Compare commits
6 Commits
Author | SHA1 | Date | |
---|---|---|---|
7343a95a45 | |||
62568e3252 | |||
668d7869fe | |||
7320f07d0e | |||
364504ae5c | |||
0d3e714f52 |
@@ -18,15 +18,9 @@ set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/cmake")
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# Enable Package Managers
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include(cmake/CPM.cmake)
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CPMAddPackage(
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NAME J3ML
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URL https://git.redacted.cc/josh/j3ml/archive/Prerelease-7.zip
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)
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# include(cmake/CPM.cmake)
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find_package(OpenGL REQUIRED)
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include_directories({$OPENGL_INCLUDE_DIRS} ${J3ML_SOURCE_DIR}/include)
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include_directories({$OPENGL_INCLUDE_DIRS})
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file(GLOB_RECURSE HEADERS "include/*.h" "include/*.hpp")
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if(UNIX AND NOT APPLE)
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@@ -38,14 +32,12 @@ if(WIN32)
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endif()
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include_directories("include")
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add_library(ReWindowLibrary SHARED ${SOURCES}
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include/rewindow/data/X11Scancodes.h
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include/rewindow/types/key.h)
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add_library(ReWindowLibrary SHARED ${SOURCES})
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# Why god???
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set_target_properties(ReWindowLibrary PROPERTIES LINKER_LANGUAGE CXX)
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if(UNIX AND NOT APPLE)
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target_link_libraries(ReWindowLibrary PUBLIC X11 J3ML ${OPENGL_LIBRARIES})
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target_link_libraries(ReWindowLibrary PUBLIC X11 ${OPENGL_LIBRARIES})
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add_executable(ReWindowLibraryDemo main.cpp)
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target_link_libraries(ReWindowLibraryDemo PUBLIC ReWindowLibrary)
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endif()
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@@ -2,7 +2,7 @@
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# ReWindow
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[](http://unlicense.org/)
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A library which allows easily creating and managing a window and it's eventLog across multiple platforms *primarily for games*.
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A library which allows easily creating and managing a window and it's events across multiple platforms *primarily for games*.
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## Run Demo
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@@ -1,24 +0,0 @@
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# SPDX-License-Identifier: MIT
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#
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# SPDX-FileCopyrightText: Copyright (c) 2019-2023 Lars Melchior and contributors
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set(CPM_DOWNLOAD_VERSION 0.38.7)
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set(CPM_HASH_SUM "83e5eb71b2bbb8b1f2ad38f1950287a057624e385c238f6087f94cdfc44af9c5")
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if(CPM_SOURCE_CACHE)
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set(CPM_DOWNLOAD_LOCATION "${CPM_SOURCE_CACHE}/cpm/CPM_${CPM_DOWNLOAD_VERSION}.cmake")
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elseif(DEFINED ENV{CPM_SOURCE_CACHE})
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set(CPM_DOWNLOAD_LOCATION "$ENV{CPM_SOURCE_CACHE}/cpm/CPM_${CPM_DOWNLOAD_VERSION}.cmake")
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else()
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set(CPM_DOWNLOAD_LOCATION "${CMAKE_BINARY_DIR}/cmake/CPM_${CPM_DOWNLOAD_VERSION}.cmake")
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endif()
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# Expand relative path. This is important if the provided path contains a tilde (~)
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get_filename_component(CPM_DOWNLOAD_LOCATION ${CPM_DOWNLOAD_LOCATION} ABSOLUTE)
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file(DOWNLOAD
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https://github.com/cpm-cmake/CPM.cmake/releases/download/v${CPM_DOWNLOAD_VERSION}/CPM.cmake
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${CPM_DOWNLOAD_LOCATION} EXPECTED_HASH SHA256=${CPM_HASH_SUM}
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)
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include(${CPM_DOWNLOAD_LOCATION})
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@@ -1,106 +0,0 @@
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#pragma once
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enum class X11Scancode {
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KP_0 = 90,
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KP_1 = 87,
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KP_2 = 88,
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KP_3 = 89,
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KP_4 = 83,
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KP_5 = 84,
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KP_6 = 85,
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KP_7 = 79,
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KP_8 = 80,
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KP_9 = 81,
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KP_PERIOD = 91,
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KP_RETURN = 104,
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KP_PLUS = 86,
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KP_MINUS = 82,
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KP_ASTERISK = 63,
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KP_SLASH = 106,
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KP_NUMLOCK = 77,
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PAGEUP = 112,
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PAGEDOWN = 117,
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HOME = 110,
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END = 115,
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INSERT = 118,
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DELETE = 119,
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UP = 111,
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DOWN = 116,
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LEFT = 113,
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RIGHT = 114,
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BACKSPACE = 22,
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EQUALS = 21,
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MINUS = 20,
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ZERO = 19,
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NINE = 18,
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EIGHT = 17,
