Compare commits
11 Commits
Author | SHA1 | Date | |
---|---|---|---|
d3a971d598 | |||
|
52e1b6eb00 | ||
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f47e6bc786 | ||
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1d9169679f | ||
|
a7b7de93dd | ||
|
124cbedf4d | ||
|
4db3b5f908 | ||
9a4a4dddcc | |||
04fa303a81 | |||
4facfb11fa | |||
ef257765fe |
2
.gitignore
vendored
2
.gitignore
vendored
@@ -1,2 +1,4 @@
|
||||
/cmake-build-debug
|
||||
/.idea
|
||||
build/CMakeCache.txt
|
||||
build/CMakeCache.txt
|
||||
|
@@ -10,10 +10,6 @@ endif()
|
||||
|
||||
set(CMAKE_CXX_STANDARD 20)
|
||||
|
||||
if (WIN32)
|
||||
set(CMAKE_CXX_FLAGS "-municode")
|
||||
endif()
|
||||
|
||||
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/cmake")
|
||||
|
||||
|
||||
@@ -22,7 +18,7 @@ set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/cmake")
|
||||
|
||||
CPMAddPackage(
|
||||
NAME J3ML
|
||||
URL https://git.redacted.cc/josh/j3ml/archive/Prerelease-18.zip
|
||||
URL https://git.redacted.cc/josh/j3ml/archive/Release-2.zip
|
||||
)
|
||||
|
||||
CPMAddPackage(
|
||||
@@ -46,9 +42,7 @@ if(WIN32)
|
||||
endif()
|
||||
|
||||
include_directories("include")
|
||||
add_library(ReWindowLibrary SHARED ${SOURCES}
|
||||
include/rewindow/types/cursors.h
|
||||
)
|
||||
add_library(ReWindowLibrary SHARED ${SOURCES})
|
||||
|
||||
target_include_directories(ReWindowLibrary PUBLIC ${Event_SOURCE_DIR}/include)
|
||||
|
||||
@@ -69,4 +63,10 @@ if(UNIX AND NOT APPLE)
|
||||
endif()
|
||||
|
||||
if(WIN32)
|
||||
target_compile_options(ReWindowLibrary PRIVATE -Wno-multichar)
|
||||
target_link_libraries(ReWindowLibrary PUBLIC ${OPENGL_LIBRARIES})
|
||||
target_link_libraries(ReWindowLibrary PUBLIC J3ML)
|
||||
target_link_libraries(ReWindowLibrary PUBLIC Event)
|
||||
add_executable(ReWindowLibraryDemo main.cpp)
|
||||
target_link_libraries(ReWindowLibraryDemo PUBLIC ReWindowLibrary)
|
||||
endif()
|
98
build/CMakeCache.txt
Normal file
98
build/CMakeCache.txt
Normal file
@@ -0,0 +1,98 @@
|
||||
# This is the CMakeCache file.
|
||||
# For build in directory: d:/Work/ReWindow/build
|
||||
# It was generated by CMake: C:/Program Files/CMake/bin/cmake.exe
|
||||
# You can edit this file to change values found and used by cmake.
|
||||
# If you do not want to change any of the values, simply exit the editor.
|
||||
# If you do want to change a value, simply edit, save, and exit the editor.
|
||||
# The syntax for the file is as follows:
|
||||
# KEY:TYPE=VALUE
|
||||
# KEY is the name of a variable in the cache.
|
||||
# TYPE is a hint to GUIs for the type of VALUE, DO NOT EDIT TYPE!.
|
||||
# VALUE is the current value for the KEY.
|
||||
|
||||
########################
|
||||
# EXTERNAL cache entries
|
||||
########################
|
||||
|
||||
//Value Computed by CMake.
|
||||
CMAKE_FIND_PACKAGE_REDIRECTS_DIR:STATIC=D:/Work/ReWindow/build/CMakeFiles/pkgRedirects
|
||||
|
||||
//Program used to build from makefiles.
