This commit is contained in:
2024-01-25 19:17:17 -05:00
parent e570a2f0e8
commit 874f444f50
2 changed files with 5 additions and 1 deletions

View File

@@ -43,6 +43,9 @@ void Engine::initGL()
glDepthMask(GL_TRUE);
glClearDepth(1.0f);
glEnable(GL_CULL_FACE);
glEnable(GL_LIGHTING);
glEnable(GL_LIGHT0);
glEnable(GL_COLOR_MATERIAL);
//glDepthRange(-0.5f,0.5f);
}

View File

@@ -74,7 +74,7 @@ void Render::render_loop() {
auto stop = std::chrono::high_resolution_clock::now();
float dT = (std::chrono::duration_cast<std::chrono::microseconds>(stop - start).count());
/*
//If we have more than 1000 fps.
if (dT < 1000 && engine->window->getFlag(RWindowFlags::IN_FOCUS)) {
int remaining = 1000 - dT;
@@ -87,6 +87,7 @@ void Render::render_loop() {
std::this_thread::sleep_for(std::chrono::microseconds(remaining));
dT += remaining;
}
*/
engine->frameDelta = (dT / 1000000);
}
}