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SEVEN = 16,
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SIX = 15,
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FIVE = 14,
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FOUR = 13,
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THREE = 12,
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TWO = 11,
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ONE = 10,
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GRAVE = 49,
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BACKSLASH = 51,
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CLOSING_SQUARE_BRACKET = 35,
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OPENING_SQUARE_BRACKET = 34,
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P = 33,
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O = 32,
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I = 31,
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U = 30,
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Y = 29,
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T = 28,
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R = 27,
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E = 26,
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W = 25,
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Q = 24,
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TAB = 23,
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RETURN = 36,
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SINGLEQUOTE = 48,
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SEMICOLON = 47,
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L = 46,
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K = 45,
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J = 44,
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H = 43,
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G = 42,
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F = 41,
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D = 40,
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S = 39,
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A = 38,
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CAPSLOCK = 66,
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RIGHT_SHIFT = 62,
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SLASH = 61,
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PERIOD = 60,
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COMMA = 59,
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M = 58,
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N = 57,
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B = 56,
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V = 55,
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C = 54,
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X = 53,
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Z = 52,
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LEFT_SHIFT = 50,
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RIGHT_CONTROL = 105,
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RIGHT_ALT = 108,
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SPACE = 65,
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LEFT_ALT = 64,
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SUPER = 133,
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LEFT_CTRL = 37,
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ESCAPE = 9,
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FUNCTION_ONE = 67,
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FUNCTION_TWO = 68,
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FUNCTION_THREE = 69,
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FUNCTION_FOUR = 70,
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FUNCTION_FIVE = 71,
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FUNCTION_SIX = 72,
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FUNCTION_SEVEN = 73,
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FUNCTION_EIGHT = 74,
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FUNCTION_NINE = 75,
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FUNCTION_TEN = 76,
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FUNCTION_ELEVEN = 77,
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FUNCTION_TWELVE = 78,
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PRINT = 107,
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SCROLL_LOCK = 78,
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BREAK = 127,
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};
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@@ -1,92 +1,146 @@
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#pragma once
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#include <chrono>
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#include <functional>
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#if __linux__
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#include <X11/Xlib.h>
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#include <chrono>
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#endif
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//This is also the x11 scancodes.
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template <typename ... Args>
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class Event;
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template <typename ... Args>
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class EventConnection {
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private:
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using delegate = std::function<void(Args...)>;
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public:
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EventConnection(Event<Args...> *creator, delegate cb) : owner(creator), callback(std::move(cb)) {}
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bool Disconnect(); // Breaks the event connection, but does not destroy the instance
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void Invoke(Args... e);
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private:
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Event<Args...> * owner;
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delegate callback;
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bool active = true;
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enum class SCANCODE {
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KP_0 = 90,
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KP_1 = 87,
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KP_2 = 88,
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KP_3 = 89,
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KP_4 = 83,
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KP_5 = 84,
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KP_6 = 85,
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KP_7 = 79,
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KP_8 = 80,
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KP_9 = 81,
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KP_PERIOD = 91,
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KP_RETURN = 104,
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KP_PLUS = 86,
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KP_MINUS = 82,
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KP_ASTERISK = 63,
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KP_SLASH = 106,
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KP_NUMLOCK = 77,
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PAGEUP = 112,