|
||||
CMAKE_MAKE_PROGRAM:STRING=nmake
|
||||
|
||||
//Value Computed by CMake
|
||||
CMAKE_PROJECT_DESCRIPTION:STATIC=
|
||||
|
||||
//Value Computed by CMake
|
||||
CMAKE_PROJECT_HOMEPAGE_URL:STATIC=
|
||||
|
||||
//Value Computed by CMake
|
||||
CMAKE_PROJECT_NAME:STATIC=ReWindowLibrary
|
||||
|
||||
//Value Computed by CMake
|
||||
CMAKE_PROJECT_VERSION:STATIC=1.0
|
||||
|
||||
//Value Computed by CMake
|
||||
CMAKE_PROJECT_VERSION_MAJOR:STATIC=1
|
||||
|
||||
//Value Computed by CMake
|
||||
CMAKE_PROJECT_VERSION_MINOR:STATIC=0
|
||||
|
||||
//Value Computed by CMake
|
||||
CMAKE_PROJECT_VERSION_PATCH:STATIC=
|
||||
|
||||
//Value Computed by CMake
|
||||
CMAKE_PROJECT_VERSION_TWEAK:STATIC=
|
||||
|
||||
//Value Computed by CMake
|
||||
ReWindowLibrary_BINARY_DIR:STATIC=D:/Work/ReWindow/build
|
||||
|
||||
//Value Computed by CMake
|
||||
ReWindowLibrary_IS_TOP_LEVEL:STATIC=ON
|
||||
|
||||
//Value Computed by CMake
|
||||
ReWindowLibrary_SOURCE_DIR:STATIC=D:/Work/ReWindow
|
||||
|
||||
|
||||
########################
|
||||
# INTERNAL cache entries
|
||||
########################
|
||||
|
||||
//This is the directory where this CMakeCache.txt was created
|
||||
CMAKE_CACHEFILE_DIR:INTERNAL=d:/Work/ReWindow/build
|
||||
//Major version of cmake used to create the current loaded cache
|
||||
CMAKE_CACHE_MAJOR_VERSION:INTERNAL=3
|
||||
//Minor version of cmake used to create the current loaded cache
|
||||
CMAKE_CACHE_MINOR_VERSION:INTERNAL=29
|
||||
//Patch version of cmake used to create the current loaded cache
|
||||
CMAKE_CACHE_PATCH_VERSION:INTERNAL=2
|
||||
//Path to CMake executable.
|
||||
CMAKE_COMMAND:INTERNAL=C:/Program Files/CMake/bin/cmake.exe
|
||||
//Path to cpack program executable.
|
||||
CMAKE_CPACK_COMMAND:INTERNAL=C:/Program Files/CMake/bin/cpack.exe
|
||||
//Path to ctest program executable.
|
||||
CMAKE_CTEST_COMMAND:INTERNAL=C:/Program Files/CMake/bin/ctest.exe
|
||||
//Path to cache edit program executable.
|
||||
CMAKE_EDIT_COMMAND:INTERNAL=C:/Program Files/CMake/bin/cmake-gui.exe
|
||||
//Name of external makefile project generator.
|
||||
CMAKE_EXTRA_GENERATOR:INTERNAL=
|
||||
//Name of generator.
|
||||
CMAKE_GENERATOR:INTERNAL=NMake Makefiles
|
||||
//Generator instance identifier.
|
||||
CMAKE_GENERATOR_INSTANCE:INTERNAL=
|
||||
//Name of generator platform.
|
||||
CMAKE_GENERATOR_PLATFORM:INTERNAL=
|
||||
//Name of generator toolset.
|
||||
CMAKE_GENERATOR_TOOLSET:INTERNAL=
|
||||
//Source directory with the top level CMakeLists.txt file for this
|
||||
// project
|
||||
CMAKE_HOME_DIRECTORY:INTERNAL=D:/Work/ReWindow
|
||||
//ADVANCED property for variable: CMAKE_MAKE_PROGRAM
|
||||
CMAKE_MAKE_PROGRAM-ADVANCED:INTERNAL=1
|
||||
//number of local generators
|
||||
CMAKE_NUMBER_OF_MAKEFILES:INTERNAL=1
|
||||
//Platform information initialized
|
||||
CMAKE_PLATFORM_INFO_INITIALIZED:INTERNAL=1
|
||||
//Path to CMake installation.
