324 Commits

Author SHA1 Message Date
01edeb9e37 Add Console Command List Data Structure 2025-02-12 22:34:47 -05:00
dd6a284b6f Hacky logger integration, other fixes. 2025-02-12 14:02:38 -05:00
f20dec85ce Update CaveGameWindow.cpp
Fix out of bounds read causing sigseg when nothing is entered.
2025-02-12 11:56:52 -05:00
0121af5178 Current State !! <3 2025-02-12 11:44:50 -05:00
3bd4716fcd Added tile_sim button to ReWorldEdit 2025-02-11 20:58:22 -05:00
9adc5c9ac7 Update JGL, JUI, and mcolor to latest. 2025-02-11 20:56:02 -05:00
a5f52f7f73 Yee 2025-02-10 14:43:12 -05:00
3c8e194f00 New Title Texture 2025-02-06 00:44:17 -05:00
a6cf319c1c Testing out new Title Image. 2025-02-05 00:04:04 -05:00
be1e04eac9 Prototyping AnimatedSprite code, refactored explosion 2025-02-02 20:43:07 -05:00
d27119ef28 Revising README 2025-02-01 04:55:21 -05:00
2fb24c60b2 Simplified tool window code. 2025-02-01 04:55:12 -05:00
e2719d9954 Add GameSession::PassMouseWheel override 2025-02-01 04:54:51 -05:00
40db7f9378 Hotbar now listens to scrollwheel, cleaned up header file. 2025-02-01 04:54:38 -05:00
7af8d41e1e Add Scene::PassMouseWheel 2025-02-01 04:54:07 -05:00
cc497fdb1e Shift+ScrollWheel now changes the Brush Size, and updates the gui accordingly. 2025-02-01 04:53:48 -05:00
f0cdddebcc Merge remote-tracking branch 'origin/master'
# Conflicts:
#	Client/src/Client/GameSession.cpp
2025-01-31 15:54:18 -05:00
85db6dd46d Migrate hotbar code to separate class. 2025-01-31 15:53:44 -05:00
9375776835 Migrate hotbar code to separate class. 2025-01-31 15:49:58 -05:00
abed11e447 Update GameSession.cpp
Make it actually build.
2025-01-31 00:20:50 -05:00
65f383cbc1 Wood and brick pattern adjustments. 2025-01-30 15:39:55 -05:00
8f7e2f04df GetChunkCoordinatesAtCell and GetTileCoordinatesAtCell very weird error trying to move to implementation. 2025-01-30 13:23:57 -05:00
1b94a2c2ce Remove excess. 2025-01-30 13:23:30 -05:00
b78081d6b9 Chunk code cleanup 2025-01-30 13:23:14 -05:00
b211df9c8f Base Draw function for tile. 2025-01-30 13:22:41 -05:00
ae797f91b5 Awesome Wood. 2025-01-30 02:14:02 -05:00
98b340379b Decent Wood. 2025-01-30 02:09:22 -05:00
915371004d Shitty Wood 2025-01-30 01:56:36 -05:00
a2ec22aab7 Re-implemented debug lines. 2025-01-29 07:46:04 -05:00
c069af8ed5 Various fixes, game running nice. 2025-01-28 19:07:53 -05:00
c92d74a20c Edit Tile Tool to make proper circle. 2025-01-28 17:05:57 -05:00
e2a1724bcf Adding documentation - file headers. 2025-01-28 16:53:45 -05:00
fe730ee3b5 Performance optimization 2025-01-28 12:46:22 -05:00
fc303375ad Performance optimization 2025-01-28 10:41:26 -05:00
f9e14016ef Fix Prerelease-2 2025-01-27 02:19:15 -05:00
6131372d48 Add image to README.md 2025-01-27 02:18:49 -05:00
8c430def05 Scrollwheel changes tile tool radius. CXX Flags optimization 2025-01-27 02:07:33 -05:00
a425e2bc78 Partially finished stuff... 2025-01-27 01:02:43 -05:00
3498d514ad Added Udp test code. 2025-01-27 01:02:02 -05:00
69b2cbc32b Added write and read to buffer to Chunk 2025-01-27 01:01:46 -05:00
b24f1e9039 Added Logger Control Functions. 2025-01-27 00:55:03 -05:00
9720f82315 Fix Name Signature 2025-01-27 00:54:41 -05:00
414ed4a711 implemented Reflection::type_name() 2025-01-27 00:54:12 -05:00
9df6bbbda2 Added string_split and string_build to Macros 2025-01-27 00:53:32 -05:00
24e7474769 Added ArgsParser class. 2025-01-27 00:53:08 -05:00
e2e26a484b Half-precision floating point serialization. 2025-01-24 15:28:18 -05:00
4909052c4d Serialization test. 2025-01-23 15:10:42 -05:00
0e8f6600a0 String serialization. 2025-01-23 14:57:00 -05:00
71b95b2615 Primitive type serialization 2025-01-23 13:00:36 -05:00
350e93da09 More serializer code 2025-01-22 01:12:47 -05:00