Compare commits
23 Commits
Author | SHA1 | Date | |
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f0bf6c5871 | |||
46e947eb77 | |||
fe6638c4be | |||
70e41a56cb | |||
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3306c6acba | ||
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01eed78c48 | ||
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ef7e8b1211 | ||
432d1818f3 | |||
983428f69d | |||
1336297ac0 | |||
103c5b2001 | |||
89a6fa57b6 | |||
04ced07c18 | |||
353def8ba9 | |||
c3605a052f | |||
d122da68fd | |||
b49f44855f | |||
ae5aebae5e | |||
2714c41167 | |||
6f8fbf18bd | |||
10a8105f71 | |||
eed5f10413 | |||
6afccc34a5 |
@@ -18,9 +18,20 @@ set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/cmake")
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# Enable Package Managers
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# include(cmake/CPM.cmake)
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include(cmake/CPM.cmake)
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CPMAddPackage(
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NAME J3ML
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URL https://git.redacted.cc/josh/j3ml/archive/Prerelease-14.zip
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)
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CPMAddPackage(
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NAME JGL
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URL https://git.redacted.cc/josh/JGL/archive/pre-1.zip
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)
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find_package(OpenGL REQUIRED)
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include_directories({$OPENGL_INCLUDE_DIRS})
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include_directories({$OPENGL_INCLUDE_DIRS} ${J3ML_SOURCE_DIR}/include)
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file(GLOB_RECURSE HEADERS "include/*.h" "include/*.hpp")
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if(UNIX AND NOT APPLE)
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@@ -32,14 +43,22 @@ if(WIN32)
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endif()
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include_directories("include")
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add_library(ReWindowLibrary SHARED ${SOURCES})
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add_library(ReWindowLibrary SHARED ${SOURCES}
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include/rewindow/data/X11Scancodes.h
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include/rewindow/types/key.h
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include/rewindow/data/WindowsScancodes.h
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src/rewindow/types/key.cpp
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src/rewindow/types/window.cpp
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)
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# Why god???
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set_target_properties(ReWindowLibrary PROPERTIES LINKER_LANGUAGE CXX)
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if(UNIX AND NOT APPLE)
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target_link_libraries(ReWindowLibrary PUBLIC X11 ${OPENGL_LIBRARIES})
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target_link_libraries(ReWindowLibrary PUBLIC X11 J3ML ${OPENGL_LIBRARIES})
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add_executable(ReWindowLibraryDemo main.cpp)
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target_include_directories(ReWindowLibraryDemo PRIVATE ${JGL_SOURCE_DIR}/include)
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target_link_libraries(ReWindowLibraryDemo PUBLIC ReWindowLibrary)
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target_link_libraries(ReWindowLibraryDemo PRIVATE JGL)
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endif()
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if(WIN32)
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|
24
cmake/CPM.cmake
Normal file
24
cmake/CPM.cmake
Normal file
@@ -0,0 +1,24 @@
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# SPDX-License-Identifier: MIT
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#
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# SPDX-FileCopyrightText: Copyright (c) 2019-2023 Lars Melchior and contributors
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set(CPM_DOWNLOAD_VERSION 0.38.7)
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set(CPM_HASH_SUM "83e5eb71b2bbb8b1f2ad38f1950287a057624e385c238f6087f94cdfc44af9c5")
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if(CPM_SOURCE_CACHE)
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set(CPM_DOWNLOAD_LOCATION "${CPM_SOURCE_CACHE}/cpm/CPM_${CPM_DOWNLOAD_VERSION}.cmake")
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elseif(DEFINED ENV{CPM_SOURCE_CACHE})
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set(CPM_DOWNLOAD_LOCATION "$ENV{CPM_SOURCE_CACHE}/cpm/CPM_${CPM_DOWNLOAD_VERSION}.cmake")
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else()
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set(CPM_DOWNLOAD_LOCATION "${CMAKE_BINARY_DIR}/cmake/CPM_${CPM_DOWNLOAD_VERSION}.cmake")
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endif()
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# Expand relative path. This is important if the provided path contains a tilde (~)
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get_filename_component(CPM_DOWNLOAD_LOCATION ${CPM_DOWNLOAD_LOCATION} ABSOLUTE)
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file(DOWNLOAD
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https://github.com/cpm-cmake/CPM.cmake/releases/download/v${CPM_DOWNLOAD_VERSION}/CPM.cmake
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${CPM_DOWNLOAD_LOCATION} EXPECTED_HASH SHA256=${CPM_HASH_SUM}
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)
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include(${CPM_DOWNLOAD_LOCATION})
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95
include/rewindow/data/WindowsScancodes.h
Normal file
95
include/rewindow/data/WindowsScancodes.h
Normal file
@@ -0,0 +1,95 @@
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#pragma once
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enum class WindowsScancode {
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Nothing = 0,
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ESCAPE = 0x01,
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ONE = 0x02,
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TWO = 0x03,
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THREE = 0x04,
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FOUR = 0x05,
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FIVE = 0x06,
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SIX = 0x07,
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SEVEN = 0x08,
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EIGHT = 0x09,
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NINE = 0x0A,
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ZERO = 0x0B,
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MINUS = 0x0C,
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EQUALS = 0x0D,
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BACKSPACE = 0x0E,
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TAB = 0x0F,
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Q = 0x10,
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W = 0x11,
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E = 0x12,
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R = 0x13,
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T = 0x14,
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Y = 0x15,
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U = 0x16,
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I = 0x17,
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O = 0x18,
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P = 0x19,
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LEFT_BRACKET = 0x1A,
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RIGHT_BRACKET = 0x1B,
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ENTER = 0x1C,
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CTRL = 0x1D,
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A = 0x1E,
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S = 0x1F,
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D = 0x20,
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F = 0x21,
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G = 0x22,
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H = 0x23,
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J = 0x24,
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K = 0x25,
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L = 0x26,
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SEMICOLON = 0x27,
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SINGLEQUOTE = 0x28,
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GRAVE = 0x29,
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LEFT_SHIFT = 0x2A,
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BACKSLASH = 0x2B,
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Z = 0x2C,
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X = 0x2D,
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C = 0x2E,
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V = 0x2F,
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B = 0x30,
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N = 0x30,
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M = 0x32,
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COMMA = 0x33,
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PERIOD = 0x34,
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SLASH = 0x35,
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RIGHT_SHIFT = 0x36,
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PRINTSCREEN = 0x37,
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ALT = 0x38,
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SPACE = 0x39,
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CAPS_LOCK = 0x3A,
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F1 = 0x3B,
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F2 = 0x3C,
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F3 = 0x3D,
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F4 = 0x3E,
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F5 = 0x3F,
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F6 = 0x40,
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F7 = 0x41,
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F8 = 0x42,
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F9 = 0x43,
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F10 = 0x44,
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NUM_LOCK = 0x45,
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SCROLL_LOCK = 0x46,
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HOME = 0x47,
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UP_ARROW = 0x48,
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LEFT_ARROW,
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DOWN_ARROW,
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RIGHT_ARROW,
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PAGE_UP = 0x49,
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NUMPAD_MINUS = 0x4A,
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NUMPAD_4 = 0x4B,
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NUMPAD_5 = 0x4C,
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NUMPAD_6 = 0x4D,
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NUMPAD_PLUS = 0x4E,
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NUMPAD_ONE = 0x4F,
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NUMPAD_TWO = 0x50,
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NUMPAD_THREE = 0x51,
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NUMPAD_ZERO = 0x52,
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DELETE = 0x53,
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F11 = 0x85,
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F12 = 0x86, // FIX
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};
|
109
include/rewindow/data/X11Scancodes.h
Normal file
109
include/rewindow/data/X11Scancodes.h
Normal file
@@ -0,0 +1,109 @@
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// @file X11Scancodes.h
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// @
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#pragma once
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enum class X11Scancode {
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KP_0 = 90,
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KP_1 = 87,
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KP_2 = 88,
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KP_3 = 89,
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KP_4 = 83,
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KP_5 = 84,
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KP_6 = 85,
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KP_7 = 79,
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KP_8 = 80,
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KP_9 = 81,
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KP_PERIOD = 91,
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KP_RETURN = 104,
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KP_PLUS = 86,
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KP_MINUS = 82,
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KP_ASTERISK = 63,
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KP_SLASH = 106,
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KP_NUMLOCK = 77,
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PAGEUP = 112,
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PAGEDOWN = 117,
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HOME = 110,
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END = 115,
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INSERT = 118,
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DELETE = 119,
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UP = 111,
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DOWN = 116,
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LEFT = 113,
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RIGHT = 114,
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BACKSPACE = 22,
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EQUALS = 21,
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MINUS = 20,
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ZERO = 19,
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NINE = 18,
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EIGHT = 17,
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SEVEN = 16,
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SIX = 15,
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FIVE = 14,
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FOUR = 13,
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THREE = 12,
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TWO = 11,
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ONE = 10,
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GRAVE = 49,
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BACKSLASH = 51,
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CLOSING_SQUARE_BRACKET = 35,
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OPENING_SQUARE_BRACKET = 34,
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P = 33,
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O = 32,
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I = 31,
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U = 30,
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Y = 29,
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T = 28,
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R = 27,
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E = 26,
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W = 25,
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Q = 24,
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TAB = 23,
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RETURN = 36,
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SINGLEQUOTE = 48,
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SEMICOLON = 47,
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L = 46,
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K = 45,
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J = 44,
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H = 43,
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G = 42,
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F = 41,
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D = 40,
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S = 39,
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A = 38,
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CAPSLOCK = 66,
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RIGHT_SHIFT = 62,
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SLASH = 61,
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PERIOD = 60,
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COMMA = 59,
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M = 58,
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N = 57,
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B = 56,
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V = 55,
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C = 54,
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X = 53,
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||||
Z = 52,
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LEFT_SHIFT = 50,
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RIGHT_CONTROL = 105,
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RIGHT_ALT = 108,
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SPACE = 65,
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LEFT_ALT = 64,
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SUPER = 133,
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||||
LEFT_CTRL = 37,
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||||
ESCAPE = 9,
|
||||
F1 = 67,
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F2 = 68,
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F3 = 69,
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||||
F4 = 70,
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F5 = 71,
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F6 = 72,
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F7 = 73,
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F8 = 74,
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F9 = 75,
|
||||
F10 = 76,
|
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F11 = 77,
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||||
F12 = 78,
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||||
PRINT = 107,
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SCROLL_LOCK = 78,
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BREAK = 127,
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};
|
@@ -1,146 +1,81 @@
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#pragma once
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#if __linux__
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#include <X11/Xlib.h>
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|
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#include <chrono>
|
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#endif
|
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#include <functional>
|
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|
||||
//This is also the x11 scancodes.