|
||||
CMAKE_ROOT:INTERNAL=C:/Program Files/CMake/share/cmake-3.29
|
||||
|
15
build/CMakeFiles/3.29.2/CMakeSystem.cmake
Normal file
15
build/CMakeFiles/3.29.2/CMakeSystem.cmake
Normal file
@@ -0,0 +1,15 @@
|
||||
set(CMAKE_HOST_SYSTEM "Windows-10.0.15063")
|
||||
set(CMAKE_HOST_SYSTEM_NAME "Windows")
|
||||
set(CMAKE_HOST_SYSTEM_VERSION "10.0.15063")
|
||||
set(CMAKE_HOST_SYSTEM_PROCESSOR "AMD64")
|
||||
|
||||
|
||||
|
||||
set(CMAKE_SYSTEM "Windows-10.0.15063")
|
||||
set(CMAKE_SYSTEM_NAME "Windows")
|
||||
set(CMAKE_SYSTEM_VERSION "10.0.15063")
|
||||
set(CMAKE_SYSTEM_PROCESSOR "AMD64")
|
||||
|
||||
set(CMAKE_CROSSCOMPILING "FALSE")
|
||||
|
||||
set(CMAKE_SYSTEM_LOADED 1)
|
11
build/CMakeFiles/CMakeConfigureLog.yaml
Normal file
11
build/CMakeFiles/CMakeConfigureLog.yaml
Normal file
@@ -0,0 +1,11 @@
|
||||
|
||||
---
|
||||
events:
|
||||
-
|
||||
kind: "message-v1"
|
||||
backtrace:
|
||||
- "C:/Program Files/CMake/share/cmake-3.29/Modules/CMakeDetermineSystem.cmake:205 (message)"
|
||||
- "CMakeLists.txt:2 (project)"
|
||||
message: |
|
||||
The system is: Windows - 10.0.15063 - AMD64
|
||||
...
|
1
build/CMakeFiles/cmake.check_cache
Normal file
1
build/CMakeFiles/cmake.check_cache
Normal file
@@ -0,0 +1 @@
|
||||
# This file is generated by cmake for dependency checking of the CMakeCache.txt file
|
@@ -1,7 +1,12 @@
|
||||
#pragma once
|
||||
|
||||
#if __linux__
|
||||
#include <X11/cursorfont.h>
|
||||
#endif
|
||||
|
||||
namespace ReWindow
|
||||
{
|
||||
#if __linux__
|
||||
enum class X11CursorStyle
|
||||
{
|
||||
Default = XC_left_ptr,
|
||||
@@ -20,26 +25,14 @@ namespace ReWindow
|
||||
RightSide = XC_right_side,
|
||||
Pencil = XC_pencil
|
||||
};
|
||||
|
||||
// https://learn.microsoft.com/en-us/windows/win32/menurc/about-cursors
|
||||
enum class WindowsCursorStyle
|
||||
{
|
||||
Arrow,
|
||||
IBeam,
|
||||
Wait,
|
||||
Cross,
|
||||
Hand,
|
||||
AppStarting,
|
||||
};
|
||||
class CursorStyle
|
||||
{
|
||||
|
||||
class CursorStyle {
|
||||
public:
|
||||
X11CursorStyle X11Cursor;
|
||||
CursorStyle(X11CursorStyle style) : X11Cursor(style) {}
|
||||
};
|
||||
|
||||
namespace Cursors
|
||||
{
|
||||
namespace Cursors {
|
||||
static const CursorStyle Default {X11CursorStyle::Default};
|
||||
static const CursorStyle X {X11CursorStyle::X};
|
||||
static const CursorStyle Arrow {X11CursorStyle::Arrow};
|
||||
@@ -56,5 +49,22 @@ namespace ReWindow
|
||||
static const CursorStyle RightSide {X11CursorStyle::RightSide};
|
||||
static const CursorStyle Pencil {X11CursorStyle::Pencil};
|
||||
}
|
||||
#else
|
||||
// https://learn.microsoft.com/en-us/windows/win32/menurc/about-cursors
|
||||
enum class WindowsCursorStyle {
|
||||
Arrow,
|
||||
IBeam,
|
||||
Wait,
|
||||
Cross,
|
||||
Hand,
|
||||
AppStarting,
|
||||
};
|
||||
|
||||
class CursorStyle {
|
||||
public:
|
||||
WindowsCursorStyle WindowsCursor;
|
||||
CursorStyle (WindowsCursorStyle style): WindowsCursor(style) {}
|
||||
};
|
||||
|
||||
#endif
|
||||
}
|
