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d7e798b221
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Store models & textures in a better way.
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2024-01-23 16:00:39 -05:00 |
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7c79e6ecc6
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Performance optimization
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2024-01-23 13:38:26 -05:00 |
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401608678a
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Skybox.
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2024-01-23 06:07:07 -05:00 |
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c53e43a06e
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Fix bounding box on Z & X axis.
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2024-01-23 04:59:39 -05:00 |
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d2d603fe03
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Texturing
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2024-01-22 18:40:24 -05:00 |
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f503c1655a
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Broken texturing.
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2024-01-22 14:31:57 -05:00 |
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f0a3baa77d
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Update render.cpp
Improve accuracy & Decrease framerate when focus is lost.
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2024-01-22 04:50:55 -05:00 |
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3900780d5d
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Update ReWindow
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2024-01-22 04:31:20 -05:00 |
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62b2beff93
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Allow setting vsync.
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2024-01-21 13:04:45 -05:00 |
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842866600a
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Merge 'SIGILL' into main
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2024-01-18 18:49:22 -05:00 |
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40ede086bb
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Avoid possible nullptr error in future.
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2024-01-18 04:14:11 -05:00 |
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2578663907
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Implement EntityBase class (DataModel)
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2024-01-16 17:42:48 -05:00 |
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a29455f482
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create hud.h & hud.cpp
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2024-01-15 20:39:25 -05:00 |
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1f8047c34f
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drawWireframe
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2024-01-15 19:51:15 -05:00 |
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1855fd5739
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simplify move & update j3ml
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2024-01-15 15:24:27 -05:00 |
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b552bf2baf
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Velocity
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2024-01-15 11:14:19 -05:00 |
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2f01c1f0eb
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Remove redundant distance function.
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2024-01-14 17:07:11 -05:00 |
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291659bf5b
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Make player a cpp.
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2024-01-14 17:01:57 -05:00 |
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fe10af70be
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Rotate the vertex array when making the bounding box.
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2024-01-14 16:47:24 -05:00 |
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f3429ee63b
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Make AABB work with third person camera.
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2024-01-14 13:59:39 -05:00 |
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4de7e7a179
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Remove the need for getPlayer & getCamera
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2024-01-14 12:45:19 -05:00 |
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e4d36da95f
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World
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2024-01-14 11:56:47 -05:00 |
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402874e23e
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Cleanup
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2024-01-14 11:04:54 -05:00 |
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2d8074e16d
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cone
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2024-01-13 18:55:51 -05:00 |
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095d23edee
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Make the bounding box actually work correctly.
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2024-01-13 18:09:47 -05:00 |
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02409f62f3
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trying to make occlusion work O.O
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2024-01-12 10:28:28 -05:00 |
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fa0c5e5de9
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Yea
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2024-01-11 14:49:08 -05:00 |
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79b2ac2637
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Rotate the vertex array (Rotating X or Z breaks everything)
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2024-01-11 14:40:19 -05:00 |
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e205c581eb
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Some AABB stuff
|
2024-01-11 10:00:54 -05:00 |
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9f3098a026
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sPNG
|
2024-01-11 06:35:07 -05:00 |
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60c3a85c6f
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Return a vArray of the actual box.
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2024-01-10 18:14:05 -05:00 |
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a9560972e7
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Update J3ML & AABB
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2024-01-10 14:40:38 -05:00 |
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fc0e5b6221
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Make vertex a cpp.
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2024-01-06 07:28:33 -05:00 |
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837bbbcec8
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Make skybox a cpp.
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2024-01-05 16:00:17 -05:00 |
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8eac45ffe4
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loop
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2024-01-05 07:02:45 -05:00 |
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8e7d1a2b80
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Make camera a cpp.
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2024-01-05 06:37:34 -05:00 |
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9eb314cb73
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Make render a cpp
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2024-01-04 07:33:39 -05:00 |
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c83d364493
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Remove built in angle class
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2024-01-03 18:55:32 -05:00 |
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89a21ebb5c
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Remove glm ;)
|
2024-01-03 09:26:21 -05:00 |
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289d08bd6c
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Link based on the path the executable is in.
|
2024-01-03 07:16:40 -05:00 |
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25e6eadbf3
|
cmake
|
2024-01-02 16:59:09 -05:00 |
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9d1e699f6e
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Add ReHardwareID
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2024-01-02 16:21:56 -05:00 |
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740c961fc3
|
update reWindow
|
2024-01-02 13:46:02 -05:00 |
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Redacted
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18e87806c6
|
Merge pull request 'ReWindowTesting' (#5) from ReWindowTesting into main
Reviewed-on: Redacted/SDL3D#5
|
2024-01-02 13:01:12 -05:00 |
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ee83bd8024
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Rename ;)
|
2024-01-02 13:00:12 -05:00 |
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cec290aa09
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Remove debug text
|
2024-01-02 12:49:58 -05:00 |
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78ecb87103
|
it works
|
2024-01-02 12:45:51 -05:00 |
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4fda63cf51
|
a
a
|
2024-01-02 10:09:57 -05:00 |
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80d92e1969
|
SIGILL
|
2024-01-02 10:07:46 -05:00 |
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3d3a783d73
|
Initial
|
2024-01-01 18:59:12 -05:00 |
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