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PAGEDOWN = 117,
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HOME = 110,
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END = 115,
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INSERT = 118,
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DELETE = 119,
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UP = 111,
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DOWN = 116,
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LEFT = 113,
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RIGHT = 114,
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BACKSPACE = 22,
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EQUALS = 21,
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MINUS = 20,
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ZERO = 19,
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NINE = 18,
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EIGHT = 17,
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SEVEN = 16,
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SIX = 15,
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FIVE = 14,
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FOUR = 13,
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THREE = 12,
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TWO = 11,
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ONE = 10,
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GRAVE = 49,
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BACKSLASH = 51,
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CLOSING_SQUARE_BRACKET = 35,
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OPENING_SQUARE_BRACKET = 34,
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P = 33,
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O = 32,
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I = 31,
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U = 30,
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Y = 29,
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T = 28,
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R = 27,
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E = 26,
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W = 25,
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Q = 24,
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TAB = 23,
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RETURN = 36,
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SINGLEQUOTE = 48,
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SEMICOLON = 47,
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L = 46,
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K = 45,
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J = 44,
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H = 43,
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G = 42,
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F = 41,
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D = 40,
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S = 39,
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A = 38,
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CAPSLOCK = 66,
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RIGHT_SHIFT = 62,
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SLASH = 61,
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PERIOD = 60,
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COMMA = 59,
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M = 58,
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N = 57,
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B = 56,
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V = 55,
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C = 54,
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X = 53,
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Z = 52,
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LEFT_SHIFT = 50,
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RIGHT_CONTROL = 105,
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RIGHT_ALT = 108,
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SPACE = 65,
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LEFT_ALT = 64,
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SUPER = 133,
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LEFT_CTRL = 37,
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ESCAPE = 9,
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FUNCTION_ONE = 67,
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FUNCTION_TWO = 68,
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FUNCTION_THREE = 69,
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FUNCTION_FOUR = 70,
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FUNCTION_FIVE = 71,
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FUNCTION_SIX = 72,
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FUNCTION_SEVEN = 73,
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FUNCTION_EIGHT = 74,
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FUNCTION_NINE = 75,
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FUNCTION_TEN = 76,
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FUNCTION_ELEVEN = 77,
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FUNCTION_TWELVE = 78,
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PRINT = 107,
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SCROLL_LOCK = 78,
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BREAK = 127,
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};
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template <typename ... Args>
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class Event {
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public:
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using delegate = std::function<void(Args...)>;
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using connection = EventConnection<Args ...>;
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using event_ptr = std::shared_ptr<connection>;
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public:
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void Await(Args& ... arg);
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void Invoke(Args... args);
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void operator()(Args... args);
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connection Connect(delegate callback);
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void Disconnect(connection &conn);
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connection operator+=(delegate callback);
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private:
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std::vector<event_ptr> listeners;
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uint64_t listenerCounter = 0;
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enum class MOUSEBUTTONCODE {
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LEFT_CLICK = 1,
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MIDDLE_CLICK = 2,
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RIGHT_CLICK = 3,
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SCROLL_UP = 4,
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SCROLL_DOWN = 5,
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SIDE_FORWARD = 9,
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SIDE_BACK = 8
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};
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template<typename... Args>
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EventConnection<Args...> Event<Args...>::operator+=(Event::delegate callback) { return Connect(callback); }