@@ -2,7 +2,6 @@
|
||||
// ~DAWSH
|
||||
#pragma once
|
||||
|
||||
|
||||
#include <vector>
|
||||
#include <J3ML/LinearAlgebra/Vector2.h>
|
||||
|
||||
@@ -152,8 +151,6 @@ namespace GamepadButtons {
|
||||
static const GamepadButton B;
|
||||
}
|
||||
|
||||
|
||||
|
||||
namespace MouseButtons
|
||||
{
|
||||
static const MouseButton Left;
|
||||
@@ -163,10 +160,10 @@ namespace MouseButtons
|
||||
static const MouseButton Side2;
|
||||
}
|
||||
|
||||
static MouseButton GetMouseButtonFromXButton(unsigned int button)
|
||||
{
|
||||
switch(button)
|
||||
{
|
||||
#if __linux__
|
||||
|
||||
static MouseButton GetMouseButtonFromXButton(unsigned int button) {
|
||||
switch(button) {
|
||||
case Button1: return MouseButtons::Left;
|
||||
case Button2: return MouseButtons::Right;
|
||||
case Button3: return MouseButtons::Middle;
|
||||
@@ -180,8 +177,7 @@ static MouseButton GetMouseButtonFromXButton(unsigned int button)
|
||||
}
|
||||
}
|
||||
|
||||
static Key GetKeyFromX11Scancode(X11Scancode code)
|
||||
{
|
||||
static Key GetKeyFromX11Scancode(X11Scancode code) {
|
||||
for (auto& key : Key::GetKeyboard()) {
|
||||
if (key.x11ScanCode == code)
|
||||
return key;
|
||||
@@ -189,8 +185,10 @@ static Key GetKeyFromX11Scancode(X11Scancode code)
|
||||
std::cout << "Unavaliable Scancode: " + std::to_string((int)code) << std::endl;
|
||||
return Keys::Space;
|
||||
}
|
||||
static Key GetKeyFromWindowsScancode(WindowsScancode code)
|
||||
{
|
||||
|
||||
#else
|
||||
|
||||
static Key GetKeyFromWindowsScancode(WindowsScancode code) {
|
||||
for (auto& key : Key::GetKeyboard()) {
|
||||
if (key.winScanCode == code)
|
||||
return key;
|
||||
@@ -198,3 +196,5 @@ static Key GetKeyFromWindowsScancode(WindowsScancode code)
|
||||
std::cout << "Unavaliable Scancode: " + std::to_string((int)code) << std::endl;
|
||||
return Keys::Space;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
@@ -5,16 +5,21 @@
|
||||
#include <Event.h>
|
||||
#include <functional>
|
||||
#include <map>
|
||||
#include <thread>
|
||||
#include <rewindow/types/key.h>
|
||||
|
||||
#if WIN32
|
||||
#include <windows.h>
|
||||
#include <windowsx.h>
|
||||
#include <wingdi.h>
|
||||
#endif
|
||||
|
||||
#if __linux__
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/Xutil.h>
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glx.h>
|
||||
#include "cursors.h"
|
||||
|
||||
#include <rewindow/types/cursors.h>
|
||||
#endif
|
||||
|
||||
|
||||
@@ -23,225 +28,241 @@ using precision_clock = std::chrono::high_resolution_clock;
|
||||
using precision_timestamp = precision_clock::time_point;
|
||||
|
||||
enum class RWindowFlags: uint8_t {
|
||||
IN_FOCUS = 0,
|
||||
FULLSCREEN = 1,
|
||||
RESIZABLE = 2,
|
||||
VSYNC = 4
|
||||
IN_FOCUS = 0,
|
||||
FULLSCREEN = 1,
|
||||
RESIZABLE = 2,
|
||||
VSYNC = 4
|
||||
};
|
||||
|
||||
enum class RenderingAPI: uint8_t {
|
||||
OPENGL = 0,
|
||||
//Vulkan is unimplemented.
|
||||
VULKAN = 1,
|
||||
OPENGL = 0,
|
||||
//Vulkan is unimplemented.
