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7f5ee5cf0c
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Pushing what I have.
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2024-12-16 16:33:16 -05:00 |
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401e2c0883
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Minor edits.
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2024-12-09 18:46:24 -05:00 |
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e5bdc441d1
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Merge branch 'master' of https://git.redacted.cc/Josh/JGL
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2024-12-09 14:21:44 -05:00 |
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392375e56c
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small refactor
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2024-12-09 14:21:34 -05:00 |
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b007c78cfe
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Roll back to code from prelease-41. Fix segfault later
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2024-12-09 13:15:46 -05:00 |
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512dc3cb1a
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Separate J2D and J3D.
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2024-12-08 10:30:03 -05:00 |
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a22a83d2f8
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Fix out-of-date ReWindow API usage.
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Prerelease-42
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2024-12-06 12:05:29 -05:00 |
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76cd48c9b7
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Update Font.cpp
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Fixed several cases where the font index would be incorrect.
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2024-12-06 11:34:38 -05:00 |
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38bb1b22ce
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Include Jupiteroid as a default font
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2024-12-04 16:22:14 -05:00 |
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122644a013
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Update repositories
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Prerelease-41
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2024-12-04 14:25:48 -05:00 |
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Redacted
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641f2de8d0
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Update CMakeLists.txt
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Prerelease-40
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2024-12-04 11:16:20 -05:00 |
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6618aa5e6b
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just pushing what I have
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2024-12-01 11:00:48 -05:00 |
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3970aa2718
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Update GLAD
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2024-11-25 16:53:20 -05:00 |
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fb5ca55fda
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Alpha masked sprite.
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2024-11-22 07:46:48 -05:00 |
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bcca6285af
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J2D DottedLine & DashedLine
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2024-11-20 18:04:21 -05:00 |
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f8395726cd
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Improve performance of single-pixel blit.
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2024-11-20 09:23:09 -05:00 |
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ca7abb3044
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DrawPartialRenderTarget
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Prerelease-39
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2024-11-19 19:55:08 -05:00 |
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14c45ab0f1
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Merge branch 'master' of https://git.redacted.cc/Josh/JGL
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2024-11-14 18:19:42 -05:00 |
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1ca5e5a694
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Fix for Windows.
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2024-11-14 18:22:28 -05:00 |
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25fc3f8698
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Fix for Windows.
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2024-11-14 18:20:57 -05:00 |
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a836fc7b32
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More batching & performance optimization.
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2024-11-14 16:14:18 -05:00 |
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e6dcc9d61e
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Reformatting
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2024-11-14 10:57:00 -05:00 |
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6dff2f97c1
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BatchWireframeAABB
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2024-11-13 21:07:21 -05:00 |
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dbcc3e11e1
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Update CMakeLists.txt
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Prerelease-38
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2024-11-13 15:16:29 -05:00 |
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b2bc1170df
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Blit single pixel onto target RenderTarget (cave-game)
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2024-11-13 11:51:20 -05:00 |
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5d7fe84bd0
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BatchWireframeRevoSphere
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2024-11-13 10:04:32 -05:00 |
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627a047a9b
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Batching for WireframeSphere.
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2024-11-12 22:50:18 -05:00 |
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f0e2cd151f
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cleanup
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2024-11-12 21:41:42 -05:00 |
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bf60c14d5e
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Improve thread safety.
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2024-11-12 14:31:43 -05:00 |
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83a9baea34
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Cleanup
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2024-11-12 11:31:18 -05:00 |
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Redacted
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95de887499
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Update README.md
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2024-11-01 15:13:02 -04:00 |
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81ebc175e2
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Structures for skeletons
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2024-11-01 13:09:32 -04:00 |
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82669b43bc
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Wireframe OBB + VertexArray
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2024-10-31 12:50:56 -04:00 |
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779f212a29
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Implemented J3D::DrawCubicBezierCurve
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2024-10-25 13:17:07 -04:00 |
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0cc18cfdad
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J3D Framework Progress
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2024-10-25 11:35:31 -04:00 |
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da35075735
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Work-in-progress documentation for J3D x2
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2024-10-24 13:33:32 -04:00 |
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d29ea018c3
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Work-in-progress documentation for J3D
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2024-10-24 13:22:51 -04:00 |
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72c256f907
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FillSphere is completely fucked.
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2024-10-24 12:42:38 -04:00 |
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7687c0d873
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fix winding order
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2024-10-24 12:23:55 -04:00 |
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ad34e9ffc0
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Implement FillAABB
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2024-10-24 12:09:59 -04:00 |
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5a9716af02
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Implementation of WireframeAABB (Still validating?)
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2024-10-24 11:24:25 -04:00 |
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ce5c4d4eb1
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Sending up work
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2024-10-23 14:16:33 -04:00 |
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0302c43f5d
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Merge branch 'master' of https://git.redacted.cc/Josh/JGL
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2024-10-22 22:32:27 -04:00 |
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9a5554e447
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Update README.md
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2024-10-22 22:32:21 -04:00 |
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7dada0e51f
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This Dick
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2024-10-22 20:32:32 -04:00 |
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807eef59bc
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a word
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2024-10-22 19:04:49 -04:00 |
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4d97c6dead
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Make it go faster
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2024-10-22 19:02:01 -04:00 |
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686a4be0c9
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Visible Wireframe Sphere, need some camera rotation to see it properly though.
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2024-10-22 13:46:59 -04:00 |
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68ba438433
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Fix Prior issue with circle render.
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2024-10-22 13:30:52 -04:00 |
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e4a4f01b28
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Un-commenting Line 166 stops all rendering, also, it appears circles are gone?
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2024-10-22 13:26:04 -04:00 |
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