5b819e5a871cd38ccdc573601ab9f69d98905075
Fixed a case where a tile would be flagged for update directly after creation based on data from the previous stack frame (usually the perlin noise-map).
CaveGame 3.0
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A Multiplayer 2D Sandbox. Written from scratch in C++20 using our in-house engine.
https://git.redacted.cc/josh/ReCaveGame
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