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josh-patch
...
main
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515d428168 | |||
a77a8a3754 | |||
3fd2a8ce14 |
@@ -45,16 +45,18 @@ file(GLOB_RECURSE HEADERS "include/*.h" "include/*.hpp")
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file(GLOB_RECURSE HEADERS "include/logger/*.h" "include/logger/*.hpp")
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if(UNIX AND NOT APPLE)
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file(GLOB_RECURSE SOURCES "src/types/*.cpp" "src/platform/linux/*.cpp" "src/platform/shared/*.cpp" "src/ReWindow/*.cpp" )
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find_package(PkgConfig REQUIRED)
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pkg_check_modules(DBUS REQUIRED dbus-1)
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include_directories("include" ${DBUS_INCLUDE_DIRS})
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endif()
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if(WIN32)
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file(GLOB_RECURSE SOURCES "src/types/*.cpp" "src/platform/windows/*.cpp" "src/platform/shared/*.cpp" "src/ReWindow/*.cpp")
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include_directories("include")
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endif()
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include_directories("include")
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if(UNIX)
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add_library(ReWindow SHARED ${SOURCES})
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endif()
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@@ -69,7 +71,7 @@ target_include_directories(ReWindow PUBLIC ${Event_SOURCE_DIR}/include)
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set_target_properties(ReWindow PROPERTIES LINKER_LANGUAGE CXX)
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if(UNIX AND NOT APPLE)
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target_link_libraries(ReWindow PUBLIC X11 Event jlog)
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target_link_libraries(ReWindow PUBLIC X11 Event jlog ${DBUS_LIBRARIES})
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target_link_libraries(ReWindow PUBLIC)
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add_executable(ReWindowDemo main.cpp)
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target_link_libraries(ReWindowDemo PUBLIC ReWindow)
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|
@@ -5,7 +5,7 @@ A library which allows easily creating and managing a window and it's events acr
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## Features
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- Window Creation - Create multiple windows at once. Windows can also create so-called `dialog-boxes`, which are technically windows too.
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- Window Creation - Create multiple windows at once. Windows can also create so-called `message-boxes`, which are technically windows too.
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- Window Management - Change the state of the window, title, size, fullscreen mode, v-sync, and more.
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- Window Events - Callback function hooks for reading user-input and window state events, such as exit, focus, etc.
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- State of the Art C++20
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@@ -15,7 +15,7 @@ A library which allows easily creating and managing a window and it's events acr
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- Supports OpenGL, Vulkan, Software Rendering(?)
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- Public Domain.
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- Lightweight AF.
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- Painless integration with <your favorite graphics API>. (Ours is JGL!)
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- Painless integration with \<your favorite graphics API\>. (Ours is JGL!)
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- Straightforward, well-documented source code and API.
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- Packaged with InputService as a built-in, portable input API.
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@@ -25,8 +25,8 @@ A library which allows easily creating and managing a window and it's events acr
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Install dependencies
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```bash
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Fedora/RHEL: dnf install cmake make gcc-g++ libX11 libX11-devel mesa-libGL-devel vulkan-loader-devel
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Ubuntu/Debian: apt-get install cmake make gcc g++ libx11-6 libx11-dev libgl-dev libvulkan-dev libxrandr-dev
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Fedora/RHEL: dnf install cmake make gcc-g++ libX11 libX11-devel mesa-libGL-devel vulkan-loader-devel dbus-devel
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Ubuntu/Debian: apt-get install cmake make gcc g++ libx11-6 libx11-dev libgl-dev libvulkan-dev libxrandr-dev libdbus-1-dev
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```
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Clone the repository
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@@ -18,6 +18,6 @@ namespace InputService {
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inline Event<MouseWheelEvent> OnMouseWheel;
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bool IsKeyDown(const Key& key);
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bool IsMouseButtonDown(const MouseButton& button);
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IPair GetMousePosition();
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IPair GetWindowSize();
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std::pair<int, int> GetMousePosition();
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std::pair<int, int> GetWindowSize();
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};
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@@ -1,140 +0,0 @@
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#pragma once
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#ifdef _WIN32
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#include <Windows.h>
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#include <ReWindow/types/Window.h>
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using namespace ReWindow;
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//Event loop.
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// TODO move this. It can't be in the RWindow class because it has to be publicly visible.
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inline LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
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RWindow* window = reinterpret_cast<RWindow*>( GetWindowLongPtr(hwnd, GWLP_USERDATA) );
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switch (uMsg) {
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case WM_CLOSE: {
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DestroyWindow(hwnd);
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window->processOnClose();
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}
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case WM_DESTROY: {
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exit(0);
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}
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case WM_SIZE: {
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window->SetSizeWithoutEvent({ LOWORD(lParam), HIWORD(lParam) });
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auto eventData = WindowResizeRequestEvent();
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eventData.Size = { window->GetWidth(), window->GetHeight() };
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window->SetLastKnownWindowSize({ window->GetWidth(), window->GetHeight() });
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// TODO: Implement eWindow->processOnResize()
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window->OnResizeRequest(eventData);
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window->OnResizeRequestEvent(eventData);
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break;
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}
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case WM_SETFOCUS: {
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window->processFocusIn();
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window->SetFlag(WindowFlag::IN_FOCUS, true);
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// TODO actually check if it's flashing.
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FLASHWINFO fi;
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fi.cbSize = sizeof(FLASHWINFO);
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fi.hwnd = hwnd;
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fi.dwFlags = FLASHW_STOP;
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fi.uCount = 0;
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fi.dwTimeout = 0;
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FlashWindowEx(&fi);
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break;
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}
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case WM_KILLFOCUS: {
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window->processFocusOut();
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window->SetFlag(WindowFlag::IN_FOCUS, false);
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}
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case WM_SETCURSOR: {
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if (LOWORD(lParam) == HTCLIENT && window->GetCursorVisible() == false)
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SetCursor(nullptr);
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break;
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}
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case WM_KEYDOWN: {
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auto key = GetKeyFromWindowsScancode((WindowsScancode) wParam);
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//Key repeat fix.
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if (!window->previousKeyboard.PressedKeys[key])
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window->processKeyPress(key);
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break;
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}
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case WM_KEYUP: {
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auto key = GetKeyFromWindowsScancode((WindowsScancode) wParam);
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window->processKeyRelease(key);
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break;
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}
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//Mouse Buttons.
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case WM_MOUSEWHEEL: {
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int wheel_delta = GET_WHEEL_DELTA_WPARAM(wParam);
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// TODO: Determine sign of wheel_delta for each direction, (and on linux too), and document this.
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window->processMouseWheel(wheel_delta);\
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break;
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}
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case WM_LBUTTONDOWN: {
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window->processMousePress(MouseButtons::Left);
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break;
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}
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case WM_LBUTTONUP: {
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window->processMouseRelease(MouseButtons::Left);
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break;
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}
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case WM_RBUTTONDOWN: {
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window->processMousePress(MouseButtons::Right);
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break;
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}
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case WM_RBUTTONUP: {
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window->processMouseRelease(MouseButtons::Right);
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break;
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}
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case WM_MBUTTONDOWN: {
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window->processMousePress(MouseButtons::Middle);
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break;
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}
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case WM_MBUTTONUP: {
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window->processMouseRelease(MouseButtons::Middle);
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break;
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}
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case WM_XBUTTONDOWN: {
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WORD button = GET_XBUTTON_WPARAM(wParam);
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if (button == XBUTTON1)
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window->processMousePress(MouseButtons::Mouse4);
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if (button == XBUTTON2)
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window->processMousePress(MouseButtons::Mouse5);
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break;
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}
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case WM_XBUTTONUP: {
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WORD button = GET_XBUTTON_WPARAM(wParam);
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if (button == XBUTTON1)
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window->processMouseRelease(MouseButtons::Mouse4);
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if (button == XBUTTON2)
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window->processMouseRelease(MouseButtons::Mouse5);
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break;
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}
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//This is the same as "Motion Notify" in the X Window System.
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case WM_MOUSEMOVE:
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break;
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}
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return DefWindowProc(hwnd, uMsg, wParam, lParam);
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}
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#endif
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@@ -1,27 +0,0 @@
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/// ReWindowLibrary
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/// A C++20 Library for creating and managing windows in a platform-independent manner
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/// Developed and Maintained by the boys @ Redacted Software.
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/// (c) 2024 Redacted Software
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/// This work is dedicated to the public domain.
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/// @file gamepad.h
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/// @desc A class that models the functionality of a gamepad / controller device.
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/// @edit 2024-07-29
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#pragma once
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namespace ReWindow {
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class Gamepad;
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class Xbox360Gamepad;
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class XboxOneGamepad;
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class PS4Gamepad;
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class Ultimate8BitDoPro2Gamepad;
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}
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class ReWindow::Gamepad {
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public:
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virtual ~Gamepad() = default;
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};
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class ReWindow::XboxOneGamepad : public Gamepad {};
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class ReWindow::PS4Gamepad : public Gamepad {};
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@@ -1,105 +0,0 @@
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/// ReWindowLibrary
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/// A C++20 Library for creating and managing windows in a platform-independent manner
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/// Developed and Maintained by the boys @ Redacted Software.
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/// (c) 2024 Redacted Software
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/// This work is dedicated to the public domain.
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/// @file gamepadbutton.h
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/// @desc GamepadButton class and enumerations to define standard buttons found on a Gamepad
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/// @edit 2024-07-29
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#include <string>
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#include <utility>
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#include <ReWindow/types/Pair.h>
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namespace ReWindow {
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class GamepadButton;
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class GamepadTrigger;
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class GamepadThumbstick;
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}
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class ReWindow::GamepadButton {
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protected:
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std::string mnemonic_btn_code;
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public:
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explicit GamepadButton(std::string mnemonic) : mnemonic_btn_code(std::move(mnemonic)){}
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[[nodiscard]] std::string GetMnemonicButtonCode() const;
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/// Compares two GamepadButtons by their mnemonic button codes, not their activation state.
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bool operator ==(const GamepadButton& rhs) const;
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};
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class ReWindow::GamepadTrigger {
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protected:
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std::string mnemonic_trigger_code;
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/// A float value between 0 and 1 representing how much the trigger has been pushed in by.
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float position = 0.0f;
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/// The minimum possible movement of the trigger from the at-rest position.
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/// Movements less than this won't count.
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float dead_zone = 0.0f;
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public:
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void SetDeadzone(float minimum = 0.01f);
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[[nodiscard]] float GetActuation() const;
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public:
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explicit GamepadTrigger(std::string mnemonic) : mnemonic_trigger_code(std::move(mnemonic)){}
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};
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class ReWindow::GamepadThumbstick {
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protected:
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std::string mnemonic_stick_code;
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// X -1 is all the way left, X +1 is all the way right.
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// Y -1 is all the way down, Y +1 is all the way up.
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FPair position = {0.0f, 0.0f};
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// The minimum possible movement from the center in any direction.
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float dead_zone = 0.0f;
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public:
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[[nodiscard]] FPair GetPosition() const;
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void SetDeadzone(float minimum = 0.01f);
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public:
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explicit GamepadThumbstick(std::string mnemonic) : mnemonic_stick_code(std::move(mnemonic)){}
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};
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namespace ReWindow::GamepadButtons {
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static const GamepadButton Triangle("△");
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static const GamepadButton Square("□");
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static const GamepadButton Circle("○");
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static const GamepadButton Cross("X");
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// If you like xbox :shrug:
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static const GamepadButton Y = Triangle;
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static const GamepadButton X = Square;
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static const GamepadButton A = Cross;
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static const GamepadButton B = Circle;
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|
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static const GamepadButton LButton("LB");
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static const GamepadButton RButton("RB");
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/* For controllers where L2 & R2 is a button or counts as one when pressed all the way down.
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* Gamecube & PS2 controllers do this. - Redacted. */
|
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static const GamepadButton LButton2("LB2");
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static const GamepadButton RButton2("RB2");
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// The buttons when you press in the sticks.
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static const GamepadButton LButton3("LB3");
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static const GamepadButton RButton3("RB3");
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// Will eventually need to handle making it not possible to, for ex. Press left and right at the same time.
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static const GamepadButton DPadUp("DPU");
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static const GamepadButton DPadDown("DPD");
|
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static const GamepadButton DPadLeft("DPL");
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static const GamepadButton DPadRight("DPR");
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|
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static const GamepadButton Select("SEL");
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static const GamepadButton Start("START");
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}
|
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|
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namespace ReWindow::GamepadTriggers {
|
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static const ReWindow::GamepadTrigger Left {"LT"};
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static const ReWindow::GamepadTrigger Right {"RT"};
|
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}
|
||||
|
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namespace ReWindow::GamepadThumbsticks {
|
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static const GamepadThumbstick Left {"LS"};
|
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static const GamepadThumbstick Right {"RS"};
|
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}
|
@@ -35,6 +35,9 @@ namespace MouseButtons
|
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static const MouseButton Mouse5 ("5", 9);
|
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static const MouseButton Unimplemented ("?", 0);
|
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|
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static const MouseButton PinchIn ("+", 6);
|
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static const MouseButton PinchOut("-", 7);
|
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|
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/// NOTE: IsMouseButtonDown will not return correctly for the mouse-wheel-buttons, because the action is effectively instantaneous.
|
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static const MouseButton MWheelUp ("U", 4);
|
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/// NOTE: IsMouseButtonDown will not return correctly for the mouse-wheel-buttons, because the action is effectively instantaneous.
|
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|
@@ -1,53 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
namespace ReWindow {
|
||||
class IPair;
|
||||
class FPair;
|
||||
}
|
||||
|
||||
class ReWindow::IPair {
|
||||
public:
|
||||
int x, y;
|
||||
public:
|
||||
IPair operator +(const IPair& rhs) const;
|
||||
IPair operator -(const IPair& rhs) const;
|
||||
IPair operator *(const IPair& rhs) const;
|
||||
IPair operator /(const IPair& rhs) const;
|
||||
public:
|
||||
IPair& operator +=(const IPair& rhs);
|
||||
IPair& operator -=(const IPair& rhs);
|
||||
IPair& operator *=(const IPair& rhs);
|
||||
IPair& operator /=(const IPair& rhs);
|
||||
public:
|
||||
bool operator ==(const IPair& rhs) const;
|
||||
bool operator !=(const IPair& rhs) const;
|
||||
public:
|
||||
IPair(const IPair& rhs);
|
||||
IPair() : x(0), y(0) {};
|
||||
IPair(int x, int y) : x(x), y(y) {};
|
||||
~IPair() = default;
|
||||
};
|
||||
|
||||
class ReWindow::FPair {
|
||||
public:
|
||||
float x, y;
|
||||
public:
|
||||
FPair operator +(const FPair& rhs) const;
|
||||
FPair operator -(const FPair& rhs) const;
|
||||
FPair operator *(const FPair& rhs) const;
|
||||
FPair operator /(const FPair& rhs) const;
|
||||
public:
|
||||
FPair& operator +=(const FPair& rhs);
|
||||
FPair& operator -=(const FPair& rhs);
|
||||
FPair& operator *=(const FPair& rhs);
|
||||
FPair& operator /=(const FPair& rhs);
|
||||
public:
|
||||
bool operator ==(const FPair& rhs) const;
|
||||
bool operator !=(const FPair& rhs) const;
|
||||
public:
|
||||
FPair(const FPair& rhs);
|
||||
explicit FPair(const IPair& rhs);
|
||||
FPair() : x(0), y(0) {};
|
||||
FPair(float x, float y) : x(x), y(y) {};
|
||||
~FPair() = default;
|
||||
};
|
@@ -1,21 +1,19 @@
|
||||
#pragma once
|
||||
|
||||
#include <cstdint>
|
||||
#include <vector>
|
||||
#include <Event.h>
|
||||
#include <queue>
|
||||
#include <map>
|
||||
#include <thread>
|
||||
#include <filesystem>
|
||||
#include <Event.h>
|
||||
#include <ReWindow/types/Key.h>
|
||||
#include <ReWindow/types/Cursors.h>
|
||||
#include <ReWindow/types/MouseButton.h>
|
||||
#include <ReWindow/types/GamepadButton.h>
|
||||
#include <ReWindow/types/Pair.h>
|
||||
#include <ReWindow/types/WindowEvents.h>
|
||||
#include <queue>
|
||||
|
||||
|
||||
namespace ReWindow {
|
||||
struct KeyboardState { std::map<Key, bool> PressedKeys; };
|
||||
struct GamepadState { std::map<GamepadButton, bool> PressedButtons; };
|
||||
|
||||
class MouseState;
|
||||
class RWindow;
|
||||
@@ -23,12 +21,6 @@ namespace ReWindow {
|
||||
class VulkanWindow;
|
||||
}
|
||||
|
||||
enum class WindowFlag: uint8_t {
|
||||
IN_FOCUS, FULLSCREEN, RESIZABLE,
|
||||
VSYNC, QUIT, MAX_FLAG
|
||||
};
|
||||
std::string WindowFlagToStr(WindowFlag flag);
|
||||
|
||||
class ReWindow::MouseState {
|
||||
public:
|
||||
struct
|
||||
@@ -43,7 +35,7 @@ public:
|
||||
}
|
||||
|
||||
Buttons;
|
||||
IPair Position;
|
||||
std::pair<int, int> Position;
|
||||
int Wheel = 0;
|
||||
public:
|
||||
[[nodiscard]] bool IsDown(const MouseButton& btn) const;
|
||||
@@ -56,35 +48,35 @@ public:
|
||||
class ReWindow::RWindow {
|
||||
protected:
|
||||
class Platform;
|
||||
friend class Platform;
|
||||
Platform* platform;
|
||||
|
||||
inline static RWindow* extant;
|
||||
|
||||
int width = 1280;
|
||||
int height = 720;
|
||||
int width = 640;
|
||||
int height = 480;
|
||||
|
||||
bool open = false; // Is the underlying OS-Window-Handle actually open.