|
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enum class SCANCODE {
|
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KP_0 = 90,
|
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KP_1 = 87,
|
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KP_2 = 88,
|
||||
KP_3 = 89,
|
||||
KP_4 = 83,
|
||||
KP_5 = 84,
|
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KP_6 = 85,
|
||||
KP_7 = 79,
|
||||
KP_8 = 80,
|
||||
KP_9 = 81,
|
||||
KP_PERIOD = 91,
|
||||
KP_RETURN = 104,
|
||||
KP_PLUS = 86,
|
||||
KP_MINUS = 82,
|
||||
KP_ASTERISK = 63,
|
||||
KP_SLASH = 106,
|
||||
KP_NUMLOCK = 77,
|
||||
PAGEUP = 112,
|
||||
PAGEDOWN = 117,
|
||||
HOME = 110,
|
||||
END = 115,
|
||||
INSERT = 118,
|
||||
DELETE = 119,
|
||||
UP = 111,
|
||||
DOWN = 116,
|
||||
LEFT = 113,
|
||||
RIGHT = 114,
|
||||
BACKSPACE = 22,
|
||||
EQUALS = 21,
|
||||
MINUS = 20,
|
||||
ZERO = 19,
|
||||
NINE = 18,
|
||||
EIGHT = 17,
|
||||
SEVEN = 16,
|
||||
SIX = 15,
|
||||
FIVE = 14,
|
||||
FOUR = 13,
|
||||
THREE = 12,
|
||||
TWO = 11,
|
||||
ONE = 10,
|
||||
GRAVE = 49,
|
||||
BACKSLASH = 51,
|
||||
CLOSING_SQUARE_BRACKET = 35,
|
||||
OPENING_SQUARE_BRACKET = 34,
|
||||
P = 33,
|
||||
O = 32,
|
||||
I = 31,
|
||||
U = 30,
|
||||
Y = 29,
|
||||
T = 28,
|
||||
R = 27,
|
||||
E = 26,
|
||||
W = 25,
|
||||
Q = 24,
|
||||
TAB = 23,
|
||||
RETURN = 36,
|
||||
SINGLEQUOTE = 48,
|
||||
SEMICOLON = 47,
|
||||
L = 46,
|
||||
K = 45,
|
||||
J = 44,
|
||||
H = 43,
|
||||
G = 42,
|
||||
F = 41,
|
||||
D = 40,
|
||||
S = 39,
|
||||
A = 38,
|
||||
CAPSLOCK = 66,
|
||||
RIGHT_SHIFT = 62,
|
||||
SLASH = 61,
|
||||
PERIOD = 60,
|
||||
COMMA = 59,
|
||||
M = 58,
|
||||
N = 57,
|
||||
B = 56,
|
||||
V = 55,
|
||||
C = 54,
|
||||
X = 53,
|
||||
Z = 52,
|
||||
LEFT_SHIFT = 50,
|
||||
RIGHT_CONTROL = 105,
|
||||
RIGHT_ALT = 108,
|
||||
SPACE = 65,
|
||||
LEFT_ALT = 64,
|
||||
SUPER = 133,
|
||||
LEFT_CTRL = 37,
|
||||
ESCAPE = 9,
|
||||
FUNCTION_ONE = 67,
|
||||
FUNCTION_TWO = 68,
|
||||
FUNCTION_THREE = 69,
|
||||
FUNCTION_FOUR = 70,
|
||||
FUNCTION_FIVE = 71,
|
||||
FUNCTION_SIX = 72,
|
||||
FUNCTION_SEVEN = 73,
|
||||
FUNCTION_EIGHT = 74,
|
||||
FUNCTION_NINE = 75,
|
||||
FUNCTION_TEN = 76,
|
||||
FUNCTION_ELEVEN = 77,
|
||||
FUNCTION_TWELVE = 78,
|
||||
PRINT = 107,
|
||||
SCROLL_LOCK = 78,
|
||||
BREAK = 127,
|
||||
};
|
||||
|
||||
enum class MOUSEBUTTONCODE {
|
||||
LEFT_CLICK = 1,
|
||||
MIDDLE_CLICK = 2,
|
||||
RIGHT_CLICK = 3,
|
||||
SCROLL_UP = 4,
|
||||
SCROLL_DOWN = 5,
|
||||
SIDE_FORWARD = 9,
|
||||
SIDE_BACK = 8
|
||||
};
|
||||
template <typename ... Args>
|
||||
class Event;
|
||||
|
||||
class RWindowEvent {
|
||||
template <typename ... Args>
|
||||
class EventConnection {
|
||||
private:
|
||||
std::chrono::high_resolution_clock::time_point timePoint;
|
||||
using delegate = std::function<void(Args...)>;
|
||||
public:
|
||||
std::chrono::high_resolution_clock::time_point timeStamp();
|
||||
virtual ~RWindowEvent() = default;
|
||||
virtual bool empty();
|
||||
RWindowEvent() {
|
||||
timePoint = std::chrono::high_resolution_clock::now();
|
||||
EventConnection(Event<Args...> *creator, delegate cb) : owner(creator), callback(std::move(cb)) {}
|
||||
bool Disconnect(); // Breaks the event connection, but does not destroy the instance
|
||||
void Invoke(Args... e);
|
||||
private:
|
||||
Event<Args...> * owner;
|
||||
delegate callback;
|
||||
bool active = true;
|
||||
};
|
||||
|
||||
template <typename ... Args>
|
||||
class Event {
|
||||
public:
|
||||
using delegate = std::function<void(Args...)>;
|
||||
using connection = EventConnection<Args ...>;
|
||||
using event_ptr = std::shared_ptr<connection>;
|
||||
public:
|
||||
void Await(Args& ... arg);
|
||||
void Invoke(Args... args);
|
||||
void operator()(Args... args);
|
||||
connection Connect(delegate callback);
|
||||
void Disconnect(connection &conn);
|
||||
connection operator+=(delegate callback);
|
||||
private:
|
||||
std::vector<event_ptr> listeners;
|
||||
uint64_t listenerCounter = 0;
|
||||
};
|
||||
|
||||
|
||||
template<typename... Args>
|
||||
EventConnection<Args...> Event<Args...>::operator+=(Event::delegate callback) { return Connect(callback); }
|
||||
|
||||
template<typename... Args>
|
||||
void Event<Args...>::operator()(Args... args) { Invoke(args...);}
|
||||
|
||||
template <typename... Args>
|
||||
void EventConnection<Args...>::Invoke(Args... e) { callback(e...); }
|
||||
|
||||
template <typename ... Args>
|
||||
bool EventConnection<Args...>::Disconnect() {
|
||||
if (active) {
|
||||
owner->Disconnect(this);
|
||||
active = false;
|
||||
return true;
|
||||
}
|
||||
};
|
||||
const RWindowEvent EmptyRWindowEvent;
|
||||
return false;
|
||||
}
|
||||
|
||||
class KeyDownEvent : public RWindowEvent {
|
||||
public:
|
||||
SCANCODE key;
|
||||
};
|
||||
const KeyDownEvent EmptyKeyDownEvent{};
|
||||
template <typename ... Args>
|
||||
void Event<Args...>::Invoke(Args... args) {
|
||||
for (event_ptr &connection_ptr: this->listeners) {
|
||||
connection_ptr->Invoke(args...);
|
||||
}
|
||||
}
|
||||
|
||||
template <typename ... Args>
|
||||
EventConnection<Args...> Event<Args...>::Connect(delegate callback)
|
||||
{
|
||||
event_ptr retval(new connection(this, callback));
|
||||
this->listeners.push_back(retval);
|
||||
return *retval;
|
||||
}
|
||||
|
||||
template <typename ... Args>
|
||||
void Event<Args...>::Disconnect(connection &conn) {
|
||||
listeners.erase(std::remove(listeners.begin(), listeners.end(), 99), listeners.end());
|
||||
}
|
||||
|
||||
class MouseButtonDownEvent : public RWindowEvent {
|
||||
public:
|
||||
MOUSEBUTTONCODE button;
|
||||
};
|
||||
const MouseButtonDownEvent EmptyMouseButtonDownEvent{};
|
169
include/rewindow/types/key.h
Normal file
169
include/rewindow/types/key.h
Normal file
@@ -0,0 +1,169 @@
|
||||
//
|
||||
// ~DAWSH
|
||||
#pragma once
|
||||
|
||||
|
||||
#include <vector>
|
||||
#include <J3ML/LinearAlgebra/Vector2.h>
|
||||
|
||||
#include <stdexcept>
|
