Compare commits
13 Commits
Prerelease
...
Prerelease
Author | SHA1 | Date | |
---|---|---|---|
99a5978448 | |||
3862fb602f | |||
13dfa1216d | |||
bc59e49402 | |||
ac9512ef1d | |||
87f862730b | |||
bb776026ad | |||
42deab60f4 | |||
199642b1a9 | |||
c354b1deef | |||
c3c6a29dc6 | |||
f7d39b0174 | |||
f3cd2b6d82 |
@@ -45,7 +45,6 @@ file(GLOB_RECURSE HEADERS "include/*.h" "include/*.hpp")
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file(GLOB_RECURSE HEADERS "include/logger/*.h" "include/logger/*.hpp")
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if(UNIX AND NOT APPLE)
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file(GLOB_RECURSE SOURCES "src/types/*.cpp" "src/platform/linux/*.cpp" "src/platform/shared/*.cpp" "src/ReWindow/*.cpp" )
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endif()
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@@ -18,6 +18,6 @@ namespace InputService {
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inline Event<MouseWheelEvent> OnMouseWheel;
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bool IsKeyDown(const Key& key);
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bool IsMouseButtonDown(const MouseButton& button);
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IPair GetMousePosition();
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IPair GetWindowSize();
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std::pair<int, int> GetMousePosition();
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std::pair<int, int> GetWindowSize();
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};
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@@ -1,27 +0,0 @@
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/// ReWindowLibrary
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/// A C++20 Library for creating and managing windows in a platform-independent manner
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/// Developed and Maintained by the boys @ Redacted Software.
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/// (c) 2024 Redacted Software
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/// This work is dedicated to the public domain.
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/// @file gamepad.h
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/// @desc A class that models the functionality of a gamepad / controller device.
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/// @edit 2024-07-29
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#pragma once
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namespace ReWindow {
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class Gamepad;
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class Xbox360Gamepad;
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class XboxOneGamepad;
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class PS4Gamepad;
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class Ultimate8BitDoPro2Gamepad;
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}
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class ReWindow::Gamepad {
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public:
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virtual ~Gamepad() = default;
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};
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class ReWindow::XboxOneGamepad : public Gamepad {};
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class ReWindow::PS4Gamepad : public Gamepad {};
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@@ -1,105 +0,0 @@
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/// ReWindowLibrary
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/// A C++20 Library for creating and managing windows in a platform-independent manner
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/// Developed and Maintained by the boys @ Redacted Software.
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/// (c) 2024 Redacted Software
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/// This work is dedicated to the public domain.
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/// @file gamepadbutton.h
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/// @desc GamepadButton class and enumerations to define standard buttons found on a Gamepad
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/// @edit 2024-07-29
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#include <string>
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#include <utility>
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#include <ReWindow/types/Pair.h>
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namespace ReWindow {
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class GamepadButton;
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class GamepadTrigger;
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class GamepadThumbstick;
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}
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class ReWindow::GamepadButton {
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protected:
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std::string mnemonic_btn_code;
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public:
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explicit GamepadButton(std::string mnemonic) : mnemonic_btn_code(std::move(mnemonic)){}
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[[nodiscard]] std::string GetMnemonicButtonCode() const;
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/// Compares two GamepadButtons by their mnemonic button codes, not their activation state.
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bool operator ==(const GamepadButton& rhs) const;
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};
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class ReWindow::GamepadTrigger {
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protected:
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std::string mnemonic_trigger_code;
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/// A float value between 0 and 1 representing how much the trigger has been pushed in by.
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float position = 0.0f;
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/// The minimum possible movement of the trigger from the at-rest position.
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/// Movements less than this won't count.
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float dead_zone = 0.0f;
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public:
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void SetDeadzone(float minimum = 0.01f);
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[[nodiscard]] float GetActuation() const;
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public:
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explicit GamepadTrigger(std::string mnemonic) : mnemonic_trigger_code(std::move(mnemonic)){}
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};
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class ReWindow::GamepadThumbstick {
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protected:
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std::string mnemonic_stick_code;
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// X -1 is all the way left, X +1 is all the way right.
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// Y -1 is all the way down, Y +1 is all the way up.
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FPair position = {0.0f, 0.0f};
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// The minimum possible movement from the center in any direction.
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float dead_zone = 0.0f;
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public:
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[[nodiscard]] FPair GetPosition() const;
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void SetDeadzone(float minimum = 0.01f);
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public:
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explicit GamepadThumbstick(std::string mnemonic) : mnemonic_stick_code(std::move(mnemonic)){}
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};
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namespace ReWindow::GamepadButtons {
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static const GamepadButton Triangle("△");
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static const GamepadButton Square("□");
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static const GamepadButton Circle("○");
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static const GamepadButton Cross("X");
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// If you like xbox :shrug:
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static const GamepadButton Y = Triangle;
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static const GamepadButton X = Square;
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static const GamepadButton A = Cross;
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static const GamepadButton B = Circle;
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static const GamepadButton LButton("LB");
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static const GamepadButton RButton("RB");
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/* For controllers where L2 & R2 is a button or counts as one when pressed all the way down.
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* Gamecube & PS2 controllers do this. - Redacted. */
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static const GamepadButton LButton2("LB2");
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static const GamepadButton RButton2("RB2");
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// The buttons when you press in the sticks.
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static const GamepadButton LButton3("LB3");
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static const GamepadButton RButton3("RB3");
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// Will eventually need to handle making it not possible to, for ex. Press left and right at the same time.
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static const GamepadButton DPadUp("DPU");
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static const GamepadButton DPadDown("DPD");
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static const GamepadButton DPadLeft("DPL");
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static const GamepadButton DPadRight("DPR");
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static const GamepadButton Select("SEL");
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static const GamepadButton Start("START");
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}
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namespace ReWindow::GamepadTriggers {
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static const ReWindow::GamepadTrigger Left {"LT"};
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static const ReWindow::GamepadTrigger Right {"RT"};
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}
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namespace ReWindow::GamepadThumbsticks {
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static const GamepadThumbstick Left {"LS"};
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static const GamepadThumbstick Right {"RS"};
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}
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@@ -1,53 +0,0 @@
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#pragma once
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namespace ReWindow {
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class IPair;
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class FPair;
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}
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class ReWindow::IPair {
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public:
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int x, y;
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public:
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IPair operator +(const IPair& rhs) const;
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IPair operator -(const IPair& rhs) const;
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IPair operator *(const IPair& rhs) const;
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IPair operator /(const IPair& rhs) const;
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public:
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IPair& operator +=(const IPair& rhs);
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IPair& operator -=(const IPair& rhs);
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IPair& operator *=(const IPair& rhs);
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IPair& operator /=(const IPair& rhs);
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public:
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bool operator ==(const IPair& rhs) const;
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bool operator !=(const IPair& rhs) const;
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public:
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IPair(const IPair& rhs);
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IPair() : x(0), y(0) {};
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IPair(int x, int y) : x(x), y(y) {};
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~IPair() = default;
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};
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class ReWindow::FPair {
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public:
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float x, y;
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public:
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FPair operator +(const FPair& rhs) const;
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FPair operator -(const FPair& rhs) const;
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FPair operator *(const FPair& rhs) const;
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FPair operator /(const FPair& rhs) const;
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public:
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FPair& operator +=(const FPair& rhs);
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FPair& operator -=(const FPair& rhs);
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FPair& operator *=(const FPair& rhs);
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FPair& operator /=(const FPair& rhs);
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public:
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bool operator ==(const FPair& rhs) const;
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bool operator !=(const FPair& rhs) const;
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public:
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FPair(const FPair& rhs);
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explicit FPair(const IPair& rhs);
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FPair() : x(0), y(0) {};
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FPair(float x, float y) : x(x), y(y) {};
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~FPair() = default;
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};
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@@ -7,15 +7,12 @@
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#include <ReWindow/types/Key.h>
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#include <ReWindow/types/Cursors.h>
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#include <ReWindow/types/MouseButton.h>
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#include <ReWindow/types/GamepadButton.h>
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#include <ReWindow/types/Pair.h>
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#include <ReWindow/types/WindowEvents.h>
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#include <queue>
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namespace ReWindow {
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struct KeyboardState { std::map<Key, bool> PressedKeys; };
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struct GamepadState { std::map<GamepadButton, bool> PressedButtons; };
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class MouseState;
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class RWindow;
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@@ -37,7 +34,7 @@ public:
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}
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Buttons;
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IPair Position;
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std::pair<int, int> Position;
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int Wheel = 0;
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public:
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[[nodiscard]] bool IsDown(const MouseButton& btn) const;
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@@ -53,30 +50,30 @@ protected:
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Platform* platform;
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inline static RWindow* extant;
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int width = 1280;
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int height = 720;
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int width = 640;
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int height = 480;
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bool open = false; // Is the underlying OS-Window-Handle actually open.
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bool closing = false;
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bool resizable = true;
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bool fullscreen_mode = false;
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bool focused = true;
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bool vsync = false;
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bool cursor_visible = true;
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bool closing = false;
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bool cursor_focused = false;
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bool toggling_cursor_focus = false;
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bool key_repeat = false;
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float delta_time = 0.f;
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float refresh_rate = 0.f;
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unsigned int refresh_count = 0;
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IPair render_area_position = {0, 0};
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unsigned long long refresh_count = 0;
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std::string title = "Redacted Window";
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IPair lastKnownWindowSize {0, 0};
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std::vector<RWindowEvent> eventLog; // history of all logged window events.
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std::queue<RWindowEvent> eventQueue; //
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MouseState currentMouse; // purrent frame mouse state.
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MouseState previousMouse; // previous frame mouse state
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// TODO: Why tf are these on the header and not just in the cpp?
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float refresh_rate_prev_1 = 0.f;
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float refresh_rate_prev_2 = 0.f;
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float refresh_rate_prev_3 = 0.f;
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@@ -84,12 +81,12 @@ protected:
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float refresh_rate_prev_5 = 0.f;
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float avg_refresh_rate = 0.0f;
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/// Returns the most accurate and recent available mouse coordinates.
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/// Returns the most accurate and recent available mouse coordinates relative to the top left corner of the renderable area (not including the title bar).
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/// @note Call this version at most **once** per-frame. It polls the X-Window server and therefore is quite slow.
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/// @see getCursorPos();
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[[nodiscard]] IPair GetAccurateMouseCoordinates() const;
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[[nodiscard]] std::pair<int, int> GetAccurateCursorCoordinates() const;
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protected:
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void LogEvent(const RWindowEvent& e) { eventLog.push_back(e);}
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void LogEvent(const RWindowEvent& e) { eventLog.push_back(e); }
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//void EnqueueEvent(const RWindowEvent& e) { eventQueue.push(e);}
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[[nodiscard]] RWindowEvent GetLastEvent() const { return eventLog.back(); }
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/// Requests the operating system to make the window fullscreen. Saves the previous window size as well.
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@@ -136,30 +133,39 @@ public:
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/// These methods can also be overridden in derived classes.
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/// Called upon the window requesting to open.
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virtual void OnOpen() {}
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/// Called right before the window closes.
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virtual void OnClosing() {}
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/// Called when the window loses focus.
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virtual void OnFocusLost(const RWindowEvent& e) {}
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/// Called when the window gains focus.
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virtual void OnFocusGain(const RWindowEvent& e) {}
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/// Called when the window is 'refreshed', in other words, a render pass is completed.
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virtual void OnRefresh(float elapsed) {}
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/// Called when a resize request has succeeded.
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virtual void OnResizeSuccess() {}
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/// Called when a resize request is sent to the operating system.
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virtual bool OnResizeRequest(const WindowResizeRequestEvent& e) { return true;}
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virtual void OnKeyDown(const KeyDownEvent&) {}
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virtual void OnKeyUp(const KeyUpEvent&) {}
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virtual void OnMouseMove(const MouseMoveEvent&) {}
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virtual void OnMouseButtonDown(const MouseButtonDownEvent&) {}
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virtual void OnMouseButtonUp(const MouseButtonUpEvent&) {}
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virtual void OnMouseWheel(const MouseWheelEvent&) {}
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/// Returns an IPair representing mouse coordinates relative to the top-left corner of the window.