|
||||
bool closing = false;
|
||||
bool resizable = true;
|
||||
bool fullscreen_mode = false;
|
||||
bool focused = true;
|
||||
bool vsync = false;
|
||||
bool cursor_visible = true;
|
||||
bool closing = false;
|
||||
bool cursor_focused = false;
|
||||
bool toggling_cursor_focus = false;
|
||||
bool key_repeat = false;
|
||||
|
||||
float delta_time = 0.f;
|
||||
float refresh_rate = 0.f;
|
||||
unsigned int refresh_count = 0;
|
||||
IPair render_area_position = {0, 0};
|
||||
unsigned long long refresh_count = 0;
|
||||
std::string title = "Redacted Window";
|
||||
|
||||
IPair lastKnownWindowSize {0, 0};
|
||||
// TODO remove the flags.
|
||||
bool flags[5];
|
||||
std::vector<RWindowEvent> eventLog; // history of all logged window events.
|
||||
std::queue<RWindowEvent> eventQueue; //
|
||||
MouseState currentMouse; // purrent frame mouse state.
|
||||
MouseState previousMouse; // previous frame mouse state
|
||||
|
||||
// TODO: Why tf are these on the header and not just in the cpp?
|
||||
float refresh_rate_prev_1 = 0.f;
|
||||
float refresh_rate_prev_2 = 0.f;
|
||||
float refresh_rate_prev_3 = 0.f;
|
||||
@@ -92,12 +84,12 @@ protected:
|
||||
float refresh_rate_prev_5 = 0.f;
|
||||
float avg_refresh_rate = 0.0f;
|
||||
|
||||
/// Returns the most accurate and recent available mouse coordinates.
|
||||
/// Returns the most accurate and recent available mouse coordinates relative to the top left corner of the renderable area (not including the title bar).
|
||||
/// @note Call this version at most **once** per-frame. It polls the X-Window server and therefore is quite slow.
|
||||
/// @see getCursorPos();
|
||||
[[nodiscard]] IPair GetAccurateMouseCoordinates() const;
|
||||
[[nodiscard]] std::pair<int, int> GetAccurateCursorCoordinates() const;
|
||||
protected:
|
||||
void LogEvent(const RWindowEvent& e) { eventLog.push_back(e);}
|
||||
void LogEvent(const RWindowEvent& e) { eventLog.push_back(e); }
|
||||
//void EnqueueEvent(const RWindowEvent& e) { eventQueue.push(e);}
|
||||
[[nodiscard]] RWindowEvent GetLastEvent() const { return eventLog.back(); }
|
||||
/// Requests the operating system to make the window fullscreen. Saves the previous window size as well.
|
||||
@@ -108,9 +100,6 @@ protected:
|
||||
public:
|
||||
KeyboardState currentKeyboard; // current frame keyboard state.
|
||||
KeyboardState previousKeyboard; // previous frame keyboard state.
|
||||
// TODO: Josh hates parameter-flags, it's not 1995 :/
|
||||
[[nodiscard]] bool GetFlag(WindowFlag flag) const;
|
||||
void SetFlag(WindowFlag flag, bool state);
|
||||
|
||||
/// The default constructor does not set any members, and are left uninitialized.
|
||||
RWindow();
|
||||
@@ -147,59 +136,83 @@ public:
|
||||
/// These methods can also be overridden in derived classes.
|
||||
/// Called upon the window requesting to open.
|
||||
virtual void OnOpen() {}
|
||||
|
||||
/// Called right before the window closes.
|
||||
virtual void OnClosing() {}
|
||||
|
||||
/// Called when the window loses focus.
|
||||
virtual void OnFocusLost(const RWindowEvent& e) {}
|
||||
|
||||
/// Called when the window gains focus.
|
||||
virtual void OnFocusGain(const RWindowEvent& e) {}
|
||||
|
||||
/// Called when the window is 'refreshed', in other words, a render pass is completed.
|
||||
virtual void OnRefresh(float elapsed) {}
|
||||
|
||||
/// Called when a resize request has succeeded.
|
||||
virtual void OnResizeSuccess() {}
|
||||
|
||||
/// Called when a resize request is sent to the operating system.
|
||||
virtual bool OnResizeRequest(const WindowResizeRequestEvent& e) { return true;}
|
||||
|
||||
virtual void OnKeyDown(const KeyDownEvent&) {}
|
||||
|
||||
virtual void OnKeyUp(const KeyUpEvent&) {}
|
||||
|
||||
virtual void OnMouseMove(const MouseMoveEvent&) {}
|
||||
|
||||
virtual void OnMouseButtonDown(const MouseButtonDownEvent&) {}
|
||||
|
||||
virtual void OnMouseButtonUp(const MouseButtonUpEvent&) {}
|
||||
|
||||
virtual void OnMouseWheel(const MouseWheelEvent&) {}
|
||||
|
||||
/// Returns an IPair representing mouse coordinates relative to the top-left corner of the window.
|
||||
/// This result is cached from the operating-system, and as such may be out-of-date.
|
||||
/// @see GetAccurateMouseCoordinates().
|
||||
[[nodiscard]] IPair GetMouseCoordinates() const;
|
||||
[[nodiscard]] int GetMouseWheelPersistent() const { return currentMouse.Wheel; }
|
||||
|
||||
[[nodiscard]] bool IsOpen() const { return open; }
|
||||
|
||||
|
||||
/// Returns whether the window is currently visible to the user.
|
||||
// TODO On Linux, Some desktop environments don't always do this when switching workspaces.
|
||||
[[nodiscard]] bool IsVisible() const;
|
||||
|
||||
[[nodiscard]] bool IsClosing() const { return closing; }
|
||||
|
||||
/// Returns whether the window currently has mouse and/or keyboard focus.
|
||||
[[nodiscard]] bool IsFocused() const;
|
||||
|
||||
/// Returns whether the window is currently in Fullscreen.
|
||||
// TODO: Support Fullscreen, FullscreenWindowed, and Windowed?
|
||||
[[nodiscard]] bool IsFullscreen() const;
|
||||
|
||||
/// Returns whether the window can be resized.
|
||||
[[nodiscard]] bool IsResizable() const;
|
||||
|
||||
/// Returns whether V-Sync is enabled.
|
||||
[[nodiscard]] bool IsVsyncEnabled() const;
|
||||
|
||||
/// Returns whether the window is considered to be alive. Once dead, any logic loop should be terminated, and the cleanup procedure should run.
|
||||
[[nodiscard]] bool IsAlive() const;
|
||||
|
||||
/// Returns whether the given key is currently being pressed.
|
||||
[[nodiscard]] bool IsKeyDown(Key key) const;
|
||||
|
||||
/// Returns whether the given mouse button is currently being pressed.
|
||||
[[nodiscard]] bool IsMouseButtonDown(const MouseButton &button) const;
|
||||
[[nodiscard]] bool IsMouseButtonDown(const MouseButton& button) const;
|
||||
|
||||
[[nodiscard]] float GetDeltaTime() const;
|
||||
|
||||
/// Returns the approximate frames-per-second using delta time.
|
||||
[[nodiscard]] float GetRefreshRate() const;
|
||||
|
||||
/// Returns the number of frames ran since the windows' creation.
|
||||
[[nodiscard]] float GetRefreshCounter() const;
|
||||
[[nodiscard]] unsigned long long GetRefreshCount() const;
|
||||
|
||||
/// Cleans up and closes the window object.
|
||||
void Close();
|
||||
|
||||
/// Closes the window immediately, potentially without allowing finalization to occur.
|
||||
void ForceClose();
|
||||
void ForceCloseAndTerminateProgram();
|
||||
|
||||
/** Display a small window with some text and an "OK" button.
|
||||
* I tried un-defining the macro, Calling it in a lambda,
|
||||
@@ -208,15 +221,14 @@ public:
|
||||
* It just wouldn't let me name it MessageBox - Redacted. */
|
||||
|
||||
/// @note Execution of the parent window is stopped while the message box is up.
|
||||
void UniqueFunctionNameForMessageBoxBecauseMicrosoftUsesMacros(const std::string& title, const std::string& message);
|
||||
void DialogOK(const std::string& title, const std::string& message);
|
||||
|
||||
/// Sets whether or not to make the window fullscreen.
|
||||
/// @note This is implemented per-OS, and as such, it simply requests the OS to do what we want. No guarantee about follow-through can be given.
|
||||
/// Sets whether the window is fullscreen.
|
||||
void SetFullscreen(bool fs);
|
||||
|
||||
/// Sets whether or not to make the window resizable.
|
||||
/// @note This is implemented per-OS, and as such, it simply requests the OS to do what we want. No guarantee about follow-through can be given.
|
||||
void SetResizable(bool resizable);
|
||||
/// Sets whether the window can be resized by the user.
|
||||
/// @note Resize events will still be sent if fullscreen is toggled.
|
||||
void DisableResizing();
|
||||
|
||||
/// Sets the title of this window.
|
||||
void SetTitle(const std::string& title);
|
||||
@@ -224,13 +236,10 @@ public:
|
||||
|
||||
/// Returns the horizontal length of this window, in pixels.
|
||||
[[nodiscard]] int GetWidth() const;
|
||||
|
||||
/// Returns the vertical length of this window, in pixels.
|
||||
[[nodiscard]] int GetHeight() const;
|
||||
|
||||
/// This is unfortunately here because of the poor design of windows. Maybe once interfaces are done this won't be required anymore.
|
||||
void SetSizeWithoutEvent(const IPair& size);
|
||||
void SetLastKnownWindowSize(const IPair& size);
|
||||
|
||||
/// Tells the underlying window manager to destroy this window and drop the handle.
|
||||
/// The window, in theory, can not be re-opened after this.
|
||||
void DestroyOSWindowHandle();
|
||||
@@ -249,27 +258,25 @@ public:
|
||||
/// @param width
|
||||
/// @param height
|
||||
void SetSize(int width, int height);
|
||||
|
||||
/// Requests the operating system to change the window size.
|
||||
/// @param size
|
||||
void SetSize(const IPair& size);
|
||||
void SetSize(const std::pair<int, int>& size);
|
||||
|
||||
/// Returns the position of the window's top-left corner relative to the display
|
||||
IPair GetPos() const;
|
||||
[[nodiscard]] std::pair<int, int> GetPosition() const;
|
||||
|
||||
/// Returns the known size of the window, in {x,y} pixel measurement.
|
||||
IPair GetSize() const;
|
||||
|
||||
/// Returns the position of the "renderable area" of the window relative to it's top left corner.
|
||||
/// (used to account for the width or the border & title bar).
|
||||
IPair GetPositionOfRenderableArea() const;
|
||||
[[nodiscard]] std::pair<int, int> GetSize() const;
|
||||
|
||||
/// Requests the operating system to move the window to the specified coordinates on the display.
|
||||
/// @param x The horizontal screen position to place the window at.
|
||||
/// @param y The vertical screen position to place the window at.
|
||||
void SetPos(int x, int y);
|
||||
void SetPosition(int x, int y);
|
||||
|
||||
/// Requests the operating system to move the window to the specified coordinates on the display.
|
||||
/// @param pos A IPair representing the x,y coordinates of the desired window destination. Fractional values are ignored.
|
||||
void SetPos(const IPair& pos);
|
||||
/// @param pos A std::pair<int, int> representing the x,y coordinates of the desired window destination. Fractional values are ignored.
|
||||
void SetPosition(const std::pair<int, int>& pos);
|
||||
|
||||
/// Pull the window to the top, such that it is displayed on top of everything else.
|
||||
/// NOTE: The implementation is defined per-OS, and thus there is no guarantee of it always working.
|
||||
@@ -279,21 +286,44 @@ public:
|
||||
/// NOTE: The implementation is defined per-OS, and thus there is no guarantee of it always working.
|
||||
void Lower();
|
||||
|
||||
// TODO verify functionality if the cursor is invisible.
|
||||
void SetCursorStyle(CursorStyle style) const;
|
||||
|
||||
void SetCursorCustomIcon() const;
|
||||
|
||||
void SetCursorLocked();
|
||||
/// @returns Where the cursor was just before we teleported it to the center.
|
||||
/// @note You should check if our window is in focus before doing this.
|
||||
/// @note This is useful for 3D games.
|
||||
std::pair<int, int> SetCursorCenter();
|
||||
|
||||
void SetCursorCenter();
|
||||
/// Set the position of the cursor relative to the top-left corner of the renderable area.
|
||||
/// @returns False if the cursor could not be guaranteed to be teleported.
|
||||
/// @note our window *must* be visible and in focus.
|
||||
/// @note Moving the cursor outside our window is unsupported.
|
||||
/// @note Doesn't update where the mouse is observed for this refresh.
|
||||
[[nodiscard]] bool SetCursorPosition(const std::pair<int, int>& position);
|
||||
[[nodiscard]] bool SetCursorPosition(int x, int y);
|
||||
|
||||
void RestoreCursorFromLastCenter(); // Feels nicer for users
|
||||
/// Tells the operating system to not allow the cursor to go off our window.
|
||||
/// @note This is useful for 3D games.
|
||||
void SetCursorFocused(bool state);
|
||||
|
||||
/// Hides the cursor when it's inside of our window. Useful for 3D game camera.
|
||||
/// Hides the cursor when it's inside our window.
|
||||
/// @note This is useful for 3D games.
|
||||
void SetCursorVisible(bool cursor_enable);
|
||||
|
||||
/// @returns Whether the cursor is visible.
|
||||
bool GetCursorVisible();
|
||||
|
||||
/// @returns Whether the cursor is focused (cannot go off of our window).
|
||||
/// @note Delayed until the next time our window is in focus.
|
||||
bool GetCursorFocused();
|
||||
|
||||
/// Returns an std::pair<int, int> representing mouse coordinates relative to the top-left corner of the window.
|
||||
/// This result is cached from the operating-system each time poll events is called.
|
||||
/// @see GetAccurateMouseCoordinates().
|
||||
[[nodiscard]] std::pair<int, int> GetCursorPosition() const;
|
||||
|
||||
/// Returns the current time, represented as a high-resolution std::chrono alias.
|
||||
static std::chrono::steady_clock::time_point GetTimestamp();
|
||||
|
||||
@@ -302,10 +332,9 @@ public:
|
||||
|
||||
/// Updates internals to account for the latest calculated frame time.
|
||||
void UpdateFrameTiming(float frame_time);
|
||||
public:
|
||||
/// These unfortunately *have* to be public because of the poor design of the windows event loop.
|
||||
void processKeyRelease (Key key);
|
||||
void processKeyPress (Key key);
|
||||
protected:
|
||||
void processKeyRelease(Key key);
|
||||
void processKeyPress(Key key);
|
||||
/// @note This will be invoked **before** the window-close procedure begins.
|
||||
void processOnClose();
|
||||
/// @note This will be invoked **after** the window-open procedure completes.
|
||||
@@ -314,17 +343,24 @@ public:
|
||||
void processMouseRelease(const MouseButton& btn);
|
||||
void processFocusIn();
|
||||
void processFocusOut();
|
||||
void processMouseMove(IPair last_pos, IPair new_pos);
|
||||
void processMouseMove(const std::pair<int, int>& last_pos, const std::pair<int, int>& new_pos);
|
||||
void processMouseWheel(int scrolls);
|
||||
void SetSizeWithoutEvent(const std::pair<int, int>& size);
|
||||
|
||||
/// Virtual functions which *must* be overridden based on the Renderer.
|
||||
public:
|
||||
virtual void SwapBuffers() = 0;
|
||||
|
||||
/// Sets whether or not to enable vertical synchronization.
|
||||
/// Sets whether vertical sync is enabled.
|
||||
/// @note This is implemented per-OS, and as such, it simply requests the OS to do what we want. No guarantee about follow-through can be given.
|
||||
virtual void SetVsyncEnabled(bool state) = 0;
|
||||
|
||||
/// Sets whether we're using key repeat.
|
||||
void SetKeyRepeatEnabled(bool state);
|
||||
|
||||
/// @returns If key repeat is enabled.
|
||||
[[nodiscard]] bool IsKeyRepeat() const { return key_repeat; };
|
||||
|
||||
/// Returns the name of the developer of the user's graphics driver, if it can be determined.
|
||||
virtual std::string GetGraphicsDriverVendor() = 0;
|
||||
|
||||
@@ -336,12 +372,19 @@ public:
|
||||
/// @note If the window is already in focus when this is called nothing happens.
|
||||
void Flash();
|
||||
|
||||
/// Sends a notification to the operating system notification area.
|
||||
/// @param title The notification title.
|
||||
/// @param content The actual text of the notification.
|
||||
/// @param icon The path to the icon to be displayed on the notification, Empty for none.
|
||||
/// @note On Windows, icon must be a .ico
|
||||
bool Notify(const std::string& title, const std::string& content, const std::filesystem::path& icon = "");
|
||||
|
||||
/// @returns True if we are definitely running on a software renderer.
|
||||
/// @note For some APIs this isn't typically possible.
