Redacted 3D
A classic 3D game-engine for Linux & Windows.
Installing Dependencies
- Fedora
sudo dnf install git cmake make gcc-g++ mesa-libGL-devel systemd-devel
- Ubuntu
sudo apt install git cmake make gcc g++ pkg-config libgl-dev libudev-dev libfreetype6-dev
- Archᵇᵗʷ
sudo pacman -S git cmake make gcc libgl
Building The Demo
git clone https://git.redacted.cc/Redacted/Re3D.git && cd Re3D && mkdir build && cd build && cmake .. && make -j8
What's The Goal?
The game development industry has lost sight of what made games fun. A massive amount of the development time will be focused on graphics instead, The result being a pretty game that's not fun to play. Or worse, A game that's released unfinished.
Open Source game engines or engine components are commonly under copyleft licenses. If you were to make use of it then the entire game would also have to be under the same license. In terms of making a game to sell they're useless.
So then, A simple game-engine with the goal of all of the code being public domain.
Additional Notes
It is possible to run Re3D on ARM. Re3D is known to run on the X13s using Ubuntu 24.04 at a reported 500 FPS (Software Renderer) as of writing. Thank you to Richard Neale for this discovery!
It is also possible to run Re3D on the VisionFive2 (RISC-V). We've tested this not long ago and have made appropriate fixes since. If I remember correctly we were running Debian on the board. (FPS not documented, but we remember it being quite low - Maxine)
Richard Neale has also discovered Re3D can run on a Banana Pi F3 (RISC-V) running Armbian 24.5 at a reported 5 FPS. For armbian the Ubuntu instructions should apply and the package name for libfreetype is libfreetype-dev.
Testing of Re3D on a variety of CPU architectures is encouraged and greatly appreciated. Although we may not support every architecture at this current time we definitely appreciate any work put toward testing and porting to various architectures.