Update main.cpp
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15
main.cpp
15
main.cpp
@@ -11,6 +11,7 @@ using namespace JGL;
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JGL::Font FreeSans;
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JGL::Font Jupiteroid;
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float fps = 0.0f;
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class Gizmo
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{
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@@ -123,12 +124,8 @@ public:
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float fov = 90;
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float sprite_radians = 0;
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bool fov_increasing = true;
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std::chrono::high_resolution_clock::time_point start;
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float fps = 0.0f;
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void display() {
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start = std::chrono::high_resolution_clock::now();
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JGL::Update(getSize());
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if (fov_increasing)
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fov += 0.25;
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@@ -202,10 +199,6 @@ public:
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J2D::DrawRenderTargetAsSprite(*j2d_render_target, {0, 0}, 0, {0.5, 0.5}, {1,1}, Colors::White);
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J2D::End();
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*/
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std::chrono::high_resolution_clock::time_point stop = std::chrono::high_resolution_clock::now();
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std::chrono::duration<float> frame_time = stop - start;
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fps = 1.0f / frame_time.count();
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}
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void OnRefresh(float elapsed) override {
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@@ -251,11 +244,15 @@ int main(int argc, char** argv) {
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window->Open();
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window->initGL();
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window->setResizable(true);
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window->setVsyncEnabled(true);
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window->setVsyncEnabled(false);
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while (window->isAlive()) {
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std::chrono::high_resolution_clock::time_point start = std::chrono::high_resolution_clock::now();
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window->pollEvents();
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window->refresh();
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std::chrono::high_resolution_clock::time_point stop = std::chrono::high_resolution_clock::now();
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std::chrono::duration<float> frame_time = stop - start;
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fps = 1.0f / frame_time.count();
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}
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return 0;
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}
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