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template<typename... Args>
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void Event<Args...>::operator()(Args... args) { Invoke(args...);}
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template <typename... Args>
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void EventConnection<Args...>::Invoke(Args... e) { callback(e...); }
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template <typename ... Args>
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bool EventConnection<Args...>::Disconnect() {
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if (active) {
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owner->Disconnect(this);
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active = false;
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return true;
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class RWindowEvent {
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private:
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std::chrono::high_resolution_clock::time_point timePoint;
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public:
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std::chrono::high_resolution_clock::time_point timeStamp();
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virtual ~RWindowEvent() = default;
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virtual bool empty();
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RWindowEvent() {
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timePoint = std::chrono::high_resolution_clock::now();
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}
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return false;
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}
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};
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const RWindowEvent EmptyRWindowEvent;
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template <typename ... Args>
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void Event<Args...>::Invoke(Args... args) {
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for (event_ptr &connection_ptr: this->listeners) {
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connection_ptr->Invoke(args...);
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}
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}
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template <typename ... Args>
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EventConnection<Args...> Event<Args...>::Connect(delegate callback)
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{
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event_ptr retval(new connection(this, callback));
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this->listeners.push_back(retval);
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return *retval;
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}
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template <typename ... Args>
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void Event<Args...>::Disconnect(connection &conn) {
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listeners.erase(std::remove(listeners.begin(), listeners.end(), 99), listeners.end());
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}
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class KeyDownEvent : public RWindowEvent {
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public:
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SCANCODE key;
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};
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const KeyDownEvent EmptyKeyDownEvent{};
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class MouseButtonDownEvent : public RWindowEvent {
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public:
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MOUSEBUTTONCODE button;
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};
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const MouseButtonDownEvent EmptyMouseButtonDownEvent{};
|
@@ -1,125 +0,0 @@
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//
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||||
// ~DAWSH
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#pragma once
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#include <vector>
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#include <J3ML/LinearAlgebra/Vector2.h>
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#include "rewindow/data/X11Scancodes.h"
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using Vector2 = LinearAlgebra::Vector2;
|
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|
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class Key
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{
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private:
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static std::vector<Key> keyboard;
|
||||
public:
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inline static std::vector<Key> GetKeyboard();
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Key();
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Key(char charcode, X11Scancode scancode);
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char CharCode;
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X11Scancode x11ScanCode;
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};
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|
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|
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|
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namespace Keys {
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static const Key Escape;
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static const Key F1;
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static const Key F2;
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||||
static const Key F3;
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||||
static const Key F4;
|
||||
static const Key F5;
|
||||
static const Key F6;
|
||||
static const Key F7;
|
||||
static const Key F8;
|
||||
static const Key F9;
|
||||
static const Key F10;
|
||||
static const Key F11;
|
||||
static const Key F12;
|
||||
|
||||
static const Key NumPad1;
|
||||
static const Key NumPad2;
|
||||
static const Key NumPad3;
|
||||
static const Key NumPad4;
|
||||
static const Key NumPad5;
|
||||
static const Key NumPad6;
|
||||
static const Key NumPad7;
|
||||
static const Key NumPad8;
|
||||
static const Key NumPad9;
|
||||
static const Key NumPad0;
|
||||
|
||||
|
||||
static const Key Q {'Q', X11Scancode::Q};
|
||||
static const Key W {'W', X11Scancode::W};
|
||||
static const Key E {'E', X11Scancode::E};
|
||||
static const Key R {'R', X11Scancode::R};
|
||||
static const Key T;
|
||||
static const Key Y;
|
||||
static const Key U;
|
||||
static const Key I;
|
||||
static const Key O;
|
||||
static const Key P;
|
||||
static const Key A;
|
||||
static const Key S;
|
||||
static const Key D;
|
||||
static const Key F;
|
||||
static const Key G;
|
||||
static const Key H;
|
||||
static const Key J;
|
||||
static const Key K;
|
||||
static const Key L;
|
||||
static const Key Semicolon;
|
||||
static const Key Comma;
|
||||
static const Key Enter;
|
||||
static const Key Minus;
|
||||
static const Key Equals;
|
||||
static const Key Tilde;
|
||||
static const Key Z;
|
||||
static const Key X;
|
||||
static const Key C;
|
||||
static const Key V;
|
||||
static const Key B;
|
||||
static const Key N;
|