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/// This result is cached from the operating-system, and as such may be out-of-date.
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/// @see GetAccurateMouseCoordinates().
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[[nodiscard]] IPair GetMouseCoordinates() const;
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[[nodiscard]] int GetMouseWheelPersistent() const { return currentMouse.Wheel; }
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|
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[[nodiscard]] bool IsOpen() const { return open; }
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|
||||
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@@ -168,33 +174,42 @@ public:
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[[nodiscard]] bool IsVisible() const;
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[[nodiscard]] bool IsClosing() const { return closing; }
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|
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/// Returns whether the window currently has mouse and/or keyboard focus.
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[[nodiscard]] bool IsFocused() const;
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|
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/// Returns whether the window is currently in Fullscreen.
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// TODO: Support Fullscreen, FullscreenWindowed, and Windowed?
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[[nodiscard]] bool IsFullscreen() const;
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|
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/// Returns whether the window can be resized.
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[[nodiscard]] bool IsResizable() const;
|
||||
|
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/// Returns whether V-Sync is enabled.
|
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[[nodiscard]] bool IsVsyncEnabled() const;
|
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|
||||
/// Returns whether the window is considered to be alive. Once dead, any logic loop should be terminated, and the cleanup procedure should run.
|
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[[nodiscard]] bool IsAlive() const;
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/// Returns whether the given key is currently being pressed.
|
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[[nodiscard]] bool IsKeyDown(Key key) const;
|
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|
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/// Returns whether the given mouse button is currently being pressed.
|
||||
[[nodiscard]] bool IsMouseButtonDown(const MouseButton &button) const;
|
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[[nodiscard]] bool IsMouseButtonDown(const MouseButton& button) const;
|
||||
|
||||
[[nodiscard]] float GetDeltaTime() const;
|
||||
|
||||
/// Returns the approximate frames-per-second using delta time.
|
||||
[[nodiscard]] float GetRefreshRate() const;
|
||||
|
||||
/// Returns the number of frames ran since the windows' creation.
|
||||
[[nodiscard]] float GetRefreshCounter() const;
|
||||
[[nodiscard]] unsigned long long GetRefreshCount() const;
|
||||
|
||||
/// Cleans up and closes the window object.
|
||||
void Close();
|
||||
|
||||
/// Closes the window immediately, potentially without allowing finalization to occur.
|
||||
void ForceClose();
|
||||
void ForceCloseAndTerminateProgram();
|
||||
|
||||
/** Display a small window with some text and an "OK" button.
|
||||
* I tried un-defining the macro, Calling it in a lambda,
|
||||
@@ -203,15 +218,14 @@ public:
|
||||
* It just wouldn't let me name it MessageBox - Redacted. */
|
||||
|
||||
/// @note Execution of the parent window is stopped while the message box is up.
|
||||
void UniqueFunctionNameForMessageBoxBecauseMicrosoftUsesMacros(const std::string& title, const std::string& message);
|
||||
void DialogOK(const std::string& title, const std::string& message);
|
||||
|
||||
/// Sets whether or not to make the window fullscreen.
|
||||
/// @note This is implemented per-OS, and as such, it simply requests the OS to do what we want. No guarantee about follow-through can be given.
|
||||
/// Sets whether the window is fullscreen.
|
||||
void SetFullscreen(bool fs);
|
||||
|
||||
/// Sets whether or not to make the window resizable.
|
||||
/// @note This is implemented per-OS, and as such, it simply requests the OS to do what we want. No guarantee about follow-through can be given.
|
||||
void SetResizable(bool resizable);
|
||||
/// Sets whether the window can be resized by the user.
|
||||
/// @note Resize events will still be sent if fullscreen is toggled.
|
||||
void DisableResizing();
|
||||
|
||||
/// Sets the title of this window.
|
||||
void SetTitle(const std::string& title);
|
||||
@@ -219,12 +233,12 @@ public:
|
||||
|
||||
/// Returns the horizontal length of this window, in pixels.
|
||||
[[nodiscard]] int GetWidth() const;
|
||||
|
||||
/// Returns the vertical length of this window, in pixels.
|
||||
[[nodiscard]] int GetHeight() const;
|
||||
|
||||
/// This is unfortunately here because of the poor design of windows. Maybe once interfaces are done this won't be required anymore.
|
||||
void SetSizeWithoutEvent(const IPair& size);
|
||||
void SetLastKnownWindowSize(const IPair& size);
|
||||
void SetSizeWithoutEvent(const std::pair<int, int>& size);
|
||||
|
||||
/// Tells the underlying window manager to destroy this window and drop the handle.
|
||||
/// The window, in theory, can not be re-opened after this.
|
||||
@@ -244,27 +258,25 @@ public:
|
||||
/// @param width
|
||||
/// @param height
|
||||
void SetSize(int width, int height);
|
||||
|
||||
/// Requests the operating system to change the window size.
|
||||
/// @param size
|
||||
void SetSize(const IPair& size);
|
||||
void SetSize(const std::pair<int, int>& size);
|
||||
|
||||
/// Returns the position of the window's top-left corner relative to the display
|
||||
IPair GetPos() const;
|
||||
[[nodiscard]] std::pair<int, int> GetPosition() const;
|
||||
|
||||
/// Returns the known size of the window, in {x,y} pixel measurement.
|
||||
IPair GetSize() const;
|
||||
|
||||
/// Returns the position of the "renderable area" of the window relative to it's top left corner.
|
||||
/// (used to account for the width or the border & title bar).
|
||||
IPair GetPositionOfRenderableArea() const;
|
||||
[[nodiscard]] std::pair<int, int> GetSize() const;
|
||||
|
||||
/// Requests the operating system to move the window to the specified coordinates on the display.
|
||||
/// @param x The horizontal screen position to place the window at.
|
||||
/// @param y The vertical screen position to place the window at.
|
||||
void SetPos(int x, int y);
|
||||
void SetPosition(int x, int y);
|
||||
|
||||
/// Requests the operating system to move the window to the specified coordinates on the display.
|
||||
/// @param pos A IPair representing the x,y coordinates of the desired window destination. Fractional values are ignored.
|
||||
void SetPos(const IPair& pos);
|
||||
/// @param pos A std::pair<int, int> representing the x,y coordinates of the desired window destination. Fractional values are ignored.
|
||||
void SetPosition(const std::pair<int, int>& pos);
|
||||
|
||||
/// Pull the window to the top, such that it is displayed on top of everything else.
|
||||
/// NOTE: The implementation is defined per-OS, and thus there is no guarantee of it always working.
|
||||
@@ -274,21 +286,44 @@ public:
|
||||
/// NOTE: The implementation is defined per-OS, and thus there is no guarantee of it always working.
|
||||
void Lower();
|
||||
|
||||
// TODO verify functionality if the cursor is invisible.
|
||||
void SetCursorStyle(CursorStyle style) const;
|
||||
|
||||
void SetCursorCustomIcon() const;
|
||||
|
||||
void SetCursorLocked();
|
||||
/// @returns Where the cursor was just before we teleported it to the center.
|
||||
/// @note You should check if our window is in focus before doing this.
|
||||
/// @note This is useful for 3D games.
|
||||
std::pair<int, int> SetCursorCenter();
|
||||
|
||||
void SetCursorCenter();
|
||||
/// Set the position of the cursor relative to the top-left corner of the renderable area.
|
||||
/// @returns False if the cursor could not be guaranteed to be teleported.
|
||||
/// @note our window *must* be visible and in focus.
|
||||
/// @note Moving the cursor outside our window is unsupported.
|
||||
/// @note Doesn't update where the mouse is observed for this refresh.
|
||||
[[nodiscard]] bool SetCursorPosition(const std::pair<int, int>& position);
|
||||
[[nodiscard]] bool SetCursorPosition(int x, int y);
|
||||
|
||||
void RestoreCursorFromLastCenter(); // Feels nicer for users
|
||||
/// Tells the operating system to not allow the cursor to go off our window.
|
||||
/// @note This is useful for 3D games.
|
||||
void SetCursorFocused(bool state);
|
||||
|
||||
/// Hides the cursor when it's inside of our window. Useful for 3D game camera.
|
||||
/// Hides the cursor when it's inside our window.
|
||||
/// @note This is useful for 3D games.
|
||||
void SetCursorVisible(bool cursor_enable);
|
||||
|
||||
/// @returns Whether the cursor is visible.
|
||||
bool GetCursorVisible();
|
||||
|
||||
/// @returns Whether the cursor is focused (cannot go off of our window).
|
||||
/// @note Delayed until the next time our window is in focus.
|
||||
bool GetCursorFocused();
|
||||
|
||||
/// Returns an std::pair<int, int> representing mouse coordinates relative to the top-left corner of the window.
|
||||
/// This result is cached from the operating-system each time poll events is called.
|
||||
/// @see GetAccurateMouseCoordinates().
|
||||
[[nodiscard]] std::pair<int, int> GetCursorPosition() const;
|
||||
|
||||
/// Returns the current time, represented as a high-resolution std::chrono alias.
|
||||
static std::chrono::steady_clock::time_point GetTimestamp();
|
||||
|
||||
@@ -299,8 +334,8 @@ public:
|
||||
void UpdateFrameTiming(float frame_time);
|
||||
public:
|
||||
/// These unfortunately *have* to be public because of the poor design of the windows event loop.
|
||||
void processKeyRelease (Key key);
|
||||
void processKeyPress (Key key);
|
||||
void processKeyRelease(Key key);
|
||||
void processKeyPress(Key key);
|
||||
/// @note This will be invoked **before** the window-close procedure begins.
|
||||
void processOnClose();
|
||||
/// @note This will be invoked **after** the window-open procedure completes.
|
||||
@@ -309,17 +344,23 @@ public:
|
||||
void processMouseRelease(const MouseButton& btn);
|
||||
void processFocusIn();
|
||||
void processFocusOut();
|
||||
void processMouseMove(IPair last_pos, IPair new_pos);
|
||||
void processMouseMove(const std::pair<int, int>& last_pos, const std::pair<int, int>& new_pos);
|
||||
void processMouseWheel(int scrolls);
|
||||
|
||||
/// Virtual functions which *must* be overridden based on the Renderer.
|
||||
public:
|
||||
virtual void SwapBuffers() = 0;
|
||||
|
||||
/// Sets whether or not to enable vertical synchronization.
|
||||
/// Sets whether vertical sync is enabled.
|
||||
/// @note This is implemented per-OS, and as such, it simply requests the OS to do what we want. No guarantee about follow-through can be given.
|
||||
virtual void SetVsyncEnabled(bool state) = 0;
|
||||
|
||||
/// Sets whether we're using key repeat.
|
||||
void SetKeyRepeatEnabled(bool state);
|
||||
|
||||
/// @returns If key repeat is enabled.
|
||||
[[nodiscard]] bool IsKeyRepeat() const { return key_repeat; };
|
||||
|
||||
/// Returns the name of the developer of the user's graphics driver, if it can be determined.
|
||||
virtual std::string GetGraphicsDriverVendor() = 0;
|
||||
|
||||
@@ -336,7 +377,7 @@ public:
|
||||
[[nodiscard]] virtual bool SoftwareRendered() { return false; }
|
||||
};
|
||||
|
||||
// TODO in the event that we can't find OpenGL or the Open() fails, have a way to say so without throwing an exception.
|
||||
// TODO Set flags in window constructor.
