Gradient FillRect + GradientLine
Some checks failed
Run ReCI Build Test / Explore-Gitea-Actions (push) Failing after 1m31s
Some checks failed
Run ReCI Build Test / Explore-Gitea-Actions (push) Failing after 1m31s
This commit is contained in:
@@ -1,6 +1,5 @@
|
||||
#pragma once
|
||||
|
||||
#include <JGL/Color4.h>
|
||||
#include <J3ML/J3ML.h>
|
||||
|
||||
namespace JGL
|
||||
@@ -10,16 +9,9 @@ namespace JGL
|
||||
u8 r;
|
||||
u8 g;
|
||||
u8 b;
|
||||
|
||||
Color3 Lerp(const Color3& rhs, float alpha) const;
|
||||
Color4 WithAlphaChannel(float alpha = 1) const;
|
||||
Color3(u8 R, u8 G, u8 B) : r(R), g(G), b(B) {}
|
||||
Color3(const Color4& c)
|
||||
{
|
||||
this->r = c.r;
|
||||
this->g = c.g;
|
||||
this->b = c.b;
|
||||
}
|
||||
|
||||
u8 RedChannel () const { return r; }
|
||||
u8 GreenChannel() const { return g; }
|
||||
u8 BlueChannel () const { return b; }
|
||||
|
@@ -1,8 +1,14 @@
|
||||
#pragma once
|
||||
|
||||
#include <JGL/Color3.h>
|
||||
|
||||
namespace JGL
|
||||
{
|
||||
struct Color4{
|
||||
class Color4 {
|
||||
public:
|
||||
explicit Color4(const Color3& color3, unsigned int alpha) {r = color3.r; g = color3.g; b = color3.b; a = alpha;}
|
||||
Color4(int red, int green, int blue, int alpha = 127) : r(red), g(green), b(blue), a(alpha) {}
|
||||
static Color4 FromColor3(const Color3& color3, unsigned int alpha = 127) {return Color4(color3, alpha);}
|
||||
int r;
|
||||
int g;
|
||||
int b;
|
||||
|
12
include/JGL/Gradient.h
Normal file
12
include/JGL/Gradient.h
Normal file
@@ -0,0 +1,12 @@
|
||||
#pragma once
|
||||
|
||||
#include <J3ML/J3ML.h>
|
||||
|
||||
namespace JGL {
|
||||
enum class Gradient : u8 {
|
||||
Vertical = 0,
|
||||
Horizontal = 1,
|
||||
DiagonalTopLeft = 2,
|
||||
DiagonalBottomLeft = 3
|
||||
};
|
||||
}
|
@@ -5,7 +5,8 @@
|
||||
|
||||
#include <string>
|
||||
#include <iostream>
|
||||
#include <JGL/Color3.h>
|
||||
#include <JGL/Color4.h>
|
||||
#include <JGL/Gradient.h>
|
||||
#include <JGL/FontCache.h>
|
||||
#include <J3ML/LinearAlgebra.h>
|
||||
#include <J3ML/LinearAlgebra/Vector2.h>
|
||||
@@ -88,6 +89,12 @@ namespace JGL {
|
||||
void DrawLine(const Color4& color, const Vector2& A, const Vector2& B, float thickness = 1);
|
||||
void DrawLine(const Color4& color, float x1, float y1, float x2, float y2, float thickness = 1);
|
||||
|
||||
///Draws a line with a gradient that transitions across it.
|
||||
void DrawGradientLine(const Color4& color1, const Color4& color2, const Vector2& A, const Vector2& B, float thickness = 1);
|
||||
void DrawGradientLine(const Color3& color1, const Color3& color2, const Vector2& A, const Vector2& B, float thickness = 1);
|
||||
void DrawGradientLine(const Color4& color1, const Color4& color2, float x, float y, float w, float h, float thickness = 1);
|
||||
void DrawGradientLine(const Color3& color1, const Color3& color2, float x, float y, float w, float h, float thickness = 1);
|
||||
|
||||
/// Draws an outline of a rectangle on the screen.
|
||||
void OutlineRect(const Color4& color, const Vector2& pos, const Vector2& size, float thickness = 1);
|
||||
void OutlineRect(const Color3& color, const Vector2& pos, const Vector2& size, float thickness = 1);
|
||||
@@ -96,21 +103,21 @@ namespace JGL {
|
||||
void FillRect(const Color4& color, const Vector2& pos, const Vector2& size);
|
||||
void FillRect(const Color3& color, const Vector2& pos, const Vector2& size);
|
||||
|
||||
|
||||
/// Draws an outline of a rectangle with rounded corners on the screen.
|
||||
void OutlineRoundedRect(const Color4& color, const Vector2& pos, const Vector2& size, float radius = 5, float thickness = 1);
|
||||
/// Draws a filled rectangle where the color transitions across it.
|
||||
void FillGradientRect(const Color4& color1, const Color4& color2, const Gradient& gradient, const Vector2& pos, const Vector2& size);
|
||||
void FillGradientRect(const Color3& color1, const Color3& color2, const Gradient& gradient, const Vector2& pos, const Vector2& size);
|
||||
|
||||
/// Draws a filled rectangle with rounded corners on the screen.
|
||||
void FillRoundedRect(const Color4 &color, const Vector2 &pos, const Vector2 &size, float radius = 5, unsigned int subdivisions = 10);
|
||||
void FillRoundedRect(const Color3& color, const Vector2& pos, const Vector2& size, float radius = 5, unsigned int subdivisions = 10);
|
||||
void FillRoundedRect(const Color4 &color, const Vector2 &pos, const Vector2 &size, float radius = 5, unsigned int subdivisions = 8);
|
||||
void FillRoundedRect(const Color3& color, const Vector2& pos, const Vector2& size, float radius = 5, unsigned int subdivisions = 8);
|
||||
|
||||
/// Draws an outline of a circle on the screen.
|
||||
void OutlineCircle(const Color4& color, const Vector2& center, float radius, unsigned int subdivisions = 16, float thickness = 1);
|
||||
void OutlineCircle(const Color3& color, const Vector2& center, float radius, unsigned int subdivisions = 16, float thickness = 1);
|
||||
|
||||
/// Draws a filled circle on the screen.
|
||||
void FillCircle(const Color4& color, const Vector2& center, float radius, unsigned int subdivisions = 16);
|
||||
void FillCircle(const Color3& color, const Vector2& center, float radius, unsigned int subdivisions = 16);
|
||||
void FillCircle(const Color4& color, const Vector2& center, float radius, unsigned int subdivisions = 8);
|
||||
void FillCircle(const Color3& color, const Vector2& center, float radius, unsigned int subdivisions = 8);
|
||||
|
||||
/// Draws an outline of a triangle on the screen.
|
||||
void OutlineTriangle(const Color4& color, const Triangle2D& tri, float thickness = 1);
|
||||
@@ -133,8 +140,9 @@ namespace JGL {
|
||||
void DrawCubicBezierCurve();
|
||||
void OutlinePolygon (const Color4& color, std::vector<Vector2> points);
|
||||
void FillPolygon (const Color4& color, std::vector<Vector2> points, float thickness = 1);
|
||||
void GradientFillRect ();
|
||||
void OutlineRoundedRect(const Color4& color, const Vector2& pos, const Vector2& size, float radius = 5, float thickness = 1);
|
||||
}
|
||||
|
||||
namespace J3D {
|
||||
void Begin();
|
||||
void End();
|
||||
|
Reference in New Issue
Block a user