||||
static const Key M;
|
||||
static const Key Period;
|
||||
static const Key Slash;
|
||||
static const Key LShift;
|
||||
static const Key RShift;
|
||||
}
|
||||
|
||||
class GamepadButton {};
|
||||
class MouseButton {};
|
||||
|
||||
class InputService {
|
||||
public:
|
||||
static Vector2 GetLeftJoystick();
|
||||
static Vector2 GetRightJoystick();
|
||||
};
|
||||
|
||||
namespace GamepadButtons {
|
||||
static const GamepadButton X;
|
||||
static const GamepadButton Y;
|
||||
static const GamepadButton A;
|
||||
static const GamepadButton B;
|
||||
}
|
||||
|
||||
|
||||
|
||||
namespace MouseButtons
|
||||
{
|
||||
static const MouseButton Left;
|
||||
static const MouseButton Right;
|
||||
static const MouseButton Middle;
|
||||
static const MouseButton Side1;
|
||||
static const MouseButton Side2;
|
||||
|
||||
}
|
||||
|
||||
|
||||
static Key GetKeyFromX11Scancode(X11Scancode code)
|
||||
{
|
||||
for (auto& key : Key::GetKeyboard()) {
|
||||
if (key.x11ScanCode == code)
|
||||
return key;
|
||||
}
|
||||
}
|
@@ -2,26 +2,20 @@
|
||||
#include <cstdint>
|
||||
#include <vector>
|
||||
#include <memory>
|
||||
#include <rewindow/types/event.h>
|
||||
#include "event.h"
|
||||
|
||||
#if __linux__
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/Xutil.h>
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glx.h>
|
||||
#include <functional>
|
||||
#include <rewindow/data/X11Scancodes.h>
|
||||
#include <map>
|
||||
#include "key.h"
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
enum class RWindowFlags: uint8_t {
|
||||
IN_FOCUS = 0,
|
||||
FULLSCREEN = 1,
|
||||
RESIZABLE = 2,
|
||||
VSYNC = 4
|
||||
VSYNC = 3
|
||||
};
|
||||
|
||||
enum class RenderingAPI: uint8_t {
|
||||
@@ -30,117 +24,25 @@ enum class RenderingAPI: uint8_t {
|
||||
VULKAN = 1,
|
||||
};
|
||||
|
||||
using namespace std::chrono_literals;
|
||||
using precision_clock = std::chrono::high_resolution_clock;
|
||||
using precision_timestamp = precision_clock::time_point;
|
||||
|
||||
class TimestampedEvent {
|
||||
private:
|
||||
precision_timestamp timestamp;
|
||||
public:
|
||||
TimestampedEvent() : timestamp(precision_clock::now())
|
||||
{ }
|
||||
precision_timestamp GetTimestamp() const { return timestamp;}
|
||||
};
|
||||
|
||||
class RWindowEvent : public TimestampedEvent {
|
||||
public:
|
||||
RWindowEvent() : TimestampedEvent() { }
|
||||
};
|
||||
const RWindowEvent EmptyRWindowEvent;
|
||||
|
||||
enum class KeyState { Pressed, Released };
|
||||
|
||||
|
||||
class KeyboardState {
|
||||
public:
|
||||
std::map<X11Scancode, bool> PressedKeys;
|
||||
};
|
||||
|
||||
class GamepadState {
|
||||
public:
|
||||
std::map<GamepadButton, bool> PressedButtons;
|
||||
};
|
||||
|
||||
class InputState {
|
||||
public:
|
||||
KeyboardState Keyboard;
|
||||
GamepadState Gamepad;
|
||||
};
|
||||
|
||||
|
||||
|
||||
class KeyboardEvent : public RWindowEvent {
|
||||
public:
|
||||
Key key;
|
||||
KeyState state;
|
||||
KeyboardEvent(Key key, KeyState state) : RWindowEvent(), key(key), state(state) {}
|
||||
};
|
||||
class MouseEvent : public RWindowEvent {};
|
||||
class GamepadEvent : public RWindowEvent {};
|
||||
|
||||
class KeyDownEvent : public KeyboardEvent {
|
||||
public:
|
||||
KeyDownEvent(Key key) : KeyboardEvent(key, KeyState::Pressed) {}
|
||||
};
|
||||
|
||||
class KeyUpEvent : public KeyboardEvent {
|
||||
public:
|
||||
KeyUpEvent(Key key) : KeyboardEvent(key, KeyState::Released) {}
|
||||
};
|
||||
|
||||
|
||||
class MouseButtonDownEvent : public RWindowEvent {
|
||||
public:
|
||||
MouseButton button;
|
||||
};
|
||||
const MouseButtonDownEvent EmptyMouseButtonDownEvent{};
|
||||
|
||||
class RWindow {
|
||||
private:
|
||||
bool flags[4];
|
||||
std::vector<RWindowEvent> eventLog;
|
||||
KeyboardState currentKeyboard; // Current Frame's Keyboard State
|
||||
KeyboardState previousKeyboard; // Previous Frame's Keyboard State
|
||||
std::vector<RWindowEvent*> events;
|
||||
public:
|
||||
Event<> focusGained;
|
||||
Event<> focusLost;
|
||||
// TODO: Integrate J3ML
|
||||
Event<LinearAlgebra::Vector2> mouseMoved;
|
||||
Event<MouseButton> mouseBtnPressed;
|
||||
Event<MouseButton> mouseBtnReleased;
|
||||
Event<KeyDownEvent> onKeyboardPress;
|
||||
Event<KeyUpEvent> onKeyboardRelease;
|
||||
|
||||
bool isFocused() const;
|
||||
bool isFullscreen() const;
|
||||
bool isResizable() const;
|
||||
bool isVsyncEnabled() const;
|
||||
|
||||
void setMouseVisible(bool visible);
|
||||
void setMouseLocked();
|
||||
void setMouseCenter();
|
||||
void restoreMouseFromLastCenter(); // Feels nicer for users
|
||||
|
||||
void setFocused(bool);
|
||||
void setFullscreen(bool);
|
||||
void setResizable(bool);
|
||||
static void setVsyncEnabled(bool b);
|
||||
|
||||
|
||||
bool getFlag(RWindowFlags flag);
|
||||
void setFlag(RWindowFlags flag, bool state);
|
||||
void init(RenderingAPI api, const char* title, int width, int height, bool vsync);
|
||||
static void setVsyncEnabled(bool b);
|
||||
void destroyWindow();
|
||||
void pollEvents();
|
||||
void setSize(int width, int height);
|
||||
std::unique_ptr<int[]> getPos();
|
||||
std::unique_ptr<int[]> getSize();
|
||||
void setPos(int x, int y);
|
||||
bool keyDown(X11Scancode scancode);
|
||||
bool mouseButtonDown(MouseButton buttoncode);
|
||||
KeyDownEvent getEvent(X11Scancode scancode);
|
||||
MouseButtonDownEvent getEvent(MouseButton buttoncode);
|
||||
bool keyDown(SCANCODE scancode);
|
||||
bool mouseButtonDown(MOUSEBUTTONCODE buttoncode);
|
||||
KeyDownEvent getEvent(SCANCODE scancode);
|
||||
MouseButtonDownEvent getEvent(MOUSEBUTTONCODE buttoncode);
|
||||
static void glSwapBuffers();
|
||||
//Initialize to false because it's not guaranteed that they will be cleared first
|
||||
RWindow() : flags(false,false,false,false) {}
|
||||
|
94
main.cpp
94
main.cpp
@@ -1,95 +1,27 @@
|
||||
#include <iostream>
|
||||
#include "include/rewindow/types/window.h"
|
||||
|
||||
#if __linux__
|
||||
int main() {
|
||||
auto* window = new(RWindow);
|
||||
window->init(RenderingAPI::OPENGL, "name",1152,864, true);
|
||||
window->init(RenderingAPI::OPENGL, "name",1152,864, false);
|
||||
window->setFlag(RWindowFlags::RESIZABLE, false);
|
||||
int i;
|
||||
while (true) {
|
||||
if (i <= 10)
|
||||
window->pollEvents();
|
||||
|
||||
if (window->keyDown(X11Scancode::A)) {
|
||||
window->glSwapBuffers();
|
||||
i++;
|
||||
std::cout << i << std::endl;
|
||||
if (window->keyDown(SCANCODE::A)) {
|
||||
std::cout << "A" << std::endl;
|
||||
//std::cout << (int64_t) window->getEvent(X11Scancode::A).empty() << std::endl;
|
||||
std::cout << (int64_t) window->getEvent(SCANCODE::A).empty() << std::endl;
|
||||
}
|
||||
//if (window->mouseButtonDown(MOUSEBUTTONCODE::LEFT_CLICK))
|
||||
//std::cout << window->mouseButtonDown(MOUSEBUTTONCODE::LEFT_CLICK) << std::endl;
|
||||
//std::cout << window->eventLog.size() << std::endl;
|
||||
if (window->mouseButtonDown(MOUSEBUTTONCODE::LEFT_CLICK))
|
||||
std::cout << window->mouseButtonDown(MOUSEBUTTONCODE::LEFT_CLICK) << std::endl;
|
||||
//std::cout << window->events.size() << std::endl;
|
||||
//window->resize(800,600);
|
||||
//std::cout << window->getPos()[1] << std::endl;
|
||||
//auto* d = new(KeyDownEvent);
|
||||
//d->key = SCANCODE::A;
|
||||
//window->eventLog.push_back(d);
|
||||
//window->events.push_back(d);
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
#ifdef WIN32
|
||||
|
||||
#ifndef UNICODE
|
||||
#define UNICODE
|
||||
#endif
|
||||
|
||||
#include <windows.h>
|
||||
LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
|
||||
|
||||
int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, PWSTR pCmdLine, int nCmdShow)
|
||||
{
|
||||
// Register the window class.