|
||||
class ReWindow::OpenGLWindow : public RWindow {
|
||||
protected:
|
||||
uint8_t gl_major, gl_minor;
|
||||
|
@@ -3,7 +3,6 @@
|
||||
#include <chrono>
|
||||
#include <ReWindow/types/Key.h>
|
||||
#include <ReWindow/types/MouseButton.h>
|
||||
#include <ReWindow/types/Pair.h>
|
||||
|
||||
namespace ReWindow {
|
||||
|
||||
@@ -62,11 +61,11 @@ namespace ReWindow {
|
||||
|
||||
class MouseMoveEvent : public MouseEvent {
|
||||
public:
|
||||
IPair Position;
|
||||
IPair Delta;
|
||||
MouseMoveEvent(const IPair &pos) : MouseEvent(), Position(pos)
|
||||
std::pair<int, int> Position;
|
||||
std::pair<int, int> Delta;
|
||||
MouseMoveEvent(const std::pair<int, int> &pos) : MouseEvent(), Position(pos)
|
||||
{}
|
||||
MouseMoveEvent(int x, int y) : MouseEvent(), Position(IPair(x, y))
|
||||
MouseMoveEvent(int x, int y) : MouseEvent(), Position(std::pair<int, int>(x, y))
|
||||
{}
|
||||
};
|
||||
|
||||
@@ -93,6 +92,6 @@ namespace ReWindow {
|
||||
class WindowResizeRequestEvent : public MouseButtonEvent
|
||||
{
|
||||
public:
|
||||
IPair Size;
|
||||
std::pair<int, int> Size;
|
||||
};
|
||||
}
|
64
main.cpp
64
main.cpp
@@ -3,8 +3,8 @@
|
||||
#include <ReWindow/Logger.h>
|
||||
|
||||
using namespace ReWindow;
|
||||
std::ostream& operator<<(std::ostream& os, const IPair& v) {
|
||||
return os << "{" << v.x << ", " << v.y << "}";
|
||||
std::ostream& operator<<(std::ostream& os, const std::pair<int, int>& v) {
|
||||
return os << "{" << v.first << ", " << v.second << "}";
|
||||
}
|
||||
|
||||
class MyWindow : public OpenGLWindow {
|
||||
@@ -13,11 +13,18 @@ class MyWindow : public OpenGLWindow {
|
||||
|
||||
void OnMouseMove(const MouseMoveEvent& e) override {}
|
||||
|
||||
void OnKeyDown(const KeyDownEvent& e) override {}
|
||||
void OnKeyDown(const KeyDownEvent& e) override {
|
||||
if (e.key == Keys::F11)
|
||||
SetFullscreen(!IsFullscreen());
|
||||
}
|
||||
|
||||
void OnRefresh(float elapsed) override {
|
||||
SwapBuffers();
|
||||
bool OnResizeRequest(const WindowResizeRequestEvent& e) override { return true; }
|
||||
|
||||
void OnMouseButtonDown(const MouseButtonDownEvent& e) override { RWindow::OnMouseButtonDown(e); }
|
||||
|
||||
void OnMouseButtonUp(const MouseButtonUpEvent& e) override { RWindow::OnMouseButtonUp(e); }
|
||||
|
||||
void OnRefresh(float elapsed) override {
|
||||
if (IsMouseButtonDown(MouseButtons::Left))
|
||||
std::cout << "Left Mouse Button" << std::endl;
|
||||
|
||||
@@ -33,28 +40,7 @@ class MyWindow : public OpenGLWindow {
|
||||
if (IsMouseButtonDown(MouseButtons::Mouse5))
|
||||
std::cout << "Mouse5 Mouse Button" << std::endl;
|
||||
|
||||
|
||||
if (IsKeyDown(Keys::N))
|
||||
std::cout << "Gotteem" << std::endl;
|
||||
|
||||
RWindow::OnRefresh(elapsed);
|
||||
}
|
||||
|
||||
bool OnResizeRequest(const WindowResizeRequestEvent& e) override {
|
||||
//std::cout << "resized to " << e.Size.x << ", " << e.Size.y << std::endl;
|
||||
return true;
|
||||
}
|
||||
|
||||
void OnMouseButtonDown(const MouseButtonDownEvent &e) override
|
||||
{
|
||||
//std::cout << "Overload Down: " << e.Button.Mnemonic << std::endl;
|
||||
RWindow::OnMouseButtonDown(e);
|
||||
}
|
||||
|
||||
void OnMouseButtonUp(const MouseButtonUpEvent &e) override
|
||||
{
|
||||
//std::cout << "Overload Up: " << e.Button.Mnemonic << std::endl;
|
||||
RWindow::OnMouseButtonUp(e);
|
||||
SwapBuffers();
|
||||
}
|
||||
};
|
||||
|
||||
@@ -66,23 +52,27 @@ int main() {
|
||||
Logger::Debug(std::format("Opened window '{}'", window->GetTitle()));
|
||||
|
||||
Logger::Debug("TODO: Cannot set flags until after window is open");
|
||||
window->SetFullscreen(false);
|
||||
window->SetVsyncEnabled(true);
|
||||
window->SetResizable(true);
|
||||
window->SetCursorVisible(false);
|
||||
window->UniqueFunctionNameForMessageBoxBecauseMicrosoftUsesMacros("MessageBox", "Generic message from a ReWindow MessageBox.");
|
||||
window->DisableResizing();
|
||||
window->SetKeyRepeatEnabled(false);
|
||||
|
||||
|
||||
Logger::Debug(std::format("Window '{}' flags: IN_FOCUS={} FULLSCREEN={} RESIZEABLE={} VSYNC={} QUIT={}",
|
||||
window->GetTitle(), window->IsFocused(), window->IsFullscreen(),
|
||||
window->IsResizable(), window->IsVsyncEnabled(), window->IsClosing()) );
|
||||
Logger::Debug(std::format
|
||||
(
|
||||
"Window '{}' flags: IN_FOCUS={} FULLSCREEN={} RESIZEABLE={} VSYNC={} KEY_REPEAT={} QUIT={}",
|
||||
window->GetTitle(), window->IsFocused(), window->IsFullscreen(), window->IsResizable(),
|
||||
window->IsVsyncEnabled(), window->IsKeyRepeat(), window->IsClosing())
|
||||
);
|
||||
|
||||
|
||||
window->OnKeyDownEvent += [&] (KeyDownEvent e) { jlog::Debug(e.key.Mnemonic); };
|
||||
window->OnMouseButtonDownEvent += [&] (MouseButtonDownEvent e) { jlog::Debug(e.Button.Mnemonic + std::to_string(e.Button.ButtonIndex)); };
|
||||
window->OnMouseWheelEvent += [&, window] (MouseWheelEvent e) { std::cout << window->GetMouseWheelPersistent() << std::endl; };
|
||||
|
||||
while (!window->IsClosing())
|
||||
window->ManagedRefresh();
|
||||
while (!window->IsClosing()) {
|
||||
window->ManagedRefresh();
|
||||
if (window->IsFocused())
|
||||
window->SetCursorCenter();
|
||||
}
|
||||
|
||||
delete window;
|
||||
}
|
@@ -8,10 +8,10 @@ namespace InputService
|
||||
bool IsMouseButtonDown(const MouseButton &button) {
|
||||
return RWindow::GetExtant()->IsMouseButtonDown(button);
|
||||
}
|
||||
IPair GetMousePosition() {
|
||||
return RWindow::GetExtant()->GetMouseCoordinates();
|
||||
std::pair<int, int> GetMousePosition() {
|
||||
return RWindow::GetExtant()->GetCursorPosition();
|
||||
}
|
||||
IPair GetWindowSize() {
|
||||
std::pair<int, int> GetWindowSize() {
|
||||
return RWindow::GetExtant()->GetSize();
|
||||
}
|
||||
}
|
@@ -77,8 +77,7 @@ void OpenGLWindow::SwapBuffers() {
|
||||
}
|
||||
|
||||
void OpenGLWindow::SetVsyncEnabled(bool state) {
|
||||
PFNGLXSWAPINTERVALEXTPROC glXSwapIntervalEXT;
|
||||
glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC) OpenGL::glXGetProcAddressARB((const GLubyte *) "glXSwapIntervalEXT");
|
||||
auto glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC) OpenGL::glXGetProcAddressARB((const GLubyte *) "glXSwapIntervalEXT");
|
||||
glXSwapIntervalEXT(platform->display, platform->window, state);
|
||||
}
|
||||
|
||||
@@ -175,7 +174,6 @@ bool OpenGLWindow::Open() {
|
||||
XSetWMProtocols(platform->display, platform->window, &platform->wmDeleteWindow, 1);
|
||||
|
||||
XGetWindowAttributes(platform->display, platform->window, &platform->windowAttributes);
|
||||
render_area_position = { platform->windowAttributes.x, platform->windowAttributes.y };
|
||||
|
||||
open = true;
|
||||
processOnOpen();
|
||||
@@ -228,6 +226,7 @@ OpenGLWindow::OpenGLWindow(const std::string& title, int width, int height, uint
|
||||
|
||||
bool OpenGLWindow::SoftwareRendered() {
|
||||
std::string renderer((const char*) OpenGL::glGetString(GL_RENDERER));
|
||||
|
||||
if (renderer.find("llvmpipe"))
|
||||
return true;
|
||||
if (renderer.find("softpipe"))
|
||||
|
@@ -223,7 +223,6 @@ bool VulkanWindow::Open() {
|
||||
XSetWMProtocols(platform->display, platform->window, &platform->wmDeleteWindow, 1);
|
||||
|
||||
XGetWindowAttributes(platform->display, platform->window, &platform->windowAttributes);
|
||||
render_area_position = { platform->windowAttributes.x, platform->windowAttributes.y };
|
||||
|
||||
open = true;
|
||||
processOnOpen();
|
||||
@@ -239,7 +238,7 @@ void VulkanWindow::SetVsyncEnabled(bool state) {
|
||||
}
|
||||
|
||||
std::string VulkanWindow::GetGraphicsDriverVendor() {
|
||||
|
||||
return "Unknown OpenGL";// TODO: Implement properly!
|
||||
}
|
||||
|
||||
VulkanWindow::VulkanWindow(const std::string& title, int width, int height) : RWindow(title, width, height) {
|
||||
|
@@ -22,12 +22,44 @@ public:
|
||||
Cursor invisible_cursor = 0;
|
||||
XWMHints* wm_hints = nullptr;
|
||||
bool window_visible = true;
|
||||
IPair position = {0, 0};
|
||||
std::pair<int, int> position = { 0, 0 };
|
||||
std::pair<int, int> size_before_fullscreen {0, 0};
|
||||
};
|
||||
|
||||
|
||||
using namespace ReWindow;
|
||||
|
||||
void RWindow::SetSize(const std::pair<int, int>& size) {
|
||||
this->SetSize(size.first, size.second);
|
||||
}
|
||||
|
||||
bool RWindow::SetCursorPosition(const std::pair<int, int>& position) {
|
||||
if (!IsFocused())
|
||||
return false;
|
||||
|
||||
if (!IsVisible())
|
||||
return false;
|
||||
|
||||
if (position.first > GetWidth() || position.first < 0)
|
||||
return false;
|
||||
|
||||
if (position.second > GetHeight() || position.second < 0)
|
||||
return false;
|
||||
|
||||
// TODO XWarpPointer has no way to verify it actually happened.
