Adding code x3

This commit is contained in:
2023-12-28 16:04:31 -06:00
parent 24cc2e79bc
commit 7e32c2ec62
10 changed files with 71 additions and 27 deletions

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@@ -14,8 +14,6 @@ namespace LinearAlgebra
public:
AxisAngle();
AxisAngle(Vector3 axis, float angle);
AxisAngle(const Vector3& axis, float angle);
};
}

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@@ -4,6 +4,7 @@
#include <J3ML/LinearAlgebra/Vector4.h>
#include <J3ML/LinearAlgebra/AxisAngle.h>
#include <J3ML/LinearAlgebra/Matrix3x3.h>
namespace LinearAlgebra
{
@@ -17,8 +18,6 @@ namespace LinearAlgebra
// @note The input data is not normalized after construction, this has to be done manually.
Quaternion(float X, float Y, float Z, float W);
// Constructs this quaternion by specifying a rotation axis and the amount of rotation to be performed about that axis
// @param rotationAxis The normalized rotation axis to rotate about. If using Vector4 version of the constructor, the w component of this vector must be 0.
Quaternion(const Vector3& rotationAxis, float rotationAngleBetween) { SetFromAxisAngle(rotationAxis, rotationAngleBetween); }
@@ -71,7 +70,7 @@ namespace LinearAlgebra
Vector4 operator * (const Vector4& rhs) const;
// Divides a quaternion by another. Divison "a / b" results in a quaternion that rotates the orientation b to coincide with orientation of
//Quaternion operator / (const Quaternion& rhs) const;
Quaternion operator / (const Quaternion& rhs) const;
Quaternion operator +(const Quaternion& rhs) const;
Quaternion operator +() const;
Quaternion operator -() const;

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@@ -16,7 +16,6 @@ namespace LinearAlgebra {
Vector4(Vector4&& move) = default;
Vector4& operator=(const Vector4& rhs);
float GetX() const;
float GetY() const;
float GetZ() const;

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@@ -5,4 +5,13 @@ int main(int argc, char** argv)
{
std::cout << "j3ml demo coming soon" << std::endl;
return 0;
}
}
#ifdef __WIN32
extern "C" {
int wmain(int argc, wchar_t* argv[])
{
return main(argc, reinterpret_cast<char **>(argv));
}
};
#endif

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@@ -47,4 +47,6 @@ EulerAngle EulerAngle::movementAngle() const
a.roll = (sin(Math::Radians(yaw)) * cos(Math::Radians(pitch)));
return a;
}
EulerAngle::EulerAngle() : pitch(0), yaw(0), roll(0) {}
}

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@@ -135,11 +135,34 @@ namespace LinearAlgebra {
y*reciprocalSinAngle,
z*reciprocalSinAngle
};
return {axis, angle};
return AxisAngle(axis, angle);
}
float Quaternion::AngleBetween(const Quaternion &target) const {
Quaternion delta = target / *this;
return delta.Normalize().Angle();
}
Quaternion Quaternion::operator/(const Quaternion &rhs) const {
return {
x*rhs.w - y*rhs.z + z*rhs.y - w*rhs.x,
x*rhs.z + y*rhs.w - z*rhs.x - w*rhs.y,
-x*rhs.y + y*rhs.x + z*rhs.w - w*rhs.z,
x*rhs.x + y*rhs.y + z*rhs.z + w*rhs.w
};
}
Matrix3x3 Quaternion::ToMatrix3x3() const {
return {
1 - 2 *(y*y) - 2*(z*z), 2*x*y - 2*z*w, 2*x*z + 2*y*w,
2*x*y + 2*z*w, 1-2*x*x - 2*z*z, 2*y*z - 2*x*w,
2*x*z - 2*y*w, 2*y*z + 2*x*w, 1-2*x*x - 2*y*y
};
}
Quaternion Quaternion::operator+(const Quaternion &rhs) const {
return {
x + rhs.x, y + rhs.y, z + rhs.z,w + rhs.w
};
}
}

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@@ -1,6 +1,9 @@
#include <J3ML/LinearAlgebra/Vector4.h>
#pragma region vector4
#include <J3ML/LinearAlgebra/Vector4.h>
#include <J3ML/LinearAlgebra/Vector3.h>
#include <cmath>
#include <algorithm>
@@ -131,6 +134,11 @@ Vector4 Vector4::operator-(const Vector4& rhs) const
return this->Distance(rhs) <= margin;
}
Vector4::Vector4(const Vector3 &xyz, float w) : x(xyz.x), y(xyz.y), z(xyz.z), w(w)
{
}
}
#pragma endregion

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@@ -10,10 +10,10 @@ add_library(GTest::GTest INTERFACE IMPORTED)
target_link_libraries(GTest::GTest INTERFACE gtest_main)
file(GLOB_RECURSE TEST_SRC "*.cpp")
file(GLOB_RECURSE TEST_SRC "tests.cpp" "*.cpp")
add_executable(Test ${TEST_SRC})
target_link_libraries(Test PUBLIC J3ML)
#find_package(GTest REQUIRED)
target_link_libraries(Test PRIVATE GTest::GTest)
include_directories("include")
add_test(NAME "J3MLTestSuite" COMMAND J3MLTestSuite)
add_test(NAME "J3MLTestSuite" COMMAND Test)

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@@ -2,27 +2,24 @@
#include <J3ML/LinearAlgebra/Vector2.h>
TEST(Vector2Test, V2_Constructor_Default) { }
TEST(Vector2Test, V2_Constructor_Default)
{
EXPECT_EQ(LinearAlgebra::Vector2(), LinearAlgebra::Vector2::Up);
}
/*
TEST(Vector2Test, V2_Addition) { }
TEST(Vector2Test, V2_Subtraction) { }
TEST(Vector2Test, V2_Multiplication) { }
TEST(Vector2Test, V2_Division) { }
TEST(Vector2Test, V2_Equality) { }
TEST(Vector2Test, V2_Array_Operator_Indexing) { }
TEST(Vector2Test, V2_Normalize)
{
}
TEST(Vector2Test, V2_Dot)
{
}
TEST(Vector2Test, V2_Normalize) { }
TEST(Vector2Test, V2_Dot) { }
TEST(Vector2Test, V2_Min) { }
TEST(Vector2Test, V2_Max) { }
TEST(Vector2Test, V2_Distance) { }
TEST(Vector2Test, V2_Length) { }
TEST(Vector2Test, V2_Clamp) { }
TEST(Vector2Test, V2_Clamp) { }
*/

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@@ -4,4 +4,13 @@
GTEST_API_ int main(int argc, char** argv) {
testing::InitGoogleTest(&argc, argv);
return RUN_ALL_TESTS();
}
}
#ifdef __WIN32
extern "C" {
int wmain(int argc, wchar_t* argv[])
{
return main(argc, reinterpret_cast<char **>(argv));
}
};
#endif