|
||||
VULKAN = 1,
|
||||
};
|
||||
|
||||
|
||||
enum class KeyState { Pressed, Released };
|
||||
enum class KeyState {Pressed, Released};
|
||||
|
||||
namespace ReWindow
|
||||
{
|
||||
using J3ML::LinearAlgebra::Vector2;
|
||||
using J3ML::LinearAlgebra::Vector2;
|
||||
|
||||
class TimestampedEvent {
|
||||
private:
|
||||
class TimestampedEvent {
|
||||
private:
|
||||
|
||||
public:
|
||||
precision_timestamp Timestamp;
|
||||
TimestampedEvent() : Timestamp(precision_clock::now())
|
||||
{ }
|
||||
};
|
||||
public:
|
||||
precision_timestamp Timestamp;
|
||||
TimestampedEvent() : Timestamp(precision_clock::now())
|
||||
{ }
|
||||
};
|
||||
|
||||
class RWindowEvent : public TimestampedEvent {
|
||||
public:
|
||||
RWindowEvent() : TimestampedEvent() { }
|
||||
};
|
||||
const RWindowEvent EmptyRWindowEvent;
|
||||
class RWindowEvent : public TimestampedEvent {
|
||||
public:
|
||||
RWindowEvent() : TimestampedEvent() { }
|
||||
};
|
||||
const RWindowEvent EmptyRWindowEvent;
|
||||
|
||||
namespace WindowEvents
|
||||
{
|
||||
class KeyboardState {
|
||||
public:
|
||||
std::map<Key, bool> PressedKeys;
|
||||
};
|
||||
namespace WindowEvents
|
||||
{
|
||||
class KeyboardState {
|
||||
public:
|
||||
std::map<Key, bool> PressedKeys;
|
||||
};
|
||||
|
||||
class GamepadState {
|
||||
public:
|
||||
std::map<GamepadButton, bool> PressedButtons;
|
||||
};
|
||||
class GamepadState {
|
||||
public:
|
||||
std::map<GamepadButton, bool> PressedButtons;
|
||||
};
|
||||
|
||||
class InputState {
|
||||
public:
|
||||
KeyboardState Keyboard;
|
||||
GamepadState Gamepad;
|
||||
};
|
||||
class InputState {
|
||||
public:
|
||||
KeyboardState Keyboard;
|
||||
GamepadState Gamepad;
|
||||
};
|
||||
|
||||
class KeyboardEvent : public RWindowEvent {
|
||||
public:
|
||||
Key key;
|
||||
KeyState state;
|
||||
KeyboardEvent(Key key, KeyState state) : RWindowEvent(), key(key), state(state) {}
|
||||
};
|
||||
class MouseEvent : public RWindowEvent {};
|
||||
class GamepadEvent : public RWindowEvent {};
|
||||
class KeyboardEvent : public RWindowEvent {
|
||||
public:
|
||||
Key key;
|
||||
KeyState state;
|
||||
KeyboardEvent(Key key, KeyState state) : RWindowEvent(), key(key), state(state) {}
|
||||
};
|
||||
class MouseEvent : public RWindowEvent {};
|
||||
class GamepadEvent : public RWindowEvent {};
|
||||
|
||||
class MouseMoveEvent : public MouseEvent {
|
||||
public:
|
||||
Vector2 Position;
|
||||
Vector2 Delta;
|
||||
MouseMoveEvent(const Vector2 &pos) : MouseEvent(), Position(pos)
|
||||
{}
|
||||
MouseMoveEvent(int x, int y) : MouseEvent(), Position(Vector2(x, y))
|
||||
{}
|
||||
};
|
||||
class MouseMoveEvent : public MouseEvent {
|
||||
public:
|
||||
Vector2 Position;
|
||||
Vector2 Delta;
|
||||
MouseMoveEvent(const Vector2 &pos) : MouseEvent(), Position(pos)
|
||||
{}
|
||||
MouseMoveEvent(int x, int y) : MouseEvent(), Position(Vector2(x, y))
|
||||
{}
|
||||
};
|
||||
|
||||
class KeyDownEvent : public KeyboardEvent {
|
||||
public:
|
||||
KeyDownEvent(Key key) : KeyboardEvent(key, KeyState::Pressed) {}
|
||||
};
|
||||
class KeyDownEvent : public KeyboardEvent {
|
||||
public:
|
||||
KeyDownEvent(Key key) : KeyboardEvent(key, KeyState::Pressed) {}
|
||||
};
|
||||
|
||||
class KeyUpEvent : public KeyboardEvent {
|
||||
public:
|
||||
KeyUpEvent(Key key) : KeyboardEvent(key, KeyState::Released) {}
|
||||
};
|
||||
class KeyUpEvent : public KeyboardEvent {
|
||||
public:
|
||||
KeyUpEvent(Key key) : KeyboardEvent(key, KeyState::Released) {}
|
||||
};
|
||||
|
||||
|
||||
class MouseButtonDownEvent : public MouseEvent {
|
||||
public:
|
||||
