2/3 types
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Vector2 RWindow::getSize() const {
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XGetWindowAttributes(display,window,&windowAttributes);
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return {(float)windowAttributes.width, (float)windowAttributes.height};
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}
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Vector2 RWindow::getLastKnownResize() const
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{
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return lastKnownWindowSize;
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}
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// TODO: implement integer vector2/3 types
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Vector2 RWindow::getPos() const {
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XGetWindowAttributes(display,window,&windowAttributes);
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return {(float)windowAttributes.x, (float)windowAttributes.y};
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}
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void RWindow::setPos(int x, int y) {
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XMoveWindow(display, window, x, y);
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}
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void RWindow::setPos(const Vector2& pos) {
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this->setPos(pos.x, pos.y);
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}
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void RWindow::glSwapBuffers() {
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glXSwapBuffers(display,window);
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}
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bool RWindow::isResizable() const {
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return this->getFlag(RWindowFlags::RESIZABLE);
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}
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void RWindow::fullscreen() {
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DEBUG(std::format("Fullscreening window '{}'", this->title));
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fullscreenmode = true;
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XEvent xev;
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Atom wm_state = XInternAtom(display, "_NET_WM_STATE", true);
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Atom wm_fullscreen = XInternAtom(display, "_NET_WM_STATE_FULLSCREEN", true);
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XChangeProperty(display, window, wm_state, XA_ATOM, 32, PropModeReplace, (unsigned char *)&wm_fullscreen, 1);
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memset(&xev, 0, sizeof(xev));
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xev.type = ClientMessage;
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xev.xclient.window = window;
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xev.xclient.message_type = wm_state;
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xev.xclient.format = 32;
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xev.xclient.data.l[0] = 1; // _NET_WM_STATE_ADD
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xev.xclient.data.l[1] = fullscreenmode;
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xev.xclient.data.l[2] = 0;
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XSendEvent(display, DefaultRootWindow(display), False, SubstructureNotifyMask | SubstructureRedirectMask, &xev);
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DEBUG(std::format("Fullscreened window '{}'", this->title));
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}
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void RWindow::restoreFromFullscreen() {
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DEBUG(std::format("Restoring window '{}' from fullscreen", this->title));
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fullscreenmode = false;
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XEvent xev;
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Atom wm_state = XInternAtom(display, "_NET_WM_STATE", False);
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Atom fullscreen = XInternAtom(display, "_NET_WM_STATE_FULLSCREEN", False);
|
||||
memset(&xev, 0, sizeof(xev));
