This Dick
All checks were successful
Run ReCI Build Test / Explore-Gitea-Actions (push) Successful in 1m47s
All checks were successful
Run ReCI Build Test / Explore-Gitea-Actions (push) Successful in 1m47s
This commit is contained in:
@@ -322,20 +322,19 @@ namespace JGL {
|
||||
void DrawLine(const Color4& color, const Vector3& A, const Vector3& B, float thickness = 1.f);
|
||||
|
||||
|
||||
/// Render a wireframe sphere.
|
||||
void WireframeSphere(const Color4& color, const Vector3& position, float radius, unsigned int lats, unsigned int longs, float thickness = 1.f);
|
||||
void WireframeSphere(const Color4& color, const Sphere& sphere, float thickness = 1.f);
|
||||
void WireframeIcosphere(const Color4& color, const Vector3& position, float radius, float thickness = 1.f);
|
||||
void WireframeIcosphere(const Color4& color, const Sphere& sphere, float thickness = 1.f);
|
||||
void WireframeCubesphere(const Color4& color, const Vector3& position, float radius, float thickness = 1.f);
|
||||
void WireframeCubesphere(const Color4& color, const Sphere& sphere, float thickness = 1.f);
|
||||
void WireframeSphere(const Color4& color, const Vector3& position, float radius, float thickness = 1.f, unsigned int subdivisions = 10);
|
||||
void WireframeSphere(const Color4& color, const Sphere& sphere, float thickness = 1.f, unsigned int subdivisions = 10);
|
||||
void WireframeIcosphere(const Color4& color, const Vector3& position, float radius, float thickness = 1.f, unsigned int subdivisions = 10);
|
||||
void WireframeIcosphere(const Color4& color, const Sphere& sphere, float thickness = 1.f, unsigned int subdivisions = 10);
|
||||
void WireframeCubesphere(const Color4& color, const Vector3& position, float radius, float thickness = 1.f, unsigned int subdivisions = 10);
|
||||
void WireframeCubesphere(const Color4& color, const Sphere& sphere, float thickness = 1.f, unsigned int subdivisions = 10);
|
||||
|
||||
void FillSphere(const Color4& color, const Vector3& position, float radius);
|
||||
void FillSphere(const Color4& color, const Sphere& sphere);
|
||||
void FillIcosphere(const Color4& color, const Vector3& position, float radius);
|
||||
void FillIcosphere(const Color4& color, const Sphere& sphere);
|
||||
void FillCubesphere(const Color4& color, const Vector3& position, float radius);
|
||||
void FillCubesphere(const Color4& color, const Sphere& sphere);
|
||||
void FillSphere(const Color4& color, const Vector3& position, float radius, unsigned int subdivisions = 10);
|
||||
void FillSphere(const Color4& color, const Sphere& sphere, unsigned int subdivisions = 10);
|
||||
void FillIcosphere(const Color4& color, const Vector3& position, float radius, unsigned int subdivisions = 10);
|
||||
void FillIcosphere(const Color4& color, const Sphere& sphere, unsigned int subdivisions = 10);
|
||||
void FillCubesphere(const Color4& color, const Vector3& position, float radius, unsigned int subdivisions = 10);
|
||||
void FillCubesphere(const Color4& color, const Sphere& sphere, unsigned int subdivisions = 10);
|
||||
|
||||
void WireframeAABB(const Color4& color, const AABB& aabb);
|
||||
void WireframeAABB(const Color4& color, const Vector3& pos, const Vector3& radii, float thickness = 1.f);
|
||||
|
15
main.cpp
15
main.cpp
@@ -150,6 +150,7 @@ public:
|
||||
fov_increasing = false;
|
||||
else if (fov <= 75)
|
||||
fov_increasing = true;
|
||||
J3D::ChangeFOV(fov);
|
||||
|
||||
sprite_radians += 0.005;
|
||||
textAngle.y += .05f;
|
||||
@@ -165,7 +166,7 @@ public:
|
||||
J3D::DrawLine(Colors::Red, {-0.33,-0.125,1}, {-1,-0.125,1});
|
||||
J3D::DrawLine(Colors::Red, {-0.33,-0.125,1}, {-0.33,0.25,1});
|
||||
J3D::DrawString(Colors::Red, "JGL Sample Text", {-0.33, -0.1, 1.0f}, 1.f, 32, FreeSans, textAngle, true);
|
||||
J3D::WireframeSphere(Colors::Green, {0,0,1.f}, 0.25f, 25, 25, 1.f);
|
||||
J3D::WireframeSphere(Colors::Green, {0,0,1.f}, 0.25f, 25, 1.f);
|
||||
J3D::End();
|
||||
|
||||
J2D::Begin(j2d_render_target, true);
|
||||
@@ -219,18 +220,6 @@ public:
|
||||
}
|
||||
|
||||
void OnRefresh(float elapsed) override {
|
||||
if (isKeyDown(Keys::RightArrow))
|
||||
camera->angle.y += 45.f * elapsed;
|
||||
if (isKeyDown(Keys::LeftArrow))
|
||||
camera->angle.y -= 45.f * elapsed;
|
||||
if (isKeyDown(Keys::UpArrow))
|
||||
camera->angle.x -= 45.f * elapsed;
|
||||
if (isKeyDown(Keys::DownArrow))
|
||||
camera->angle.x += 45.f * elapsed;
|
||||
if (isKeyDown(Keys::Space))
|
||||
camera->position.y += 1.f * elapsed;
|
||||
if (isKeyDown(Keys::LeftShift))
|
||||
camera->position.y -= 1.f * elapsed;
|
||||
auto mouse = GetMouseCoordinates();
|
||||
a.Update(mouse);
|
||||
b.Update(mouse);
|
||||
|
15
src/JGL.cpp
15
src/JGL.cpp
@@ -1061,13 +1061,16 @@ namespace JGL {
|
||||
glColor4fv(baseColor);
|
||||
}
|
||||
|
||||
void J3D::WireframeSphere(const Color4& color, const Vector3& position, float radius, unsigned int lats, unsigned int longs, float thickness) {
|
||||
void J3D::WireframeSphere(const Color4& color, const Vector3& position, float radius, float thickness, unsigned int subdivisions) {
|
||||
if (!inJ3D)
|
||||
Logger::Error("Drawing J3D element before J3D begin.");
|
||||
|
||||
glLineWidth(thickness);
|
||||
glColor4ubv(color.ptr());
|
||||
|
||||
unsigned int lats = subdivisions;
|
||||
unsigned int longs = subdivisions;
|
||||
|
||||
float r = radius;
|
||||
std::vector<Vector3> vertices((lats + 1) * (longs + 1));
|
||||
|
||||
@@ -1099,6 +1102,16 @@ namespace JGL {
|
||||
glVertexPointer(3, GL_FLOAT, sizeof(Vector3), vertices.data());
|
||||
glDrawArrays(GL_LINE_LOOP, 0, vertices.size());
|
||||
glColor4fv(baseColor);
|
||||
|
||||
}
|
||||
|
||||
|
||||
void J3D::WireframeIcosphere(const Color4 &color, const Vector3& position, float radius, float thickness,
|
||||
unsigned int subdivisions) {
|
||||
const float h_angle = Math::Pi / 180 * 72; // 72 degree = 360 / 5;
|
||||
const float v_angle = Math::Atan(1.f / 2.f);
|
||||
|
||||
std::vector<float> vertices(12*3);
|
||||
}
|
||||
|
||||
#pragma endregion
|
||||
|
Reference in New Issue
Block a user