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4d761e874e
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Update main.cpp
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2024-09-19 19:49:29 -04:00 |
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131ce4c78e
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Check for graphics driver support.
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2024-09-19 19:39:07 -04:00 |
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41fa634da1
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"VRam List" wrapped for VBO (useful later)
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2024-09-17 14:36:32 -04:00 |
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9d6d256e80
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fix for windoze
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2024-09-14 22:27:20 -04:00 |
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0e22bc721a
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Positioning & Rotation bugfixes.
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Make it such that a sprites "origin" doesn't effect the position. It is only the point at which transformations are done about.
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2024-09-14 21:28:32 -04:00 |
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881d031f3c
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Render Target for J2D
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2024-09-13 13:24:20 -04:00 |
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f6e8875eb9
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~ 5% speedup for font-rendering overall
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This is probably the last speedup for this.
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2024-09-11 18:33:29 -04:00 |
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9903fc19c9
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Mirror Sprite and Cleanup
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2024-09-11 09:50:52 -04:00 |
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e809b1b665
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Rotate sprite & sub-sprite about origin
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2024-09-08 21:52:49 -04:00 |
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d15b3f660d
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J3D draw string draw_back_face
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2024-09-05 11:50:12 -04:00 |
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ff2a8ab787
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Refactor & undo shader commits AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
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2024-09-05 11:20:57 -04:00 |
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04a4cbd54d
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Add Attributes to Shader.
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2024-08-24 23:27:10 -04:00 |
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f96a3851a1
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Update engine components
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2024-08-24 10:58:37 -04:00 |
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f3c2fd5e93
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Initial shader class & restructure
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2024-08-23 12:25:46 -04:00 |
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6650af4fc4
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Framerate test (Press 1)
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2024-08-22 19:27:31 -04:00 |
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1d8823b046
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Outline Polygon
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2024-08-22 11:55:56 -04:00 |
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c0b65818c8
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DrawPartialSprite
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2024-08-22 10:58:20 -04:00 |
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ec964dbee1
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Wondows :(
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2024-08-08 00:14:24 -04:00 |
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91baa826fa
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Allow changing the fov and render distance
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2024-08-06 12:31:44 -04:00 |
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4de44ba1e2
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Put this code back because it got removed again. Make sure you have the latest commit before doing anything :/
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2024-08-05 19:49:30 -04:00 |
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166db43f2e
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Migrate to latest J3ML and ReWindow
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2024-08-05 18:31:13 -04:00 |
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2a1085df2d
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Revert "Merge remote-tracking branch 'origin/master'"
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This reverts commit 240fa7ddbc , reversing
changes made to d89f79e70e .
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2024-08-05 15:04:22 -04:00 |
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240fa7ddbc
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Merge remote-tracking branch 'origin/master'
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# Conflicts:
# main.cpp
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2024-08-05 14:39:36 -04:00 |
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d89f79e70e
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Cool BezierCurve demo (You can drag the endpoints around)
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2024-08-05 14:38:42 -04:00 |
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7bf30f6f39
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Idk like make the viewport work maybe?
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2024-08-05 13:41:12 -04:00 |
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2a70981bf0
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Get software texture back.
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2024-08-05 11:30:40 -04:00 |
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0147245325
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Refactored DrawSprite
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2024-08-05 00:52:08 -04:00 |
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50895153f5
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Texture filtering
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2024-08-03 22:17:21 -04:00 |
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9688854533
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Texture class
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2024-08-02 20:03:32 -04:00 |
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9dda4bebc5
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Make measure string go brrrrrrr
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2024-07-31 12:01:57 -04:00 |
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a5bfb4972a
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Fill quad
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2024-07-30 23:37:47 -04:00 |
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4348f2708a
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Gradient triangle
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2024-07-30 15:49:13 -04:00 |
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f593a0beac
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Cleanup & Update ReTexture.
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2024-07-19 17:16:38 -04:00 |
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eca4309e85
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DrawSprite
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2024-07-18 22:24:19 -04:00 |
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4eca3311c8
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Fix text being shifted up by it's own height.
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2024-07-18 14:01:58 -04:00 |
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26d17dae38
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Move glPixelStore call inside of InitTextEngine so users don't need to call it. Also adjusted Color3 and Color4, more work coming soon.
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2024-07-18 13:45:11 -04:00 |
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4ff8d8ff07
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Update Font.cpp
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fix memleak
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2024-07-17 16:52:31 -04:00 |
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162732e4b7
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Fix Dereference
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2024-07-17 16:11:36 -04:00 |
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3a658b1096
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Testing MeasureString with underlaid box. But it appears to be offset by half-height?
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2024-07-17 15:19:38 -04:00 |
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480502f89e
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Implement Font::MeasureString (TODO: double check!!)
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2024-07-17 14:59:34 -04:00 |
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2d1e42c23b
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Half-ass Font class implementation
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2024-07-16 14:39:44 -04:00 |
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abd691b648
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uhhhhhhhhhh yeeeeeeea
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2024-07-16 14:19:39 -04:00 |
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74a4705e44
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Fix windows being picky.
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2024-07-12 13:14:24 -04:00 |
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eb3e037c96
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Gradient FillRect + GradientLine
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2024-07-10 20:00:49 -04:00 |
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6a16c3f87e
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Update main.cpp
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2024-07-10 15:05:21 -04:00 |
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523806f9ef
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Rounded Fill Rect
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2024-07-10 14:49:37 -04:00 |
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d118ae2f8e
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Accept Color3 & Color4
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2024-07-09 15:10:26 -04:00 |
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5979ae41fc
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Performance optimization
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2024-07-08 23:13:45 -04:00 |
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652626b2e4
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text
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2024-07-08 19:12:16 -04:00 |
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0914b496e7
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Refactor & Fix inverted text & More
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2024-07-07 17:10:51 -04:00 |
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