|
||||
[[nodiscard]] virtual bool SoftwareRendered() { return false; }
|
||||
};
|
||||
|
||||
// TODO in the event that we can't find OpenGL or the Open() fails, have a way to say so without throwing an exception.
|
||||
// TODO Set flags in window constructor.
|
||||
class ReWindow::OpenGLWindow : public RWindow {
|
||||
protected:
|
||||
uint8_t gl_major, gl_minor;
|
||||
|
@@ -3,7 +3,6 @@
|
||||
#include <chrono>
|
||||
#include <ReWindow/types/Key.h>
|
||||
#include <ReWindow/types/MouseButton.h>
|
||||
#include <ReWindow/types/Pair.h>
|
||||
|
||||
namespace ReWindow {
|
||||
|
||||
@@ -62,11 +61,11 @@ namespace ReWindow {
|
||||
|
||||
class MouseMoveEvent : public MouseEvent {
|
||||
public:
|
||||
IPair Position;
|
||||
IPair Delta;
|
||||
MouseMoveEvent(const IPair &pos) : MouseEvent(), Position(pos)
|
||||
std::pair<int, int> Position;
|
||||
std::pair<int, int> Delta;
|
||||
MouseMoveEvent(const std::pair<int, int> &pos) : MouseEvent(), Position(pos)
|
||||
{}
|
||||
MouseMoveEvent(int x, int y) : MouseEvent(), Position(IPair(x, y))
|
||||
MouseMoveEvent(int x, int y) : MouseEvent(), Position(std::pair<int, int>(x, y))
|
||||
{}
|
||||
};
|
||||
|
||||
@@ -93,6 +92,6 @@ namespace ReWindow {
|
||||
class WindowResizeRequestEvent : public MouseButtonEvent
|
||||
{
|
||||
public:
|
||||
IPair Size;
|
||||
std::pair<int, int> Size;
|
||||
};
|
||||
}
|
71
main.cpp
71
main.cpp
@@ -1,15 +1,10 @@
|
||||
#include <iostream>
|
||||
#include <ReWindow/types/Window.h>
|
||||
|
||||
#if _WIN32
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
#include <ReWindow/Logger.h>
|
||||
using namespace ReWindow;
|
||||
|
||||
std::ostream& operator<<(std::ostream& os, const IPair& v) {
|
||||
return os << "{" << v.x << ", " << v.y << "}";
|
||||
using namespace ReWindow;
|
||||
std::ostream& operator<<(std::ostream& os, const std::pair<int, int>& v) {
|
||||
return os << "{" << v.first << ", " << v.second << "}";
|
||||
}
|
||||
|
||||
class MyWindow : public OpenGLWindow {
|
||||
@@ -18,11 +13,18 @@ class MyWindow : public OpenGLWindow {
|
||||
|
||||
void OnMouseMove(const MouseMoveEvent& e) override {}
|
||||
|
||||
void OnKeyDown(const KeyDownEvent& e) override {}
|
||||
void OnKeyDown(const KeyDownEvent& e) override {
|
||||
if (e.key == Keys::F11)
|
||||
SetFullscreen(!IsFullscreen());
|
||||
}
|
||||
|
||||
void OnRefresh(float elapsed) override {
|
||||
SwapBuffers();
|
||||
bool OnResizeRequest(const WindowResizeRequestEvent& e) override { return true; }
|
||||
|
||||
void OnMouseButtonDown(const MouseButtonDownEvent& e) override { RWindow::OnMouseButtonDown(e); }
|
||||
|
||||
void OnMouseButtonUp(const MouseButtonUpEvent& e) override { RWindow::OnMouseButtonUp(e); }
|
||||
|
||||
void OnRefresh(float elapsed) override {
|
||||
if (IsMouseButtonDown(MouseButtons::Left))
|
||||
std::cout << "Left Mouse Button" << std::endl;
|
||||
|
||||
@@ -38,28 +40,7 @@ class MyWindow : public OpenGLWindow {
|
||||
if (IsMouseButtonDown(MouseButtons::Mouse5))
|
||||
std::cout << "Mouse5 Mouse Button" << std::endl;
|
||||
|
||||
|
||||
if (IsKeyDown(Keys::N))
|
||||
std::cout << "Gotteem" << std::endl;
|
||||
|
||||
RWindow::OnRefresh(elapsed);
|
||||
}
|
||||
|
||||
bool OnResizeRequest(const WindowResizeRequestEvent& e) override {
|
||||
//std::cout << "resized to " << e.Size.x << ", " << e.Size.y << std::endl;
|
||||
return true;
|
||||
}
|
||||
|
||||
void OnMouseButtonDown(const MouseButtonDownEvent &e) override
|
||||
{
|
||||
//std::cout << "Overload Down: " << e.Button.Mnemonic << std::endl;
|
||||
RWindow::OnMouseButtonDown(e);
|
||||
}
|
||||
|
||||
void OnMouseButtonUp(const MouseButtonUpEvent &e) override
|
||||
{
|
||||
//std::cout << "Overload Up: " << e.Button.Mnemonic << std::endl;
|
||||
RWindow::OnMouseButtonUp(e);
|
||||
SwapBuffers();
|
||||
}
|
||||
};
|
||||
|
||||
@@ -67,20 +48,21 @@ int main() {
|
||||
auto* window = new MyWindow("Test Window", 600, 480);
|
||||
Logger::Debug(std::format("New window '{}' created. width={} height={}", window->GetTitle(), window->GetWidth(), window->GetHeight()));
|
||||
|
||||
window->Notify("Hello", "Test notification.");
|
||||
if (window->Open())
|
||||
Logger::Debug(std::format("Opened window '{}'", window->GetTitle()));
|
||||
|
||||
Logger::Debug("TODO: Cannot set flags until after window is open");
|
||||
window->SetFullscreen(false);
|
||||
window->SetVsyncEnabled(true);
|
||||
window->SetResizable(true);
|
||||
window->SetCursorVisible(false);
|
||||
window->UniqueFunctionNameForMessageBoxBecauseMicrosoftUsesMacros("MessageBox", "Generic message from a ReWindow MessageBox.");
|
||||
window->DisableResizing();
|
||||
window->SetKeyRepeatEnabled(false);
|
||||
|
||||
|
||||
Logger::Debug(std::format("Window '{}' flags: IN_FOCUS={} FULLSCREEN={} RESIZEABLE={} VSYNC={} QUIT={}",
|
||||
window->GetTitle(), window->IsFocused(), window->IsFullscreen(),
|
||||
window->IsResizable(), window->IsVsyncEnabled(), window->IsClosing()) );
|
||||
Logger::Debug(std::format
|
||||
(
|
||||
"Window '{}' flags: IN_FOCUS={} FULLSCREEN={} RESIZEABLE={} VSYNC={} KEY_REPEAT={} QUIT={}",
|
||||
window->GetTitle(), window->IsFocused(), window->IsFullscreen(), window->IsResizable(),
|
||||
window->IsVsyncEnabled(), window->IsKeyRepeat(), window->IsClosing())
|
||||
);
|
||||
|
||||
|
||||
window->OnKeyDownEvent += [&] (KeyDownEvent e) { jlog::Debug(e.key.Mnemonic); };
|
||||
@@ -88,8 +70,9 @@ int main() {
|
||||
window->OnMouseWheelEvent += [&, window] (MouseWheelEvent e) { std::cout << window->GetMouseWheelPersistent() << std::endl; };
|
||||
|
||||
while (!window->IsClosing()) {
|
||||
window->ManagedRefresh();
|
||||
//window->Flash();
|
||||
}
|
||||
window->ManagedRefresh();
|
||||
if (window->IsFocused())
|
||||
window->SetCursorCenter();
|
||||
}
|
||||
delete window;
|
||||
}
|
@@ -1 +1 @@
|
||||
Main:new("Install build dependencies", "apt-get install -yq libx11-6 libx11-dev libgl-dev libvulkan-dev")
|
||||
Main:new("Install build dependencies", "apt-get install -yq libx11-6 libx11-dev libgl-dev libvulkan-dev libdbus-1-dev")
|
||||
|
@@ -8,10 +8,10 @@ namespace InputService
|
||||
bool IsMouseButtonDown(const MouseButton &button) {
|
||||
return RWindow::GetExtant()->IsMouseButtonDown(button);
|
||||
}
|
||||
IPair GetMousePosition() {
|
||||
return RWindow::GetExtant()->GetMouseCoordinates();
|
||||
std::pair<int, int> GetMousePosition() {
|
||||
return RWindow::GetExtant()->GetCursorPosition();
|
||||
}
|
||||
IPair GetWindowSize() {
|
||||
std::pair<int, int> GetWindowSize() {
|
||||
return RWindow::GetExtant()->GetSize();
|
||||
}
|
||||
}
|
@@ -22,6 +22,7 @@ public:
|
||||
XSizeHints hints;
|
||||
Cursor invisible_cursor = 0;
|
||||
XWMHints* wm_hints = nullptr;
|
||||
GLXContext gl_context;
|
||||
};
|
||||
|
||||
void* glx_lib = nullptr;
|
||||
@@ -57,16 +58,26 @@ namespace OpenGL {
|
||||
typedef GLXContext (*glXCreateContextAttribsARBProc)(Display *, GLXFBConfig, GLXContext, Bool, const int *);
|
||||
}
|
||||
|
||||
GLXContext gl_context;
|
||||
// Used to determine if we should force our window to start as floating on tiling window managers.
|
||||
[[nodiscard]] bool TilingWindowManager() {
|
||||
const char* xdg_env = std::getenv("XDG_CURRENT_DESKTOP");
|
||||
const char* session_env = std::getenv("DESKTOP_SESSION");
|
||||
|
||||
std::string xdg_current_desktop = xdg_env ? xdg_env : "";
|
||||
std::string desktop_session = session_env ? session_env : "";
|
||||
|
||||
if (xdg_current_desktop == "i3" || desktop_session == "i3")
|
||||
return true;
|
||||
|
||||
return false;
|
||||
// TODO check for dwm & sway.
|
||||
}
|
||||
void OpenGLWindow::SwapBuffers() {
|
||||
OpenGL::glXSwapBuffers(platform->display,platform->window);
|
||||
}
|
||||
|
||||
void OpenGLWindow::SetVsyncEnabled(bool state) {
|
||||
PFNGLXSWAPINTERVALEXTPROC glXSwapIntervalEXT;
|
||||
glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC) OpenGL::glXGetProcAddressARB((const GLubyte *) "glXSwapIntervalEXT");
|
||||
auto glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC) OpenGL::glXGetProcAddressARB((const GLubyte *) "glXSwapIntervalEXT");
|
||||
glXSwapIntervalEXT(platform->display, platform->window, state);
|
||||
}
|
||||
|
||||
@@ -75,6 +86,8 @@ std::string OpenGLWindow::GetGraphicsDriverVendor() {
|
||||
}
|
||||
|
||||
bool OpenGLWindow::Open() {
|
||||
bool tiling = TilingWindowManager();
|
||||
|
||||
if (!OpenGL::constructor_success)
|
||||
return false;
|
||||
|
||||
@@ -83,9 +96,11 @@ bool OpenGLWindow::Open() {
|
||||
|
||||
platform->xSetWindowAttributes.border_pixel = BlackPixel(platform->display, platform->defaultScreen);
|
||||
platform->xSetWindowAttributes.background_pixel = BlackPixel(platform->display, platform->defaultScreen);
|
||||
platform->xSetWindowAttributes.override_redirect = True;
|
||||
platform->xSetWindowAttributes.event_mask = ExposureMask;
|
||||
|
||||
if (tiling)
|
||||
platform->xSetWindowAttributes.override_redirect = True;
|
||||
|
||||
auto glXCreateContextAttribsARB = (OpenGL::glXCreateContextAttribsARBProc) OpenGL::glXGetProcAddressARB((const GLubyte*)"glXCreateContextAttribsARB");
|
||||
XVisualInfo* vi = nullptr;
|
||||
|
||||
@@ -93,7 +108,7 @@ bool OpenGLWindow::Open() {
|
||||
if (!glXCreateContextAttribsARB) {
|
||||
GLint glAttributes[] = {GLX_RGBA, GLX_DEPTH_SIZE, 24, GLX_DOUBLEBUFFER, None};
|
||||
platform->visual = OpenGL::glXChooseVisual(platform->display, platform->defaultScreen, glAttributes);
|
||||
gl_context = OpenGL::glXCreateContext(platform->display, platform->visual, nullptr, GL_TRUE);
|
||||
platform->gl_context = OpenGL::glXCreateContext(platform->display, platform->visual, nullptr, GL_TRUE);
|
||||
platform->window = XCreateWindow(platform->display, RootWindow(platform->display, platform->defaultScreen), 0, 0, width, height, 0, platform->visual->depth,
|
||||
InputOutput, platform->visual->visual, CWBackPixel | CWColormap | CWBorderPixel | NoEventMask, &platform->xSetWindowAttributes);
|
||||
Logger::Debug("Created OpenGL Context with glXCreateContext.");
|
||||
@@ -127,36 +142,38 @@ bool OpenGLWindow::Open() {
|
||||
platform->window = XCreateWindow(platform->display, RootWindow(platform->display, vi->screen), 0, 0, width, height, 0, vi->depth, InputOutput,
|
||||
vi->visual, CWBackPixel | CWColormap | CWBorderPixel, &platform->xSetWindowAttributes);
|
||||
|
||||
// TODO allow the user to specify what OpenGL version they want.
|
||||
int context_attributes[] { GLX_CONTEXT_MAJOR_VERSION_ARB, gl_major, GLX_CONTEXT_MINOR_VERSION_ARB, gl_minor, None };
|
||||
gl_context = glXCreateContextAttribsARB(platform->display, best_fbc, nullptr, True, context_attributes);
|
||||
platform->gl_context = glXCreateContextAttribsARB(platform->display, best_fbc, nullptr, True, context_attributes);
|
||||
XFree(fb_configurations);
|
||||
Logger::Debug("Created OpenGL Context with glXCreateContextAttribsARB");
|
||||
}
|
||||
|
||||
if (!gl_context)
|
||||
if (!platform->gl_context)
|
||||
return false;
|
||||
if (!OpenGL::glXMakeCurrent(platform->display, platform->window, gl_context))
|
||||
if (!OpenGL::glXMakeCurrent(platform->display, platform->window, platform->gl_context))
|
||||
return false;
|
||||
|
||||
if (vi)
|
||||
XFree(vi);
|
||||
|
||||
XSelectInput(platform->display, platform->window, ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | PointerMotionMask |
|
||||
PointerMotionHintMask | FocusChangeMask | StructureNotifyMask | SubstructureRedirectMask | SubstructureNotifyMask | CWColormap );
|
||||
PointerMotionHintMask | FocusChangeMask | StructureNotifyMask | SubstructureRedirectMask | SubstructureNotifyMask | VisibilityChangeMask | CWColormap );
|
||||
|
||||
XMapWindow(platform->display, platform->window);
|
||||
XStoreName(platform->display, platform->window, title.c_str());
|
||||
|
||||
platform->windowTypeAtom = XInternAtom(platform->display, "_NET_WM_WINDOW_TYPE", False);
|
||||
platform->windowTypeUtilityAtom = XInternAtom(platform->display, "_NET_WM_WINDOW_TYPE_UTILITY", False);
|
||||
XChangeProperty(platform->display, platform->window, platform->windowTypeAtom, XA_ATOM, 32, PropModeReplace, (unsigned char*) &platform->windowTypeUtilityAtom, 1);
|
||||
|
||||
if (tiling) {
|
||||
platform->windowTypeAtom = XInternAtom(platform->display, "_NET_WM_WINDOW_TYPE", False);
|
||||
platform->windowTypeUtilityAtom = XInternAtom(platform->display, "_NET_WM_WINDOW_TYPE_UTILITY", False);
|
||||
XChangeProperty(platform->display, platform->window, platform->windowTypeAtom, XA_ATOM, 32, PropModeReplace,
|
||||
(unsigned char *) &platform->windowTypeUtilityAtom, 1);
|
||||
}
|
||||
|
||||
platform->wmDeleteWindow = XInternAtom(platform->display, "WM_DELETE_WINDOW", False);
|
||||
XSetWMProtocols(platform->display, platform->window, &platform->wmDeleteWindow, 1);
|
||||
|
||||
XGetWindowAttributes(platform->display, platform->window, &platform->windowAttributes);
|
||||
render_area_position = { platform->windowAttributes.x, platform->windowAttributes.y };
|
||||
|
||||
open = true;
|
||||
processOnOpen();
|
||||
@@ -172,9 +189,22 @@ OpenGLWindow::OpenGLWindow(const std::string& title, int width, int height, uint
|
||||
|
||||
if (!glx_lib)
|
||||
glx_lib = dlopen("libGLX.so", RTLD_LAZY);
|
||||
|
||||
if (!glx_lib)
|
||||
glx_lib = dlopen("libGLX.so.0", RTLD_LAZY);
|
||||
|
||||
if (!opengl_lib)
|
||||
opengl_lib = dlopen("libGL.so", RTLD_LAZY);
|
||||
|
||||
if (!opengl_lib)
|
||||
opengl_lib = dlopen("libOpenGL.so", RTLD_LAZY);
|
||||
|
||||
if (!opengl_lib)
|
||||
opengl_lib = dlopen("libOpenGL.so.0", RTLD_LAZY);
|
||||
|
||||
if (!opengl_lib)
|
||||
opengl_lib = dlopen("libOpenGL.so.0.0.0", RTLD_LAZY);
|
||||
|
||||
if (!opengl_lib)
|
||||
Logger::Error("libOpenGL.so couldn't be found in your LD_LIBRARY_PATH."),
|
||||
OpenGL::constructor_success = false;
|
||||
@@ -196,6 +226,7 @@ OpenGLWindow::OpenGLWindow(const std::string& title, int width, int height, uint
|
||||
|
||||
bool OpenGLWindow::SoftwareRendered() {
|
||||
std::string renderer((const char*) OpenGL::glGetString(GL_RENDERER));
|
||||
|
||||
if (renderer.find("llvmpipe"))
|
||||
return true;
|
||||
if (renderer.find("softpipe"))
|
||||
|
@@ -211,7 +211,7 @@ bool VulkanWindow::Open() {
|
||||
|
||||
|
||||
XSelectInput(platform->display, platform->window, ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | PointerMotionMask |
|
||||
PointerMotionHintMask | FocusChangeMask | StructureNotifyMask | SubstructureRedirectMask | SubstructureNotifyMask | CWColormap );
|
||||
PointerMotionHintMask | FocusChangeMask | StructureNotifyMask | SubstructureRedirectMask | SubstructureNotifyMask | VisibilityChangeMask | CWColormap );
|
||||
XMapWindow(platform->display, platform->window);
|
||||
XStoreName(platform->display, platform->window, title.c_str());
|
||||
|
||||
@@ -223,7 +223,6 @@ bool VulkanWindow::Open() {
|
||||
XSetWMProtocols(platform->display, platform->window, &platform->wmDeleteWindow, 1);
|
||||
|
||||
XGetWindowAttributes(platform->display, platform->window, &platform->windowAttributes);
|
||||
render_area_position = { platform->windowAttributes.x, platform->windowAttributes.y };
|
||||
|
||||
open = true;
|
||||
processOnOpen();
|
||||
@@ -239,7 +238,7 @@ void VulkanWindow::SetVsyncEnabled(bool state) {
|
||||
}
|
||||
|
||||
std::string VulkanWindow::GetGraphicsDriverVendor() {
|
||||
|
||||
return "Unknown OpenGL";// TODO: Implement properly!