||||
|
||||
#if __linux__
|
||||
#include <X11/X.h>
|
||||
#endif
|
||||
|
||||
#include "rewindow/data/X11Scancodes.h"
|
||||
#include "rewindow/data/WindowsScancodes.h"
|
||||
|
||||
using Vector2 = LinearAlgebra::Vector2;
|
||||
|
||||
class Key
|
||||
{
|
||||
private:
|
||||
static std::vector<Key> keyboard;
|
||||
public:
|
||||
inline static std::vector<Key> GetKeyboard();
|
||||
Key();
|
||||
Key(char charcode, X11Scancode scancode, WindowsScancode wSc);
|
||||
char CharCode;
|
||||
X11Scancode x11ScanCode;
|
||||
WindowsScancode winScanCode;
|
||||
bool operator==(const Key& rhs) const;
|
||||
bool operator<(const Key& rhs) const;
|
||||
Key(const Key&) = default;
|
||||
|
||||
};
|
||||
|
||||
namespace Keys {
|
||||
static const Key Escape {'\b', X11Scancode::ESCAPE, WindowsScancode::ESCAPE};
|
||||
static const Key F1 {'\u000f', X11Scancode::F1, WindowsScancode::F1};
|
||||
static const Key F2 {'\u000f', X11Scancode::F2, WindowsScancode::F2};
|
||||
static const Key F3 {'\u000f', X11Scancode::F3, WindowsScancode::F3};
|
||||
static const Key F4 {'\u000f', X11Scancode::F4, WindowsScancode::F4};
|
||||
static const Key F5 {'\u000f', X11Scancode::F5, WindowsScancode::F5};
|
||||
static const Key F6 {'\u000f', X11Scancode::F6, WindowsScancode::F6};
|
||||
static const Key F7 {'\u000f', X11Scancode::F7, WindowsScancode::F7};
|
||||
static const Key F8 {'\u000f', X11Scancode::F8, WindowsScancode::F8};
|
||||
static const Key F9 {'\u000f', X11Scancode::F9, WindowsScancode::F9};
|
||||
static const Key F10 {'\u000f', X11Scancode::F10, WindowsScancode::F10};
|
||||
static const Key F11 {'\u000f', X11Scancode::F11, WindowsScancode::F11};
|
||||
static const Key F12 {'\u000f', X11Scancode::F12, WindowsScancode::F12};
|
||||
|
||||
static const Key NumPad1 {'\b', X11Scancode::ONE, WindowsScancode::NUMPAD_ONE};
|
||||
static const Key NumPad2 {'\b', X11Scancode::ONE, WindowsScancode::NUMPAD_ONE};
|
||||
static const Key NumPad3 {'\b', X11Scancode::ONE, WindowsScancode::NUMPAD_ONE};
|
||||
static const Key NumPad4 {'\b', X11Scancode::ONE, WindowsScancode::NUMPAD_ONE};
|
||||
static const Key NumPad5 {'\b', X11Scancode::ONE, WindowsScancode::NUMPAD_ONE};
|
||||
static const Key NumPad6 {'\b', X11Scancode::ONE, WindowsScancode::NUMPAD_ONE};
|
||||
static const Key NumPad7 {'\b', X11Scancode::ONE, WindowsScancode::NUMPAD_ONE};
|
||||
static const Key NumPad8 {'\b', X11Scancode::ONE, WindowsScancode::NUMPAD_ONE};
|
||||
static const Key NumPad9 {'\b', X11Scancode::ONE, WindowsScancode::NUMPAD_ONE};
|
||||
static const Key NumPad0 {'\b', X11Scancode::ONE, WindowsScancode::NUMPAD_ONE};
|
||||
|
||||
static const Key Q {'Q', X11Scancode::Q, WindowsScancode::Q};
|
||||
static const Key W {'W', X11Scancode::W, WindowsScancode::W};
|
||||
static const Key E {'E', X11Scancode::E, WindowsScancode::E};
|
||||
static const Key R {'R', X11Scancode::R, WindowsScancode::R};
|
||||
static const Key T {'T', X11Scancode::T, WindowsScancode::T};
|
||||
static const Key Y {'Y', X11Scancode::Y, WindowsScancode::Y};
|
||||
static const Key U {'U', X11Scancode::U, WindowsScancode::U};
|
||||
static const Key I {'I', X11Scancode::I, WindowsScancode::I};
|
||||
static const Key O {'O', X11Scancode::O, WindowsScancode::O};
|
||||
static const Key P {'P', X11Scancode::P, WindowsScancode::P};
|
||||
static const Key A {'A', X11Scancode::A, WindowsScancode::A};
|
||||
static const Key S {'S', X11Scancode::S, WindowsScancode::S};
|
||||
static const Key D {'D', X11Scancode::D, WindowsScancode::D};
|
||||
static const Key F {'F', X11Scancode::F, WindowsScancode::F};
|
||||
static const Key G {'G', X11Scancode::G, WindowsScancode::G};
|
||||
static const Key H {'H', X11Scancode::H, WindowsScancode::H};
|
||||
static const Key J {'J', X11Scancode::J, WindowsScancode::J};
|
||||
static const Key K {'K', X11Scancode::K, WindowsScancode::K};
|
||||
static const Key L {'L', X11Scancode::L, WindowsScancode::L};
|
||||
static const Key Semicolon {';', X11Scancode::SEMICOLON, WindowsScancode::SEMICOLON};
|
||||
static const Key SingeQuote {'\'', X11Scancode::SINGLEQUOTE, WindowsScancode::SEMICOLON};
|
||||
static const Key Enter {'\n', X11Scancode::RETURN, WindowsScancode::ENTER};
|
||||
//static const Key KeyPadEnter {'\n', X11Scancode::KP_RETURN};
|
||||
static const Key Minus {'-', X11Scancode::MINUS, WindowsScancode::MINUS};
|
||||
//static const Key KeyPadMinus {'-', X11Scancode::KP_MINUS};
|
||||
static const Key Equals {'=', X11Scancode::EQUALS, WindowsScancode::EQUALS};
|
||||
static const Key Z {'Z', X11Scancode::Z, WindowsScancode::Z};
|
||||
static const Key X {'X', X11Scancode::X, WindowsScancode::X};
|
||||
static const Key C {'C', X11Scancode::C, WindowsScancode::C};
|
||||
static const Key V {'V', X11Scancode::V, WindowsScancode::V};
|
||||
static const Key B {'B', X11Scancode::B, WindowsScancode::B};
|
||||
static const Key N {'N', X11Scancode::N, WindowsScancode::N};
|
||||
static const Key M {'M', X11Scancode::M, WindowsScancode::M};
|
||||
static const Key Period {'.', X11Scancode::PERIOD, WindowsScancode::PERIOD};
|
||||
static const Key ForwardSlash {'/', X11Scancode::SLASH, WindowsScancode::SLASH};
|
||||
static const Key BackSlash {'\\', X11Scancode::BACKSLASH, WindowsScancode::BACKSLASH};
|
||||
static const Key LShift;
|
||||
static const Key RShift;
|
||||
|
||||
// TODO: Get the right character codes for these
|
||||
static const Key UpArrow {'\u000a', X11Scancode::UP, WindowsScancode::UP_ARROW};
|
||||
static const Key DownArrow {'\u000a', X11Scancode::DOWN, WindowsScancode::DOWN_ARROW};
|
||||
static const Key LeftArrow {'\u000a', X11Scancode::LEFT, WindowsScancode::LEFT_ARROW};
|
||||
static const Key RightArrow {'\u000a', X11Scancode::RIGHT, WindowsScancode::RIGHT_ARROW};
|
||||
}
|
||||
|
||||
class GamepadButton {};
|
||||
class MouseButton {};
|
||||
|
||||
|
||||
class InputService {
|
||||
public:
|
||||
static Vector2 GetLeftJoystick();
|
||||
static Vector2 GetRightJoystick();
