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02bfb8ff60
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Use VBO now copies texCoords & indices to vram.
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2024-03-19 14:15:14 -04:00 |
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389da5d713
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Refactor & Cleanup
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2024-03-19 11:35:01 -04:00 |
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0380010262
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Slightly better stand-in code
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2024-03-15 14:46:06 -04:00 |
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3c598e0937
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*super basic* collision map vs AABB
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2024-03-15 13:55:38 -04:00 |
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63e2de1730
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aabb collides & cleanup.
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2024-03-13 07:35:20 -04:00 |
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22c3872cdb
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Oriented Bounding Boxes collide.
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2024-03-12 16:10:34 -04:00 |
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48e154a4d5
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Point inside OrientedBoundingBox + Cleanup.
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2024-03-10 09:34:28 -04:00 |
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3835911a4a
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Cleanup Collision a bit
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2024-03-06 19:11:39 -05:00 |
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2eafcfc083
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Update CMakeLists.txt
Update engine components
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2024-02-25 14:03:54 -05:00 |
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2f73eb2f0c
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Demo source refactor (Can have multiple demo programs now)
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2024-02-23 03:41:17 -05:00 |
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576117895d
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Moved demo/main.cpp to src
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2024-02-22 17:30:08 -05:00 |
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b1b17ae1e5
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Fix build script
|
2024-02-22 02:24:15 -05:00 |
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f67fe99bc4
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Merge remote-tracking branch 'origin/main'
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2024-02-21 20:26:49 -05:00 |
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e03c056090
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Re-introduce camera movement input
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2024-02-21 20:26:42 -05:00 |
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095f221817
|
Texture Constructor.
|
2024-02-21 06:55:43 -05:00 |
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8efa271b95
|
Refactor render logic + init logic
|
2024-02-21 06:15:45 -05:00 |
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02c10facd8
|
Broken Text
|
2024-02-20 17:51:44 -05:00 |
|
|
79ba5d8933
|
Write the screenshot all at once
|
2024-02-20 11:28:34 -05:00 |
|
|
47cf9787f7
|
Screenshot
|
2024-02-20 09:43:10 -05:00 |
|
|
9b22587b93
|
Migrate to latest J3ML
|
2024-02-20 05:14:43 -05:00 |
|
|
5ef03c9604
|
Better error handling
|
2024-02-10 05:34:53 -05:00 |
|
|
cf9d3bcaeb
|
Skeletal Animation
|
2024-02-01 21:05:08 -05:00 |
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|
c73f7562bf
|
Implement Serialize Mechanism
|
2024-01-30 12:37:36 -05:00 |
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|
0606b866d5
|
1
|
2024-01-30 04:33:44 -05:00 |
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|
7432b6ff40
|
1
1
|
2024-01-29 14:09:48 -05:00 |
|
|
f46d8b0ac3
|
Bump to OpenGL 2.1 & GLSL 1.20
|
2024-01-29 07:14:12 -05:00 |
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|
1eb8f0e2c7
|
Fog
|
2024-01-28 18:01:57 -05:00 |
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|
15555a2493
|
Bump to OpenGL 2.0 & Shader setup.
|
2024-01-28 15:01:51 -05:00 |
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|
c782eff296
|
Ability to delete textures and vertex arrays.
|
2024-01-28 06:52:00 -05:00 |
|
|
932c8ad05d
|
Global light
|
2024-01-27 20:37:52 -05:00 |
|
|
fbca31de91
|
Cleanup
|
2024-01-27 19:53:38 -05:00 |
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|
88ece15153
|
HUGE Performance Optimization.
|
2024-01-27 06:56:48 -05:00 |
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|
0ee14e5482
|
Vertex Buffer Object
|
2024-01-26 14:11:36 -05:00 |
|
|
690270b63d
|
glad (used for gl extensions)
|
2024-01-26 10:12:18 -05:00 |
|
|
2e367e2576
|
Fix Aspect Ratio Calculation
|
2024-01-25 19:34:34 -05:00 |
|
|
874f444f50
|
Lighting
|
2024-01-25 19:17:17 -05:00 |
|
|
e570a2f0e8
|
Update CMakeLists.txt
|
2024-01-25 16:15:51 -05:00 |
|
|
09097f1ecd
|
Update CMakeLists.txt
Build GLU
|
2024-01-25 16:04:23 -05:00 |
|
|
51979d177d
|
Update CMakeLists.txt
Improve compatability
|
2024-01-25 07:51:22 -05:00 |
|
|
3fb9a87146
|
Fix fAngle and bAngle being reversed.
|
2024-01-25 07:18:11 -05:00 |
|
|
59b7fedb86
|
Improve compatability
|
2024-01-25 06:20:39 -05:00 |
|
|
fff327b55d
|
Update render.cpp
|
2024-01-24 21:47:43 -05:00 |
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|
81e37f6930
|
Update render.cpp
|
2024-01-24 21:26:13 -05:00 |
|
|
cc14360e56
|
Make scaling work with bounding volumes.
|
2024-01-24 19:31:25 -05:00 |
|
|
bac8e56b84
|
Fix bounding volumes.
|
2024-01-24 17:21:39 -05:00 |
|
|
397819e727
|
Fix third person
|
2024-01-24 13:43:17 -05:00 |
|
|
73c9d074f8
|
Performance optimization
|
2024-01-24 13:08:27 -05:00 |
|
|
ab8ccea8b7
|
update textures & models.
|
2024-01-24 08:34:03 -05:00 |
|
|
028de5195d
|
Update texture.cpp
Swap texture for missing texture if it couldn't be loaded.
|
2024-01-24 07:30:30 -05:00 |
|
|
c4b6a70d09
|
Performance optimization & v-sync fix.
|
2024-01-24 06:27:10 -05:00 |
|