|
||||
}
|
||||
|
||||
VulkanWindow::VulkanWindow(const std::string& title, int width, int height) : RWindow(title, width, height) {
|
||||
|
@@ -1,10 +1,13 @@
|
||||
#include <cstring>
|
||||
#include <thread>
|
||||
#include <ReWindow/types/Window.h>
|
||||
#include <ReWindow/types/Cursors.h>
|
||||
#include <ReWindow/Logger.h>
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/Xutil.h>
|
||||
#include <X11/Xatom.h>
|
||||
#include <thread>
|
||||
#include <dbus/dbus.h>
|
||||
|
||||
class ReWindow::RWindow::Platform {
|
||||
public:
|
||||
@@ -21,11 +24,104 @@ public:
|
||||
XSizeHints hints;
|
||||
Cursor invisible_cursor = 0;
|
||||
XWMHints* wm_hints = nullptr;
|
||||
bool window_visible = true;
|
||||
std::pair<int, int> position = { 0, 0 };
|
||||
std::pair<int, int> size_before_fullscreen {0, 0};
|
||||
};
|
||||
|
||||
|
||||
using namespace ReWindow;
|
||||
|
||||
bool RWindow::Notify(const std::string& title, const std::string& content, const std::filesystem::path& icon) {
|
||||
DBusError db_error;
|
||||
dbus_error_init(&db_error);
|
||||
|
||||
DBusConnection* db_connection = dbus_bus_get(DBUS_BUS_SESSION, &db_error);
|
||||
|
||||
if (!db_connection) {
|
||||
dbus_error_free(&db_error);
|
||||
return false;
|
||||
}
|
||||
|
||||
DBusMessage* db_message = dbus_message_new_method_call(
|
||||
"org.freedesktop.Notifications",
|
||||
"/org/freedesktop/Notifications",
|
||||
"org.freedesktop.Notifications",
|
||||
"Notify"
|
||||
);
|
||||
|
||||
if (!db_message)
|
||||
return false;
|
||||
|
||||
const char* sender = this->title.c_str();
|
||||
uint32_t replaces_id = 0;
|
||||
const char* app_icon = icon.c_str();
|
||||
const char* summary = title.c_str();
|
||||
const char* body = content.c_str();
|
||||
const char** actions = nullptr;
|
||||
|
||||
DBusMessageIter db_args;
|
||||
dbus_message_iter_init_append(db_message, &db_args);
|
||||
|
||||
dbus_message_iter_append_basic(&db_args, DBUS_TYPE_STRING, &sender);
|
||||
dbus_message_iter_append_basic(&db_args, DBUS_TYPE_UINT32, &replaces_id);
|
||||
dbus_message_iter_append_basic(&db_args, DBUS_TYPE_STRING, &app_icon);
|
||||
dbus_message_iter_append_basic(&db_args, DBUS_TYPE_STRING, &summary);
|
||||
dbus_message_iter_append_basic(&db_args, DBUS_TYPE_STRING, &body);
|
||||
|
||||
DBusMessageIter db_actions_array_iterator;
|
||||
dbus_message_iter_open_container(&db_args, DBUS_TYPE_ARRAY, "s", &db_actions_array_iterator);
|
||||
dbus_message_iter_close_container(&db_args, &db_actions_array_iterator);
|
||||
|
||||
dbus_message_iter_open_container(&db_args, DBUS_TYPE_ARRAY, "{sv}", &db_actions_array_iterator);
|
||||
dbus_message_iter_close_container(&db_args, &db_actions_array_iterator);
|
||||
|
||||
int32_t notif_timeout = 5000;
|
||||
dbus_message_iter_append_basic(&db_args, DBUS_TYPE_INT32, ¬if_timeout);
|
||||
|
||||
DBusMessage* db_reply = dbus_connection_send_with_reply_and_block(db_connection, db_message, -1, &db_error);
|
||||
dbus_message_unref(db_message);
|
||||
|
||||
if (!db_reply) {
|
||||
dbus_error_free(&db_error);
|
||||
return false;
|
||||
}
|
||||
|
||||
dbus_message_unref(db_reply);
|
||||
return true;
|
||||
}
|
||||
|
||||
void RWindow::SetSize(const std::pair<int, int>& size) {
|
||||
this->SetSize(size.first, size.second);
|
||||
}
|
||||
|
||||
bool RWindow::SetCursorPosition(const std::pair<int, int>& position) {
|
||||
if (!IsFocused())
|
||||
return false;
|
||||
|
||||
if (!IsVisible())
|
||||
return false;
|
||||
|
||||
if (position.first > GetWidth() || position.first < 0)
|
||||
return false;
|
||||
|
||||
if (position.second > GetHeight() || position.second < 0)
|
||||
return false;
|
||||
|
||||
// TODO XWarpPointer has no way to verify it actually happened.
|
||||
XWarpPointer(platform->display, None, platform->window, 0, 0, 0, 0, position.first, position.second);
|
||||
return true;
|
||||
}
|
||||
|
||||
void RWindow::SetKeyRepeatEnabled(bool state) {
|
||||
key_repeat = state;
|
||||
|
||||
if (state)
|
||||
return (void) XAutoRepeatOn(platform->display);
|
||||
|
||||
XAutoRepeatOff(platform->display);
|
||||
}
|
||||
|
||||
void RWindow::Flash() {
|
||||
if (IsFocused())
|
||||
return;
|
||||
@@ -38,79 +134,93 @@ void RWindow::Flash() {
|
||||
}
|
||||
|
||||
RWindow::RWindow() {
|
||||
platform = new Platform();
|
||||
extant = this;
|
||||
}
|
||||
|
||||
IPair position;
|
||||
RWindow::RWindow(const std::string& wTitle, int wWidth, int wHeight, bool wFullscreen, bool wResizable, bool wVsync)
|
||||
: title(wTitle), width(wWidth), height(wHeight), fullscreen_mode(wFullscreen), resizable(wResizable), vsync(wVsync),
|
||||
flags{false,wFullscreen,wResizable,wVsync} {
|
||||
platform = new Platform();
|
||||
extant = this;
|
||||
}
|
||||
|
||||
void RWindow::SetCursorFocused(bool state) {
|
||||
toggling_cursor_focus = state;
|
||||
|
||||
if (!state && cursor_focused) {
|
||||
XUngrabPointer(platform->display, CurrentTime);
|
||||
cursor_focused = state;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
std::pair<int, int> RWindow::SetCursorCenter() {
|
||||
auto current_pos = GetAccurateCursorCoordinates();
|
||||
XWarpPointer(platform->display, None, platform->window, 0, 0, 0, 0, width / 2, height / 2);
|
||||
return current_pos;
|
||||
}
|
||||
|
||||
RWindow::RWindow(const std::string& wTitle, int wWidth, int wHeight, bool wFullscreen, bool wResizable, bool wVsync)
|
||||
: title(wTitle), width(wWidth), height(wHeight), fullscreen_mode(wFullscreen), resizable(wResizable), vsync(wVsync)
|
||||
{ platform = new Platform(); extant = this; }
|
||||
|
||||
void RWindow::Raise() {
|
||||
Logger::Debug(std::format("Raising window '{}'", this->title));
|
||||
// Get the position of the renderable area relative to the rest of the window.
|
||||
XGetWindowAttributes(platform->display, platform->window, &platform->windowAttributes);
|
||||
render_area_position = { platform->windowAttributes.x, platform->windowAttributes.y };
|
||||
XRaiseWindow(platform->display, platform->window);
|
||||
}
|
||||
|
||||
void RWindow::UniqueFunctionNameForMessageBoxBecauseMicrosoftUsesMacros(const std::string& window_title, const std::string& message) {
|
||||
void RWindow::DialogOK(const std::string& window_title, const std::string& message) {
|
||||
int padding = 10;
|
||||
|
||||
XFontStruct* font = XLoadQueryFont(platform->display, "6x13");
|
||||
int text_width = XTextWidth(font, message.c_str(), message.size());
|
||||
int button_text_width = XTextWidth(font, "OK", 2);
|
||||
IPair button_size = {80, 30};
|
||||
IPair dimensions = { std::max(text_width + 2 * padding, button_size.x + 2 * padding), 82};
|
||||
IPair text_pos = {(dimensions.x - text_width) / 2, padding + font->ascent};
|
||||
IPair button_pos = { (dimensions.x - button_size.x) / 2, text_pos.y + font->ascent + padding };
|
||||
std::pair<int, int> button_size = {80, 30};
|
||||
std::pair<int, int> dimensions = { std::max(text_width + 2 * padding, button_size.first + 2 * padding), 82};
|
||||
std::pair<int, int> text_pos = {(dimensions.first - text_width) / 2, padding + font->ascent};
|
||||
std::pair<int, int> button_pos = { (dimensions.first - button_size.first) / 2, text_pos.second + font->ascent + padding };
|
||||
|
||||
Window window = XCreateSimpleWindow(platform->display, RootWindow(platform->display, platform->defaultScreen),
|
||||
100, 100, dimensions.x, dimensions.y, 1,
|
||||
100, 100, dimensions.first, dimensions.second, 1,
|
||||
BlackPixel(platform->display, platform->defaultScreen),
|
||||
WhitePixel(platform->display, platform->defaultScreen));
|
||||
|
||||
XStoreName(platform->display, window, window_title.c_str());
|
||||
XSelectInput(platform->display, window, ExposureMask | ButtonPressMask);
|
||||
XSelectInput(platform->display, window, ExposureMask | ButtonPressMask | StructureNotifyMask);
|
||||
|
||||
// No resizing.
|
||||
XSizeHints hints;
|
||||
hints.flags = PMinSize | PMaxSize;
|
||||
hints.min_width = hints.max_width = dimensions.x;
|
||||
hints.min_height = hints.max_height = dimensions.y;
|
||||
hints.min_width = hints.max_width = dimensions.first;
|
||||
hints.min_height = hints.max_height = dimensions.second;
|
||||
XSetWMNormalHints(platform->display, window, &hints);
|
||||
|
||||
Atom wm_delete_window = XInternAtom(platform->display, "WM_DELETE_WINDOW", False);
|
||||
XSetWMProtocols(platform->display, window, &wm_delete_window, 1);
|
||||
|
||||
XMapWindow(platform->display, window);
|
||||
GC gc = XCreateGC(platform->display, window, 0, nullptr);
|
||||
XSetForeground(platform->display, gc, BlackPixel(platform->display, platform->defaultScreen));
|
||||
|
||||
|
||||
/* TODO positioning the window to be in the center of the parent window doesn't always work.
|
||||
if (platform->window) {
|
||||
XWindowAttributes parent_window_attributes;
|
||||
XGetWindowAttributes(platform->display, platform->window, &parent_window_attributes);
|
||||
XMoveWindow(platform->display, window, (parent_window_attributes.width - dimensions.x) / 2, (parent_window_attributes.height - dimensions.y) / 2);
|
||||
}
|
||||
*/
|
||||
|
||||
XEvent event;
|
||||
while (true) {
|
||||
XNextEvent(platform->display, &event);
|
||||
|
||||
if (event.type == Expose) {
|
||||
XDrawString(platform->display, window, gc, text_pos.x, text_pos.y, message.c_str(), message.size());
|
||||
XDrawString(platform->display, window, gc, button_pos.x + (button_size.x - button_text_width) / 2, button_pos.y + 20, "OK", 2);
|
||||
XDrawRectangle(platform->display, window, gc, button_pos.x, button_pos.y, button_size.x, button_size.y);
|
||||
XDrawString(platform->display, window, gc, text_pos.first, text_pos.second, message.c_str(), message.size());
|
||||
XDrawString(platform->display, window, gc, button_pos.first + (button_size.first - button_text_width) / 2, button_pos.second + 20, "OK", 2);
|
||||
XDrawRectangle(platform->display, window, gc, button_pos.first, button_pos.second, button_size.first, button_size.second);
|
||||
}
|
||||
|
||||
else if (event.type == ButtonPress)
|
||||
if (event.xbutton.x >= button_pos.x && event.xbutton.x <= button_pos.x + button_size.x
|
||||
&& event.xbutton.y >= button_pos.y && event.xbutton.y <= button_pos.y + button_size.y)
|
||||
else if (event.type == ClientMessage) {
|
||||
if (event.xclient.message_type == XInternAtom(platform->display, "WM_PROTOCOLS", False) &&
|
||||
static_cast<Atom>(event.xclient.data.l[0]) == wm_delete_window)
|
||||
break;
|
||||
}
|
||||
|
||||
else if (event.type == ButtonPress) {
|
||||
if (event.xbutton.x >= button_pos.first && event.xbutton.x <= button_pos.first + button_size.first
|
||||
&& event.xbutton.y >= button_pos.second && event.xbutton.y <= button_pos.second + button_size.second)
|
||||
break;
|
||||
}
|
||||
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(5));
|
||||
}
|
||||
|
||||
XFreeFont(platform->display, font);
|
||||
@@ -126,6 +236,7 @@ void RWindow::Lower()
|
||||
void RWindow::DestroyOSWindowHandle() {
|
||||
// Turn key repeat back on.
|
||||
XAutoRepeatOn(platform->display);
|
||||
XFlush(platform->display);
|
||||
|
||||
Logger::Debug(std::format("Destroying sub-windows for window '{}'", this->title));
|
||||
XDestroySubwindows(platform->display, platform->window);
|
||||
@@ -134,10 +245,9 @@ void RWindow::DestroyOSWindowHandle() {
|
||||
XDestroyWindow(platform->display, platform->window);
|
||||
|
||||
XCloseDisplay(platform->display);
|
||||
delete platform;
|
||||
}
|
||||
|
||||
//void RWindow::
|
||||
|
||||
void RWindow::SetCursorVisible(bool cursor_enable) {
|
||||
cursor_visible = cursor_enable;
|
||||
if (platform->invisible_cursor == 0) {
|
||||
@@ -154,31 +264,15 @@ void RWindow::SetCursorVisible(bool cursor_enable) {
|
||||
XUndefineCursor(platform->display, platform->window);
|
||||
}
|
||||
|
||||
void RWindow::SetResizable(bool sizable) {
|
||||
void RWindow::DisableResizing() {
|
||||
XGetWindowAttributes(platform->display, platform->window, &platform->windowAttributes);
|
||||
|
||||
this->resizable = sizable;
|
||||
if (!sizable) {
|
||||
Logger::Debug("Once you've done this you cannot make it resizable again.");
|
||||
platform->hints.flags = PMinSize | PMaxSize;
|
||||
platform->hints.min_width = platform->hints.max_width = platform->windowAttributes.width;
|
||||
platform->hints.min_height = platform->hints.max_height = platform->windowAttributes.height;
|
||||
XSetWMNormalHints(platform->display, platform->window, &platform->hints);
|
||||
}
|
||||
}
|
||||
platform->hints.flags = PMinSize | PMaxSize;
|
||||
platform->hints.min_width = platform->hints.max_width = platform->windowAttributes.width;
|
||||
platform->hints.min_height = platform->hints.max_height = platform->windowAttributes.height;
|
||||
XSetWMNormalHints(platform->display, platform->window, &platform->hints);
|
||||
|
||||
void RWindow::SetFlag(WindowFlag flag, bool state) {
|
||||
XGetWindowAttributes(platform->display, platform->window, &platform->windowAttributes);
|
||||
flags[(int) flag] = state;
|
||||
//Once you've done this you cannot make it resizable again.