|
||||
};
|
||||
|
||||
namespace GamepadButtons {
|
||||
static const GamepadButton X;
|
||||
static const GamepadButton Y;
|
||||
static const GamepadButton A;
|
||||
static const GamepadButton B;
|
||||
}
|
||||
|
||||
|
||||
|
||||
namespace MouseButtons
|
||||
{
|
||||
static const MouseButton Left;
|
||||
static const MouseButton Right;
|
||||
static const MouseButton Middle;
|
||||
static const MouseButton Side1;
|
||||
static const MouseButton Side2;
|
||||
}
|
||||
|
||||
static MouseButton GetMouseButtonFromXButton(unsigned int button)
|
||||
{
|
||||
switch(button)
|
||||
{
|
||||
case Button1: return MouseButtons::Left;
|
||||
case Button2: return MouseButtons::Right;
|
||||
case Button3: return MouseButtons::Middle;
|
||||
case Button4: return MouseButtons::Side1;
|
||||
case Button5: return MouseButtons::Side2;
|
||||
default:
|
||||
{
|
||||
throw std::runtime_error("Undefined XButtonCode: " + button);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static Key GetKeyFromX11Scancode(X11Scancode code)
|
||||
{
|
||||
for (auto& key : Key::GetKeyboard()) {
|
||||
if (key.x11ScanCode == code)
|
||||
return key;
|
||||
}
|
||||
throw std::runtime_error("Unavaliable Scancode: " + std::to_string((int)code));
|
||||
}
|
||||
static Key GetKeyFromWindowsScancode(WindowsScancode code)
|
||||
{
|
||||
for (auto& key : Key::GetKeyboard()) {
|
||||
if (key.winScanCode == code)
|
||||
return key;
|
||||
}
|
||||
throw std::runtime_error("Unavaliable Scancode: " + std::to_string((int)code));
|
||||
}
|
@@ -2,7 +2,11 @@
|
||||
#include <cstdint>
|
||||
#include <vector>
|
||||
#include <memory>
|
||||
#include "event.h"
|
||||
#include <rewindow/types/event.h>
|
||||
#include <functional>
|
||||
#include <map>
|
||||
#include <rewindow/types/key.h>
|
||||
|
||||
|
||||
#if __linux__
|
||||
#include <X11/Xlib.h>
|
||||
@@ -11,11 +15,16 @@
|
||||
#include <GL/glx.h>
|
||||
#endif
|
||||
|
||||
|
||||
using namespace std::chrono_literals;
|
||||
using precision_clock = std::chrono::high_resolution_clock;
|
||||
using precision_timestamp = precision_clock::time_point;
|
||||
|
||||
enum class RWindowFlags: uint8_t {
|
||||
IN_FOCUS = 0,
|
||||
FULLSCREEN = 1,
|
||||
RESIZABLE = 2,
|
||||
VSYNC = 3
|
||||
VSYNC = 4
|
||||
};
|
||||
|
||||
enum class RenderingAPI: uint8_t {
|
||||
@@ -24,27 +33,201 @@ enum class RenderingAPI: uint8_t {
|
||||
VULKAN = 1,
|
||||
};
|
||||
|
||||
class RWindow {
|
||||
private:
|
||||
bool flags[4];
|
||||
std::vector<RWindowEvent*> events;
|
||||
public:
|
||||
bool getFlag(RWindowFlags flag);
|
||||
void setFlag(RWindowFlags flag, bool state);
|
||||
void init(RenderingAPI api, const char* title, int width, int height, bool vsync);
|
||||
static void setVsyncEnabled(bool b);
|
||||
void destroyWindow();
|
||||
void pollEvents();
|
||||
void setSize(int width, int height);
|
||||
std::unique_ptr<int[]> getPos();
|
||||
std::unique_ptr<int[]> getSize();
|
||||
void setPos(int x, int y);
|
||||
bool keyDown(SCANCODE scancode);
|
||||
bool mouseButtonDown(MOUSEBUTTONCODE buttoncode);
|
||||
KeyDownEvent getEvent(SCANCODE scancode);
|
||||
MouseButtonDownEvent getEvent(MOUSEBUTTONCODE buttoncode);
|
||||
static void glSwapBuffers();
|
||||
//Initialize to false because it's not guaranteed that they will be cleared first
|
||||
RWindow() : flags(false,false,false,false) {}
|
||||
enum class CursorStyle
|
||||
{
|
||||
Default,
|
||||
X,
|
||||
Arrow,
|
||||
IBeam,
|
||||
BottomLeftCorner,
|
||||
BottomRightCorner,
|
||||
BottomSide,
|
||||
Dot,
|
||||
DoubleArrow,
|
||||
Exchange,
|
||||
Hand,
|
||||
LeftSide,
|
||||
Plus,
|
||||
RightSide,
|
||||
};
|
||||
|
||||
};
|
||||
enum class KeyState { Pressed, Released };
|
||||
|
||||
namespace ReWindow
|
||||
{
|
||||
using LinearAlgebra::Vector2;
|
||||
|
||||
class TimestampedEvent {
|
||||
private:
|
||||
|
||||
public:
|
||||
precision_timestamp Timestamp;
|
||||
TimestampedEvent() : Timestamp(precision_clock::now())
|
||||
{ }
|
||||
};
|
||||
|
||||
class RWindowEvent : public TimestampedEvent {
|
||||
public:
|
||||
RWindowEvent() : TimestampedEvent() { }
|
||||
};
|
||||
const RWindowEvent EmptyRWindowEvent;
|
||||
|
||||
namespace WindowEvents
|
||||
{
|
||||
class KeyboardState {
|
||||
public:
|
||||
std::map<Key, bool> PressedKeys;
|
||||
};
|
||||
|
||||
class GamepadState {
|
||||
public:
|
||||
std::map<GamepadButton, bool> PressedButtons;
|
||||
};
|
||||
|
||||
class InputState {
|
||||
public:
|
||||
KeyboardState Keyboard;
|
||||
GamepadState Gamepad;
|
||||
};
|
||||
|
||||
class KeyboardEvent : public RWindowEvent {
|
||||
public:
|
||||
Key key;
|
||||
KeyState state;
|
||||
KeyboardEvent(Key key, KeyState state) : RWindowEvent(), key(key), state(state) {}
|
||||
};
|
||||
class MouseEvent : public RWindowEvent {};
|
||||
class GamepadEvent : public RWindowEvent {};
|
||||
|
||||
class MouseMoveEvent : public MouseEvent {
|
||||
public:
|
||||
Vector2 Position;
|
||||
Vector2 Delta;
|
||||
MouseMoveEvent(const Vector2 &pos) : MouseEvent(), Position(pos)
|
||||
{}
|
||||
MouseMoveEvent(int x, int y) : MouseEvent(), Position(Vector2(x, y))
|
||||
{}
|
||||
};
|
||||
|
||||
class KeyDownEvent : public KeyboardEvent {
|
||||
public:
|
||||
KeyDownEvent(Key key) : KeyboardEvent(key, KeyState::Pressed) {}
|
||||
};
|
||||
|
||||
class KeyUpEvent : public KeyboardEvent {
|
||||
public:
|
||||
KeyUpEvent(Key key) : KeyboardEvent(key, KeyState::Released) {}
|
||||
};
|
||||
|
||||
|
||||
class MouseButtonDownEvent : public MouseEvent {
|
||||
public:
|
||||
MouseButton Button;
|
||||
};
|
||||
|
||||
class MouseButtonUpEvent : public MouseEvent {
|
||||
public:
|
||||
MouseButton Button;
|
||||
};
|
||||
}
|
||||
|
||||
using namespace WindowEvents;
|
||||
|
||||
class RWindow {
|
||||
|
||||
private:
|
||||
bool flags[4];
|
||||
std::vector<RWindowEvent> eventLog;
|
||||
KeyboardState currentKeyboard; // Current Frame's Keyboard State
|
||||
KeyboardState previousKeyboard; // Previous Frame's Keyboard State