|
||||
XWarpPointer(platform->display, None, platform->window, 0, 0, 0, 0, position.first, position.second);
|
||||
return true;
|
||||
}
|
||||
|
||||
void RWindow::SetKeyRepeatEnabled(bool state) {
|
||||
key_repeat = state;
|
||||
|
||||
if (state)
|
||||
return (void) XAutoRepeatOn(platform->display);
|
||||
|
||||
XAutoRepeatOff(platform->display);
|
||||
}
|
||||
|
||||
void RWindow::Flash() {
|
||||
if (IsFocused())
|
||||
return;
|
||||
@@ -40,8 +72,24 @@ void RWindow::Flash() {
|
||||
}
|
||||
|
||||
RWindow::RWindow() {
|
||||
platform = new Platform();
|
||||
extant = this;
|
||||
platform = new Platform();
|
||||
extant = this;
|
||||
}
|
||||
|
||||
void RWindow::SetCursorFocused(bool state) {
|
||||
toggling_cursor_focus = state;
|
||||
|
||||
if (!state && cursor_focused) {
|
||||
XUngrabPointer(platform->display, CurrentTime);
|
||||
cursor_focused = state;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
std::pair<int, int> RWindow::SetCursorCenter() {
|
||||
auto current_pos = GetAccurateCursorCoordinates();
|
||||
XWarpPointer(platform->display, None, platform->window, 0, 0, 0, 0, width / 2, height / 2);
|
||||
return current_pos;
|
||||
}
|
||||
|
||||
RWindow::RWindow(const std::string& wTitle, int wWidth, int wHeight, bool wFullscreen, bool wResizable, bool wVsync)
|
||||
@@ -52,63 +100,65 @@ void RWindow::Raise() {
|
||||
Logger::Debug(std::format("Raising window '{}'", this->title));
|
||||
// Get the position of the renderable area relative to the rest of the window.
|
||||
XGetWindowAttributes(platform->display, platform->window, &platform->windowAttributes);
|
||||
render_area_position = { platform->windowAttributes.x, platform->windowAttributes.y };
|
||||
XRaiseWindow(platform->display, platform->window);
|
||||
}
|
||||
|
||||
void RWindow::UniqueFunctionNameForMessageBoxBecauseMicrosoftUsesMacros(const std::string& window_title, const std::string& message) {
|
||||
void RWindow::DialogOK(const std::string& window_title, const std::string& message) {
|
||||
int padding = 10;
|
||||
|
||||
XFontStruct* font = XLoadQueryFont(platform->display, "6x13");
|
||||
int text_width = XTextWidth(font, message.c_str(), message.size());
|
||||
int button_text_width = XTextWidth(font, "OK", 2);
|
||||
IPair button_size = {80, 30};
|
||||
IPair dimensions = { std::max(text_width + 2 * padding, button_size.x + 2 * padding), 82};
|
||||
IPair text_pos = {(dimensions.x - text_width) / 2, padding + font->ascent};
|
||||
IPair button_pos = { (dimensions.x - button_size.x) / 2, text_pos.y + font->ascent + padding };
|
||||
std::pair<int, int> button_size = {80, 30};
|
||||
std::pair<int, int> dimensions = { std::max(text_width + 2 * padding, button_size.first + 2 * padding), 82};
|
||||
std::pair<int, int> text_pos = {(dimensions.first - text_width) / 2, padding + font->ascent};
|
||||
std::pair<int, int> button_pos = { (dimensions.first - button_size.first) / 2, text_pos.second + font->ascent + padding };
|
||||
|
||||
Window window = XCreateSimpleWindow(platform->display, RootWindow(platform->display, platform->defaultScreen),
|
||||
100, 100, dimensions.x, dimensions.y, 1,
|
||||
100, 100, dimensions.first, dimensions.second, 1,
|
||||
BlackPixel(platform->display, platform->defaultScreen),
|
||||
WhitePixel(platform->display, platform->defaultScreen));
|
||||
|
||||
XStoreName(platform->display, window, window_title.c_str());
|
||||
XSelectInput(platform->display, window, ExposureMask | ButtonPressMask);
|
||||
XSelectInput(platform->display, window, ExposureMask | ButtonPressMask | StructureNotifyMask);
|
||||
|
||||
// No resizing.
|
||||
XSizeHints hints;
|
||||
hints.flags = PMinSize | PMaxSize;
|
||||
hints.min_width = hints.max_width = dimensions.x;
|
||||
hints.min_height = hints.max_height = dimensions.y;
|
||||
hints.min_width = hints.max_width = dimensions.first;
|
||||
hints.min_height = hints.max_height = dimensions.second;
|
||||
XSetWMNormalHints(platform->display, window, &hints);
|
||||
|
||||
Atom wm_delete_window = XInternAtom(platform->display, "WM_DELETE_WINDOW", False);
|
||||
XSetWMProtocols(platform->display, window, &wm_delete_window, 1);
|
||||
|
||||
XMapWindow(platform->display, window);
|
||||
GC gc = XCreateGC(platform->display, window, 0, nullptr);
|
||||
XSetForeground(platform->display, gc, BlackPixel(platform->display, platform->defaultScreen));
|
||||
|
||||
|
||||
/* TODO positioning the window to be in the center of the parent window doesn't always work.
|
||||
if (platform->window) {
|
||||
XWindowAttributes parent_window_attributes;
|
||||
XGetWindowAttributes(platform->display, platform->window, &parent_window_attributes);
|
||||
XMoveWindow(platform->display, window, (parent_window_attributes.width - dimensions.x) / 2, (parent_window_attributes.height - dimensions.y) / 2);
|
||||
}
|
||||
*/
|
||||
|
||||
XEvent event;
|
||||
while (true) {
|
||||
XNextEvent(platform->display, &event);
|
||||
|
||||
if (event.type == Expose) {
|
||||
XDrawString(platform->display, window, gc, text_pos.x, text_pos.y, message.c_str(), message.size());
|
||||
XDrawString(platform->display, window, gc, button_pos.x + (button_size.x - button_text_width) / 2, button_pos.y + 20, "OK", 2);
|
||||
XDrawRectangle(platform->display, window, gc, button_pos.x, button_pos.y, button_size.x, button_size.y);
|
||||
XDrawString(platform->display, window, gc, text_pos.first, text_pos.second, message.c_str(), message.size());
|
||||
XDrawString(platform->display, window, gc, button_pos.first + (button_size.first - button_text_width) / 2, button_pos.second + 20, "OK", 2);
|
||||
XDrawRectangle(platform->display, window, gc, button_pos.first, button_pos.second, button_size.first, button_size.second);
|
||||
}
|
||||
|
||||
else if (event.type == ButtonPress)
|
||||
if (event.xbutton.x >= button_pos.x && event.xbutton.x <= button_pos.x + button_size.x
|
||||
&& event.xbutton.y >= button_pos.y && event.xbutton.y <= button_pos.y + button_size.y)
|
||||
else if (event.type == ClientMessage) {
|
||||
if (event.xclient.message_type == XInternAtom(platform->display, "WM_PROTOCOLS", False) &&
|
||||
static_cast<Atom>(event.xclient.data.l[0]) == wm_delete_window)
|
||||
break;
|
||||
}
|
||||
|
||||
else if (event.type == ButtonPress) {
|
||||
if (event.xbutton.x >= button_pos.first && event.xbutton.x <= button_pos.first + button_size.first
|
||||
&& event.xbutton.y >= button_pos.second && event.xbutton.y <= button_pos.second + button_size.second)
|
||||
break;
|
||||
}
|
||||
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(5));
|
||||
}
|
||||
|
||||
XFreeFont(platform->display, font);
|
||||
@@ -124,6 +174,7 @@ void RWindow::Lower()
|
||||
void RWindow::DestroyOSWindowHandle() {
|
||||
// Turn key repeat back on.
|
||||
XAutoRepeatOn(platform->display);
|
||||
XFlush(platform->display);
|
||||
|
||||
Logger::Debug(std::format("Destroying sub-windows for window '{}'", this->title));
|
||||
XDestroySubwindows(platform->display, platform->window);
|
||||
@@ -132,10 +183,9 @@ void RWindow::DestroyOSWindowHandle() {
|
||||
XDestroyWindow(platform->display, platform->window);
|
||||
|
||||
XCloseDisplay(platform->display);
|
||||
delete platform;
|
||||
}
|
||||
|
||||
//void RWindow::
|
||||
|
||||
void RWindow::SetCursorVisible(bool cursor_enable) {
|
||||
cursor_visible = cursor_enable;
|
||||
if (platform->invisible_cursor == 0) {
|
||||
@@ -152,17 +202,15 @@ void RWindow::SetCursorVisible(bool cursor_enable) {
|
||||
XUndefineCursor(platform->display, platform->window);
|
||||
}
|
||||
|
||||
void RWindow::SetResizable(bool sizable) {
|
||||
void RWindow::DisableResizing() {
|
||||
XGetWindowAttributes(platform->display, platform->window, &platform->windowAttributes);
|
||||
|
||||
this->resizable = sizable;
|
||||
if (!sizable) {
|
||||
Logger::Debug("Once you've done this you cannot make it resizable again.");
|
||||
platform->hints.flags = PMinSize | PMaxSize;
|
||||
platform->hints.min_width = platform->hints.max_width = platform->windowAttributes.width;
|
||||
platform->hints.min_height = platform->hints.max_height = platform->windowAttributes.height;
|
||||
XSetWMNormalHints(platform->display, platform->window, &platform->hints);
|
||||
}
|
||||
platform->hints.flags = PMinSize | PMaxSize;
|
||||
platform->hints.min_width = platform->hints.max_width = platform->windowAttributes.width;
|
||||
platform->hints.min_height = platform->hints.max_height = platform->windowAttributes.height;
|
||||
XSetWMNormalHints(platform->display, platform->window, &platform->hints);
|
||||
|
||||
this->resizable = false;
|
||||
}
|
||||
|
||||
void RWindow::PollEvents() {
|
||||
@@ -179,7 +227,18 @@ void RWindow::PollEvents() {
|
||||
|
||||
if (platform->xev.type == FocusIn) {
|
||||
Logger::Debug(std::format("Event'{}'", "FocusIn"));
|
||||
XAutoRepeatOff(platform->display);
|
||||
|
||||
if (!key_repeat)
|
||||
XAutoRepeatOff(platform->display);
|
||||
else
|
||||
XAutoRepeatOn(platform->display);
|
||||
XFlush(platform->display);
|
||||
|
||||
|
||||
if (cursor_focused) {
|
||||
cursor_focused = false;
|
||||
SetCursorFocused(true);
|
||||
}
|
||||
|
||||
if (platform->wm_hints) {
|
||||
platform->wm_hints->flags &= ~XUrgencyHint;
|
||||
@@ -191,14 +250,26 @@ void RWindow::PollEvents() {
|
||||
|
||||
// Get the position of the renderable area relative to the rest of the window.
|
||||
XGetWindowAttributes(platform->display, platform->window, &platform->windowAttributes);
|
||||
render_area_position = {platform->windowAttributes.x, platform->windowAttributes.y};
|
||||
processFocusIn();
|
||||
focused = true;
|
||||
}
|
||||
|
||||
if (platform->xev.type == UnmapNotify) {
|
||||
if (cursor_focused) {
|
||||
SetCursorFocused(false);
|
||||
cursor_focused = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (platform->xev.type == FocusOut) {
|
||||
Logger::Debug(std::format("Event '{}'", "FocusOut"));
|
||||
XAutoRepeatOn(platform->display);
|
||||
XFlush(platform->display);
|
||||
|
||||
if (cursor_focused) {
|
||||
SetCursorFocused(false);
|
||||
cursor_focused = true;
|
||||
}
|
||||
|
||||
if (!cursor_visible)
|
||||
XUndefineCursor(platform->display, platform->window);
|
||||
@@ -255,9 +326,26 @@ void RWindow::PollEvents() {
|
||||
Logger::Debug(std::format("Event '{}'", "Expose"));
|
||||
}
|
||||
|
||||
// NOTE: This event is functionally useless, as it only informs of the very beginning and end of a mouse movement.
|
||||
if (platform->xev.type == MotionNotify) {
|
||||
Logger::Debug(std::format("Event '{}'", "MotionNotify"));
|
||||
|
||||
if (toggling_cursor_focus) {
|
||||
XWindowAttributes attrs;
|
||||
XGetWindowAttributes(platform->display, platform->window, &attrs);
|
||||
|
||||
if (attrs.map_state == IsViewable) {
|
||||
int result = XGrabPointer
|
||||
(
|
||||
platform->display, platform->window, True,
|
||||
ButtonPressMask | ButtonReleaseMask | PointerMotionMask,
|
||||
GrabModeAsync, GrabModeAsync, platform->window, None, CurrentTime
|
||||
);
|
||||
|
||||
if (result == GrabSuccess) {
|
||||
toggling_cursor_focus = false;
|
||||
cursor_focused = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (platform->xev.type == ConfigureNotify) {
|
||||
@@ -270,13 +358,12 @@ void RWindow::PollEvents() {
|
||||
|
||||
auto eventData = WindowResizeRequestEvent();
|
||||
eventData.Size = {platform->xev.xconfigurerequest.width, platform->xev.xconfigurerequest.height};
|
||||
lastKnownWindowSize = eventData.Size;
|
||||
|
||||
OnResizeRequest(eventData);
|
||||
OnResizeRequestEvent(eventData);
|
||||
}
|
||||
//Window Moved.
|
||||
if (platform->position.x != platform->xev.xconfigurerequest.x || platform->position.y != platform->xev.xconfigurerequest.y)
|
||||
if (platform->position.first != platform->xev.xconfigurerequest.x || platform->position.second != platform->xev.xconfigurerequest.y)
|
||||
platform->position = { platform->xev.xconfigurerequest.x, platform->xev.xconfigurerequest.y };
|
||||
}
|
||||
|
||||
@@ -295,7 +382,8 @@ void RWindow::PollEvents() {
|
||||
|
||||
// Might make the window go off the screen on some window managers.
|
||||
void RWindow::SetSize(int newWidth, int newHeight) {
|
||||
if (!resizable) return;
|
||||
if (!resizable)
|
||||
return;
|
||||
|
||||
this->width = newWidth;
|
||||
this->height = newHeight;
|
||||
@@ -304,8 +392,7 @@ void RWindow::SetSize(int newWidth, int newHeight) {
|
||||
Logger::Info(std::format("Set size for '{}' to {} x {}", this->title, newWidth, newHeight));
|
||||
}
|
||||
|
||||
IPair RWindow::GetAccurateMouseCoordinates() const {
|
||||
|
||||
std::pair<int, int> RWindow::GetAccurateCursorCoordinates() const {
|
||||
Window root_return, child_return;
|
||||
int root_x_ret, root_y_ret;
|
||||
int win_x_ret, win_y_ret;
|
||||
@@ -317,7 +404,7 @@ IPair RWindow::GetAccurateMouseCoordinates() const {
|
||||
if (mouseAvailable) {
|
||||
// TODO: normalize coordinates from platform->displaySpace to windowSpace
|
||||
// TODO: fire mouse movement event
|
||||
IPair m_coords = { win_x_ret, win_y_ret };
|
||||
std::pair<int, int> m_coords = { win_x_ret, win_y_ret };
|
||||
return m_coords;
|
||||
}
|
||||
return {};
|
||||
@@ -327,66 +414,108 @@ bool RWindow::IsVisible() const {
|
||||
return platform->window_visible;
|
||||
}
|
||||
|
||||
|
||||
IPair RWindow::GetSize() const {
|
||||
return { this->width, this->height};
|
||||
}
|
||||
|
||||
//IPair RWindow::getLastKnownResize() const
|
||||
//{
|
||||
// return lastKnownWindowSize;
|
||||
//}
|
||||
|
||||
// TODO: implement integer IPair/3 types
|
||||
IPair RWindow::GetPos() const {
|
||||
// TODO: implement integer std::pair<int, int>/3 types
|
||||
std::pair<int, int> RWindow::GetPosition() const {
|
||||
return platform->position;
|
||||
}
|
||||
|
||||
void RWindow::SetPos(int x, int y) {
|
||||
std::pair<int, int> RWindow::GetSize() const { return { this->width, this->height }; }
|
||||
|
||||
void RWindow::SetPosition(int x, int y) {
|
||||
XMoveWindow(platform->display, platform->window, x, y);
|
||||
platform->position = {x, y};
|
||||
}
|
||||
|
||||
void RWindow::SetPos(const IPair& pos) {
|
||||
SetPos(pos.x, pos.y);
|
||||
void RWindow::SetPosition(const std::pair<int, int>& pos) {
|
||||
SetPosition(pos.first, pos.second);
|
||||
}
|
||||
|
||||
void RWindow::Fullscreen() {
|
||||
Logger::Info(std::format("Fullscreening '{}'", this->title));
|
||||
fullscreen_mode = true;
|
||||
platform->size_before_fullscreen = GetSize();
|
||||
|
||||
XEvent xev;
|
||||
Atom wm_state = XInternAtom(platform->display, "_NET_WM_STATE", true);
|
||||
Atom wm_fullscreen = XInternAtom(platform->display, "_NET_WM_STATE_FULLSCREEN", true);
|
||||
if (!this->resizable) {
|
||||
XSizeHints hints;
|
||||
hints.flags = PMinSize | PMaxSize;
|
||||
hints.min_width = 0;
|
||||
hints.min_height = 0;
|
||||
hints.max_width = 100000;
|
||||
hints.max_height = 100000;
|
||||
XSetWMNormalHints(platform->display, platform->window, &hints);
|
||||
XFlush(platform->display);
|
||||
}
|
||||
|
||||
XChangeProperty(platform->display, platform->window, wm_state, XA_ATOM, 32, PropModeReplace, (unsigned char *)&wm_fullscreen, 1);
|
||||
memset(&xev, 0, sizeof(xev));
|
||||
Atom wm_state = XInternAtom(platform->display, "_NET_WM_STATE", False);
|
||||
Atom wm_fullscreen = XInternAtom(platform->display, "_NET_WM_STATE_FULLSCREEN", False);
|
||||
|
||||
if (!wm_state || !wm_fullscreen) {
|
||||
Logger::Error("We don't have the required atom for fullscreen graphics mode?");
|
||||
return;
|
||||
}
|
||||
|
||||
XEvent xev{};
|
||||
xev.type = ClientMessage;
|
||||
xev.xclient.window = platform->window;
|
||||
xev.xclient.message_type = wm_state;
|
||||
xev.xclient.format = 32;
|
||||
xev.xclient.data.l[0] = 1; // _NET_WM_STATE_ADD
|
||||
xev.xclient.data.l[1] = fullscreen_mode;
|
||||
xev.xclient.data.l[0] = 1;
|
||||
xev.xclient.data.l[1] = wm_fullscreen;
|
||||
xev.xclient.data.l[2] = 0;
|
||||
XSendEvent(platform->display, DefaultRootWindow(platform->display), False, SubstructureNotifyMask | SubstructureRedirectMask, &xev);
|
||||
xev.xclient.data.l[3] = 1;
|
||||
xev.xclient.data.l[4] = 0;
|
||||
|
||||
XSendEvent(platform->display,
|
||||
DefaultRootWindow(platform->display),
|
||||
False,
|
||||
SubstructureNotifyMask | SubstructureRedirectMask,
|
||||
&xev);
|
||||
|
||||
XFlush(platform->display);
|
||||
fullscreen_mode = true;
|
||||
Logger::Debug(std::format("Fullscreened '{}'", this->title));
|
||||
}
|
||||
|
||||
void RWindow::RestoreFromFullscreen() {
|
||||
Logger::Debug(std::format("Restoring '{}' from Fullscreen", this->title));
|
||||
fullscreen_mode = false;
|
||||
XEvent xev;
|
||||
Atom wm_state = XInternAtom(platform->display, "_NET_WM_STATE", False);
|
||||
Atom fullscreen = XInternAtom(platform->display, "_NET_WM_STATE_FULLSCREEN", False);
|
||||
memset(&xev, 0, sizeof(xev));
|
||||
|
||||
if (!wm_state || !fullscreen) {
|
||||
Logger::Error("We don't have the required atom for fullscreen graphics mode?");
|
||||
return;
|
||||
}
|
||||
|
||||
XEvent xev{};
|
||||
xev.type = ClientMessage;
|
||||
xev.xclient.window = platform->window;
|
||||
xev.xclient.message_type = wm_state;
|
||||
xev.xclient.format = 32;
|
||||
xev.xclient.data.l[0] = 0; // _NET_WM_STATE_REMOVE
|
||||
xev.xclient.data.l[1] = fullscreen_mode;
|
||||
xev.xclient.data.l[0] = 0;
|
||||
xev.xclient.data.l[1] = fullscreen;
|
||||
xev.xclient.data.l[2] = 0;
|
||||
XSendEvent(platform->display, DefaultRootWindow(platform->display), False, SubstructureNotifyMask | SubstructureRedirectMask, &xev);
|
||||
xev.xclient.data.l[3] = 1;
|
||||
xev.xclient.data.l[4] = 0;
|
||||
|
||||
XSendEvent(
|
||||
platform->display,
|
||||
DefaultRootWindow(platform->display),
|
||||
False,
|
||||
SubstructureNotifyMask | SubstructureRedirectMask,
|
||||
&xev
|
||||
);
|
||||
|
||||
if (!this->resizable) {
|
||||
XSizeHints hints;
|
||||
hints.flags = PMinSize | PMaxSize;
|
||||
hints.min_width = hints.max_width = platform->size_before_fullscreen.first;
|
||||
hints.min_height = hints.max_height = platform->size_before_fullscreen.second;
|
||||
XSetWMNormalHints(platform->display, platform->window, &hints);
|
||||
|
||||
this->width = platform->size_before_fullscreen.first;
|
||||
this->height = platform->size_before_fullscreen.second;
|
||||
}
|
||||
|
||||
XFlush(platform->display);
|
||||
|
||||
fullscreen_mode = false;
|
||||
Logger::Debug(std::format("Restored '{}' from Fullscreen", this->title));
|
||||
}
|
||||
|
||||
@@ -401,9 +530,3 @@ void RWindow::SetTitle(const std::string& title) {
|
||||
XStoreName(platform->display, platform->window, title.c_str());
|
||||
}
|
||||
|
||||
|
||||
|
||||
IPair RWindow::GetPositionOfRenderableArea() const {
|
||||
return render_area_position;
|
||||
}
|
||||
|
||||
|
@@ -3,14 +3,13 @@
|
||||
#include <ReWindow/Logger.h>
|
||||
|
||||
using namespace ReWindow;
|
||||
|
||||
RWindow::~RWindow() {
|
||||
if (open)
|
||||
DestroyOSWindowHandle();
|
||||
}
|
||||
|
||||
|
||||
|
||||
IPair RWindow::GetMouseCoordinates() const {
|
||||
std::pair<int, int> RWindow::GetCursorPosition() const {
|
||||
return currentMouse.Position;
|
||||
}
|
||||
|
||||
@@ -26,24 +25,21 @@ void RWindow::SetFullscreen(bool fs) {
|
||||
}
|
||||
|
||||
#pragma region Event Processors Implementation
|
||||
void RWindow::processFocusIn()
|
||||
{
|
||||
void RWindow::processFocusIn() {
|
||||
RWindowEvent event {};
|
||||
OnFocusGain(event);
|
||||
OnFocusGainEvent(event);
|
||||
LogEvent(event);
|
||||
}
|
||||
|
||||
void RWindow::processFocusOut()
|
||||
{
|
||||
void RWindow::processFocusOut() {
|
||||
RWindowEvent event {};
|
||||
OnFocusLost(event);
|
||||
OnFocusLostEvent(event);
|
||||
LogEvent(event);
|
||||
}
|
||||
|
||||
void RWindow::processMousePress(const MouseButton& btn)
|
||||
{
|
||||
void RWindow::processMousePress(const MouseButton& btn) {
|
||||
currentMouse.Set(btn, true);
|
||||
auto event = MouseButtonDownEvent(btn);
|
||||
OnMouseButtonDown(event);
|
||||
@@ -53,8 +49,7 @@ void RWindow::processMousePress(const MouseButton& btn)
|
||||
LogEvent(event);
|
||||
}
|
||||
|
||||
void RWindow::processMouseMove(IPair last_pos, IPair new_pos)
|
||||
{
|
||||
void RWindow::processMouseMove(const std::pair<int, int>& last_pos, const std::pair<int, int>& new_pos) {
|
||||
currentMouse.Position = new_pos;
|
||||
auto event = MouseMoveEvent(new_pos);
|
||||
OnMouseMove(event);
|
||||
@@ -63,8 +58,7 @@ void RWindow::processMouseMove(IPair last_pos, IPair new_pos)
|
||||
LogEvent(event);
|
||||
}
|
||||
|
||||
void RWindow::processMouseRelease(const MouseButton& btn)
|
||||
{
|
||||
void RWindow::processMouseRelease(const MouseButton& btn) {
|
||||
currentMouse.Set(btn, false);
|
||||
auto event = MouseButtonUpEvent(btn);
|
||||
OnMouseButtonUp(event);
|
||||
@@ -97,16 +91,14 @@ void RWindow::processKeyPress(Key key) {
|
||||
LogEvent(event);
|
||||
}
|
||||
|
||||
void RWindow::processOnClose()
|
||||
{
|
||||
void RWindow::processOnClose() {
|
||||
auto event = RWindowEvent();
|
||||
OnClosing();
|
||||
OnClosingEvent();
|
||||
LogEvent(event);
|
||||
}
|
||||
|
||||
void RWindow::processOnOpen()
|
||||
{
|
||||
void RWindow::processOnOpen() {
|
||||
auto event = RWindowEvent();
|
||||
OnOpen();
|
||||
OnOpenEvent();
|
||||
@@ -115,40 +107,31 @@ void RWindow::processOnOpen()
|
||||
|
||||
#pragma endregion
|
||||
|
||||
std::string RWindow::GetTitle() const {
|
||||
return this->title;
|
||||
}
|
||||
std::string RWindow::GetTitle() const { return this->title; }
|
||||
|
||||
/*
|
||||
IPair RWindow::GetSize() const
|
||||
{
|
||||
return {this->width, this->height};
|
||||
}
|
||||
*/
|
||||
int RWindow::GetWidth() const { return this->width; }
|
||||
|
||||
int RWindow::GetWidth() const
|
||||
{
|
||||
return this->width;
|
||||
}
|
||||
int RWindow::GetHeight() const { return this->height; }
|
||||
|
||||
int RWindow::GetHeight() const
|
||||
{
|
||||
return this->height;
|
||||
}
|
||||
bool RWindow::IsResizable() const { return resizable; }
|
||||
|
||||
void RWindow::SetSizeWithoutEvent(const IPair& size) {
|
||||
width = size.x;
|
||||
height = size.y;
|
||||
}
|
||||
bool RWindow::IsFullscreen() const { return fullscreen_mode; }
|
||||
|
||||
void RWindow::SetLastKnownWindowSize(const IPair& size) {
|
||||
lastKnownWindowSize = size;
|
||||
}
|
||||
bool RWindow::IsFocused() const { return focused; }
|
||||
|
||||
void RWindow::SetSize(const IPair& size) {
|
||||
this->width = size.x;
|
||||
this->height = size.y;
|
||||
this->SetSize(size.x, size.y);
|
||||
bool RWindow::IsVsyncEnabled() const { return vsync; }
|
||||
|
||||
float RWindow::GetDeltaTime() const { return delta_time; }
|
||||
|
||||
float RWindow::GetRefreshRate() const { return refresh_rate; }
|
||||
|
||||
bool RWindow::SetCursorPosition(const int x, const int y) { return SetCursorPosition({x, y}); }
|
||||
|
||||
unsigned long long RWindow::GetRefreshCount() const { return refresh_count; }
|
||||
|
||||
void RWindow::SetSizeWithoutEvent(const std::pair<int, int>& size) {
|
||||
width = size.first;
|
||||
height = size.second;
|
||||
}
|
||||
|
||||
bool RWindow::IsKeyDown(Key key) const {
|
||||
@@ -164,15 +147,14 @@ bool RWindow::IsMouseButtonDown(const MouseButton& button) const {
|
||||
}
|
||||
|
||||
|
||||
void RWindow::ManagedRefresh()
|
||||
{
|
||||
auto begin = GetTimestamp();
|
||||
Refresh();
|
||||
auto end = GetTimestamp();
|
||||
void RWindow::ManagedRefresh() {
|
||||
auto begin = GetTimestamp();
|
||||
Refresh();
|
||||
auto end = GetTimestamp();
|
||||
|
||||
float dt = ComputeElapsedFrameTimeSeconds(begin, end);
|
||||
float dt = ComputeElapsedFrameTimeSeconds(begin, end);
|
||||
|
||||
UpdateFrameTiming(dt);
|
||||
UpdateFrameTiming(dt);
|
||||
}
|
||||
|
||||
void RWindow::Refresh() {
|
||||
@@ -180,15 +162,18 @@ void RWindow::Refresh() {
|
||||
OnRefresh(delta_time);
|
||||
|
||||
// Only call once and cache the result.
|
||||
currentMouse.Position = GetAccurateMouseCoordinates();
|
||||
currentMouse.Position = GetAccurateCursorCoordinates();
|
||||
|
||||
/// TODO: Implement optional minimum epsilon to trigger a Mouse Update.
|
||||
if (currentMouse.Position != previousMouse.Position) {
|
||||
processMouseMove(previousMouse.Position, currentMouse.Position);
|
||||
previousMouse.Position = currentMouse.Position;
|
||||
}
|
||||
}
|
||||
|
||||
bool RWindow::GetCursorFocused() {
|
||||
return cursor_focused;
|
||||
}
|
||||
|
||||
float RWindow::ComputeElapsedFrameTimeSeconds(std::chrono::steady_clock::time_point start, std::chrono::steady_clock::time_point end) {
|
||||
auto frame_time = end - start;
|
||||
unsigned long int frame_time_us = std::chrono::duration_cast<std::chrono::microseconds>(frame_time).count();
|
||||
@@ -196,7 +181,7 @@ float RWindow::ComputeElapsedFrameTimeSeconds(std::chrono::steady_clock::time_po
|
||||
return frame_time_s;
|
||||
}
|
||||
|
||||
std::chrono::steady_clock::time_point RWindow::GetTimestamp() {
|
||||
std::chrono::steady_clock::time_point RWindow::GetTimestamp() {
|
||||
return std::chrono::steady_clock::now();
|
||||
}
|
||||
|
||||
@@ -213,8 +198,7 @@ void RWindow::UpdateFrameTiming(float frame_time) {
|
||||
}
|
||||
|
||||
|
||||
void RWindow::processMouseWheel(int scrolls)
|
||||
{
|
||||
void RWindow::processMouseWheel(int scrolls) {
|
||||
currentMouse.Wheel += scrolls;
|
||||
auto ev = MouseWheelEvent(scrolls);
|
||||
OnMouseWheel(ev);
|
||||
@@ -223,74 +207,46 @@ void RWindow::processMouseWheel(int scrolls)
|
||||
previousMouse.Wheel = currentMouse.Wheel;
|
||||
}
|
||||
|
||||
|
||||
bool RWindow::IsResizable() const {
|
||||
return resizable;
|
||||
}
|
||||
|
||||
bool RWindow::IsFullscreen() const {
|
||||
return fullscreen_mode;
|
||||
}
|
||||
|
||||
bool RWindow::IsFocused() const {
|
||||
return focused;
|
||||
}
|
||||
|
||||
bool RWindow::IsVsyncEnabled() const {
|
||||
return vsync;
|
||||
}
|
||||
|
||||
float RWindow::GetDeltaTime() const { return delta_time; }
|
||||
|
||||
float RWindow::GetRefreshRate() const { return refresh_rate; }
|
||||
|
||||
float RWindow::GetRefreshCounter() const { return refresh_count; }
|
||||
|
||||
void RWindow::Close() {
|
||||
void RWindow::Close() {
|
||||
closing = true;
|
||||
processOnClose();
|
||||
}
|
||||
}
|
||||
|
||||
void RWindow::ForceClose() {
|
||||
void RWindow::ForceClose() {
|
||||
Close();
|
||||
DestroyOSWindowHandle();
|
||||
}
|
||||
}
|
||||
|
||||
void RWindow::ForceCloseAndTerminateProgram() {
|
||||
ForceClose();
|
||||
exit(0);
|
||||
}
|
||||
bool MouseState::IsDown(const MouseButton& btn) const {
|
||||
if (btn == MouseButtons::Left) return Buttons.LMB;
|
||||
if (btn == MouseButtons::Right) return Buttons.RMB;
|
||||
if (btn == MouseButtons::Middle) return Buttons.MMB;
|
||||
if (btn == MouseButtons::Mouse4) return Buttons.SideButton1;
|
||||
if (btn == MouseButtons::Mouse5) return Buttons.SideButton2;
|
||||
//if (btn == MouseButtons::MWheelUp) return Buttons.MWheelUp;
|
||||
//if (btn == MouseButtons::MWheelDown) return Buttons.MWheelDown;
|
||||
|
||||
bool MouseState::IsDown(const MouseButton &btn) const {
|
||||
if (btn == MouseButtons::Left) return Buttons.LMB;
|
||||
if (btn == MouseButtons::Right) return Buttons.RMB;
|
||||
if (btn == MouseButtons::Middle) return Buttons.MMB;
|
||||
if (btn == MouseButtons::Mouse4) return Buttons.SideButton1;
|
||||
if (btn == MouseButtons::Mouse5) return Buttons.SideButton2;
|
||||
//if (btn == MouseButtons::MWheelUp) return Buttons.MWheelUp;
|
||||
//if (btn == MouseButtons::MWheelDown) return Buttons.MWheelDown;
|
||||
return false; // Unknown button?
|
||||
}
|
||||
|
||||
return false; // Unknown button?
|
||||
}
|
||||
|
||||
void MouseState::Set(const MouseButton& btn, bool state) {
|
||||
if (btn == MouseButtons::Left) Buttons.LMB = state;
|
||||
if (btn == MouseButtons::Right) Buttons.RMB = state;
|
||||
if (btn == MouseButtons::Middle) Buttons.MMB = state;
|
||||
if (btn == MouseButtons::Mouse4) Buttons.SideButton1 = state;
|
||||
if (btn == MouseButtons::Mouse5) Buttons.SideButton2 = state;
|
||||
void MouseState::Set(const MouseButton& btn, bool state) {
|
||||
if (btn == MouseButtons::Left) Buttons.LMB = state;
|
||||
if (btn == MouseButtons::Right) Buttons.RMB = state;
|
||||
if (btn == MouseButtons::Middle) Buttons.MMB = state;
|
||||
if (btn == MouseButtons::Mouse4) Buttons.SideButton1 = state;
|
||||
if (btn == MouseButtons::Mouse5) Buttons.SideButton2 = state;
|
||||
//if (btn == MouseButtons::MWheelUp) Buttons.MWheelUp = state;
|
||||
//if (btn == MouseButtons::MWheelDown) Buttons.MWheelDown = state;
|
||||
}
|
||||
}
|
||||
|
||||
bool &MouseState::operator [](const MouseButton &btn) {
|
||||
if (btn == MouseButtons::Left) return Buttons.LMB;
|
||||
if (btn == MouseButtons::Right) return Buttons.RMB;
|
||||
if (btn == MouseButtons::Middle) return Buttons.MMB;
|
||||
if (btn == MouseButtons::Mouse4) return Buttons.SideButton1;
|
||||
if (btn == MouseButtons::Mouse5) return Buttons.SideButton2;
|
||||
//if (btn == MouseButtons::MWheelUp) return Buttons.MWheelUp;
|
||||
//if (btn == MouseButtons::MWheelDown) return Buttons.MWheelDown;
|
||||
bool &MouseState::operator [](const MouseButton& btn) {
|
||||
if (btn == MouseButtons::Left) return Buttons.LMB;
|
||||
if (btn == MouseButtons::Right) return Buttons.RMB;
|
||||
if (btn == MouseButtons::Middle) return Buttons.MMB;
|
||||
if (btn == MouseButtons::Mouse4) return Buttons.SideButton1;
|
||||
if (btn == MouseButtons::Mouse5) return Buttons.SideButton2;
|
||||
//if (btn == MouseButtons::MWheelUp) return Buttons.MWheelUp;
|
||||
//if (btn == MouseButtons::MWheelDown) return Buttons.MWheelDown;
|
||||
|
||||
throw std::invalid_argument("Attempted to handle unmapped mouse button.");
|
||||
}
|
||||
throw std::invalid_argument("Attempted to handle unmapped mouse button.");
|
||||
}
|
@@ -9,15 +9,84 @@ public:
|
||||
HINSTANCE hInstance;
|
||||
HWND hwnd;
|
||||
HDC hdc;
|
||||
std::pair<int, int> window_size_before_fullscreen;
|
||||
std::pair<int, int> window_position_before_fullscreen;
|
||||
};
|
||||
|
||||
using namespace ReWindow;
|
||||
|
||||
//bool local_fullscreen_mode = false;
|
||||
// TODO get rid of this.
|
||||
bool local_focused = true;
|
||||
//bool local_vsync = false;
|
||||
//bool local_cursor_visible = true;
|
||||
//bool local_closing = false;
|
||||
bool local_toggling_cursor_focused = false;
|
||||
|
||||
void RWindow::SetSize(int newWidth, int newHeight) {
|
||||
if (!resizable)
|
||||
return;
|
||||
|
||||
this->width = newWidth;
|
||||
this->height = newHeight;
|
||||
|
||||
DWORD style = GetWindowLong(platform->hwnd, GWL_STYLE);
|
||||
DWORD exStyle = GetWindowLong(platform->hwnd, GWL_EXSTYLE);
|
||||
|
||||
RECT rect = { 0, 0, newWidth, newHeight };
|
||||
AdjustWindowRectEx(&rect, style, FALSE, exStyle);
|
||||
|
||||
int totalWidth = rect.right - rect.left;
|
||||
int totalHeight = rect.bottom - rect.top;
|
||||
|
||||
SetWindowPos(platform->hwnd, nullptr, 0, 0, totalWidth, totalHeight,
|
||||
SWP_NOMOVE | SWP_NOZORDER | SWP_NOOWNERZORDER | SWP_FRAMECHANGED);
|
||||
}
|
||||
|
||||
|
||||
void RWindow::SetCursorFocused(bool state) {
|
||||
local_toggling_cursor_focused = state;
|
||||
|
||||
if (state)
|
||||
cursor_focused = true;
|
||||
|
||||
else if (!state && cursor_focused) {
|
||||
ClipCursor(nullptr);
|
||||
cursor_focused = false;
|
||||
local_toggling_cursor_focused = false;
|
||||
}
|
||||
}
|
||||
|
||||
bool RWindow::SetCursorPosition(const std::pair<int, int>& position) {
|
||||
if (!IsFocused())
|
||||
return false;
|
||||
|
||||
if (!IsVisible())
|
||||
return false;
|
||||
|
||||
if (position.first < 0 || position.first > GetWidth())
|
||||
return false;
|
||||
|
||||
if (position.second < 0 || position.second > GetHeight())
|
||||
return false;
|
||||
|
||||
POINT screen_pos = { position.first, position.second };
|
||||
if (!ClientToScreen(platform->hwnd, &screen_pos))
|
||||
return false;
|
||||
|
||||
if (!SetCursorPos(screen_pos.x, screen_pos.y))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
std::pair<int, int> RWindow::SetCursorCenter() {
|
||||
auto current_cursor_pos = GetAccurateCursorCoordinates();
|
||||
RECT client_rect;
|
||||
GetClientRect(platform->hwnd, &client_rect);
|
||||
POINT center((client_rect.right - client_rect.left) / 2, (client_rect.bottom - client_rect.top) / 2 );
|
||||
ClientToScreen(platform->hwnd, ¢er);
|
||||
SetCursorPos(center.x, center.y);
|
||||
|
||||
return current_cursor_pos;
|
||||
}
|
||||
|
||||
void RWindow::PollEvents() {
|
||||
MSG msg;
|
||||
while (PeekMessage(&msg, nullptr, 0, 0, PM_REMOVE))
|
||||
@@ -32,7 +101,6 @@ LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
||||
case WM_CLOSE: {
|
||||
window->processOnClose();
|
||||
DestroyWindow(hwnd);
|
||||
|
||||
}
|
||||
|
||||
case WM_DESTROY: {
|
||||
@@ -43,7 +111,6 @@ LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
||||
window->SetSizeWithoutEvent({ LOWORD(lParam), HIWORD(lParam) });
|
||||
auto eventData = WindowResizeRequestEvent();
|
||||
eventData.Size = { window->GetWidth(), window->GetHeight() };
|
||||
window->SetLastKnownWindowSize({ window->GetWidth(), window->GetHeight() });
|
||||
// TODO: Implement eWindow->processOnResize()
|
||||
window->OnResizeRequest(eventData);
|
||||
window->OnResizeRequestEvent(eventData);
|
||||
@@ -54,19 +121,23 @@ LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
||||
window->processFocusIn();
|
||||
local_focused = true;
|
||||
|
||||
// TODO actually check if it's flashing.
|
||||
FLASHWINFO fi;
|
||||
fi.cbSize = sizeof(FLASHWINFO);
|
||||
fi.hwnd = hwnd;
|
||||
fi.dwFlags = FLASHW_STOP;
|
||||
fi.uCount = 0;
|
||||
fi.dwTimeout = 0;
|
||||
FlashWindowEx(&fi);
|
||||
if (window->GetCursorFocused())
|
||||
local_toggling_cursor_focused = true;
|
||||
|
||||
// Cancels window flashing.
|
||||
// TODO check if we're flashing before this.
|
||||
static FLASHWINFO flash_inter {sizeof(FLASHWINFO), hwnd, FLASHW_STOP, 0, 0};
|
||||
FlashWindowEx(&flash_inter);
|
||||
break;
|
||||
}
|
||||
|
||||
case WM_KILLFOCUS: {
|
||||
window->processFocusOut();
|
||||
|
||||
if (window->GetCursorFocused()) {
|
||||
ClipCursor(nullptr);
|
||||
local_toggling_cursor_focused = true;
|
||||
}
|
||||
local_focused = false;
|
||||
}
|
||||
|
||||
@@ -76,13 +147,15 @@ LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
||||
break;
|
||||
}
|
||||
|
||||
case WM_KEYDOWN: {
|
||||
case WM_KEYDOWN: {
|
||||
auto key = GetKeyFromWindowsScancode((WindowsScancode) wParam);
|
||||
//Key repeat fix.
|
||||
if (!window->previousKeyboard.PressedKeys[key])
|
||||
|
||||
if (window->IsKeyRepeat())
|
||||
window->processKeyPress(key);
|
||||
else if ((lParam & 1 << 30) == 0)
|
||||
window->processKeyPress(key);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
case WM_KEYUP: {
|
||||
auto key = GetKeyFromWindowsScancode((WindowsScancode) wParam);
|
||||
@@ -90,12 +163,12 @@ LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
||||
break;
|
||||
}
|
||||
|
||||
//Mouse Buttons.
|
||||
// Mouse Buttons.
|
||||
case WM_MOUSEWHEEL: {
|
||||
int wheel_delta = GET_WHEEL_DELTA_WPARAM(wParam);
|
||||
// Clamp to normalized range [+1 or -1].
|
||||
// TODO: Test this and make sure sign is the same on both platforms for each direction.
|
||||
wheel_delta = (wheel_delta > 0) : 1 ? -1;
|
||||
wheel_delta = (wheel_delta > 0) ? 1 : -1;
|
||||
// TODO: Determine sign of wheel_delta for each direction, (and on linux too), and document this.
|
||||
window->processMouseWheel(wheel_delta);
|
||||
break;
|
||||
@@ -152,8 +225,22 @@ LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
||||
}
|
||||
|
||||
//This is the same as "Motion Notify" in the X Window System.
|
||||
case WM_MOUSEMOVE:
|
||||
break;
|
||||
case WM_MOUSEMOVE: {
|
||||
if (local_toggling_cursor_focused) {
|
||||
RECT rect;
|
||||
if (GetClientRect(hwnd, &rect)) {
|
||||
POINT top_left = { rect.left, rect.top };
|
||||
POINT bottom_right = { rect.right, rect.bottom };
|
||||
MapWindowPoints(hwnd, nullptr, &top_left, 1);
|
||||
MapWindowPoints(hwnd, nullptr, &bottom_right, 1);
|
||||
|
||||
RECT clip_rect = { top_left.x, top_left.y, bottom_right.x, bottom_right.y };
|
||||
if (ClipCursor(&clip_rect))
|
||||
local_toggling_cursor_focused = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
return DefWindowProc(hwnd, uMsg, wParam, lParam);
|
||||
}
|
||||
@@ -189,27 +276,21 @@ void RWindow::DestroyOSWindowHandle() {
|
||||
DestroyWindow(platform->hwnd);
|
||||
}
|
||||
|
||||
void RWindow::SetResizable(bool resizable) {
|
||||
if (!resizable) {
|
||||
RECT rect;
|
||||
GetWindowRect(platform->hwnd, &rect);
|
||||
LONG style = GetWindowLong(platform->hwnd, GWL_STYLE);
|
||||
style &= ~(WS_THICKFRAME | WS_MAXIMIZEBOX);
|
||||
SetWindowLong(platform->hwnd, GWL_STYLE, style);
|
||||
SetWindowPos(platform->hwnd, nullptr, rect.left, rect.top, rect.right - rect.left,
|
||||
rect.bottom - rect.top, SWP_FRAMECHANGED | SWP_NOZORDER | SWP_NOOWNERZORDER);
|
||||
}
|
||||
void RWindow::DisableResizing() {
|
||||
RECT rect;
|
||||
GetWindowRect(platform->hwnd, &rect);
|
||||
|
||||
LONG style = GetWindowLong(platform->hwnd, GWL_STYLE);
|
||||
style &= ~(WS_THICKFRAME | WS_MAXIMIZEBOX);
|
||||
|
||||
SetWindowLong(platform->hwnd, GWL_STYLE, style);
|
||||
SetWindowPos(platform->hwnd, nullptr, rect.left, rect.top, rect.right - rect.left,
|
||||
rect.bottom - rect.top, SWP_FRAMECHANGED | SWP_NOZORDER | SWP_NOOWNERZORDER);
|
||||
|
||||
this->resizable = false;
|
||||
}
|
||||
|
||||
void RWindow::SetSize(int newWidth, int newHeight) {
|
||||
if (!resizable) return;
|
||||
|
||||
this->width = newWidth;
|
||||
this->height = newHeight;
|
||||
SetWindowPos(platform->hwnd, nullptr, 0, 0, width, height, SWP_NOMOVE | SWP_NOZORDER);
|
||||
}
|
||||
|
||||
IPair RWindow::GetAccurateMouseCoordinates() const {
|
||||
std::pair<int, int> RWindow::GetAccurateCursorCoordinates() const {
|
||||
POINT point;
|
||||
GetCursorPos(&point);
|
||||
ScreenToClient(platform->hwnd, &point);
|
||||
@@ -224,31 +305,69 @@ bool RWindow::GetCursorVisible() {
|
||||
return cursor_visible;
|
||||
}
|
||||
|
||||
void RWindow::SetKeyRepeatEnabled(bool state) {
|
||||
key_repeat = state;
|
||||
}
|
||||
|
||||
IPair RWindow::GetSize() const {
|
||||
std::pair<int, int> RWindow::GetSize() const {
|
||||
RECT rect;
|
||||
GetClientRect(platform->hwnd, &rect);
|
||||
return { (rect.right - rect.left), (rect.bottom - rect.top) };
|
||||
}
|
||||
|
||||
