d27119ef28
Revising README
2025-02-01 04:55:21 -05:00
2fb24c60b2
Simplified tool window code.
2025-02-01 04:55:12 -05:00
e2719d9954
Add GameSession::PassMouseWheel override
2025-02-01 04:54:51 -05:00
40db7f9378
Hotbar now listens to scrollwheel, cleaned up header file.
2025-02-01 04:54:38 -05:00
7af8d41e1e
Add Scene::PassMouseWheel
2025-02-01 04:54:07 -05:00
cc497fdb1e
Shift+ScrollWheel now changes the Brush Size, and updates the gui accordingly.
2025-02-01 04:53:48 -05:00
f0cdddebcc
Merge remote-tracking branch 'origin/master'
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# Conflicts:
# Client/src/Client/GameSession.cpp
2025-01-31 15:54:18 -05:00
85db6dd46d
Migrate hotbar code to separate class.
2025-01-31 15:53:44 -05:00
9375776835
Migrate hotbar code to separate class.
2025-01-31 15:49:58 -05:00
abed11e447
Update GameSession.cpp
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Make it actually build.
2025-01-31 00:20:50 -05:00
65f383cbc1
Wood and brick pattern adjustments.
2025-01-30 15:39:55 -05:00
8f7e2f04df
GetChunkCoordinatesAtCell and GetTileCoordinatesAtCell very weird error trying to move to implementation.
2025-01-30 13:23:57 -05:00
1b94a2c2ce
Remove excess.
2025-01-30 13:23:30 -05:00
b78081d6b9
Chunk code cleanup
2025-01-30 13:23:14 -05:00
b211df9c8f
Base Draw function for tile.
2025-01-30 13:22:41 -05:00
ae797f91b5
Awesome Wood.
2025-01-30 02:14:02 -05:00
98b340379b
Decent Wood.
2025-01-30 02:09:22 -05:00
915371004d
Shitty Wood
2025-01-30 01:56:36 -05:00
a2ec22aab7
Re-implemented debug lines.
2025-01-29 07:46:04 -05:00
c069af8ed5
Various fixes, game running nice.
2025-01-28 19:07:53 -05:00
c92d74a20c
Edit Tile Tool to make proper circle.
2025-01-28 17:05:57 -05:00
e2a1724bcf
Adding documentation - file headers.
2025-01-28 16:53:45 -05:00
fe730ee3b5
Performance optimization
2025-01-28 12:46:22 -05:00
fc303375ad
Performance optimization
2025-01-28 10:41:26 -05:00
f9e14016ef
Fix
Prerelease-2
2025-01-27 02:19:15 -05:00
6131372d48
Add image to README.md
2025-01-27 02:18:49 -05:00
8c430def05
Scrollwheel changes tile tool radius. CXX Flags optimization
2025-01-27 02:07:33 -05:00
a425e2bc78
Partially finished stuff...
2025-01-27 01:02:43 -05:00
3498d514ad
Added Udp test code.
2025-01-27 01:02:02 -05:00
69b2cbc32b
Added write and read to buffer to Chunk
2025-01-27 01:01:46 -05:00
b24f1e9039
Added Logger Control Functions.
2025-01-27 00:55:03 -05:00
9720f82315
Fix Name Signature
2025-01-27 00:54:41 -05:00
414ed4a711
implemented Reflection::type_name()
2025-01-27 00:54:12 -05:00
9df6bbbda2
Added string_split and string_build to Macros
2025-01-27 00:53:32 -05:00
24e7474769
Added ArgsParser class.
2025-01-27 00:53:08 -05:00
e2e26a484b
Half-precision floating point serialization.
2025-01-24 15:28:18 -05:00
4909052c4d
Serialization test.
2025-01-23 15:10:42 -05:00
0e8f6600a0
String serialization.
2025-01-23 14:57:00 -05:00
71b95b2615
Primitive type serialization
2025-01-23 13:00:36 -05:00
350e93da09
More serializer code
2025-01-22 01:12:47 -05:00
eaf6c3d6fb
Buffer struct and read/write members.
2025-01-21 20:49:53 -06:00
6cf8bb3d05
ServerApp demo program
2025-01-21 16:26:40 -05:00
1f0cc1bbfc
Network Code Notes
2025-01-21 10:32:09 -06:00
c80b9482a4
Merge remote-tracking branch 'origin/master'
2025-01-20 11:28:13 -05:00
4d7e8d2fc8
ServerApp demo program
2025-01-20 11:28:07 -05:00
86e00e7b35
Update LocalWorld.cpp
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Found & fixed a memory error that would repeatedly cause a chunk that has already been generated to be requested again.
2025-01-18 15:10:01 -05:00
a0c0ccdf5e
Merge remote-tracking branch 'origin/master'
2025-01-18 14:27:21 -05:00
5caf84560e
Trying to setup ServerApp program.
2025-01-18 14:27:16 -05:00
5b819e5a87
Update Chunk.cpp
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Fixed a case where a tile would be flagged for update directly after creation based on data from the previous stack frame (usually the perlin noise-map).
2025-01-18 14:22:21 -05:00
daddf0e257
Improve memory safety.
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Fixed a case where RenderTargets occasionally wouldn't get deleted.
2025-01-18 13:37:28 -05:00