|
||||
bool fullscreenmode = false;
|
||||
public:
|
||||
Event<> focusGained;
|
||||
Event<> focusLost;
|
||||
// TODO: Integrate J3ML
|
||||
Event<MouseMoveEvent&> mouseMoved;
|
||||
Event<MouseButton> mouseBtnPressed;
|
||||
Event<MouseButton> mouseBtnReleased;
|
||||
Event<KeyDownEvent> onKeyboardPress;
|
||||
Event<KeyUpEvent> onKeyboardRelease;
|
||||
|
||||
virtual void OnFocusLost(const RWindowEvent& e) {}
|
||||
virtual void OnFocusGain(const RWindowEvent& e) {}
|
||||
virtual void OnRefresh(float elapsed) {}
|
||||
virtual void OnResizeSuccess() {}
|
||||
virtual bool OnResizeRequest() {}
|
||||
virtual void OnKeyDownEvent(const KeyDownEvent&) {}
|
||||
virtual void OnKeyUpEvent(const KeyUpEvent&) {}
|
||||
virtual void OnMouseMove(const MouseMoveEvent&) {}
|
||||
virtual void OnMouseButtonDown(const MouseButtonDownEvent&) {}
|
||||
virtual void OnMouseButtonUp(const MouseButtonUpEvent&) {}
|
||||
|
||||
|
||||
RWindow();
|
||||
|
||||
// TODO: Must be implemented from scratch as a Motif Window in x11
|
||||
void MessageBox();
|
||||
|
||||
bool isFocused() const;
|
||||
bool isFullscreen() const
|
||||
{
|
||||
return fullscreenmode;
|
||||
}
|
||||
bool isResizable() const;
|
||||
bool isVsyncEnabled() const;
|
||||
|
||||
bool isAlive() const;
|
||||
|
||||
void setMouseVisible(bool visible);
|
||||
void setMouseLocked();
|
||||
void setMouseCenter();
|
||||
void restoreMouseFromLastCenter(); // Feels nicer for users
|
||||
|
||||
|
||||
void setFullscreen(bool fs);
|
||||
void setResizable(bool resizable);
|
||||
void setVsyncEnabled(bool);
|
||||
void setTitle(const std::string& title);
|
||||
|
||||
void fullscreen();
|
||||
void restoreFromFullscreen();
|
||||
|
||||
bool getFlag(RWindowFlags flag) const;
|
||||
void setFlag(RWindowFlags flag, bool state);
|
||||
void init(RenderingAPI api, const char* title, int width, int height, bool vsync);
|
||||
void destroyWindow();
|
||||
void pollEvents();
|
||||
void refresh();
|
||||
|
||||
void setSize(int width, int height);
|
||||
void setSize(const Vector2& size);
|
||||
|
||||
Vector2 getPos() const;
|
||||
Vector2 getSize() const;
|
||||
void setPos(int x, int y);
|
||||
void setPos(const Vector2& pos);
|
||||
|
||||
void raise() const;
|
||||
void lower() const;
|
||||
|
||||
void setCursor(CursorStyle style) const;
|
||||
|
||||
// TODO: Implement
|
||||
// void setCursor(Icon* icon) const;
|
||||
|
||||
static void glSwapBuffers();
|
||||
//Initialize to false because it's not guaranteed that they will be cleared first
|
||||
|
||||
};
|
||||
|
||||
|
||||
class WindowsImplementationRWindow : public RWindow
|
||||
{
|
||||
|
||||
};
|
||||
|
||||
class X11ImplementationRWindow : public RWindow
|
||||
{
|
||||
|
||||
};
|
||||
}
|
147
main.cpp
147
main.cpp
@@ -1,27 +1,124 @@
|
||||
#include <iostream>
|
||||
#include "include/rewindow/types/window.h"
|
||||
int main() {
|
||||
auto* window = new(RWindow);
|
||||
window->init(RenderingAPI::OPENGL, "name",1152,864, false);
|
||||
window->setFlag(RWindowFlags::RESIZABLE, false);
|
||||
int i;
|
||||
while (true) {
|
||||
if (i <= 10)
|
||||
window->pollEvents();
|
||||
window->glSwapBuffers();
|
||||
i++;
|
||||
std::cout << i << std::endl;
|
||||
if (window->keyDown(SCANCODE::A)) {
|
||||
std::cout << "A" << std::endl;
|
||||
std::cout << (int64_t) window->getEvent(SCANCODE::A).empty() << std::endl;
|
||||
}
|
||||
if (window->mouseButtonDown(MOUSEBUTTONCODE::LEFT_CLICK))
|
||||
std::cout << window->mouseButtonDown(MOUSEBUTTONCODE::LEFT_CLICK) << std::endl;
|
||||
//std::cout << window->events.size() << std::endl;
|
||||
//window->resize(800,600);
|
||||
//std::cout << window->getPos()[1] << std::endl;
|
||||
//auto* d = new(KeyDownEvent);
|
||||
//d->key = SCANCODE::A;
|
||||
//window->events.push_back(d);
|
||||
#include <rewindow/types/window.h>
|
||||
#include <JGL/JGL.h>
|
||||
|
||||
#if __linux__
|
||||
|
||||
void KeyDown(const ReWindow::WindowEvents::KeyDownEvent& e)
|
||||
{
|
||||
std::cout << e.key.CharCode << " pressed" << std::endl;
|
||||
}
|
||||
|
||||
Vector2 mouse_pos;
|
||||
|
||||
std::ostream& operator<<(std::ostream& os, const Vector2& v)
|
||||
{
|
||||
return os << "{" << v.x << ", " << v.y << "}";
|
||||
}
|
||||
|
||||
|
||||
class MyWindow : public ReWindow::RWindow
|
||||
{
|
||||
public:
|
||||
void OnMouseMove(const ReWindow::MouseMoveEvent& e) override
|
||||
{
|
||||
std::cout << "Mouse Moved: " << e.Position << " @ " << std::endl;
|
||||
}
|
||||
}
|
||||
void OnRefresh(float elapsed) override
|
||||
{
|
||||
JGL::J2D::FillRect2D(JGL::Colors::White, {400.f, 400.f}, {200.f, 200.f});
|
||||
glSwapBuffers();
|
||||
}
|
||||
};
|
||||
|
||||
int main() {
|
||||
auto* window = new MyWindow();
|
||||
window->init(RenderingAPI::OPENGL, "name",100,100, true);
|
||||
window->setFlag(RWindowFlags::RESIZABLE, false);
|
||||
|
||||
window->onKeyboardPress += KeyDown;
|
||||
window->onKeyboardRelease += [&](ReWindow::WindowEvents::KeyUpEvent e)
|
||||
{
|
||||
if (e.key == Keys::F)
|
||||
window->setFullscreen(!window->isFullscreen());
|
||||
};
|
||||
|
||||
while (window->isAlive()) {
|
||||
window->pollEvents();
|
||||
window->refresh();
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
#ifdef WIN32
|
||||
|
||||
#ifndef UNICODE
|
||||
#define UNICODE
|
||||
#endif
|
||||
|
||||
#include <windows.h>
|
||||
LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
|
||||
|
||||
int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, PWSTR pCmdLine, int nCmdShow)
|
||||
{
|
||||
auto* window = new RWindow();
|
||||
window->init(RenderingAPI::OPENGL, "mame", 100, 100);
|
||||
window->setFlag
|
||||
|
||||
// Register the window class.
|
||||
const wchar_t CLASS_NAME[] = L"Sample Window Class";
|
||||
|
||||
WNDCLASS wc = { };
|
||||
wc.lpfnWndProc = WindowProc;
|
||||
wc.hInstance = hInstance;
|
||||
wc.lpszClassName = CLASS_NAME;
|
||||
|
||||
RegisterClass(&wc);
|
||||
|
||||
// Create the window.
