Commit Graph

90 Commits

Author SHA1 Message Date
26d17dae38 Move glPixelStore call inside of InitTextEngine so users don't need to call it. Also adjusted Color3 and Color4, more work coming soon.
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2024-07-18 13:45:11 -04:00
4ff8d8ff07 Update Font.cpp
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fix memleak
2024-07-17 16:52:31 -04:00
d28f680cd0 Half-baked Font class implementation
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2024-07-16 14:54:47 -04:00
2d1e42c23b Half-ass Font class implementation
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2024-07-16 14:39:44 -04:00
abd691b648 uhhhhhhhhhh yeeeeeeea
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2024-07-16 14:19:39 -04:00
8625c52ee9 Implement optimizations for 2D text rendering (#23)
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The following patches are included:

## J2D: Rewrite text rendering

This patch rewrites text rendering for `J2D::DrawString` to now construct
a texture atlas for all ASCII-range glyphs in the FT font face, instead
of constructing a texture for every glyph.

This improves text rendering performance for several reasons:

1. Binding textures is relatively expensive as the GPU is required to do
   a context switch for internal data like texture parameters, and also
   cannot optimize for accesses to the same texture across draw calls.
   This patch removes the need to call `glBindTexture` more than once per
   call to `J2D::DrawString`.
2. As a consequence of the above, all glyphs for a given string can now
   be rendered in a single call to `glDrawArrays`. This is done by storing
   the cached texture coordinates on `CachedGlyph` and constructing a full
   array of vertices and texture coordinates for the entire string at
   once, resulting in only /one/ set of client-to-device attribute
   uploads and only one draw call, instead of being required to upload
   attribute data for each glyph separately.

## FontCache: Use map for efficient glyph lookup

This patch updates `CachedFont` to now use an `std::map` for cached glyphs,
instead of an `std::vector`. `std::map` allows O(log n) lookup, whereas
`std::vector` only allows O(n) lookup.

Note: `std::unordered_map` technically has better lookup complexity here,
with amortized O(1) lookup. However, hashmaps have a higher inherent
overhead than red-black trees so this would only be viable when going
above around 1000 entries, which should never happen here for ASCII
glyphs.

Co-authored-by: Ori Sky Farrell <ori.sky.farrell+git@gmail.com>
Reviewed-on: #23
Co-authored-by: ori_sky <redacted@ori.mx>
Co-committed-by: ori_sky <redacted@ori.mx>
2024-07-15 11:38:20 -04:00
ae327b96a5 Cleanup
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2024-07-12 01:47:49 -04:00
eb3e037c96 Gradient FillRect + GradientLine
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2024-07-10 20:00:49 -04:00
23d3d1f378 Implement stub documentation & small refactors on J2D namespace
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2024-07-10 15:05:46 -04:00
523806f9ef Rounded Fill Rect
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2024-07-10 14:49:37 -04:00
d118ae2f8e Accept Color3 & Color4
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2024-07-09 15:10:26 -04:00
5979ae41fc Performance optimization
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2024-07-08 23:13:45 -04:00
652626b2e4 text
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2024-07-08 19:12:16 -04:00
0914b496e7 Refactor & Fix inverted text & More
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2024-07-07 17:10:51 -04:00
c62b58aa16 Font cache
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2024-07-06 22:51:25 -04:00
608e9e29f5 Support for multiple fonts 2024-07-05 05:31:25 -04:00
7fa75cac54 initial 2024-06-29 12:37:16 -04:00
1eaa9c6574 Migrating dependencies to latest releases 2024-05-01 20:30:21 -04:00
143703dea3 Migrating Sources to LearnOpenGL 2024-02-29 02:17:42 -05:00
5b7829b1f8 Implement LearnOpenGL::Mesh 2024-02-22 18:39:50 -05:00
d1d2493435 Migrate to latest ReWindow 2024-02-21 23:27:10 -05:00
5d906d6f99 Move RenderText to J2D::DrawString2D 2024-02-20 17:20:54 -05:00
6107e9a762 Small Fix (Make Another Release) 2024-02-20 15:20:08 -05:00
817b0166c0 Implement J3D::DrawString3D 2024-02-20 04:01:29 -05:00
2a98857bab Fix Implementation of J2D::DrawLine2D & J3D::DrawLine3D 2024-02-20 00:30:38 -05:00
f676ef5332 Currently Fucked 2024-02-16 13:58:51 -05:00
9406a9d429 Partial Implement RenderText 2024-02-16 13:11:18 -05:00
d0eb1f34ef SemiBrokend 2024-02-15 18:51:25 -05:00
406abbb5bd Attempting Text Input 2024-02-14 19:23:29 -05:00
328245f81a Implement LearnOpenGL::Shader 2024-02-14 19:23:18 -05:00
004c4e6fd4 Implement OutlineCircle2D and FillCircle2D 2024-01-24 21:52:25 -05:00
8dd5ab1546 Implement Color Palletes 2024-01-24 00:32:07 -05:00
09a8c744c2 Code 2024-01-23 04:00:15 -05:00
52a6aa5b78 Implement DrawLine2D + DrawPixel2D 2024-01-20 15:54:25 -05:00
c5f60e3699 Implement OutlineRect2D 2024-01-20 14:02:43 -05:00
scientiist
d49084e99e Writing JGL library interface 2024-01-20 12:14:41 -06:00
eec161769c Docs 2024-01-19 16:12:56 -05:00
4626f5a37f Integrate CMake Package Manager 2024-01-19 14:23:02 -05:00
scientiist
c4d926dd3e Writing JGL library interface 2024-01-19 12:26:53 -06:00
742dfd65e8 Initial Commit 2024-01-18 23:28:11 -05:00