|
||||
xev.type = ClientMessage;
|
||||
xev.xclient.window = window;
|
||||
xev.xclient.message_type = wm_state;
|
||||
xev.xclient.format = 32;
|
||||
xev.xclient.data.l[0] = 0; // _NET_WM_STATE_REMOVE
|
||||
xev.xclient.data.l[1] = fullscreenmode;
|
||||
xev.xclient.data.l[2] = 0;
|
||||
XSendEvent(display, DefaultRootWindow(display), False, SubstructureNotifyMask | SubstructureRedirectMask, &xev);
|
||||
DEBUG(std::format("Restored window '{}' from fullscreen", this->title));
|
||||
}
|
||||
|
||||
void RWindow::setVsyncEnabled(bool b) {
|
||||
PFNGLXSWAPINTERVALEXTPROC glXSwapIntervalEXT;
|
||||
glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glXGetProcAddressARB((const GLubyte*)"glXSwapIntervalEXT");
|
||||
glXSwapIntervalEXT(display, window, b);
|
||||
}
|
||||
|
||||
bool RWindow::isFullscreen() const {
|
||||
return fullscreenmode;
|
||||
}
|
||||
|
||||
void RWindow::setCursorStyle(CursorStyle style) const {
|
||||
u32 x11_cursor_resolved_enum = static_cast<u32>(style.X11Cursor);
|
||||
Cursor c = XCreateFontCursor(display, x11_cursor_resolved_enum);
|
||||
XDefineCursor(display, window, c);
|
||||
}
|
||||
|
||||
void RWindow::Open() {
|
||||
xSetWindowAttributes.border_pixel = BlackPixel(display, defaultScreen);
|
||||
xSetWindowAttributes.background_pixel = BlackPixel(display, defaultScreen);
|
||||
xSetWindowAttributes.override_redirect = True;
|
||||
xSetWindowAttributes.event_mask = ExposureMask;
|
||||
//setVsyncEnabled(vsync);
|
||||
if (renderer == RenderingAPI::OPENGL) {
|
||||
GLint glAttributes[] = {GLX_RGBA, GLX_DEPTH_SIZE, 24, GLX_DOUBLEBUFFER, None};
|
||||
visual = glXChooseVisual(display, defaultScreen, glAttributes);
|
||||
glContext = glXCreateContext(display, visual, nullptr, GL_TRUE);
|
||||
}
|
||||
|
||||
xSetWindowAttributes.colormap = XCreateColormap(display, RootWindow(display, defaultScreen), visual->visual, AllocNone);
|
||||
|
||||
window = XCreateWindow(display, RootWindow(display, defaultScreen), 0, 0, width, height, 0, visual->depth,
|
||||
InputOutput, visual->visual, CWBackPixel | CWColormap | CWBorderPixel | NoEventMask,
|
||||
&xSetWindowAttributes);
|
||||
// Set window to floating because fucking tiling WMs
|
||||
windowTypeAtom = XInternAtom(display, "_NET_WM_WINDOW_TYPE", False);
|
||||
windowTypeUtilityAtom = XInternAtom(display, "_NET_WM_WINDOW_TYPE_UTILITY", False);
|
||||
XChangeProperty(display, window, windowTypeAtom, XA_ATOM, 32, PropModeReplace,
|
||||
(unsigned char *)&windowTypeUtilityAtom, 1);
|
||||
//
|
||||
XSelectInput(display, window,
|
||||
ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
|
||||
PointerMotionMask |
|
||||
PointerMotionHintMask | FocusChangeMask | StructureNotifyMask | SubstructureRedirectMask |
|
||||
SubstructureNotifyMask | CWColormap | ResizeRequest | ResizeRedirectMask);
|
||||
XMapWindow(display, window);
|
||||
XStoreName(display, window, title.c_str());
|
||||
wmDeleteWindow = XInternAtom(display, "WM_DELETE_WINDOW", False);
|
||||
XSetWMProtocols(display, window, &wmDeleteWindow, 1);
|
||||
//
|
||||
XSelectInput(display, window,
|
||||
ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
|
||||
PointerMotionMask |
|
||||
PointerMotionHintMask | FocusChangeMask | StructureNotifyMask | SubstructureRedirectMask |
|
||||
SubstructureNotifyMask | CWColormap | ResizeRequest);
|
||||
XMapWindow(display, window);
|
||||
XStoreName(display, window, title.c_str());
|
||||
wmDeleteWindow = XInternAtom(display, "WM_DELETE_WINDOW", False);
|
||||
XSetWMProtocols(display, window, &wmDeleteWindow, 1);
|
||||
|
||||
if (renderer == RenderingAPI::OPENGL)
|
||||
glXMakeCurrent(display, window, glContext);
|
||||
open = true;
|
||||
}
|
||||
if (renderer == RenderingAPI::OPENGL)
|
||||
glXMakeCurrent(display, window, glContext);
|
||||
open = true;
|
||||
}
|
||||
|
||||
void RWindow::setTitle(const std::string &title) {
|
||||
this->title = title;
|
||||
XStoreName(display, window, title.c_str());
|
||||
}
|
||||
void RWindow::setTitle(const std::string &title) {
|
||||
this->title = title;
|
||||
XStoreName(display, window, title.c_str());
|
||||
}
|
||||
|
||||
// TODO: Implement MouseButton map
|
||||
bool RWindow::isMouseButtonDown(MouseButton button) const {
|
||||
return false;
|
||||
}
|
||||
// TODO: Implement MouseButton map
|
||||
bool RWindow::isMouseButtonDown(MouseButton button) const {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
Reference in New Issue
Block a user