|
||||
HWND hwnd = CreateWindowEx(
|
||||
0,
|
||||
CLASS_NAME,
|
||||
CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,
|
||||
NULL, // Parent Window
|
||||
NULL, // Menu
|
||||
hInstance, // Instancehandle
|
||||
NULL
|
||||
);
|
||||
if (hwnd == NULL)
|
||||
return 0;
|
||||
|
||||
ShowWindow(hwnd, nCmdShow);
|
||||
|
||||
// Run the message loop
|
||||
MSG msg = {};
|
||||
while (GetMessage(&msg, NULL, 0, 0) > 0)
|
||||
{
|
||||
TranslateMessage(&msg);
|
||||
DispatchMessage(&msg);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
switch(uMsg) {
|
||||
case WM_DESTROY:
|
||||
PostQuitMessage(0);
|
||||
return 0;
|
||||
case WM_PAINT:
|
||||
{
|
||||
PAINTSTRUCT ps;
|
||||
HDC hdc = BeginPaint(hwnd, &ps);
|
||||
|
||||
// All painting occurs here, between BeginPaint and EndPaint
|
||||
FillRect(hdc, &ps.rcPaint, (HBRUSH) (COLOR_WINDOW+1));
|
||||
EndPaint(hwnd, &ps);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
return DefWindowProc(hwnd, uMsg, wParam, lParam);
|
||||
}
|
||||
|
||||
#endif
|
@@ -1,10 +1 @@
|
||||
#include "../include/rewindow/types/event.h"
|
||||
bool RWindowEvent::empty() {
|
||||
if (timePoint == EmptyRWindowEvent.timePoint || this->timePoint == EmptyKeyDownEvent.timePoint || this->timePoint == EmptyMouseButtonDownEvent.timePoint)
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
std::chrono::high_resolution_clock::time_point RWindowEvent::timeStamp() {
|
||||
return timePoint;
|
||||
}
|
||||
|
@@ -1,7 +1,19 @@
|
||||
#include <iostream>
|
||||
#include "rewindow/types/window.h"
|
||||
#include <rewindow/types/window.h>
|
||||
#include <rewindow/data/WindowsScancodes.h>
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/Xutil.h>
|
||||
#include <X11/Xatom.h>
|
||||
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
#include <thread>
|
||||
|
||||
// TODO: Move all "global" members to be instantiated class members of Window
|
||||
// Doing this would break the intended "Platform-Specific" Encapsulation
|
||||
// So should we do derived platform-specific subclasses?
|
||||
// The intended goal of the ReWindow class is a one-stop object that handles window management on **ALL** platforms
|
||||
|
||||
bool vsync = false;
|
||||
Window window;
|
||||
XEvent xev;
|
||||
Display* display = XOpenDisplay(nullptr);
|
||||
@@ -12,197 +24,291 @@ XWindowAttributes windowAttributes;
|
||||
Atom wmDeleteWindow;
|
||||
XSizeHints hints;
|
||||
GLXContext glContext;
|
||||
PFNGLXSWAPINTERVALEXTPROC _glXSwapIntervalEXT = nullptr; //It causes issues if it's named just "glXSwapIntervalEXT".
|
||||
|
||||
void RWindow::init(RenderingAPI api, const char* title, int width, int height, bool sync) {
|
||||
if (api == RenderingAPI::OPENGL) {
|
||||
namespace ReWindow {
|
||||
|
||||
RWindow::RWindow() : flags(false,false,false,false) {
|
||||
|
||||
}
|
||||
|
||||
void RWindow::raise() const { XRaiseWindow(display, window); }
|
||||
void RWindow::lower() const { XLowerWindow(display, window); }
|
||||
|
||||
void RWindow::init(RenderingAPI api, const char* title, int width, int height, bool vsync) {
|
||||
if (api == RenderingAPI::OPENGL) {
|
||||
xSetWindowAttributes.border_pixel = BlackPixel(display, defaultScreen);
|
||||
xSetWindowAttributes.background_pixel = BlackPixel(display, defaultScreen);
|
||||
xSetWindowAttributes.override_redirect = True;
|
||||
xSetWindowAttributes.event_mask = ExposureMask;
|
||||
GLint glAttributes[] = {GLX_CONTEXT_MAJOR_VERSION_ARB, 1, GLX_CONTEXT_MINOR_VERSION_ARB, 4, GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB, GLX_RGBA, GLX_DEPTH_SIZE, 24, GLX_DOUBLEBUFFER, None};
|
||||
visual = glXChooseVisual(display, defaultScreen, glAttributes);
|
||||
glContext = glXCreateContext(display, visual, nullptr, GL_TRUE);
|
||||
vsync = sync;
|
||||
xSetWindowAttributes.colormap = XCreateColormap(display, RootWindow(display, defaultScreen), visual->visual,
|
||||
AllocNone);
|
||||
setVsyncEnabled(vsync);
|
||||
GLint glAttributes[] = {GLX_RGBA, GLX_DEPTH_SIZE, 24, GLX_DOUBLEBUFFER, None};
|
||||
visual = glXChooseVisual(display, defaultScreen, glAttributes);
|
||||
glContext = glXCreateContext(display, visual, nullptr, GL_TRUE);
|
||||
vsync = sync;
|
||||
xSetWindowAttributes.colormap = XCreateColormap(display, RootWindow(display, defaultScreen), visual->visual,
|
||||
AllocNone);
|
||||
|
||||
window = XCreateWindow(display, RootWindow(display, defaultScreen), 0, 0, width, height, 0, visual->depth,
|
||||
InputOutput, visual->visual, CWBackPixel | CWColormap | CWBorderPixel | NoEventMask,
|
||||
&xSetWindowAttributes);
|
||||
XSelectInput(display, window,
|
||||
ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
|
||||
Button1MotionMask | Button2MotionMask | Button3MotionMask | Button4MotionMask | Button5MotionMask |
|
||||
PointerMotionHintMask | FocusChangeMask | StructureNotifyMask | SubstructureRedirectMask |
|
||||
SubstructureNotifyMask | CWColormap);
|
||||
XMapWindow(display, window);
|
||||
XStoreName(display, window, title);
|
||||
wmDeleteWindow = XInternAtom(display, "WM_DELETE_WINDOW", False);
|
||||
XSetWMProtocols(display, window, &wmDeleteWindow, 1);
|
||||
glXMakeCurrent(display, window, glContext);
|
||||
setVsyncEnabled(vsync);
|
||||
} else {exit(0);}
|
||||
}
|
||||
window = XCreateWindow(display, RootWindow(display, defaultScreen), 0, 0, width, height, 0, visual->depth,
|
||||
InputOutput, visual->visual, CWBackPixel | CWColormap | CWBorderPixel | NoEventMask,
|
||||
&xSetWindowAttributes);
|
||||
XSelectInput(display, window,
|
||||
ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
|
||||
PointerMotionMask |
|
||||
PointerMotionHintMask | FocusChangeMask | StructureNotifyMask | SubstructureRedirectMask |
|
||||
SubstructureNotifyMask | CWColormap);
|
||||
XMapWindow(display, window);
|
||||
XStoreName(display, window, title);
|
||||
wmDeleteWindow = XInternAtom(display, "WM_DELETE_WINDOW", False);
|
||||
XSetWMProtocols(display, window, &wmDeleteWindow, 1);
|
||||
glXMakeCurrent(display, window, glContext);
|
||||
setVsyncEnabled(vsync);
|
||||
} else {exit(0);}
|
||||
}
|
||||
|
||||
void RWindow::destroyWindow() {
|
||||
XDestroySubwindows(display, window);
|
||||
XAutoRepeatOn(XOpenDisplay(nullptr));
|
||||
XDestroyWindow(display, window);
|
||||
delete this;
|
||||
}
|
||||
void RWindow::destroyWindow() {
|
||||
XDestroySubwindows(display, window);
|
||||
XAutoRepeatOn(display);
|
||||
XDestroyWindow(display, window);
|
||||
delete this;
|
||||
}
|
||||
|
||||
bool RWindow::getFlag(RWindowFlags flag) {
|
||||
if (flags[(int)flag])
|
||||
void RWindow::refresh() {
|
||||
// TODO: Implement refresh time keeping
|
||||
OnRefresh(0.f);
|
||||
|
||||
|
||||
Window root = XDefaultRootWindow(display);
|
||||
Window root_return;
|
||||
Window child_return;
|
||||
int root_x_ret;
|
||||
int root_y_ret;
|
||||
int win_x_ret;
|
||||
int win_y_ret;
|
||||
uint32_t mask_return;
|
||||
unsigned m;
|
||||
bool mouseAvailable = XQueryPointer(display, root, &root_return, &child_return, &root_x_ret, &root_y_ret, &win_x_ret, &win_y_ret, &mask_return);
|
||||
|
||||
if (mouseAvailable)
|
||||
{
|
||||
// TODO: process retrieved mouse coordinates
|
||||
// TODO: normalize coordinates from displaySpace to windowSpace
|
||||
// TODO: fire mouse movement event
|
||||
//std::cout << win_x_ret << ", " << win_y_ret << std::endl;
|
||||
Vector2 mouse_coords_raw = {(float)win_x_ret, (float)win_y_ret};
|
||||
auto window_pos = getPos();
|
||||
Vector2 mouse_coords = mouse_coords_raw - window_pos;
|
||||
|
||||
auto eventData = MouseMoveEvent(mouse_coords);
|
||||
OnMouseMove(eventData);
|
||||
}
|
||||
|
||||
std::this_thread::sleep_for(1ms);
|
||||
}
|
||||
|
||||
bool RWindow::getFlag(RWindowFlags flag) const
|
||||
{
|
||||
if (flags[(int)flag])
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
void RWindow::setFlag(RWindowFlags flag, bool state) {
|
||||
XGetWindowAttributes(display,window,&windowAttributes);
|
||||
flags[(int) flag] = state;
|
||||
//Once you've done this you cannot make it resizable again.