|
||||
const wchar_t CLASS_NAME[] = L"Sample Window Class";
|
||||
|
||||
WNDCLASS wc = { };
|
||||
wc.lpfnWndProc = WindowProc;
|
||||
wc.hInstance = hInstance;
|
||||
wc.lpszClassName = CLASS_NAME;
|
||||
|
||||
RegisterClass(&wc);
|
||||
|
||||
// Create the window.
|
||||
HWND hwnd = CreateWindowEx(
|
||||
0,
|
||||
CLASS_NAME,
|
||||
CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,
|
||||
NULL, // Parent Window
|
||||
NULL, // Menu
|
||||
hInstance, // Instancehandle
|
||||
NULL
|
||||
);
|
||||
if (hwnd == NULL)
|
||||
return 0;
|
||||
|
||||
ShowWindow(hwnd, nCmdShow);
|
||||
|
||||
// Run the message loop
|
||||
MSG msg = {};
|
||||
while (GetMessage(&msg, NULL, 0, 0) > 0)
|
||||
{
|
||||
TranslateMessage(&msg);
|
||||
DispatchMessage(&msg);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
switch(uMsg) {
|
||||
case WM_DESTROY:
|
||||
PostQuitMessage(0);
|
||||
return 0;
|
||||
case WM_PAINT:
|
||||
{
|
||||
PAINTSTRUCT ps;
|
||||
HDC hdc = BeginPaint(hwnd, &ps);
|
||||
|
||||
// All painting occurs here, between BeginPaint and EndPaint
|
||||
FillRect(hdc, &ps.rcPaint, (HBRUSH) (COLOR_WINDOW+1));
|
||||
EndPaint(hwnd, &ps);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
return DefWindowProc(hwnd, uMsg, wParam, lParam);
|
||||
}
|
||||
|
||||
#endif
|
||||
}
|
@@ -1 +1,10 @@
|
||||
#include <rewindow/types/event.h>
|
||||
#include "../include/rewindow/types/event.h"
|
||||
bool RWindowEvent::empty() {
|
||||
if (timePoint == EmptyRWindowEvent.timePoint || this->timePoint == EmptyKeyDownEvent.timePoint || this->timePoint == EmptyMouseButtonDownEvent.timePoint)
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
std::chrono::high_resolution_clock::time_point RWindowEvent::timeStamp() {
|
||||
return timePoint;
|
||||
}
|
||||
|
@@ -1,45 +1,29 @@
|
||||
#include <iostream>
|
||||
#include <rewindow/types/window.h>
|
||||
#include "rewindow/types/window.h"
|
||||
|
||||
bool vsync = false;
|
||||
Window window;
|
||||
XEvent xev;
|
||||
Display* display = XOpenDisplay(nullptr);
|
||||
int defaultScreen = DefaultScreen(display);
|
||||
//Visual* visual = DefaultVisual(display,defaultScreen);
|
||||
XVisualInfo* visual;
|
||||
//int depth = DefaultDepth(display, defaultScreen);
|
||||
XSetWindowAttributes xSetWindowAttributes;
|
||||
XWindowAttributes windowAttributes;
|
||||
Atom wmDeleteWindow;
|
||||
XSizeHints hints;
|
||||
GLXContext glContext;
|
||||
PFNGLXSWAPINTERVALEXTPROC _glXSwapIntervalEXT = nullptr; //It causes issues if it's named just "glXSwapIntervalEXT".
|
||||
|
||||
std::vector<Key> Key::keyboard = {};
|
||||
|
||||
std::vector<Key> Key::GetKeyboard() { return keyboard; }
|
||||
|
||||
Key::Key() {
|
||||
|
||||
keyboard.push_back(*this);
|
||||
}
|
||||
|
||||
Key::Key(char charcode, X11Scancode scancode)
|
||||
: CharCode(charcode), x11ScanCode(scancode)
|
||||
{
|
||||
keyboard.push_back(*this);
|
||||
}
|
||||
|
||||
|
||||
void RWindow::init(RenderingAPI api, const char* title, int width, int height, bool vsync) {
|
||||
void RWindow::init(RenderingAPI api, const char* title, int width, int height, bool sync) {
|
||||
if (api == RenderingAPI::OPENGL) {
|
||||
xSetWindowAttributes.border_pixel = BlackPixel(display, defaultScreen);
|
||||
xSetWindowAttributes.background_pixel = BlackPixel(display, defaultScreen);
|
||||
xSetWindowAttributes.override_redirect = True;
|
||||
xSetWindowAttributes.event_mask = ExposureMask;
|
||||
setVsyncEnabled(vsync);
|
||||
GLint glAttributes[] = {GLX_RGBA, GLX_DEPTH_SIZE, 24, GLX_DOUBLEBUFFER, None};
|
||||
xSetWindowAttributes.border_pixel = BlackPixel(display, defaultScreen);
|
||||
xSetWindowAttributes.background_pixel = BlackPixel(display, defaultScreen);
|
||||
xSetWindowAttributes.override_redirect = True;
|
||||
xSetWindowAttributes.event_mask = ExposureMask;
|
||||
GLint glAttributes[] = {GLX_CONTEXT_MAJOR_VERSION_ARB, 1, GLX_CONTEXT_MINOR_VERSION_ARB, 4, GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB, GLX_RGBA, GLX_DEPTH_SIZE, 24, GLX_DOUBLEBUFFER, None};
