Add Scene::PassMouseWheel

This commit is contained in:
2025-02-01 04:54:07 -05:00
parent cc497fdb1e
commit 7af8d41e1e

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@@ -57,6 +57,8 @@ namespace CaveGame::Client
/// @param pos The up-to-date mouse position.
virtual void PassMouseMovement(const Vector2& pos) {}
virtual void PassMouseWheel(int wheel) {}
/// Returns whether this scene is currently the "Active" scene.
[[nodiscard]] bool Active() const;
protected: