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f6abe5c430
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Implement Vector4::Equals
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2024-03-21 20:43:16 -04:00 |
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4085a1700c
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Implement Vector3::Equals
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2024-03-21 20:43:07 -04:00 |
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06bb959e3f
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Implement Matrix3x3::IsRowOrthogonal IsColOrthogonal
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2024-03-21 18:37:43 -04:00 |
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802c321115
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Implement Missing things (More To Come) (Broken build)
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2024-03-21 15:24:50 -04:00 |
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d1529f05b0
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Implement AABB::GetRandomPoint methods
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2024-03-21 14:00:31 -04:00 |
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dc41dcf520
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Implement Vector3::MinElement
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2024-03-20 15:36:27 -04:00 |
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212c1d3bc4
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Implement AABB::Intersects(Triangle)
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2024-03-19 18:42:41 -04:00 |
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d60c71373b
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Implement Vector3 += -= *= /=
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2024-03-19 14:26:26 -04:00 |
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4cb497be29
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Template Forward Declaration Fix
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2024-03-19 14:20:32 -04:00 |
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cd58676ece
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Implement more OBB methods
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2024-03-19 14:20:12 -04:00 |
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9f60f296c6
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Massive Refactor
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2024-03-15 15:31:14 -04:00 |
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e8ed68f3c7
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Implement(ing) Ray class
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2024-03-07 00:40:12 -05:00 |
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44b8bb8172
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Migrate AABB2D implementation to it's cpp file
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2024-03-05 01:05:25 -05:00 |
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4aaf430f68
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Implement Several Methods
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2024-02-29 02:17:06 -05:00 |
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232bfebbef
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Implement Matrix4x4::Matrix4x4 from float pointer
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2024-02-27 02:56:09 -05:00 |
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c50719de36
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Implement Matrix4x4::Scale
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2024-02-27 01:56:54 -05:00 |
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405800dbc5
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Large Restructure and Organization x2
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2024-02-27 00:42:37 -05:00 |
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718f63a3c8
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Large Restructure and Organization
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2024-02-27 00:42:24 -05:00 |
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8049fd3a60
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Implement Matrix4x4::OpenGLPerspProjLH
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2024-02-15 02:28:03 -05:00 |
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2e7bba8d87
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Implement Matrix4x4::OpenGLOrthoProjLH
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2024-02-15 02:17:02 -05:00 |
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c5628b028b
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Implement Matrix4x4::OpenGLOrthoProjLH
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2024-02-15 01:51:51 -05:00 |
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fd2e3f894a
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Implement by-Reference operators
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2024-02-14 18:12:02 -05:00 |
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efead577a5
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Implement AABB class
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2024-02-06 16:34:49 -05:00 |
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00c0d30d6d
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Implement RNG class
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2024-02-06 16:34:36 -05:00 |
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8fa94c1519
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Implement Vector2::Abs() and Vector3::Abs()
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2024-02-06 16:34:26 -05:00 |
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e18a2634de
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Implement float * Vector3 operator
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2024-02-06 16:34:13 -05:00 |
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cb5e6b4f99
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Implement AABB::CornerPoint/ExtremePoint/PointOnEdge/FaceCenterPoint/FacePoint
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2024-02-02 15:59:05 -05:00 |
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9a5f12e505
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Implement J3ML Namespace
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2024-02-02 13:53:23 -05:00 |
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d37b685df9
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Implement Matrix3x3 FromScale and ScaleBy
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2024-02-01 21:02:18 -05:00 |
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792f7801bb
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Implement Vector4 operator=
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2024-02-01 20:47:44 -05:00 |
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12bf687f33
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Implement static operator*
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2024-02-01 20:22:32 -05:00 |
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432fa32f57
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Implement Mat4x4::FromTranslation
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2024-02-01 20:07:00 -05:00 |
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0597b4c937
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Implement Mat4x4::Swaps
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2024-02-01 17:49:05 -05:00 |
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69ca7c5c05
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Implement Mat4x4::LookAt
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2024-02-01 17:27:32 -05:00 |
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c858d3b889
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Implement Mat4x4 member docs
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2024-02-01 17:23:48 -05:00 |
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35fded8ec0
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Implement Mat4x4::WorldX/Y/Z/IsFinite
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2024-02-01 17:17:04 -05:00 |
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6b78a0b731
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Implement Mat4x4::Diagonal
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2024-02-01 17:10:56 -05:00 |
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a32719cdeb
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Implement Mat4x4::Determinant
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2024-02-01 14:20:25 -05:00 |
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19b5630deb
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Move to implementation file
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2024-01-31 20:06:35 -05:00 |
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5080305965
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Implement Mat4x4 Inverse() (Yikes!!!)
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2024-01-31 20:05:31 -05:00 |
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40e69d5c4f
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Implement Mat4x4 Translate, Transform, FromTranslation
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2024-01-31 18:34:15 -05:00 |
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132b8a0a66
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Implement more methods
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2024-01-30 21:35:55 -05:00 |
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0c20e9bb21
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Implement constant Vector4s
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2024-01-30 21:35:41 -05:00 |
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710a41cbb1
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Implement Mat4x4
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2024-01-30 21:30:13 -05:00 |
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b76c5683db
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Remove Vector2 *
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2024-01-30 21:29:42 -05:00 |
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7278d783dc
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Fix Circular depends
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2024-01-30 21:29:19 -05:00 |
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ef297e525c
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Implement CreateFrustumFromCoordinateFrame()
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2024-01-30 21:29:07 -05:00 |
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09d0391c85
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Fix member public
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2024-01-30 21:28:42 -05:00 |
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83021229d5
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Fix circular depends
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2024-01-30 21:28:21 -05:00 |
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21ceca62dc
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Adding more Mat4x4 functionality
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2024-01-30 13:13:09 -05:00 |
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