|
||||
if (flag == WindowFlag::RESIZABLE && !state) {
|
||||
Logger::Debug("Once you've done this you cannot make it resizable again.");
|
||||
platform->hints.flags = PMinSize | PMaxSize;
|
||||
platform->hints.min_width = platform->hints.max_width = platform->windowAttributes.width;
|
||||
platform->hints.min_height = platform->hints.max_height = platform->windowAttributes.height;
|
||||
XSetWMNormalHints(platform->display, platform->window, &platform->hints);
|
||||
}
|
||||
Logger::Debug(std::format("Set flag '{}' to state '{}' for window '{}'", WindowFlagToStr(flag), state, this->title));
|
||||
this->resizable = false;
|
||||
}
|
||||
|
||||
void RWindow::PollEvents() {
|
||||
@@ -188,13 +282,25 @@ void RWindow::PollEvents() {
|
||||
if (platform->xev.type == ClientMessage)
|
||||
Logger::Info(std::format("Event '{}'", "ClientMessage"));
|
||||
|
||||
if (platform->xev.xclient.message_type == XInternAtom(platform->display, "WM_PROTOCOLS", False) && static_cast<Atom>(platform->xev.xclient.data.l[0]) == platform->wmDeleteWindow) {
|
||||
if (platform->xev.xclient.message_type == XInternAtom(platform->display, "WM_PROTOCOLS", False) &&
|
||||
static_cast<Atom>(platform->xev.xclient.data.l[0]) == platform->wmDeleteWindow) {
|
||||
Close();
|
||||
}
|
||||
|
||||
if (platform->xev.type == FocusIn) {
|
||||
Logger::Debug(std::format("Event'{}'", "FocusIn"));
|
||||
XAutoRepeatOff(platform->display);
|
||||
|
||||
if (!key_repeat)
|
||||
XAutoRepeatOff(platform->display);
|
||||
else
|
||||
XAutoRepeatOn(platform->display);
|
||||
XFlush(platform->display);
|
||||
|
||||
|
||||
if (cursor_focused) {
|
||||
cursor_focused = false;
|
||||
SetCursorFocused(true);
|
||||
}
|
||||
|
||||
if (platform->wm_hints) {
|
||||
platform->wm_hints->flags &= ~XUrgencyHint;
|
||||
@@ -206,14 +312,26 @@ void RWindow::PollEvents() {
|
||||
|
||||
// Get the position of the renderable area relative to the rest of the window.
|
||||
XGetWindowAttributes(platform->display, platform->window, &platform->windowAttributes);
|
||||
render_area_position = { platform->windowAttributes.x, platform->windowAttributes.y };
|
||||
processFocusIn();
|
||||
focused = true;
|
||||
}
|
||||
|
||||
if (platform->xev.type == UnmapNotify) {
|
||||
if (cursor_focused) {
|
||||
SetCursorFocused(false);
|
||||
cursor_focused = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (platform->xev.type == FocusOut) {
|
||||
Logger::Debug(std::format("Event '{}'", "FocusOut"));
|
||||
XAutoRepeatOn(platform->display);
|
||||
XFlush(platform->display);
|
||||
|
||||
if (cursor_focused) {
|
||||
SetCursorFocused(false);
|
||||
cursor_focused = true;
|
||||
}
|
||||
|
||||
if (!cursor_visible)
|
||||
XUndefineCursor(platform->display, platform->window);
|
||||
@@ -257,8 +375,7 @@ void RWindow::PollEvents() {
|
||||
processMouseWheel(-1);
|
||||
} else if (platform->xev.xbutton.button == 5) {
|
||||
processMouseWheel(1);
|
||||
} else
|
||||
{
|
||||
} else {
|
||||
MouseButton button = GetMouseButtonFromXButton(platform->xev.xbutton.button);
|
||||
|
||||
Logger::Debug(std::format("Event: MouseButtonPress {}", button.Mnemonic));
|
||||
@@ -267,37 +384,58 @@ void RWindow::PollEvents() {
|
||||
}
|
||||
}
|
||||
|
||||
if (platform->xev.type == Expose)
|
||||
{
|
||||
if (platform->xev.type == Expose) {
|
||||
Logger::Debug(std::format("Event '{}'", "Expose"));
|
||||
}
|
||||
|
||||
// NOTE: This event is functionally useless, as it only informs of the very beginning and end of a mouse movement.
|
||||
if (platform->xev.type == MotionNotify)
|
||||
{
|
||||
Logger::Debug(std::format("Event '{}'", "MotionNotify"));
|
||||
if (platform->xev.type == MotionNotify) {
|
||||
|
||||
if (toggling_cursor_focus) {
|
||||
XWindowAttributes attrs;
|
||||
XGetWindowAttributes(platform->display, platform->window, &attrs);
|
||||
|
||||
if (attrs.map_state == IsViewable) {
|
||||
int result = XGrabPointer
|
||||
(
|
||||
platform->display, platform->window, True,
|
||||
ButtonPressMask | ButtonReleaseMask | PointerMotionMask,
|
||||
GrabModeAsync, GrabModeAsync, platform->window, None, CurrentTime
|
||||
);
|
||||
|
||||
if (result == GrabSuccess) {
|
||||
toggling_cursor_focus = false;
|
||||
cursor_focused = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (platform->xev.type == ConfigureNotify) {
|
||||
if (this->width != platform->xev.xconfigurerequest.width || this->height != platform->xev.xconfigurerequest.height) {
|
||||
if (this->width != platform->xev.xconfigurerequest.width ||
|
||||
this->height != platform->xev.xconfigurerequest.height) {
|
||||
Logger::Debug(std::format("Event '{}'", "ResizeRequest"));
|
||||
|
||||
this->width = platform->xev.xconfigurerequest.width;
|
||||
this->height = platform->xev.xconfigurerequest.height;
|
||||
|
||||
auto eventData = WindowResizeRequestEvent();
|
||||
eventData.Size = { platform->xev.xconfigurerequest.width, platform->xev.xconfigurerequest.height };
|
||||
lastKnownWindowSize = eventData.Size;
|
||||
eventData.Size = {platform->xev.xconfigurerequest.width, platform->xev.xconfigurerequest.height};
|
||||
|
||||
OnResizeRequest(eventData);
|
||||
OnResizeRequestEvent(eventData);
|
||||
}
|
||||
|
||||
//Window Moved.
|
||||
if (position.x != platform->xev.xconfigurerequest.x || position.y != platform->xev.xconfigurerequest.y)
|
||||
position = { platform->xev.xconfigurerequest.x, platform->xev.xconfigurerequest.y };
|
||||
if (platform->position.first != platform->xev.xconfigurerequest.x || platform->position.second != platform->xev.xconfigurerequest.y)
|
||||
platform->position = { platform->xev.xconfigurerequest.x, platform->xev.xconfigurerequest.y };
|
||||
}
|
||||
|
||||
if (platform->xev.type == VisibilityNotify) {
|
||||
if (platform->xev.xvisibility.state == VisibilityFullyObscured)
|
||||
platform->window_visible = false;
|
||||
else if (platform->xev.xvisibility.state == VisibilityUnobscured ||
|
||||
platform->xev.xvisibility.state == VisibilityPartiallyObscured)
|
||||
platform->window_visible = true;
|
||||
}
|
||||
}
|
||||
previousKeyboard = currentKeyboard;
|
||||
previousMouse.Buttons = currentMouse.Buttons;
|
||||
@@ -306,7 +444,8 @@ void RWindow::PollEvents() {
|
||||
|
||||
// Might make the window go off the screen on some window managers.
|
||||
void RWindow::SetSize(int newWidth, int newHeight) {
|
||||
if (!resizable) return;
|
||||
if (!resizable)
|
||||
return;
|
||||
|
||||
this->width = newWidth;
|
||||
this->height = newHeight;
|
||||
@@ -315,8 +454,7 @@ void RWindow::SetSize(int newWidth, int newHeight) {
|
||||
Logger::Info(std::format("Set size for '{}' to {} x {}", this->title, newWidth, newHeight));
|
||||
}
|
||||
|
||||
IPair RWindow::GetAccurateMouseCoordinates() const {
|
||||
|
||||
std::pair<int, int> RWindow::GetAccurateCursorCoordinates() const {
|
||||
Window root_return, child_return;
|
||||
int root_x_ret, root_y_ret;
|
||||
int win_x_ret, win_y_ret;
|
||||
@@ -328,72 +466,118 @@ IPair RWindow::GetAccurateMouseCoordinates() const {
|
||||
if (mouseAvailable) {
|
||||
// TODO: normalize coordinates from platform->displaySpace to windowSpace
|
||||
// TODO: fire mouse movement event
|
||||
IPair m_coords = { win_x_ret, win_y_ret };
|
||||
std::pair<int, int> m_coords = { win_x_ret, win_y_ret };
|
||||
return m_coords;
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
|
||||
IPair RWindow::GetSize() const {
|
||||
return { this->width, this->height};
|
||||
bool RWindow::IsVisible() const {
|
||||
return platform->window_visible;
|
||||
}
|
||||
|
||||
//IPair RWindow::getLastKnownResize() const
|
||||
//{
|
||||
// return lastKnownWindowSize;
|
||||
//}
|
||||
|
||||
// TODO: implement integer IPair/3 types
|
||||
IPair RWindow::GetPos() const {
|
||||
return position;
|
||||
// TODO: implement integer std::pair<int, int>/3 types
|
||||
std::pair<int, int> RWindow::GetPosition() const {
|
||||
return platform->position;
|
||||
}
|
||||
|
||||
void RWindow::SetPos(int x, int y) {
|
||||
std::pair<int, int> RWindow::GetSize() const { return { this->width, this->height }; }
|
||||
|
||||
void RWindow::SetPosition(int x, int y) {
|
||||
XMoveWindow(platform->display, platform->window, x, y);
|
||||
position = {x, y};
|
||||
platform->position = {x, y};
|
||||
}
|
||||
|
||||
void RWindow::SetPos(const IPair& pos) {
|
||||
SetPos(pos.x, pos.y);
|
||||
void RWindow::SetPosition(const std::pair<int, int>& pos) {
|
||||
SetPosition(pos.first, pos.second);
|
||||
}
|
||||
|
||||
void RWindow::Fullscreen() {
|
||||
Logger::Info(std::format("Fullscreening '{}'", this->title));
|
||||
fullscreen_mode = true;
|
||||
platform->size_before_fullscreen = GetSize();
|
||||
|
||||
XEvent xev;
|
||||
Atom wm_state = XInternAtom(platform->display, "_NET_WM_STATE", true);
|
||||
Atom wm_fullscreen = XInternAtom(platform->display, "_NET_WM_STATE_FULLSCREEN", true);
|
||||
if (!this->resizable) {
|
||||
XSizeHints hints;
|
||||
hints.flags = PMinSize | PMaxSize;
|
||||
hints.min_width = 0;
|
||||
hints.min_height = 0;
|
||||
hints.max_width = 100000;
|
||||
hints.max_height = 100000;
|
||||
XSetWMNormalHints(platform->display, platform->window, &hints);
|
||||
XFlush(platform->display);
|
||||
}
|
||||
|
||||
XChangeProperty(platform->display, platform->window, wm_state, XA_ATOM, 32, PropModeReplace, (unsigned char *)&wm_fullscreen, 1);
|
||||
memset(&xev, 0, sizeof(xev));
|
||||
Atom wm_state = XInternAtom(platform->display, "_NET_WM_STATE", False);
|
||||
Atom wm_fullscreen = XInternAtom(platform->display, "_NET_WM_STATE_FULLSCREEN", False);
|
||||
|
||||
if (!wm_state || !wm_fullscreen) {
|
||||
Logger::Error("We don't have the required atom for fullscreen graphics mode?");
|
||||
return;
|
||||
}
|
||||
|
||||
XEvent xev{};
|
||||
xev.type = ClientMessage;
|
||||
xev.xclient.window = platform->window;
|
||||
xev.xclient.message_type = wm_state;
|
||||
xev.xclient.format = 32;
|
||||
xev.xclient.data.l[0] = 1; // _NET_WM_STATE_ADD
|
||||
xev.xclient.data.l[1] = fullscreen_mode;
|
||||
xev.xclient.data.l[0] = 1;
|
||||
xev.xclient.data.l[1] = wm_fullscreen;
|
||||
xev.xclient.data.l[2] = 0;
|
||||
XSendEvent(platform->display, DefaultRootWindow(platform->display), False, SubstructureNotifyMask | SubstructureRedirectMask, &xev);
|
||||
xev.xclient.data.l[3] = 1;
|
||||
xev.xclient.data.l[4] = 0;
|
||||
|
||||
XSendEvent(platform->display,
|
||||
DefaultRootWindow(platform->display),
|
||||
False,
|
||||
SubstructureNotifyMask | SubstructureRedirectMask,
|
||||
&xev);
|
||||
|
||||
XFlush(platform->display);
|
||||
fullscreen_mode = true;
|
||||
Logger::Debug(std::format("Fullscreened '{}'", this->title));
|
||||
}
|
||||
|
||||
void RWindow::RestoreFromFullscreen() {
|
||||
Logger::Debug(std::format("Restoring '{}' from Fullscreen", this->title));
|
||||
fullscreen_mode = false;
|
||||
XEvent xev;
|
||||
Atom wm_state = XInternAtom(platform->display, "_NET_WM_STATE", False);
|
||||
Atom fullscreen = XInternAtom(platform->display, "_NET_WM_STATE_FULLSCREEN", False);
|
||||
memset(&xev, 0, sizeof(xev));
|
||||
|
||||
if (!wm_state || !fullscreen) {
|
||||
Logger::Error("We don't have the required atom for fullscreen graphics mode?");
|
||||
return;
|
||||
}
|
||||
|
||||
XEvent xev{};
|
||||
xev.type = ClientMessage;
|
||||
xev.xclient.window = platform->window;
|
||||
xev.xclient.message_type = wm_state;
|
||||
xev.xclient.format = 32;
|
||||
xev.xclient.data.l[0] = 0; // _NET_WM_STATE_REMOVE
|
||||
xev.xclient.data.l[1] = fullscreen_mode;
|
||||
xev.xclient.data.l[0] = 0;
|
||||
xev.xclient.data.l[1] = fullscreen;
|
||||
xev.xclient.data.l[2] = 0;
|
||||
XSendEvent(platform->display, DefaultRootWindow(platform->display), False, SubstructureNotifyMask | SubstructureRedirectMask, &xev);
|
||||
xev.xclient.data.l[3] = 1;
|
||||
xev.xclient.data.l[4] = 0;
|
||||
|
||||
XSendEvent(
|
||||
platform->display,
|
||||
DefaultRootWindow(platform->display),
|
||||
False,
|
||||
SubstructureNotifyMask | SubstructureRedirectMask,
|
||||
&xev
|
||||
);
|
||||
|
||||
if (!this->resizable) {
|
||||
XSizeHints hints;
|
||||
hints.flags = PMinSize | PMaxSize;
|
||||
hints.min_width = hints.max_width = platform->size_before_fullscreen.first;
|
||||
hints.min_height = hints.max_height = platform->size_before_fullscreen.second;
|
||||
XSetWMNormalHints(platform->display, platform->window, &hints);
|
||||
|
||||
this->width = platform->size_before_fullscreen.first;
|
||||
this->height = platform->size_before_fullscreen.second;
|
||||
}
|
||||
|
||||
XFlush(platform->display);
|
||||
|
||||
fullscreen_mode = false;
|
||||
Logger::Debug(std::format("Restored '{}' from Fullscreen", this->title));
|
||||
}
|
||||
|
||||
@@ -408,9 +592,3 @@ void RWindow::SetTitle(const std::string& title) {
|
||||
XStoreName(platform->display, platform->window, title.c_str());
|
||||
}
|
||||
|
||||
|
||||
|
||||
IPair RWindow::GetPositionOfRenderableArea() const {
|
||||
return render_area_position;
|
||||
}
|
||||
|
||||
|
@@ -1,18 +1,6 @@
|
||||
#include <ReWindow/types/Window.h>
|
||||
#include <ReWindow/InputService.h>
|
||||
#include <ReWindow/Logger.h>
|
||||
std::string WindowFlagToStr(WindowFlag flag) {
|
||||
switch (flag) {
|
||||
case WindowFlag::IN_FOCUS: return "IN_FOCUS";
|
||||
case WindowFlag::FULLSCREEN: return "FULLSCREEN";
|
||||
case WindowFlag::RESIZABLE: return "RESIZEABLE";
|
||||
case WindowFlag::VSYNC: return "VSYNC";
|
||||
case WindowFlag::QUIT: return "QUIT";
|
||||
case WindowFlag::MAX_FLAG: return "MAX_FLAG";
|
||||
default:
|
||||
return "unimplemented flag";
|
||||
}
|
||||
};
|
||||
|
||||
using namespace ReWindow;
|
||||
|
||||
@@ -21,16 +9,10 @@ RWindow::~RWindow() {
|
||||
DestroyOSWindowHandle();
|
||||
}
|
||||
|
||||
|
||||
|
||||
IPair RWindow::GetMouseCoordinates() const {
|
||||
std::pair<int, int> RWindow::GetCursorPosition() const {
|
||||
return currentMouse.Position;
|
||||
}
|
||||
|
||||
bool RWindow::GetFlag(WindowFlag flag) const {
|
||||
return flags[(int) flag];
|
||||
}
|
||||
|
||||
bool RWindow::IsAlive() const {
|
||||
return (!closing) && open;
|
||||
}
|
||||
@@ -43,24 +25,21 @@ void RWindow::SetFullscreen(bool fs) {
|
||||
}
|
||||
|
||||
#pragma region Event Processors Implementation
|
||||
void RWindow::processFocusIn()
|
||||
{
|
||||
void RWindow::processFocusIn() {
|
||||
RWindowEvent event {};
|
||||
OnFocusGain(event);
|
||||
OnFocusGainEvent(event);
|
||||
LogEvent(event);
|
||||
}
|
||||
|
||||
void RWindow::processFocusOut()
|
||||
{
|
||||
void RWindow::processFocusOut() {
|
||||
RWindowEvent event {};
|
||||
OnFocusLost(event);
|
||||
OnFocusLostEvent(event);
|
||||
LogEvent(event);
|
||||
}
|
||||
|
||||
void RWindow::processMousePress(const MouseButton& btn)
|
||||
{
|
||||
void RWindow::processMousePress(const MouseButton& btn) {
|
||||
currentMouse.Set(btn, true);
|
||||
auto event = MouseButtonDownEvent(btn);
|
||||
OnMouseButtonDown(event);