void RWindow::SetPos(int x, int y) {
|
||||
std::pair<int, int> RWindow::GetPosition() const {
|
||||
RECT rect;
|
||||
if (GetWindowRect(platform->hwnd, &rect))
|
||||
return { rect.left, rect.top };
|
||||
|
||||
return { -1, -1 };
|
||||
}
|
||||
|
||||
void RWindow::SetPosition(int x, int y) {
|
||||
SetWindowPos(platform->hwnd, nullptr, x, y, 0, 0, SWP_NOSIZE | SWP_NOZORDER);
|
||||
}
|
||||
|
||||
void RWindow::SetPos(const IPair& pos) {
|
||||
SetPos(pos.x, pos.y);
|
||||
void RWindow::SetPosition(const std::pair<int, int>& pos) {
|
||||
SetPosition(pos.first, pos.second);
|
||||
}
|
||||
|
||||
void RWindow::Fullscreen() {
|
||||
// Implement fullscreen
|
||||
platform->window_position_before_fullscreen = GetPosition();
|
||||
platform->window_size_before_fullscreen = GetSize();
|
||||
|
||||
platform->window_position_before_fullscreen = this->GetPosition();
|
||||
SetWindowLong(platform->hwnd, GWL_STYLE, GetWindowLong(platform->hwnd, GWL_STYLE) & ~WS_OVERLAPPEDWINDOW);
|
||||
SetWindowPos(platform->hwnd, HWND_TOP, 0, 0, GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN), SWP_FRAMECHANGED | SWP_NOOWNERZORDER);
|
||||
|
||||
fullscreen_mode = true;
|
||||
}
|
||||
|
||||
void RWindow::RestoreFromFullscreen() {
|
||||
// Implement restore from fullscreen
|
||||
SetWindowLong(platform->hwnd, GWL_STYLE, GetWindowLong(platform->hwnd, GWL_STYLE) | WS_OVERLAPPEDWINDOW);
|
||||
SetWindowPos(platform->hwnd, nullptr, 0, 0, width, height, SWP_FRAMECHANGED | SWP_NOZORDER | SWP_NOOWNERZORDER);
|
||||
|
||||
RECT rect = {0, 0, platform->window_size_before_fullscreen.first, platform->window_size_before_fullscreen.second };
|
||||
|
||||
AdjustWindowRectEx(&rect, GetWindowLong(platform->hwnd, GWL_STYLE), FALSE, GetWindowLong(platform->hwnd, GWL_EXSTYLE));
|
||||
|
||||
int window_width = rect.right - rect.left;
|
||||
int window_height = rect.bottom - rect.top;
|
||||
|
||||
SetWindowPos(
|
||||
platform->hwnd,
|
||||
nullptr,
|
||||
platform->window_position_before_fullscreen.first,
|
||||
platform->window_position_before_fullscreen.second,
|
||||
window_width,
|
||||
window_height,
|
||||
SWP_FRAMECHANGED | SWP_NOZORDER | SWP_NOOWNERZORDER
|
||||
);
|
||||
|
||||
DisableResizing();
|
||||
|
||||
this->width = platform->window_position_before_fullscreen.first;
|
||||
this->height = platform->window_position_before_fullscreen.second;
|
||||
|
||||
fullscreen_mode = false;
|
||||
}
|
||||
|
||||
void RWindow::SetCursorStyle(CursorStyle style) const {}
|
||||
@@ -266,7 +385,7 @@ vsync(wVsync) {
|
||||
platform = new Platform();
|
||||
}
|
||||
|
||||
void RWindow::UniqueFunctionNameForMessageBoxBecauseMicrosoftUsesMacros(const std::string& title, const std::string& message_box_text) {
|
||||
void RWindow::DialogOK(const std::string& title, const std::string& message_box_text) {
|
||||
MessageBox(nullptr, message_box_text.c_str(), title.c_str(), MB_OK);
|
||||
}
|
||||
|
||||
@@ -287,7 +406,6 @@ namespace OpenGL {
|
||||
|
||||
typedef HGLRC (WINAPI *WGLCREATECONTEXTPROC)(HDC hdc);
|
||||
WGLCREATECONTEXTPROC wglCreateContext = nullptr;
|
||||
|
||||
}
|
||||
|
||||
bool OpenGLWindow::Open() {
|
||||
@@ -301,17 +419,24 @@ bool OpenGLWindow::Open() {
|
||||
wc.hInstance = platform->hInstance;
|
||||
wc.lpszClassName = "RWindowClass";
|
||||
RegisterClass(&wc);
|
||||
platform->hwnd = CreateWindowEx(
|
||||
0,
|
||||
"RWindowClass",
|
||||
title.c_str(),
|
||||
WS_OVERLAPPEDWINDOW,
|
||||
CW_USEDEFAULT, CW_USEDEFAULT, width, height,
|
||||
nullptr,
|
||||
nullptr,
|
||||
platform->hInstance,
|
||||
nullptr
|
||||
);
|
||||
|
||||
RECT rect = { 0, 0, width, height };
|
||||
AdjustWindowRectEx(&rect, WS_OVERLAPPEDWINDOW, FALSE, 0);
|
||||
|
||||
int win_width = rect.right - rect.left;
|
||||
int win_height = rect.bottom - rect.top;
|
||||
|
||||
platform->hwnd = CreateWindowEx(
|
||||
0,
|
||||
"RWindowClass",
|
||||
title.c_str(),
|
||||
WS_OVERLAPPEDWINDOW,
|
||||
CW_USEDEFAULT, CW_USEDEFAULT, win_width, win_height,
|
||||
nullptr,
|
||||
nullptr,
|
||||
platform->hInstance,
|
||||
nullptr
|
||||
);
|
||||
SetWindowLongPtr(platform->hwnd, GWLP_USERDATA, reinterpret_cast<LONG_PTR>(this));
|
||||
PIXELFORMATDESCRIPTOR pfd = {
|
||||
sizeof(PIXELFORMATDESCRIPTOR),
|
||||
|
@@ -1,125 +0,0 @@
|
||||
#include <ReWindow/types/Pair.h>
|
||||
#include <stdexcept>
|
||||
|
||||
using namespace ReWindow;
|
||||
IPair& IPair::operator +=(const IPair& rhs) {
|
||||
x += rhs.x;
|
||||
y += rhs.y;
|
||||
return *this;
|
||||
}
|
||||
|
||||
IPair& IPair::operator -=(const IPair& rhs) {
|
||||
x -= rhs.x;
|
||||
y -= rhs.y;
|
||||
return *this;
|
||||
}
|
||||
|
||||
IPair& IPair::operator *=(const IPair& rhs) {
|
||||
x *= rhs.x;
|
||||
y *= rhs.y;
|
||||
return *this;
|
||||
}
|
||||
|
||||
IPair& IPair::operator /=(const IPair& rhs) {
|
||||
if (rhs.x == 0 || rhs.y == 0)
|
||||
throw std::invalid_argument("Division by zero in IPair::operator /=");
|
||||
|
||||
x /= rhs.x;
|
||||
y /= rhs.y;
|
||||
return *this;
|
||||
}
|
||||
|
||||
IPair::IPair(const IPair& rhs) {
|
||||
x = rhs.x;
|
||||
y = rhs.y;
|
||||
}
|
||||
|
||||
IPair IPair::operator +(const IPair& rhs) const {
|
||||
return { x + rhs.x, y + rhs.y };
|
||||
}
|
||||
|
||||
IPair IPair::operator -(const IPair& rhs) const {
|
||||
return { x - rhs.x, y - rhs.y };
|
||||
}
|
||||
|
||||
IPair IPair::operator *(const IPair& rhs) const {
|
||||
return { x * rhs.x, y * rhs.y };
|
||||
}
|
||||
|
||||
IPair IPair::operator /(const IPair& rhs) const {
|
||||
if (rhs.x == 0 || rhs.y == 0)
|
||||
throw std::invalid_argument("Division by zero in IPair::operator /");
|
||||
|
||||
return { x / rhs.x, y * rhs.y};
|
||||
}
|
||||
|
||||
bool IPair::operator ==(const IPair& rhs) const {
|
||||
return x == rhs.x && y == rhs.y;
|
||||
}
|
||||
|
||||
bool IPair::operator !=(const IPair& rhs) const {
|
||||
return !(*this == rhs);
|
||||
}
|
||||
|
||||
FPair FPair::operator +(const FPair& rhs) const {
|
||||
return { x + rhs.x, y + rhs.y };
|
||||
|
||||
}
|
||||
|
||||
FPair FPair::operator -(const FPair& rhs) const {
|
||||
return {x - rhs.x, y - rhs.y };
|
||||
}
|
||||
|
||||
FPair FPair::operator *(const FPair& rhs) const {
|
||||
return { x * rhs.x, y * rhs.y };
|
||||
}
|
||||
|
||||
FPair FPair::operator /(const FPair& rhs) const {
|
||||
if (rhs.x == 0 || rhs.y == 0)
|
||||
throw std::invalid_argument("Division by zero in FPair::operator /");
|
||||
return { x / rhs.x, y / rhs.y};
|
||||
}
|
||||
|
||||
FPair& FPair::operator +=(const FPair& rhs) {
|
||||
x += rhs.x;
|
||||
y += rhs.y;
|
||||
return *this;
|
||||
}
|
||||
|
||||
FPair& FPair::operator -=(const FPair& rhs) {
|
||||
x -= rhs.x;
|
||||
y -= rhs.y;
|
||||
return *this;
|
||||
}
|
||||
|
||||
FPair& FPair::operator *=(const FPair& rhs) {
|
||||
x *= rhs.x;
|
||||
y *= rhs.y;
|
||||
return *this;
|
||||
}
|
||||
|
||||
FPair& FPair::operator /=(const FPair& rhs) {
|
||||
if (rhs.x == 0 || rhs.y == 0)
|
||||
throw std::invalid_argument("Division by zero in FPair::operator /=");
|
||||
x /= rhs.x;
|
||||
y /= rhs.y;
|
||||
return *this;
|
||||
}
|
||||
|
||||
bool FPair::operator ==(const FPair& rhs) const {
|
||||
return x == rhs.x && y == rhs.y;
|
||||
}
|
||||
|
||||
bool FPair::operator !=(const FPair& rhs) const {
|
||||
return !(*this == rhs);
|
||||
}
|
||||
|
||||
FPair::FPair(const FPair& rhs) {
|
||||
x = rhs.x;
|
||||
y = rhs.y;
|
||||
}
|
||||
|
||||
FPair::FPair(const IPair& rhs) {
|
||||
x = rhs.x;
|
||||
y = rhs.y;
|
||||
}
|
@@ -1,26 +0,0 @@
|
||||
#include <ReWindow/types/GamepadButton.h>
|
||||
|
||||
using namespace ReWindow;
|
||||
bool GamepadButton::operator ==(const GamepadButton &rhs) const {
|
||||
return this->GetMnemonicButtonCode() == rhs.GetMnemonicButtonCode();
|
||||
}
|
||||
|
||||
std::string GamepadButton::GetMnemonicButtonCode() const {
|
||||
return mnemonic_btn_code;
|
||||
}
|
||||
|
||||
void GamepadThumbstick::SetDeadzone(float minimum) {
|
||||
dead_zone = minimum;
|
||||
}
|
||||
|
||||
FPair GamepadThumbstick::GetPosition() const {
|
||||
return position;
|
||||
}
|
||||
|
||||
void GamepadTrigger::SetDeadzone(float minimum) {
|
||||
dead_zone = minimum;
|
||||
}
|
||||
|
||||
float GamepadTrigger::GetActuation() const {
|
||||
return position;
|
||||
}
|
Reference in New Issue
Block a user