|
||||
visual = glXChooseVisual(display, defaultScreen, glAttributes);
|
||||
glContext = glXCreateContext(display, visual, nullptr, GL_TRUE);
|
||||
vsync = sync;
|
||||
xSetWindowAttributes.colormap = XCreateColormap(display, RootWindow(display, defaultScreen), visual->visual,
|
||||
AllocNone);
|
||||
|
||||
@@ -56,12 +40,13 @@ void RWindow::init(RenderingAPI api, const char* title, int width, int height, b
|
||||
wmDeleteWindow = XInternAtom(display, "WM_DELETE_WINDOW", False);
|
||||
XSetWMProtocols(display, window, &wmDeleteWindow, 1);
|
||||
glXMakeCurrent(display, window, glContext);
|
||||
setVsyncEnabled(vsync);
|
||||
} else {exit(0);}
|
||||
}
|
||||
|
||||
void RWindow::destroyWindow() {
|
||||
XDestroySubwindows(display, window);
|
||||
XAutoRepeatOn(display);
|
||||
XAutoRepeatOn(XOpenDisplay(nullptr));
|
||||
XDestroyWindow(display, window);
|
||||
delete this;
|
||||
}
|
||||
@@ -97,71 +82,54 @@ void RWindow::pollEvents() {
|
||||
}
|
||||
if (xev.type == FocusIn) {
|
||||
XAutoRepeatOff(display);
|
||||
focusGained.Invoke();
|
||||
setFlag(RWindowFlags::IN_FOCUS, true);
|
||||
}
|
||||
|
||||
if (xev.type == FocusOut) {
|
||||
XAutoRepeatOn(display);
|
||||
focusLost.Invoke();
|
||||
setFlag(RWindowFlags::IN_FOCUS, false);
|
||||
}
|
||||
|
||||
if (xev.type == KeyRelease) {
|
||||
auto scancode = (X11Scancode) xev.xkey.keycode;
|
||||
currentKeyboard.PressedKeys[scancode] = false;
|
||||
auto key = GetKeyFromX11Scancode(scancode);
|
||||
KeyUpEvent eventData = KeyUpEvent(key);
|
||||
onKeyboardRelease.Invoke(eventData);
|
||||
|
||||
/*for (unsigned int i = 0; i < eventLog.size(); i++) {
|
||||
if (auto *e = dynamic_cast<KeyDownEvent *>(eventLog[i])) {
|
||||
for (unsigned int i = 0; i < events.size(); i++) {
|
||||
if (auto *e = dynamic_cast<KeyDownEvent *>(events[i])) {
|
||||
if ((int) e->key == (int) xev.xkey.keycode) {
|
||||
delete eventLog[i];
|
||||
eventLog.erase(eventLog.begin() + i);
|
||||
delete events[i];
|
||||
events.erase(events.begin() + i);
|
||||
}
|
||||
}
|
||||
}*/
|
||||
}
|
||||
}
|
||||
|
||||
if (xev.type == KeyPress) {
|
||||
|
||||
//onKeyboardPress(xev.xkey.keycode);
|
||||
//On Windows you'll have to do this the long way.
|
||||
//The keycodes won't be the same :shrug:
|
||||
auto scancode = (X11Scancode) xev.xkey.keycode;
|
||||
auto key = GetKeyFromX11Scancode(scancode);
|
||||
currentKeyboard.PressedKeys[scancode] = true;
|
||||
KeyDownEvent eventData = KeyDownEvent(key);
|
||||
onKeyboardPress.Invoke(eventData);
|
||||
eventLog.push_back(eventData);
|
||||
auto *kD = new(KeyDownEvent);
|
||||
kD->key = (SCANCODE) xev.xkey.keycode;
|
||||
events.push_back(kD);
|
||||
}
|
||||
|
||||
if (xev.type == ButtonRelease) {
|
||||
//auto scancode = (X11Scancode) xev.xkey.keycode;
|
||||
/*for (unsigned int i = 0; i < eventLog.size(); i++) {
|
||||
if (auto *e = dynamic_cast<MouseButtonDownEvent *>(eventLog[i])) {
|
||||
for (unsigned int i = 0; i < events.size(); i++) {
|
||||
if (auto *e = dynamic_cast<MouseButtonDownEvent *>(events[i])) {
|
||||
if ((int) e->button == (int) xev.xbutton.button) {
|
||||
delete eventLog[i];
|
||||
eventLog.erase(eventLog.begin() + i);
|
||||
delete events[i];
|
||||
events.erase(events.begin() + i);
|
||||
}
|
||||
}
|
||||
}*/
|
||||
}
|
||||
}
|
||||
|
||||
if (xev.type == ButtonPress) {
|
||||
/*std::cout << (int) xev.xbutton.button << std::endl;
|
||||
auto eventData = MouseButtonDownEvent(xev.xbutton.button);
|
||||
//mBD->button = (MOUSEBUTTONCODE) xev.xbutton.button;
|
||||
mouseBtnPressed.Invoke(eventData);
|
||||
eventLog.push_back(eventData);*/
|
||||
std::cout << (int) xev.xbutton.button << std::endl;
|
||||
auto *mBD = new(MouseButtonDownEvent);
|
||||
mBD->button = (MOUSEBUTTONCODE) xev.xbutton.button;
|
||||
events.push_back(mBD);
|
||||
}
|
||||
|
||||
if (xev.type == Expose) {
|
||||
}
|
||||
}
|
||||
|
||||
previousKeyboard = currentKeyboard;
|
||||
}
|
||||
|
||||
//Might make the window go off the screen on some window managers.