|
||||
@@ -70,8 +49,7 @@ void RWindow::processMousePress(const MouseButton& btn)
|
||||
LogEvent(event);
|
||||
}
|
||||
|
||||
void RWindow::processMouseMove(IPair last_pos, IPair new_pos)
|
||||
{
|
||||
void RWindow::processMouseMove(const std::pair<int, int>& last_pos, const std::pair<int, int>& new_pos) {
|
||||
currentMouse.Position = new_pos;
|
||||
auto event = MouseMoveEvent(new_pos);
|
||||
OnMouseMove(event);
|
||||
@@ -80,8 +58,7 @@ void RWindow::processMouseMove(IPair last_pos, IPair new_pos)
|
||||
LogEvent(event);
|
||||
}
|
||||
|
||||
void RWindow::processMouseRelease(const MouseButton& btn)
|
||||
{
|
||||
void RWindow::processMouseRelease(const MouseButton& btn) {
|
||||
currentMouse.Set(btn, false);
|
||||
auto event = MouseButtonUpEvent(btn);
|
||||
OnMouseButtonUp(event);
|
||||
@@ -114,16 +91,14 @@ void RWindow::processKeyPress(Key key) {
|
||||
LogEvent(event);
|
||||
}
|
||||
|
||||
void RWindow::processOnClose()
|
||||
{
|
||||
void RWindow::processOnClose() {
|
||||
auto event = RWindowEvent();
|
||||
OnClosing();
|
||||
OnClosingEvent();
|
||||
LogEvent(event);
|
||||
}
|
||||
|
||||
void RWindow::processOnOpen()
|
||||
{
|
||||
void RWindow::processOnOpen() {
|
||||
auto event = RWindowEvent();
|
||||
OnOpen();
|
||||
OnOpenEvent();
|
||||
@@ -132,40 +107,31 @@ void RWindow::processOnOpen()
|
||||
|
||||
#pragma endregion
|
||||
|
||||
std::string RWindow::GetTitle() const {
|
||||
return this->title;
|
||||
}
|
||||
std::string RWindow::GetTitle() const { return this->title; }
|
||||
|
||||
/*
|
||||
IPair RWindow::GetSize() const
|
||||
{
|
||||
return {this->width, this->height};
|
||||
}
|
||||
*/
|
||||
int RWindow::GetWidth() const { return this->width; }
|
||||
|
||||
int RWindow::GetWidth() const
|
||||
{
|
||||
return this->width;
|
||||
}
|
||||
int RWindow::GetHeight() const { return this->height; }
|
||||
|
||||
int RWindow::GetHeight() const
|
||||
{
|
||||
return this->height;
|
||||
}
|
||||
bool RWindow::IsResizable() const { return resizable; }
|
||||
|
||||
void RWindow::SetSizeWithoutEvent(const IPair& size) {
|
||||
width = size.x;
|
||||
height = size.y;
|
||||
}
|
||||
bool RWindow::IsFullscreen() const { return fullscreen_mode; }
|
||||
|
||||
void RWindow::SetLastKnownWindowSize(const IPair& size) {
|
||||
lastKnownWindowSize = size;
|
||||
}
|
||||
bool RWindow::IsFocused() const { return focused; }
|
||||
|
||||
void RWindow::SetSize(const IPair& size) {
|
||||
this->width = size.x;
|
||||
this->height = size.y;
|
||||
this->SetSize(size.x, size.y);
|
||||
bool RWindow::IsVsyncEnabled() const { return vsync; }
|
||||
|
||||
float RWindow::GetDeltaTime() const { return delta_time; }
|
||||
|
||||
float RWindow::GetRefreshRate() const { return refresh_rate; }
|
||||
|
||||
bool RWindow::SetCursorPosition(const int x, const int y) { return SetCursorPosition({x, y}); }
|
||||
|
||||
unsigned long long RWindow::GetRefreshCount() const { return refresh_count; }
|
||||
|
||||
void RWindow::SetSizeWithoutEvent(const std::pair<int, int>& size) {
|
||||
width = size.first;
|
||||
height = size.second;
|
||||
}
|
||||
|
||||
bool RWindow::IsKeyDown(Key key) const {
|
||||
@@ -181,15 +147,14 @@ bool RWindow::IsMouseButtonDown(const MouseButton& button) const {
|
||||
}
|
||||
|
||||
|
||||
void RWindow::ManagedRefresh()
|
||||
{
|
||||
auto begin = GetTimestamp();
|
||||
Refresh();
|
||||
auto end = GetTimestamp();
|
||||
void RWindow::ManagedRefresh() {
|
||||
auto begin = GetTimestamp();
|
||||
Refresh();
|
||||
auto end = GetTimestamp();
|
||||
|
||||
float dt = ComputeElapsedFrameTimeSeconds(begin, end);
|
||||
float dt = ComputeElapsedFrameTimeSeconds(begin, end);
|
||||
|
||||
UpdateFrameTiming(dt);
|
||||
UpdateFrameTiming(dt);
|
||||
}
|
||||
|
||||
void RWindow::Refresh() {
|
||||
@@ -197,15 +162,18 @@ void RWindow::Refresh() {
|
||||
OnRefresh(delta_time);
|
||||
|
||||
// Only call once and cache the result.
|
||||
currentMouse.Position = GetAccurateMouseCoordinates();
|
||||
currentMouse.Position = GetAccurateCursorCoordinates();
|
||||
|
||||
/// TODO: Implement optional minimum epsilon to trigger a Mouse Update.
|
||||
if (currentMouse.Position != previousMouse.Position) {
|
||||
processMouseMove(previousMouse.Position, currentMouse.Position);
|
||||
previousMouse.Position = currentMouse.Position;
|
||||
}
|
||||
}
|
||||
|
||||
bool RWindow::GetCursorFocused() {
|
||||
return cursor_focused;
|
||||
}
|
||||
|
||||
float RWindow::ComputeElapsedFrameTimeSeconds(std::chrono::steady_clock::time_point start, std::chrono::steady_clock::time_point end) {
|
||||
auto frame_time = end - start;
|
||||
unsigned long int frame_time_us = std::chrono::duration_cast<std::chrono::microseconds>(frame_time).count();
|
||||
@@ -213,7 +181,7 @@ float RWindow::ComputeElapsedFrameTimeSeconds(std::chrono::steady_clock::time_po
|
||||
return frame_time_s;
|
||||
}
|
||||
|
||||
std::chrono::steady_clock::time_point RWindow::GetTimestamp() {
|
||||
std::chrono::steady_clock::time_point RWindow::GetTimestamp() {
|
||||
return std::chrono::steady_clock::now();
|
||||
}
|
||||
|
||||
@@ -230,8 +198,7 @@ void RWindow::UpdateFrameTiming(float frame_time) {
|
||||
}
|
||||
|
||||
|
||||
void RWindow::processMouseWheel(int scrolls)
|
||||
{
|
||||
void RWindow::processMouseWheel(int scrolls) {
|
||||
currentMouse.Wheel += scrolls;
|
||||
auto ev = MouseWheelEvent(scrolls);
|
||||
OnMouseWheel(ev);
|
||||
@@ -240,74 +207,46 @@ void RWindow::processMouseWheel(int scrolls)
|
||||
previousMouse.Wheel = currentMouse.Wheel;
|
||||
}
|
||||
|
||||
|
||||
bool RWindow::IsResizable() const {
|
||||
return resizable;
|
||||
}
|
||||
|
||||
bool RWindow::IsFullscreen() const {
|
||||
return fullscreen_mode;
|
||||
}
|
||||
|
||||
bool RWindow::IsFocused() const {
|
||||
return focused;
|
||||
}
|
||||
|
||||
bool RWindow::IsVsyncEnabled() const {
|
||||
return vsync;
|
||||
}
|
||||
|
||||
float RWindow::GetDeltaTime() const { return delta_time; }
|
||||
|
||||
float RWindow::GetRefreshRate() const { return refresh_rate; }
|
||||
|
||||
float RWindow::GetRefreshCounter() const { return refresh_count; }
|
||||
|
||||
void RWindow::Close() {
|
||||
void RWindow::Close() {
|
||||
closing = true;
|
||||
processOnClose();
|
||||
}
|
||||
}
|
||||
|
||||
void RWindow::ForceClose() {
|
||||
void RWindow::ForceClose() {
|
||||
Close();
|
||||
DestroyOSWindowHandle();
|
||||
}
|
||||
}
|
||||
|
||||
void RWindow::ForceCloseAndTerminateProgram() {
|
||||
ForceClose();
|
||||
exit(0);
|
||||
}
|
||||
bool MouseState::IsDown(const MouseButton& btn) const {
|
||||
if (btn == MouseButtons::Left) return Buttons.LMB;
|
||||
if (btn == MouseButtons::Right) return Buttons.RMB;
|
||||
if (btn == MouseButtons::Middle) return Buttons.MMB;
|
||||
if (btn == MouseButtons::Mouse4) return Buttons.SideButton1;
|
||||
if (btn == MouseButtons::Mouse5) return Buttons.SideButton2;
|
||||
//if (btn == MouseButtons::MWheelUp) return Buttons.MWheelUp;
|
||||
//if (btn == MouseButtons::MWheelDown) return Buttons.MWheelDown;
|
||||
|
||||
bool MouseState::IsDown(const MouseButton &btn) const {
|
||||
if (btn == MouseButtons::Left) return Buttons.LMB;
|
||||
if (btn == MouseButtons::Right) return Buttons.RMB;
|
||||
if (btn == MouseButtons::Middle) return Buttons.MMB;
|
||||
if (btn == MouseButtons::Mouse4) return Buttons.SideButton1;
|
||||
if (btn == MouseButtons::Mouse5) return Buttons.SideButton2;
|
||||
//if (btn == MouseButtons::MWheelUp) return Buttons.MWheelUp;
|
||||
//if (btn == MouseButtons::MWheelDown) return Buttons.MWheelDown;
|
||||
return false; // Unknown button?
|
||||
}
|
||||
|
||||
return false; // Unknown button?
|
||||
}
|
||||
|
||||
void MouseState::Set(const MouseButton& btn, bool state) {
|
||||
if (btn == MouseButtons::Left) Buttons.LMB = state;
|
||||
if (btn == MouseButtons::Right) Buttons.RMB = state;
|
||||
if (btn == MouseButtons::Middle) Buttons.MMB = state;
|
||||
if (btn == MouseButtons::Mouse4) Buttons.SideButton1 = state;
|
||||
if (btn == MouseButtons::Mouse5) Buttons.SideButton2 = state;
|
||||
void MouseState::Set(const MouseButton& btn, bool state) {
|
||||
if (btn == MouseButtons::Left) Buttons.LMB = state;
|
||||
if (btn == MouseButtons::Right) Buttons.RMB = state;
|
||||
if (btn == MouseButtons::Middle) Buttons.MMB = state;
|
||||
if (btn == MouseButtons::Mouse4) Buttons.SideButton1 = state;
|
||||
if (btn == MouseButtons::Mouse5) Buttons.SideButton2 = state;
|
||||
//if (btn == MouseButtons::MWheelUp) Buttons.MWheelUp = state;
|
||||
//if (btn == MouseButtons::MWheelDown) Buttons.MWheelDown = state;
|
||||
}
|
||||
}
|
||||
|
||||
bool &MouseState::operator [](const MouseButton &btn) {
|
||||
if (btn == MouseButtons::Left) return Buttons.LMB;
|
||||
if (btn == MouseButtons::Right) return Buttons.RMB;
|
||||
if (btn == MouseButtons::Middle) return Buttons.MMB;
|
||||
if (btn == MouseButtons::Mouse4) return Buttons.SideButton1;
|
||||
if (btn == MouseButtons::Mouse5) return Buttons.SideButton2;
|
||||
//if (btn == MouseButtons::MWheelUp) return Buttons.MWheelUp;
|
||||
//if (btn == MouseButtons::MWheelDown) return Buttons.MWheelDown;
|
||||
bool &MouseState::operator [](const MouseButton& btn) {
|
||||
if (btn == MouseButtons::Left) return Buttons.LMB;
|
||||
if (btn == MouseButtons::Right) return Buttons.RMB;
|
||||
if (btn == MouseButtons::Middle) return Buttons.MMB;
|
||||
if (btn == MouseButtons::Mouse4) return Buttons.SideButton1;
|
||||
if (btn == MouseButtons::Mouse5) return Buttons.SideButton2;
|
||||
//if (btn == MouseButtons::MWheelUp) return Buttons.MWheelUp;
|
||||
//if (btn == MouseButtons::MWheelDown) return Buttons.MWheelDown;
|
||||
|
||||
throw std::invalid_argument("Attempted to handle unmapped mouse button.");
|
||||
}
|
||||
throw std::invalid_argument("Attempted to handle unmapped mouse button.");
|
||||
}
|
@@ -1,128 +0,0 @@
|
||||
#include <ReWindow/types/Window.h>
|
||||
#include <ReWindow/data/WindowsEventLoop.h>
|
||||
#include <ReWindow/Logger.h>
|
||||
#include <GL/gl.h>
|
||||
|
||||
class RWindow::Platform {
|
||||
public:
|
||||
HINSTANCE hInstance;
|
||||
HWND hwnd;
|
||||
HDC hdc;
|
||||
};
|
||||
|
||||
using namespace ReWindow;
|
||||
|
||||
HGLRC glContext;
|
||||
HMODULE gl_lib = nullptr;
|
||||
bool constructor_success = true;
|
||||
|
||||
namespace OpenGL {
|
||||
typedef const GLubyte* (APIENTRY *GLGETSTRINGPROC)(GLenum name);
|
||||
GLGETSTRINGPROC glGetString = nullptr;
|
||||
|
||||
typedef BOOL (WINAPI *WGLMAKECURRENTPROC)(HDC hdc, HGLRC hglrc);
|
||||
WGLMAKECURRENTPROC wglMakeCurrent = nullptr;
|
||||
|
||||
typedef FARPROC (WINAPI *WGLGETPROCADDRPROC)(LPCSTR lpszProc);
|
||||
WGLGETPROCADDRPROC wglGetProcAddress = nullptr;
|
||||
|
||||
|
||||
typedef HGLRC (WINAPI *WGLCREATECONTEXTPROC)(HDC hdc);
|
||||
WGLCREATECONTEXTPROC wglCreateContext = nullptr;
|
||||
|
||||
}
|
||||
bool OpenGLWindow::Open() {
|
||||
if (!constructor_success)
|
||||
return false;
|
||||
|
||||
platform->hInstance = GetModuleHandle(nullptr);
|
||||
|
||||
WNDCLASS wc = { };
|
||||
wc.lpfnWndProc = WindowProc;
|
||||
wc.hInstance = platform->hInstance;
|
||||
wc.lpszClassName = "RWindowClass";
|
||||
RegisterClass(&wc);
|
||||
platform->hwnd = CreateWindowEx(
|
||||
0,
|
||||
"RWindowClass",
|
||||
title.c_str(),
|
||||
WS_OVERLAPPEDWINDOW,
|
||||
CW_USEDEFAULT, CW_USEDEFAULT, width, height,
|
||||
nullptr,
|
||||
nullptr,
|
||||
platform->hInstance,
|
||||
nullptr
|
||||
);
|
||||
SetWindowLongPtr(platform->hwnd, GWLP_USERDATA, reinterpret_cast<LONG_PTR>(this));
|
||||
PIXELFORMATDESCRIPTOR pfd = {
|
||||
sizeof(PIXELFORMATDESCRIPTOR),
|
||||
1,
|
||||
PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER,
|
||||
PFD_TYPE_RGBA,
|
||||
24,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0, 0, 0, 0,
|
||||
24,
|
||||
8,
|
||||
0,
|
||||
PFD_MAIN_PLANE,
|
||||
0,
|
||||
0, 0, 0
|
||||
};
|
||||
|
||||
platform->hdc = GetDC(platform->hwnd);
|
||||
int pixelFormat = ChoosePixelFormat(platform->hdc, &pfd);
|
||||
SetPixelFormat(platform->hdc, pixelFormat, &pfd);
|
||||
glContext = OpenGL::wglCreateContext(platform->hdc);
|
||||
OpenGL::wglMakeCurrent(platform->hdc, glContext);
|
||||
ShowWindow(platform->hwnd, SW_SHOW);
|
||||
open = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
std::string OpenGLWindow::GetGraphicsDriverVendor() {
|
||||
return std::string(reinterpret_cast<const char*>(OpenGL::glGetString(GL_VENDOR)));
|
||||
}
|
||||
|
||||
void OpenGLWindow::SwapBuffers() {
|
||||
::SwapBuffers(platform->hdc);
|
||||
}
|
||||
|
||||
void OpenGLWindow::SetVsyncEnabled(bool b) {
|
||||
typedef BOOL(WINAPI* PFNWGLSWAPINTERVALEXTPROC)(int interval);
|
||||
auto wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC) OpenGL::wglGetProcAddress("wglSwapIntervalEXT");
|
||||
|
||||
if (wglSwapIntervalEXT)
|
||||
wglSwapIntervalEXT(b ? 1 : 0);
|
||||
}
|
||||
|
||||
bool OpenGLWindow::SoftwareRendered() {
|
||||
std::string renderer(reinterpret_cast<const char*>(OpenGL::glGetString(GL_RENDERER)));
|
||||
if (renderer.find("llvmpipe"))
|
||||
return true;
|
||||
if (renderer.find("softpipe"))
|
||||
return true;
|
||||
if (renderer.find("GDI Generic"))
|
||||
return true;
|
||||
if (GetGraphicsDriverVendor().find("Mesa"))
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
OpenGLWindow::OpenGLWindow(const std::string& title, int width, int height, uint8_t gl_major, uint8_t gl_minor)
|
||||
: gl_major(gl_major), gl_minor(gl_minor), RWindow(title, width, height) {
|
||||
gl_lib = LoadLibrary("opengl32.dll");
|
||||
|
||||
if (!gl_lib)
|
||||
Logger::Error("opengl32.dll couldn't be found. If you have it, you can try putting it in the same directory as the executable."),
|
||||
constructor_success = false;
|
||||
|
||||
OpenGL::glGetString = (OpenGL::GLGETSTRINGPROC) GetProcAddress(gl_lib, "glGetString");
|
||||
OpenGL::wglMakeCurrent = (OpenGL::WGLMAKECURRENTPROC) GetProcAddress(gl_lib, "wglMakeCurrent");
|
||||
OpenGL::wglGetProcAddress = (OpenGL::WGLGETPROCADDRPROC) GetProcAddress(gl_lib, "wglGetProcAddress");
|
||||
OpenGL::wglCreateContext = (OpenGL::WGLCREATECONTEXTPROC) GetProcAddress(gl_lib, "wglCreateContext");
|
||||
}
|
||||
|
@@ -1,23 +1,299 @@
|
||||
#include <Windows.h>
|
||||
#include <gl/GL.h>
|
||||
#include <rewindow/types/window.h>
|
||||
#include <ReWindow/types/Window.h>
|
||||
#include <ReWindow/Logger.h>
|
||||
|
||||
class ReWindow::RWindow::Platform {
|
||||
public:
|
||||
HINSTANCE hInstance;
|
||||
HWND hwnd;
|
||||
HDC hdc;
|
||||
std::pair<int, int> window_size_before_fullscreen;
|
||||
std::pair<int, int> window_position_before_fullscreen;
|
||||
|
||||
static LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
|
||||
};
|
||||
|
||||
using namespace ReWindow;
|
||||
|
||||
// TODO destroy n_data after it's no longer shown. Destroying it early causes the notification to come from explorer.
