260 Commits

Author SHA1 Message Date
d7e798b221 Store models & textures in a better way. 2024-01-23 16:00:39 -05:00
7c79e6ecc6 Performance optimization 2024-01-23 13:38:26 -05:00
401608678a Skybox. 2024-01-23 06:07:07 -05:00
c53e43a06e Fix bounding box on Z & X axis. 2024-01-23 04:59:39 -05:00
d2d603fe03 Texturing 2024-01-22 18:40:24 -05:00
f503c1655a Broken texturing. 2024-01-22 14:31:57 -05:00
f0a3baa77d Update render.cpp
Improve accuracy & Decrease framerate when focus is lost.
2024-01-22 04:50:55 -05:00
3900780d5d Update ReWindow 2024-01-22 04:31:20 -05:00
62b2beff93 Allow setting vsync. 2024-01-21 13:04:45 -05:00
842866600a Merge 'SIGILL' into main 2024-01-18 18:49:22 -05:00
40ede086bb Avoid possible nullptr error in future. 2024-01-18 04:14:11 -05:00
2578663907 Implement EntityBase class (DataModel) 2024-01-16 17:42:48 -05:00
a29455f482 create hud.h & hud.cpp 2024-01-15 20:39:25 -05:00
1f8047c34f drawWireframe 2024-01-15 19:51:15 -05:00
1855fd5739 simplify move & update j3ml 2024-01-15 15:24:27 -05:00
b552bf2baf Velocity 2024-01-15 11:14:19 -05:00
2f01c1f0eb Remove redundant distance function. 2024-01-14 17:07:11 -05:00
291659bf5b Make player a cpp. 2024-01-14 17:01:57 -05:00
fe10af70be Rotate the vertex array when making the bounding box. 2024-01-14 16:47:24 -05:00
f3429ee63b Make AABB work with third person camera. 2024-01-14 13:59:39 -05:00
4de7e7a179 Remove the need for getPlayer & getCamera 2024-01-14 12:45:19 -05:00
e4d36da95f World 2024-01-14 11:56:47 -05:00
402874e23e Cleanup 2024-01-14 11:04:54 -05:00
2d8074e16d cone 2024-01-13 18:55:51 -05:00
095d23edee Make the bounding box actually work correctly. 2024-01-13 18:09:47 -05:00
02409f62f3 trying to make occlusion work O.O 2024-01-12 10:28:28 -05:00
fa0c5e5de9 Yea 2024-01-11 14:49:08 -05:00
79b2ac2637 Rotate the vertex array (Rotating X or Z breaks everything) 2024-01-11 14:40:19 -05:00
e205c581eb Some AABB stuff 2024-01-11 10:00:54 -05:00
9f3098a026 sPNG 2024-01-11 06:35:07 -05:00
60c3a85c6f Return a vArray of the actual box. 2024-01-10 18:14:05 -05:00
a9560972e7 Update J3ML & AABB 2024-01-10 14:40:38 -05:00
fc0e5b6221 Make vertex a cpp. 2024-01-06 07:28:33 -05:00
837bbbcec8 Make skybox a cpp. 2024-01-05 16:00:17 -05:00
8eac45ffe4 loop 2024-01-05 07:02:45 -05:00
8e7d1a2b80 Make camera a cpp. 2024-01-05 06:37:34 -05:00
9eb314cb73 Make render a cpp 2024-01-04 07:33:39 -05:00
c83d364493 Remove built in angle class 2024-01-03 18:55:32 -05:00
89a21ebb5c Remove glm ;) 2024-01-03 09:26:21 -05:00
289d08bd6c Link based on the path the executable is in. 2024-01-03 07:16:40 -05:00
25e6eadbf3 cmake 2024-01-02 16:59:09 -05:00
9d1e699f6e Add ReHardwareID 2024-01-02 16:21:56 -05:00
740c961fc3 update reWindow 2024-01-02 13:46:02 -05:00
Redacted
18e87806c6 Merge pull request 'ReWindowTesting' (#5) from ReWindowTesting into main
Reviewed-on: Redacted/SDL3D#5
2024-01-02 13:01:12 -05:00
ee83bd8024 Rename ;) 2024-01-02 13:00:12 -05:00
cec290aa09 Remove debug text 2024-01-02 12:49:58 -05:00
78ecb87103 it works 2024-01-02 12:45:51 -05:00
4fda63cf51 a
a
2024-01-02 10:09:57 -05:00
80d92e1969 SIGILL 2024-01-02 10:07:46 -05:00
3d3a783d73 Initial 2024-01-01 18:59:12 -05:00