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Tile.cpp registered_tiles array bounds indexing out of range
I'll go ahead and throw this in right now
Tile.cpp registered_tiles array bounds indexing out of range
I'm surprised I didn't catch that. He made the array size max uint16 since that's how many tiles the game supports right now. Must have forgot the array size needs to be one larger for it to…
Today's build error is...
I assigned all 3 of us to this, so we can keep track of it better. A lot of this looks to be J3ML and Cave Game Core related, so Josh will be better at debugging that than I am. Bill should be…
Release-1 Overhaul
I have most of RWindow refactored to use the pImpl idiom now. I had to hack the shit out of it to test the progress so far and it works fairly well. [See this working commit](https://git.redacted.c…