|
||||
bool RWindow::Notify(const std::string& title, const std::string& content, const std::filesystem::path& icon) {
|
||||
NOTIFYICONDATA n_data = {};
|
||||
HICON n_icon = nullptr;
|
||||
|
||||
if (!icon.empty()) {
|
||||
n_icon = (HICON) LoadImageW(
|
||||
nullptr,
|
||||
icon.c_str(),
|
||||
IMAGE_ICON,
|
||||
0, 0,
|
||||
LR_LOADFROMFILE | LR_DEFAULTSIZE
|
||||
);
|
||||
|
||||
if (!n_icon)
|
||||
return false;
|
||||
}
|
||||
|
||||
n_data.cbSize = sizeof(NOTIFYICONDATA);
|
||||
n_data.hWnd = platform->hwnd;
|
||||
n_data.uID = 1;
|
||||
n_data.uFlags = NIF_INFO | NIF_ICON | NIF_MESSAGE | NIF_TIP;
|
||||
n_data.uCallbackMessage = WM_USER + 1;
|
||||
n_data.hIcon = n_icon;
|
||||
lstrcpy(n_data.szTip, title.c_str());
|
||||
lstrcpy(n_data.szInfo, content.c_str());
|
||||
lstrcpy(n_data.szInfoTitle, title.c_str());
|
||||
n_data.dwInfoFlags = NIIF_USER;
|
||||
|
||||
Shell_NotifyIcon(NIM_ADD, &n_data);
|
||||
Shell_NotifyIcon(NIM_MODIFY, &n_data);
|
||||
|
||||
//Shell_NotifyIcon(NIM_DELETE, &n_data);
|
||||
return true;
|
||||
}
|
||||
|
||||
void RWindow::SetSize(int newWidth, int newHeight) {
|
||||
if (!resizable)
|
||||
return;
|
||||
|
||||
this->width = newWidth;
|
||||
this->height = newHeight;
|
||||
|
||||
DWORD style = GetWindowLong(platform->hwnd, GWL_STYLE);
|
||||
DWORD exStyle = GetWindowLong(platform->hwnd, GWL_EXSTYLE);
|
||||
|
||||
RECT rect = { 0, 0, newWidth, newHeight };
|
||||
AdjustWindowRectEx(&rect, style, FALSE, exStyle);
|
||||
|
||||
int totalWidth = rect.right - rect.left;
|
||||
int totalHeight = rect.bottom - rect.top;
|
||||
|
||||
SetWindowPos(platform->hwnd, nullptr, 0, 0, totalWidth, totalHeight,
|
||||
SWP_NOMOVE | SWP_NOZORDER | SWP_NOOWNERZORDER | SWP_FRAMECHANGED);
|
||||
}
|
||||
|
||||
|
||||
void RWindow::SetCursorFocused(bool state) {
|
||||
toggling_cursor_focus = state;
|
||||
|
||||
if (state)
|
||||
cursor_focused = true;
|
||||
|
||||
else if (!state && cursor_focused) {
|
||||
ClipCursor(nullptr);
|
||||
cursor_focused = false;
|
||||
toggling_cursor_focus = false;
|
||||
}
|
||||
}
|
||||
|
||||
bool RWindow::SetCursorPosition(const std::pair<int, int>& position) {
|
||||
if (!IsFocused())
|
||||
return false;
|
||||
|
||||
if (!IsVisible())
|
||||
return false;
|
||||
|
||||
if (position.first < 0 || position.first > GetWidth())
|
||||
return false;
|
||||
|
||||
if (position.second < 0 || position.second > GetHeight())
|
||||
return false;
|
||||
|
||||
POINT screen_pos = { position.first, position.second };
|
||||
if (!ClientToScreen(platform->hwnd, &screen_pos))
|
||||
return false;
|
||||
|
||||
if (!SetCursorPos(screen_pos.x, screen_pos.y))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
std::pair<int, int> RWindow::SetCursorCenter() {
|
||||
auto current_cursor_pos = GetAccurateCursorCoordinates();
|
||||
RECT client_rect;
|
||||
GetClientRect(platform->hwnd, &client_rect);
|
||||
POINT center((client_rect.right - client_rect.left) / 2, (client_rect.bottom - client_rect.top) / 2 );
|
||||
ClientToScreen(platform->hwnd, ¢er);
|
||||
SetCursorPos(center.x, center.y);
|
||||
|
||||
return current_cursor_pos;
|
||||
}
|
||||
|
||||
void RWindow::PollEvents() {
|
||||
MSG msg;
|
||||
while (PeekMessage(&msg, nullptr, 0, 0, PM_REMOVE))
|
||||
TranslateMessage(&msg),
|
||||
DispatchMessage(&msg);
|
||||
}
|
||||
|
||||
LRESULT CALLBACK RWindow::Platform::WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
|
||||
auto* window = reinterpret_cast<RWindow*>( GetWindowLongPtr(hwnd, GWLP_USERDATA) );
|
||||
switch (uMsg) {
|
||||
case WM_CLOSE: {
|
||||
window->processOnClose();
|
||||
DestroyWindow(hwnd);
|
||||
}
|
||||
|
||||
case WM_DESTROY: {
|
||||
exit(0);
|
||||
}
|
||||
|
||||
case WM_SIZE: {
|
||||
window->SetSizeWithoutEvent({ LOWORD(lParam), HIWORD(lParam) });
|
||||
auto eventData = WindowResizeRequestEvent();
|
||||
eventData.Size = { window->GetWidth(), window->GetHeight() };
|
||||
// TODO: Implement eWindow->processOnResize()
|
||||
window->OnResizeRequest(eventData);
|
||||
window->OnResizeRequestEvent(eventData);
|
||||
break;
|
||||
}
|
||||
|
||||
case WM_SETFOCUS: {
|
||||
window->processFocusIn();
|
||||
window->focused = true;
|
||||
|
||||
if (window->GetCursorFocused())
|
||||
window->toggling_cursor_focus = true;
|
||||
|
||||
// Cancels window flashing.
|
||||
// TODO check if we're flashing before this.
|
||||
static FLASHWINFO flash_inter {sizeof(FLASHWINFO), hwnd, FLASHW_STOP, 0, 0};
|
||||
FlashWindowEx(&flash_inter);
|
||||
break;
|
||||
}
|
||||
|
||||
case WM_KILLFOCUS: {
|
||||
window->processFocusOut();
|
||||
|
||||
if (window->GetCursorFocused()) {
|
||||
ClipCursor(nullptr);
|
||||
window->toggling_cursor_focus = true;
|
||||
}
|
||||
window->focused = false;
|
||||
}
|
||||
|
||||
case WM_SETCURSOR: {
|
||||
if (LOWORD(lParam) == HTCLIENT && window->GetCursorVisible() == false)
|
||||
SetCursor(nullptr);
|
||||
break;
|
||||
}
|
||||
|
||||
case WM_KEYDOWN: {
|
||||
auto key = GetKeyFromWindowsScancode((WindowsScancode) wParam);
|
||||
|
||||
if (window->IsKeyRepeat())
|
||||
window->processKeyPress(key);
|
||||
else if ((lParam & 1 << 30) == 0)
|
||||
window->processKeyPress(key);
|
||||
break;
|
||||
}
|
||||
|
||||
case WM_KEYUP: {
|
||||
auto key = GetKeyFromWindowsScancode((WindowsScancode) wParam);
|
||||
window->processKeyRelease(key);
|
||||
break;
|
||||
}
|
||||
|
||||
// Mouse Buttons.
|
||||
case WM_MOUSEWHEEL: {
|
||||
int wheel_delta = GET_WHEEL_DELTA_WPARAM(wParam);
|
||||
// Clamp to normalized range [+1 or -1].
|
||||
// TODO: Test this and make sure sign is the same on both platforms for each direction.
|
||||
wheel_delta = (wheel_delta > 0) ? 1 : -1;
|
||||
// TODO: Determine sign of wheel_delta for each direction, (and on linux too), and document this.
|
||||
window->processMouseWheel(wheel_delta);
|
||||
break;
|
||||
}
|
||||
|
||||
case WM_LBUTTONDOWN: {
|
||||
window->processMousePress(MouseButtons::Left);
|
||||
break;
|
||||
}
|
||||
|
||||
case WM_LBUTTONUP: {
|
||||
window->processMouseRelease(MouseButtons::Left);
|
||||
break;
|
||||
}
|
||||
|
||||
case WM_RBUTTONDOWN: {
|
||||
window->processMousePress(MouseButtons::Right);
|
||||
break;
|
||||
}
|
||||
|
||||
case WM_RBUTTONUP: {
|
||||
window->processMouseRelease(MouseButtons::Right);
|
||||
break;
|
||||
}
|
||||
|
||||
case WM_MBUTTONDOWN: {
|
||||
window->processMousePress(MouseButtons::Middle);
|
||||
break;
|
||||
}
|
||||
|
||||
case WM_MBUTTONUP: {
|
||||
window->processMouseRelease(MouseButtons::Middle);
|
||||
break;
|
||||
}
|
||||
|
||||
case WM_XBUTTONDOWN: {
|
||||
WORD button = GET_XBUTTON_WPARAM(wParam);
|
||||
if (button == XBUTTON1)
|
||||
window->processMousePress(MouseButtons::Mouse4);
|
||||
|
||||
if (button == XBUTTON2)
|
||||
window->processMousePress(MouseButtons::Mouse5);
|
||||
break;
|
||||
}
|
||||
|
||||
case WM_XBUTTONUP: {
|
||||
WORD button = GET_XBUTTON_WPARAM(wParam);
|
||||
if (button == XBUTTON1)
|
||||
window->processMouseRelease(MouseButtons::Mouse4);
|
||||
|
||||
if (button == XBUTTON2)
|
||||
window->processMouseRelease(MouseButtons::Mouse5);
|
||||
break;
|
||||
}
|
||||
|
||||
//This is the same as "Motion Notify" in the X Window System.
|
||||
case WM_MOUSEMOVE: {
|
||||
if (window->toggling_cursor_focus) {
|
||||
RECT rect;
|
||||
if (GetClientRect(hwnd, &rect)) {
|
||||
POINT top_left = { rect.left, rect.top };
|
||||
POINT bottom_right = { rect.right, rect.bottom };
|
||||
MapWindowPoints(hwnd, nullptr, &top_left, 1);
|
||||
MapWindowPoints(hwnd, nullptr, &bottom_right, 1);
|
||||
|
||||
RECT clip_rect = { top_left.x, top_left.y, bottom_right.x, bottom_right.y };
|
||||
if (ClipCursor(&clip_rect))
|
||||
window->toggling_cursor_focus = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
return DefWindowProc(hwnd, uMsg, wParam, lParam);
|
||||
}
|
||||
|
||||
bool fullscreenmode = false;
|
||||
bool open = false;
|
||||
|
||||
void RWindow::Raise() { SetWindowPos(platform->hwnd, HWND_TOP, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE); }
|
||||
void RWindow::Lower() { SetWindowPos(platform->hwnd, HWND_BOTTOM, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE); }
|
||||
|
||||
//TODO somehow check if our window is entirely obscured by other windows.