|
||||
@@ -171,10 +139,6 @@ void RWindow::setSize(int width, int height) {
|
||||
XResizeWindow(display, window, width, height);
|
||||
}
|
||||
|
||||
|
||||
// TODO: use int2D, std::pair<int, int>, or vector2 instead!!!
|
||||
// Prefer a simple, non-heap-allocated type
|
||||
// TODO: Const-qualify this function
|
||||
std::unique_ptr<int[]> RWindow::getSize() {
|
||||
XGetWindowAttributes(display,window,&windowAttributes);
|
||||
std::unique_ptr<int[]> size = std::make_unique<int[]>(2);
|
||||
@@ -183,9 +147,7 @@ std::unique_ptr<int[]> RWindow::getSize() {
|
||||
return size;
|
||||
}
|
||||
|
||||
// TODO: use int2D, std::pair<int, int>, or vector2 instead!!!
|
||||
//I'm unsure why this doesn't work as you'd expect.
|
||||
// TODO: Const-qualify this function
|
||||
std::unique_ptr<int[]> RWindow::getPos() {
|
||||
XGetWindowAttributes(display,window,&windowAttributes);
|
||||
std::unique_ptr<int[]> pos = std::make_unique<int[]>(2);
|
||||
@@ -198,42 +160,40 @@ void RWindow::setPos(int x, int y) {
|
||||
XMoveWindow(display, window, x, y);
|
||||
}
|
||||
|
||||
bool RWindow::keyDown(X11Scancode scancode) {
|
||||
return currentKeyboard.PressedKeys[scancode];
|
||||
/*for (auto & ev : eventLog) {
|
||||
bool RWindow::keyDown(SCANCODE scancode) {
|
||||
for (auto & ev : events) {
|
||||
if (auto *e = dynamic_cast<KeyDownEvent *>(ev)) {
|
||||
if (e->key == scancode) { return true;}
|
||||
}
|
||||
}
|
||||
return false;*/
|
||||
return false;
|
||||
}
|
||||
|
||||
KeyDownEvent RWindow::getEvent(X11Scancode scancode) {
|
||||
/*for (auto & ev : eventLog) {
|
||||
KeyDownEvent RWindow::getEvent(SCANCODE scancode) {
|
||||
for (auto & ev : events) {
|
||||
if (auto *e = dynamic_cast<KeyDownEvent *>(ev)) {
|
||||
if (e->key == scancode) { return *e;}
|
||||
}
|
||||
}*/
|
||||
//return EmptyKeyDownEvent;
|
||||
}
|
||||
return EmptyKeyDownEvent;
|
||||
}
|
||||
|
||||
bool RWindow::mouseButtonDown(MouseButton buttoncode) {
|
||||
// TODO: Implement MouseButtonState
|
||||
/*for (auto & ev : eventLog) {
|
||||
bool RWindow::mouseButtonDown(MOUSEBUTTONCODE buttoncode) {
|
||||
for (auto & ev : events) {
|
||||
if (auto *e = dynamic_cast<MouseButtonDownEvent *>(ev)) {
|
||||
if (e->button == buttoncode) { return true;}
|
||||
}
|
||||
}
|
||||
return false;*/
|
||||
return false;
|
||||
}
|
||||
|
||||
MouseButtonDownEvent RWindow::getEvent(MouseButton buttoncode) {
|
||||
/*for (auto & ev : eventLog) {
|
||||
MouseButtonDownEvent RWindow::getEvent(MOUSEBUTTONCODE buttoncode) {
|
||||
for (auto & ev : events) {
|
||||
if (auto *e = dynamic_cast<MouseButtonDownEvent *>(ev)) {
|
||||
if (e->button == buttoncode) { return *e;}
|
||||
}
|
||||
}
|
||||
return EmptyMouseButtonDownEvent;*/
|
||||
return EmptyMouseButtonDownEvent;
|
||||
}
|
||||
|
||||
void RWindow::glSwapBuffers() {
|
||||
@@ -241,8 +201,8 @@ void RWindow::glSwapBuffers() {
|
||||
}
|
||||
|
||||
void RWindow::setVsyncEnabled(bool b) {
|
||||
PFNGLXSWAPINTERVALEXTPROC glXSwapIntervalEXT = nullptr;
|
||||
glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glXGetProcAddressARB((const GLubyte*)"glXSwapIntervalEXT");
|
||||
glXSwapIntervalEXT(display, None, b);
|
||||
vsync = b;
|
||||
_glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glXGetProcAddressARB((const GLubyte*)"glXSwapIntervalEXT");
|
||||
_glXSwapIntervalEXT(display, window, vsync);
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user