Fix out-of-date ReWindow API usage.
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19
main.cpp
19
main.cpp
@@ -131,7 +131,8 @@ public:
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void display() {
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float dt = 1.f / fps;
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float dt = GetDeltaTime();
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JGL::Update(GetSize());
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if (fov_increasing)
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@@ -231,6 +232,9 @@ public:
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}
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void OnRefresh(float elapsed) override {
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fps = GetRefreshRate();
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if (IsKeyDown(Keys::RightArrow))
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camera->angle.y += 45.f * elapsed;
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if (IsKeyDown(Keys::LeftArrow))
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@@ -300,12 +304,13 @@ int main(int argc, char** argv) {
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window->SetVsyncEnabled(false);
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while (window->IsAlive()) {
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std::chrono::high_resolution_clock::time_point start = std::chrono::high_resolution_clock::now();
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window->PollEvents();
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window->Refresh();
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std::chrono::high_resolution_clock::time_point stop = std::chrono::high_resolution_clock::now();
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std::chrono::duration<float> frame_time = stop - start;
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fps = 1.0f / frame_time.count();
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window->ManagedRefresh();
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//std::chrono::high_resolution_clock::time_point start = std::chrono::high_resolution_clock::now();
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//window->PollEvents();
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//window->Refresh();
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//std::chrono::high_resolution_clock::time_point stop = std::chrono::high_resolution_clock::now();
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//std::chrono::duration<float> frame_time = stop - start;
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//fps = 1.0f / frame_time.count();
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}
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return 0;
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}
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