|
||||
bool RWindow::IsVisible() const {
|
||||
if (!IsWindow(platform->hwnd))
|
||||
return false;
|
||||
if (IsIconic(platform->hwnd))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void RWindow::Flash() {
|
||||
if (!GetFlag(WindowFlag::IN_FOCUS)) {
|
||||
if (!focused) {
|
||||
FLASHWINFO fi;
|
||||
fi.cbSize = sizeof(FLASHWINFO);
|
||||
fi.hwnd = platform->hwnd;
|
||||
@@ -32,40 +308,21 @@ void RWindow::DestroyOSWindowHandle() {
|
||||
DestroyWindow(platform->hwnd);
|
||||
}
|
||||
|
||||
void RWindow::SetFlag(WindowFlag flag, bool state) {
|
||||
flags[(int) flag] = state;
|
||||
if (flag == WindowFlag::RESIZABLE && !state) {
|
||||
RECT rect;
|
||||
GetWindowRect(platform->hwnd, &rect);
|
||||
LONG style = GetWindowLong(platform->hwnd, GWL_STYLE);
|
||||
style &= ~(WS_THICKFRAME | WS_MAXIMIZEBOX);
|
||||
SetWindowLong(platform->hwnd, GWL_STYLE, style);
|
||||
SetWindowPos(platform->hwnd, nullptr, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, SWP_FRAMECHANGED | SWP_NOZORDER | SWP_NOOWNERZORDER);
|
||||
}
|
||||
void RWindow::DisableResizing() {
|
||||
RECT rect;
|
||||
GetWindowRect(platform->hwnd, &rect);
|
||||
|
||||
LONG style = GetWindowLong(platform->hwnd, GWL_STYLE);
|
||||
style &= ~(WS_THICKFRAME | WS_MAXIMIZEBOX);
|
||||
|
||||
SetWindowLong(platform->hwnd, GWL_STYLE, style);
|
||||
SetWindowPos(platform->hwnd, nullptr, rect.left, rect.top, rect.right - rect.left,
|
||||
rect.bottom - rect.top, SWP_FRAMECHANGED | SWP_NOZORDER | SWP_NOOWNERZORDER);
|
||||
|
||||
this->resizable = false;
|
||||
}
|
||||
|
||||
void RWindow::SetResizable(bool resizable) {
|
||||
SetFlag(WindowFlag::RESIZABLE, resizable);;
|
||||
}
|
||||
|
||||
|
||||
void RWindow::PollEvents() {
|
||||
MSG msg;
|
||||
while (PeekMessage(&msg, nullptr, 0, 0, PM_REMOVE)) {
|
||||
TranslateMessage(&msg);
|
||||
DispatchMessage(&msg);
|
||||
}
|
||||
}
|
||||
|
||||
void RWindow::SetSize(int newWidth, int newHeight) {
|
||||
if (!resizable) return;
|
||||
|
||||
this->width = newWidth;
|
||||
this->height = newHeight;
|
||||
SetWindowPos(platform->hwnd, nullptr, 0, 0, width, height, SWP_NOMOVE | SWP_NOZORDER);
|
||||
}
|
||||
|
||||
IPair RWindow::GetAccurateMouseCoordinates() const {
|
||||
std::pair<int, int> RWindow::GetAccurateCursorCoordinates() const {
|
||||
POINT point;
|
||||
GetCursorPos(&point);
|
||||
ScreenToClient(platform->hwnd, &point);
|
||||
@@ -80,31 +337,69 @@ bool RWindow::GetCursorVisible() {
|
||||
return cursor_visible;
|
||||
}
|
||||
|
||||
void RWindow::SetKeyRepeatEnabled(bool state) {
|
||||
key_repeat = state;
|
||||
}
|
||||
|
||||
IPair RWindow::GetSize() const {
|
||||
std::pair<int, int> RWindow::GetSize() const {
|
||||
RECT rect;
|
||||
GetClientRect(platform->hwnd, &rect);
|
||||
return { (rect.right - rect.left), (rect.bottom - rect.top) };
|
||||
}
|
||||
|
||||
void RWindow::SetPos(int x, int y) {
|
||||
std::pair<int, int> RWindow::GetPosition() const {
|
||||
RECT rect;
|
||||
if (GetWindowRect(platform->hwnd, &rect))
|
||||
return { rect.left, rect.top };
|
||||
|
||||
return { -1, -1 };
|
||||
}
|
||||
|
||||
void RWindow::SetPosition(int x, int y) {
|
||||
SetWindowPos(platform->hwnd, nullptr, x, y, 0, 0, SWP_NOSIZE | SWP_NOZORDER);
|
||||
}
|
||||
|
||||
void RWindow::SetPos(const IPair& pos) {
|
||||
SetPos(pos.x, pos.y);
|
||||
void RWindow::SetPosition(const std::pair<int, int>& pos) {
|
||||
SetPosition(pos.first, pos.second);
|
||||
}
|
||||
|
||||
void RWindow::Fullscreen() {
|
||||
// Implement fullscreen
|
||||
platform->window_position_before_fullscreen = GetPosition();
|
||||
platform->window_size_before_fullscreen = GetSize();
|
||||
|
||||
platform->window_position_before_fullscreen = this->GetPosition();
|
||||
SetWindowLong(platform->hwnd, GWL_STYLE, GetWindowLong(platform->hwnd, GWL_STYLE) & ~WS_OVERLAPPEDWINDOW);
|
||||
SetWindowPos(platform->hwnd, HWND_TOP, 0, 0, GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN), SWP_FRAMECHANGED | SWP_NOOWNERZORDER);
|
||||
|
||||
fullscreen_mode = true;
|
||||
}
|
||||
|
||||
void RWindow::RestoreFromFullscreen() {
|
||||
// Implement restore from fullscreen
|
||||
SetWindowLong(platform->hwnd, GWL_STYLE, GetWindowLong(platform->hwnd, GWL_STYLE) | WS_OVERLAPPEDWINDOW);
|
||||
SetWindowPos(platform->hwnd, nullptr, 0, 0, width, height, SWP_FRAMECHANGED | SWP_NOZORDER | SWP_NOOWNERZORDER);
|
||||
|
||||
RECT rect = {0, 0, platform->window_size_before_fullscreen.first, platform->window_size_before_fullscreen.second };
|
||||
|
||||
AdjustWindowRectEx(&rect, GetWindowLong(platform->hwnd, GWL_STYLE), FALSE, GetWindowLong(platform->hwnd, GWL_EXSTYLE));
|
||||
|
||||
int window_width = rect.right - rect.left;
|
||||
int window_height = rect.bottom - rect.top;
|
||||
|
||||
SetWindowPos(
|
||||
platform->hwnd,
|
||||
nullptr,
|
||||
platform->window_position_before_fullscreen.first,
|
||||
platform->window_position_before_fullscreen.second,
|
||||
window_width,
|
||||
window_height,
|
||||
SWP_FRAMECHANGED | SWP_NOZORDER | SWP_NOOWNERZORDER
|
||||
);
|
||||
|
||||
DisableResizing();
|
||||
|
||||
this->width = platform->window_position_before_fullscreen.first;
|
||||
this->height = platform->window_position_before_fullscreen.second;
|
||||
|
||||
fullscreen_mode = false;
|
||||
}
|
||||
|
||||
void RWindow::SetCursorStyle(CursorStyle style) const {}
|
||||
@@ -117,11 +412,132 @@ RWindow::RWindow() {
|
||||
RWindow::RWindow(const std::string& wTitle, int wWidth, int wHeight,
|
||||
bool wFullscreen, bool wResizable, bool wVsync) :
|
||||
title(wTitle), width(wWidth), height(wHeight), fullscreen_mode(wFullscreen), resizable(wResizable),
|
||||
vsync(wVsync), flags{false,wFullscreen,wResizable,wVsync} {
|
||||
vsync(wVsync) {
|
||||
extant = this;
|
||||
platform = new Platform();
|
||||
}
|
||||
|
||||
void RWindow::UniqueFunctionNameForMessageBoxBecauseMicrosoftUsesMacros(const std::string& title, const std::string& message_box_text) {
|
||||
void RWindow::DialogOK(const std::string& title, const std::string& message_box_text) {
|
||||
MessageBox(nullptr, message_box_text.c_str(), title.c_str(), MB_OK);
|
||||
}
|
||||
}
|
||||
|
||||
HGLRC glContext;
|
||||
HMODULE gl_lib = nullptr;
|
||||
bool constructor_success = true;
|
||||
|
||||
namespace OpenGL {
|
||||
typedef const GLubyte* (APIENTRY *GLGETSTRINGPROC)(GLenum name);
|
||||
GLGETSTRINGPROC glGetString = nullptr;
|
||||
|
||||
typedef BOOL (WINAPI *WGLMAKECURRENTPROC)(HDC hdc, HGLRC hglrc);
|
||||
WGLMAKECURRENTPROC wglMakeCurrent = nullptr;
|
||||
|
||||
typedef FARPROC (WINAPI *WGLGETPROCADDRPROC)(LPCSTR lpszProc);
|
||||
WGLGETPROCADDRPROC wglGetProcAddress = nullptr;
|
||||
|
||||
|
||||
typedef HGLRC (WINAPI *WGLCREATECONTEXTPROC)(HDC hdc);
|
||||
WGLCREATECONTEXTPROC wglCreateContext = nullptr;
|
||||
}
|
||||
|
||||
bool OpenGLWindow::Open() {
|
||||
if (!constructor_success)
|
||||
return false;
|
||||
|
||||
platform->hInstance = GetModuleHandle(nullptr);
|
||||
|
||||
WNDCLASS wc = { };
|
||||
wc.lpfnWndProc = RWindow::Platform::WindowProc;
|
||||
wc.hInstance = platform->hInstance;
|
||||
wc.lpszClassName = "RWindowClass";
|
||||
RegisterClass(&wc);
|
||||
|
||||
RECT rect = { 0, 0, width, height };
|
||||
AdjustWindowRectEx(&rect, WS_OVERLAPPEDWINDOW, FALSE, 0);
|
||||
|
||||
int win_width = rect.right - rect.left;
|
||||
int win_height = rect.bottom - rect.top;
|
||||
|
||||
platform->hwnd = CreateWindowEx(
|
||||
0,
|
||||
"RWindowClass",
|
||||
title.c_str(),
|
||||
WS_OVERLAPPEDWINDOW,
|
||||
CW_USEDEFAULT, CW_USEDEFAULT, win_width, win_height,
|
||||
nullptr,
|
||||
nullptr,
|
||||
platform->hInstance,
|
||||
nullptr
|
||||
);
|
||||
SetWindowLongPtr(platform->hwnd, GWLP_USERDATA, reinterpret_cast<LONG_PTR>(this));
|
||||
PIXELFORMATDESCRIPTOR pfd = {
|
||||
sizeof(PIXELFORMATDESCRIPTOR),
|
||||
1,
|
||||
PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER,
|
||||
PFD_TYPE_RGBA,
|
||||
24,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0, 0, 0, 0,
|
||||
24,
|
||||
8,
|
||||
0,
|
||||
PFD_MAIN_PLANE,
|
||||
0,
|
||||
0, 0, 0
|
||||
};
|
||||
|
||||
platform->hdc = GetDC(platform->hwnd);
|
||||
int pixelFormat = ChoosePixelFormat(platform->hdc, &pfd);
|
||||
SetPixelFormat(platform->hdc, pixelFormat, &pfd);
|
||||
glContext = OpenGL::wglCreateContext(platform->hdc);
|
||||
OpenGL::wglMakeCurrent(platform->hdc, glContext);
|
||||
ShowWindow(platform->hwnd, SW_SHOW);
|
||||
open = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
std::string OpenGLWindow::GetGraphicsDriverVendor() {
|
||||
return std::string(reinterpret_cast<const char*>(OpenGL::glGetString(GL_VENDOR)));
|
||||
}
|
||||
|
||||
void OpenGLWindow::SwapBuffers() {
|
||||
::SwapBuffers(platform->hdc);
|
||||
}
|
||||
|
||||
void OpenGLWindow::SetVsyncEnabled(bool b) {
|
||||
typedef BOOL(WINAPI* PFNWGLSWAPINTERVALEXTPROC)(int interval);
|
||||
auto wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC) OpenGL::wglGetProcAddress("wglSwapIntervalEXT");
|
||||
|
||||
if (wglSwapIntervalEXT)
|
||||
wglSwapIntervalEXT(b ? 1 : 0);
|
||||
}
|
||||
|
||||
bool OpenGLWindow::SoftwareRendered() {
|
||||
std::string renderer(reinterpret_cast<const char*>(OpenGL::glGetString(GL_RENDERER)));
|
||||
if (renderer.find("llvmpipe"))
|
||||
return true;
|
||||
if (renderer.find("softpipe"))
|
||||
return true;
|
||||
if (renderer.find("GDI Generic"))
|
||||
return true;
|
||||
if (GetGraphicsDriverVendor().find("Mesa"))
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
OpenGLWindow::OpenGLWindow(const std::string& title, int width, int height, uint8_t gl_major, uint8_t gl_minor)
|
||||
: gl_major(gl_major), gl_minor(gl_minor), RWindow(title, width, height) {
|
||||
gl_lib = LoadLibrary("opengl32.dll");
|
||||
|
||||
if (!gl_lib)
|
||||
Logger::Error("opengl32.dll couldn't be found. If you have it, you can try putting it in the same directory as the executable."),
|
||||
constructor_success = false;
|
||||
|
||||
OpenGL::glGetString = (OpenGL::GLGETSTRINGPROC) GetProcAddress(gl_lib, "glGetString");
|
||||
OpenGL::wglMakeCurrent = (OpenGL::WGLMAKECURRENTPROC) GetProcAddress(gl_lib, "wglMakeCurrent");
|
||||
OpenGL::wglGetProcAddress = (OpenGL::WGLGETPROCADDRPROC) GetProcAddress(gl_lib, "wglGetProcAddress");
|
||||
OpenGL::wglCreateContext = (OpenGL::WGLCREATECONTEXTPROC) GetProcAddress(gl_lib, "wglCreateContext");
|
||||
}
|
||||
|
@@ -1,125 +0,0 @@
|
||||
#include <ReWindow/types/Pair.h>
|
||||
#include <stdexcept>
|
||||
|
||||
using namespace ReWindow;
|
||||
IPair& IPair::operator +=(const IPair& rhs) {
|
||||
x += rhs.x;
|
||||
y += rhs.y;
|
||||
return *this;
|
||||
}
|
||||
|
||||
IPair& IPair::operator -=(const IPair& rhs) {
|
||||
x -= rhs.x;
|
||||
y -= rhs.y;
|
||||
return *this;
|
||||
}
|
||||
|
||||
IPair& IPair::operator *=(const IPair& rhs) {
|
||||
x *= rhs.x;
|
||||
y *= rhs.y;
|
||||
return *this;
|
||||
}
|
||||
|
||||
IPair& IPair::operator /=(const IPair& rhs) {
|
||||
if (rhs.x == 0 || rhs.y == 0)
|
||||
throw std::invalid_argument("Division by zero in IPair::operator /=");
|
||||
|
||||
x /= rhs.x;
|
||||
y /= rhs.y;
|
||||
return *this;
|
||||
}
|
||||
|
||||
IPair::IPair(const IPair& rhs) {
|
||||
x = rhs.x;
|
||||
y = rhs.y;
|
||||
}
|
||||
|
||||
IPair IPair::operator +(const IPair& rhs) const {
|
||||
return { x + rhs.x, y + rhs.y };
|
||||
}
|
||||
|
||||
IPair IPair::operator -(const IPair& rhs) const {
|
||||
return { x - rhs.x, y - rhs.y };
|
||||
}
|
||||
|
||||
IPair IPair::operator *(const IPair& rhs) const {
|
||||
return { x * rhs.x, y * rhs.y };
|
||||
}
|
||||
|
||||
IPair IPair::operator /(const IPair& rhs) const {
|
||||
if (rhs.x == 0 || rhs.y == 0)
|
||||
throw std::invalid_argument("Division by zero in IPair::operator /");
|
||||
|
||||
return { x / rhs.x, y * rhs.y};
|
||||
}
|
||||
|
||||
bool IPair::operator ==(const IPair& rhs) const {
|
||||
return x == rhs.x && y == rhs.y;
|
||||
}
|
||||
|
||||
bool IPair::operator !=(const IPair& rhs) const {
|
||||
return !(*this == rhs);
|
||||
}
|
||||
|
||||
FPair FPair::operator +(const FPair& rhs) const {
|
||||
return { x + rhs.x, y + rhs.y };
|
||||
|
||||
}
|
||||
|
||||
FPair FPair::operator -(const FPair& rhs) const {
|
||||
return {x - rhs.x, y - rhs.y };
|
||||
}
|
||||
|
||||
FPair FPair::operator *(const FPair& rhs) const {
|
||||
return { x * rhs.x, y * rhs.y };
|
||||
}
|
||||
|
||||
FPair FPair::operator /(const FPair& rhs) const {
|
||||
if (rhs.x == 0 || rhs.y == 0)
|
||||
throw std::invalid_argument("Division by zero in FPair::operator /");
|
||||
return { x / rhs.x, y / rhs.y};
|
||||
}
|
||||
|
||||
FPair& FPair::operator +=(const FPair& rhs) {
|
||||
x += rhs.x;
|
||||
y += rhs.y;
|
||||
return *this;
|
||||
}
|
||||
|
||||
FPair& FPair::operator -=(const FPair& rhs) {
|
||||
x -= rhs.x;
|
||||
y -= rhs.y;
|
||||
return *this;
|
||||
}
|
||||
|
||||
FPair& FPair::operator *=(const FPair& rhs) {
|
||||
x *= rhs.x;
|
||||
y *= rhs.y;
|
||||
return *this;
|
||||
}
|
||||
|
||||
FPair& FPair::operator /=(const FPair& rhs) {
|
||||
if (rhs.x == 0 || rhs.y == 0)
|
||||
throw std::invalid_argument("Division by zero in FPair::operator /=");
|
||||
x /= rhs.x;
|
||||
y /= rhs.y;
|
||||
return *this;
|
||||
}
|
||||
|
||||
bool FPair::operator ==(const FPair& rhs) const {
|
||||
return x == rhs.x && y == rhs.y;
|
||||
}
|
||||
|
||||
bool FPair::operator !=(const FPair& rhs) const {
|
||||
return !(*this == rhs);
|
||||
}
|
||||
|
||||
FPair::FPair(const FPair& rhs) {
|
||||
x = rhs.x;
|
||||
y = rhs.y;
|
||||
}
|
||||
|
||||
FPair::FPair(const IPair& rhs) {
|
||||
x = rhs.x;
|
||||
y = rhs.y;
|
||||
}
|
@@ -1,26 +0,0 @@
|
||||
#include <ReWindow/types/GamepadButton.h>
|
||||
|
||||
using namespace ReWindow;
|
||||
bool GamepadButton::operator ==(const GamepadButton &rhs) const {
|
||||
return this->GetMnemonicButtonCode() == rhs.GetMnemonicButtonCode();
|
||||
}
|
||||
|
||||
std::string GamepadButton::GetMnemonicButtonCode() const {
|
||||
return mnemonic_btn_code;
|
||||
}
|
||||
|
||||
void GamepadThumbstick::SetDeadzone(float minimum) {
|
||||
dead_zone = minimum;
|
||||
}
|
||||
|
||||
FPair GamepadThumbstick::GetPosition() const {
|
||||
return position;
|
||||
}
|
||||
|
||||
void GamepadTrigger::SetDeadzone(float minimum) {
|
||||
dead_zone = minimum;
|
||||
}
|
||||
|
||||
float GamepadTrigger::GetActuation() const {
|
||||
return position;
|
||||
}
|
@@ -25,6 +25,8 @@ MouseButton GetMouseButtonFromXButton(unsigned int button) {
|
||||
//case 4: return MouseButtons::MWheelUp;
|
||||
//case 5: return MouseButtons::MWheelDown;
|
||||
//For *whatever* reason. These aren't in X.h
|
||||
case 6: return MouseButtons::PinchIn;
|
||||
case 7: return MouseButtons::PinchOut;
|
||||
case 8: return MouseButtons::Mouse4;
|
||||
case 9: return MouseButtons::Mouse5;
|
||||
default: {
|
||||
|
Reference in New Issue
Block a user