|
||||
if (flag == RWindowFlags::RESIZABLE && !state) {
|
||||
hints.flags = PMinSize | PMaxSize;
|
||||
hints.min_width = hints.max_width = windowAttributes.width;
|
||||
hints.min_height = hints.max_height = windowAttributes.height;
|
||||
XSetWMNormalHints(display, window, &hints);
|
||||
}
|
||||
}
|
||||
|
||||
void RWindow::pollEvents() {
|
||||
while(XPending(display)) {
|
||||
XNextEvent(display, &xev);
|
||||
|
||||
if (xev.type == ClientMessage) {
|
||||
if (xev.xclient.message_type == XInternAtom(display, "WM_PROTOCOLS", False) &&
|
||||
static_cast<Atom>(xev.xclient.data.l[0]) == wmDeleteWindow) {
|
||||
destroyWindow();
|
||||
exit(0);
|
||||
}
|
||||
}
|
||||
|
||||
if (xev.type == FocusIn) {
|
||||
XAutoRepeatOff(display);
|
||||
focusGained.Invoke();
|
||||
RWindowEvent event {};
|
||||
OnFocusGain(event);
|
||||
setFlag(RWindowFlags::IN_FOCUS, true);
|
||||
}
|
||||
|
||||
if (xev.type == FocusOut) {
|
||||
XAutoRepeatOn(display);
|
||||
focusLost.Invoke();
|
||||
RWindowEvent event {};
|
||||
OnFocusLost(event);
|
||||
setFlag(RWindowFlags::IN_FOCUS, false);
|
||||
}
|
||||
|
||||
if (xev.type == KeyRelease) {
|
||||
auto scancode = (X11Scancode) xev.xkey.keycode;
|
||||
auto key = GetKeyFromX11Scancode(scancode);
|
||||
currentKeyboard.PressedKeys[key] = false;
|
||||
KeyUpEvent eventData = KeyUpEvent(key);
|
||||
OnKeyUpEvent(eventData);
|
||||
|
||||
}
|
||||
|
||||
if (xev.type == KeyPress) {
|
||||
auto scancode = (X11Scancode) xev.xkey.keycode;
|
||||
auto key = GetKeyFromX11Scancode(scancode);
|
||||
currentKeyboard.PressedKeys[key] = true;
|
||||
KeyDownEvent eventData = KeyDownEvent(key);
|
||||
OnKeyDownEvent(eventData);
|
||||
eventLog.push_back(eventData);
|
||||
}
|
||||
|
||||
if (xev.type == ButtonRelease) {
|
||||
MouseButton button = GetMouseButtonFromXButton(xev.xbutton.button);
|
||||
auto eventData = MouseButtonUpEvent();
|
||||
eventData.Button = button;
|
||||
|
||||
OnMouseButtonUp(eventData);
|
||||
}
|
||||
|
||||
if (xev.type == ButtonPress)
|
||||
{
|
||||
MouseButton button = GetMouseButtonFromXButton(xev.xbutton.button);
|
||||
auto eventData = MouseButtonDownEvent();
|
||||
eventData.Button = button;
|
||||
|
||||
OnMouseButtonDown(eventData);
|
||||
}
|
||||
|
||||
if (xev.type == Expose) {
|
||||
}
|
||||
|
||||
if (xev.type == MotionNotify)
|
||||
{
|
||||
//auto eventData = MouseMoveEvent(xev.xmotion.x, xev.xmotion.y);
|
||||
|
||||
//OnMouseMove(eventData);
|
||||
}
|
||||
}
|
||||
|
||||
previousKeyboard = currentKeyboard;
|
||||
}
|
||||
|
||||
// Might make the window go off the screen on some window managers.
|
||||
void RWindow::setSize(int width, int height)
|
||||
{
|
||||
if (!getFlag(RWindowFlags::RESIZABLE))
|
||||
return;
|
||||
XResizeWindow(display, window, width, height);
|
||||
}
|
||||
|
||||
void RWindow::setSize(const Vector2& size)
|
||||
{
|
||||
this->setSize(size.x, size.y);
|
||||
}
|
||||
|
||||
// TODO: implement integer vector2/3 types
|
||||
Vector2 RWindow::getSize() const
|
||||
{
|
||||
XGetWindowAttributes(display,window,&windowAttributes);
|
||||
return {(float)windowAttributes.width, (float)windowAttributes.height};
|
||||
}
|
||||
|
||||
// TODO: implement integer vector2/3 types
|
||||
Vector2 RWindow::getPos() const
|
||||
{
|
||||
auto root = XDefaultRootWindow(display);
|
||||
XGetWindowAttributes(display,root,&windowAttributes);
|
||||
return {(float)windowAttributes.x, (float)windowAttributes.y};
|
||||
}
|
||||
|
||||
void RWindow::setPos(int x, int y)
|
||||
{
|
||||
XMoveWindow(display, window, x, y);
|
||||
}
|
||||
|
||||
void RWindow::setPos(const Vector2& pos)
|
||||
{
|
||||
this->setPos(pos.x, pos.y);
|
||||
}
|
||||
|
||||
|
||||
void RWindow::glSwapBuffers() {
|
||||
glXSwapBuffers(display,window);
|
||||
}
|
||||
|
||||
bool RWindow::isResizable() const {
|
||||
return this->getFlag(RWindowFlags::RESIZABLE);
|
||||
}
|
||||
|
||||
bool RWindow::isAlive() const {
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
void RWindow::setFlag(RWindowFlags flag, bool state) {
|
||||
XGetWindowAttributes(display,window,&windowAttributes);
|
||||
flags[(int) flag] = state;
|
||||
//Once you've done this you cannot make it resizable again.
|
||||
if (flag == RWindowFlags::RESIZABLE && !state) {
|
||||
hints.flags = PMinSize | PMaxSize;
|
||||
hints.min_width = hints.max_width = windowAttributes.width;
|
||||
hints.min_height = hints.max_height = windowAttributes.height;
|
||||
XSetWMNormalHints(display, window, &hints);
|
||||
}
|
||||
}
|
||||
|
||||
void RWindow::pollEvents() {
|
||||
while(XPending(display)) {
|
||||
XNextEvent(display, &xev);
|
||||
|
||||
if (xev.type == ClientMessage) {
|
||||
if (xev.xclient.message_type == XInternAtom(display, "WM_PROTOCOLS", False) &&
|
||||
static_cast<Atom>(xev.xclient.data.l[0]) == wmDeleteWindow) {
|
||||
destroyWindow();
|
||||
exit(0);
|
||||
}
|
||||
}
|
||||
if (xev.type == FocusIn) {
|
||||
XAutoRepeatOff(display);
|
||||
setFlag(RWindowFlags::IN_FOCUS, true);
|
||||
}
|
||||
|
||||
if (xev.type == FocusOut) {
|
||||
XAutoRepeatOn(display);
|
||||
setFlag(RWindowFlags::IN_FOCUS, false);
|
||||
}
|
||||
|
||||
if (xev.type == KeyRelease) {
|
||||
for (unsigned int i = 0; i < events.size(); i++) {
|
||||
if (auto *e = dynamic_cast<KeyDownEvent *>(events[i])) {
|
||||
if ((int) e->key == (int) xev.xkey.keycode) {
|
||||
delete events[i];
|
||||
events.erase(events.begin() + i);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (xev.type == KeyPress) {
|
||||
//On Windows you'll have to do this the long way.
|
||||
//The keycodes won't be the same :shrug:
|
||||
auto *kD = new(KeyDownEvent);
|
||||
kD->key = (SCANCODE) xev.xkey.keycode;
|
||||
events.push_back(kD);
|
||||
}
|
||||
|
||||
if (xev.type == ButtonRelease) {
|
||||
for (unsigned int i = 0; i < events.size(); i++) {
|
||||
if (auto *e = dynamic_cast<MouseButtonDownEvent *>(events[i])) {
|
||||
if ((int) e->button == (int) xev.xbutton.button) {
|
||||
delete events[i];
|
||||
events.erase(events.begin() + i);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (xev.type == ButtonPress) {
|
||||
std::cout << (int) xev.xbutton.button << std::endl;
|
||||
auto *mBD = new(MouseButtonDownEvent);
|
||||
mBD->button = (MOUSEBUTTONCODE) xev.xbutton.button;
|
||||
events.push_back(mBD);
|
||||
}
|
||||
|
||||
if (xev.type == Expose) {
|
||||
}
|
||||
void RWindow::setResizable(bool resizable) {
|
||||
this->setFlag(RWindowFlags::RESIZABLE, resizable);
|
||||
}
|
||||
}
|
||||
|
||||
//Might make the window go off the screen on some window managers.
|
||||
void RWindow::setSize(int width, int height) {
|
||||
if (!getFlag(RWindowFlags::RESIZABLE))
|
||||
return;
|
||||
XResizeWindow(display, window, width, height);
|
||||
}
|
||||
|
||||
std::unique_ptr<int[]> RWindow::getSize() {
|
||||
XGetWindowAttributes(display,window,&windowAttributes);
|
||||
std::unique_ptr<int[]> size = std::make_unique<int[]>(2);
|
||||
size[0] = windowAttributes.width;
|
||||
size[1] = windowAttributes.height;
|
||||
return size;
|
||||
}
|
||||
|
||||
//I'm unsure why this doesn't work as you'd expect.
|
||||
std::unique_ptr<int[]> RWindow::getPos() {
|
||||
XGetWindowAttributes(display,window,&windowAttributes);
|
||||
std::unique_ptr<int[]> pos = std::make_unique<int[]>(2);
|
||||
pos[0] = windowAttributes.x;
|
||||
pos[1] = windowAttributes.y;
|
||||
return pos;
|
||||
}
|
||||
|
||||
void RWindow::setPos(int x, int y) {
|
||||
XMoveWindow(display, window, x, y);
|
||||
}
|
||||
|
||||
bool RWindow::keyDown(SCANCODE scancode) {
|
||||
for (auto & ev : events) {
|
||||
if (auto *e = dynamic_cast<KeyDownEvent *>(ev)) {
|
||||
if (e->key == scancode) { return true;}
|
||||
}
|
||||
void RWindow::setFullscreen(bool fs) {
|
||||
if (fs)
|
||||
fullscreen();
|
||||
else
|
||||
restoreFromFullscreen();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
KeyDownEvent RWindow::getEvent(SCANCODE scancode) {
|
||||
for (auto & ev : events) {
|
||||
if (auto *e = dynamic_cast<KeyDownEvent *>(ev)) {
|
||||
if (e->key == scancode) { return *e;}
|
||||
}
|
||||
void RWindow::fullscreen() {
|
||||
fullscreenmode = true;
|
||||
|
||||
XEvent xev;
|
||||
Atom wm_state = XInternAtom (display, "_NET_WM_STATE", true );
|
||||
Atom wm_fullscreen = XInternAtom (display, "_NET_WM_STATE_FULLSCREEN", true );
|
||||
|
||||
XChangeProperty(display, window, wm_state, XA_ATOM, 32,
|
||||
PropModeReplace, (unsigned char *)&wm_fullscreen, 1);
|
||||
memset(&xev, 0, sizeof(xev));
|
||||
xev.type = ClientMessage;
|
||||
xev.xclient.window = window;
|
||||
xev.xclient.message_type = wm_state;
|
||||
xev.xclient.format = 32;
|
||||
xev.xclient.data.l[0] = 1; // _NET_WM_STATE_ADD
|
||||
xev.xclient.data.l[1] = fullscreenmode;
|
||||
xev.xclient.data.l[2] = 0;
|
||||
XSendEvent(display, DefaultRootWindow(display), False,
|
||||
SubstructureNotifyMask | SubstructureRedirectMask, &xev);
|
||||
}
|
||||
return EmptyKeyDownEvent;
|
||||
}
|
||||
|
||||
bool RWindow::mouseButtonDown(MOUSEBUTTONCODE buttoncode) {
|
||||
for (auto & ev : events) {
|
||||
if (auto *e = dynamic_cast<MouseButtonDownEvent *>(ev)) {
|
||||
if (e->button == buttoncode) { return true;}
|
||||
}
|
||||
void RWindow::restoreFromFullscreen() {
|
||||
fullscreenmode = false;
|
||||
XEvent xev;
|
||||
Atom wm_state = XInternAtom(display, "_NET_WM_STATE", False);
|
||||
Atom fullscreen = XInternAtom(display, "_NET_WM_STATE_FULLSCREEN", False);
|
||||
memset(&xev, 0, sizeof(xev));
|
||||
xev.type = ClientMessage;
|
||||
xev.xclient.window = window;
|
||||
xev.xclient.message_type = wm_state;
|
||||
xev.xclient.format = 32;
|
||||
xev.xclient.data.l[0] = 0; // _NET_WM_STATE_REMOVE
|
||||
xev.xclient.data.l[1] = fullscreenmode;
|
||||
xev.xclient.data.l[2] = 0;
|
||||
XSendEvent(display, DefaultRootWindow(display), False,
|
||||
SubstructureNotifyMask | SubstructureRedirectMask, &xev);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
MouseButtonDownEvent RWindow::getEvent(MOUSEBUTTONCODE buttoncode) {
|
||||
for (auto & ev : events) {
|
||||
if (auto *e = dynamic_cast<MouseButtonDownEvent *>(ev)) {
|
||||
if (e->button == buttoncode) { return *e;}
|
||||
}
|
||||
void RWindow::setVsyncEnabled(bool b) {
|
||||
PFNGLXSWAPINTERVALEXTPROC glXSwapIntervalEXT = nullptr;
|
||||
glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glXGetProcAddressARB((const GLubyte*)"glXSwapIntervalEXT");
|
||||
glXSwapIntervalEXT(display, None, b);
|
||||
}
|
||||
return EmptyMouseButtonDownEvent;
|
||||
}
|
||||
|
||||
void RWindow::glSwapBuffers() {
|
||||
glXSwapBuffers(display,window);
|
||||
}
|
||||
|
||||
void RWindow::setVsyncEnabled(bool b) {
|
||||
vsync = b;
|
||||
_glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glXGetProcAddressARB((const GLubyte*)"glXSwapIntervalEXT");
|
||||
_glXSwapIntervalEXT(display, window, vsync);
|
||||
}
|
||||
|
||||
}
|
24
src/rewindow/types/key.cpp
Normal file
24
src/rewindow/types/key.cpp
Normal file
@@ -0,0 +1,24 @@
|
||||
#include <rewindow/types/key.h>
|
||||
|
||||
std::vector<Key> Key::keyboard = {};
|
||||
|
||||
std::vector<Key> Key::GetKeyboard() { return keyboard; }
|
||||
|
||||
Key::Key() {
|
||||
|
||||
keyboard.push_back(*this);
|
||||
}
|
||||
|
||||
Key::Key(char charcode, X11Scancode scancode, WindowsScancode sc)
|
||||
: CharCode(charcode), x11ScanCode(scancode), winScanCode(sc)
|
||||
{
|
||||
keyboard.push_back(*this);
|
||||
}
|
||||
|
||||
bool Key::operator==(const Key &rhs) const {
|
||||
return (this->CharCode == rhs.CharCode);
|
||||
}
|
||||
|
||||
bool Key::operator<(const Key &rhs) const {
|
||||
return (this->CharCode < rhs.CharCode);
|
||||
}
|
@@ -1 +1,31 @@
|
||||
#include "../../include/rewindow/types/window.h"
|
||||
#include <rewindow/types/window.h>
|
||||
|
||||
|
||||
LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
|
||||
|
||||
|
||||
LPTSTR szClassName = TEXT("GenericProgramWindowClass");
|
||||
|
||||
WNDCLASS wc = { };
|
||||
wc.lpfnWndProc = WindowProc;
|
||||
|
||||
HWND hwnd;
|
||||
|
||||
RWindow::RWindow()
|
||||
{
|
||||
hwnd = CreateWindow();
|
||||
}
|
||||
|
||||
|
||||
void RWindow::raise() const {
|
||||
SendMessage(hwnd, WM_SYSCOMMAND, SC_RESTORE, 0); // Restore
|
||||
SetForegroundWindow(hwnd);
|
||||
SetActiveWindow(hwnd);
|
||||
SetWindowPos(hwnd, HWND_TOP, 0, 0, 0, 0, SWP_SHOWWINDOW | SWP_NOMOVE | SWP_NOSIZE);
|
||||
// Redraw to prevent the window blank
|
||||
RedrawWindow(hwnd, NULL, 0, RDW_FRAME | RDW_INVALIDATE | RDW_ALLCHILDREN);
|
||||
}
|
||||
|
||||
void RWindow::lower() const {
|
||||
|
||||
}
|
Reference in New Issue
Block a user