MouseButton Button;
|
||||
};
|
||||
class MouseButtonDownEvent : public MouseEvent {
|
||||
public:
|
||||
MouseButton Button;
|
||||
};
|
||||
|
||||
class MouseButtonUpEvent : public MouseEvent {
|
||||
public:
|
||||
MouseButton Button;
|
||||
};
|
||||
class MouseButtonUpEvent : public MouseEvent {
|
||||
public:
|
||||
MouseButton Button;
|
||||
};
|
||||
|
||||
class WindowResizeRequestEvent : public RWindowEvent
|
||||
{
|
||||
public:
|
||||
Vector2 Size;
|
||||
};
|
||||
}
|
||||
class WindowResizeRequestEvent : public RWindowEvent
|
||||
{
|
||||
public:
|
||||
Vector2 Size;
|
||||
};
|
||||
}
|
||||
|
||||
using namespace WindowEvents;
|
||||
using namespace WindowEvents;
|
||||
|
||||
class RWindow {
|
||||
public:
|
||||
class RWindow {
|
||||
public:
|
||||
|
||||
#pragma region Callbacks
|
||||
/// Bindable Non-intrusive event handlers
|
||||
/// Use these when you can't override the base window class
|
||||
Event<RWindowEvent> OnFocusLostEvent;
|
||||
Event<RWindowEvent> OnFocusGainEvent;
|
||||
Event<float> OnRefreshEvent;
|
||||
Event<WindowResizeRequestEvent> OnResizeRequestEvent;
|
||||
Event<KeyDownEvent> OnKeyDownEvent;
|
||||
Event<KeyUpEvent> OnKeyUpEvent;
|
||||
Event<MouseMoveEvent> OnMouseMoveEvent;
|
||||
Event<MouseButtonDownEvent> OnMouseButtonDownEvent;
|
||||
Event<MouseButtonUpEvent> OnMouseButtonUpEvent;
|
||||
/// Bindable Non-intrusive event handlers
|
||||
/// Use these when you can't override the base window class
|
||||
Event<RWindowEvent> OnFocusLostEvent;
|
||||
Event<RWindowEvent> OnFocusGainEvent;
|
||||
Event<float> OnRefreshEvent;
|
||||
Event<WindowResizeRequestEvent> OnResizeRequestEvent;
|
||||
Event<KeyDownEvent> OnKeyDownEvent;
|
||||
Event<KeyUpEvent> OnKeyUpEvent;
|
||||
Event<MouseMoveEvent> OnMouseMoveEvent;
|
||||
Event<MouseButtonDownEvent> OnMouseButtonDownEvent;
|
||||
Event<MouseButtonUpEvent> OnMouseButtonUpEvent;
|
||||
#pragma endregion
|
||||
|
||||
#pragma region Overrides
|
||||
virtual void OnFocusLost(const RWindowEvent& e) {}
|
||||
virtual void OnFocusGain(const RWindowEvent& e) {}
|
||||
virtual void OnRefresh(float elapsed) {}
|
||||
virtual void OnResizeSuccess() {}
|
||||
virtual bool OnResizeRequest(const WindowResizeRequestEvent& e) { return true;}
|
||||
virtual void OnKeyDown(const KeyDownEvent&) {}
|
||||
virtual void OnKeyUp(const KeyUpEvent&) {}
|
||||
virtual void OnMouseMove(const MouseMoveEvent&) {}
|
||||
virtual void OnMouseButtonDown(const MouseButtonDownEvent&) {}
|
||||
virtual void OnMouseButtonUp(const MouseButtonUpEvent&) {}
|
||||
virtual void OnFocusLost(const RWindowEvent& e) {}
|
||||
virtual void OnFocusGain(const RWindowEvent& e) {}
|
||||
virtual void OnRefresh(float elapsed) {}
|
||||
virtual void OnResizeSuccess() {}
|
||||
virtual bool OnResizeRequest(const WindowResizeRequestEvent& e) { return true;}
|
||||
virtual void OnKeyDown(const KeyDownEvent&) {}
|
||||
virtual void OnKeyUp(const KeyUpEvent&) {}
|
||||
virtual void OnMouseMove(const MouseMoveEvent&) {}
|
||||
virtual void OnMouseButtonDown(const MouseButtonDownEvent&) {}
|
||||
virtual void OnMouseButtonUp(const MouseButtonUpEvent&) {}
|
||||
#pragma endregion
|
||||
|
||||
RWindow();
|
||||
RWindow(const std::string& title, int width, int height);
|
||||
RWindow(const std::string& title, int width, int height, RenderingAPI renderer);
|
||||
RWindow();
|
||||
RWindow(const std::string& title, int width, int height);
|
||||
RWindow(const std::string& title, int width, int height, RenderingAPI renderer);
|
||||
|
||||
Vector2 GetMouseCoordinates() const
|
||||
{
|
||||
return getCursorPos();
|
||||
}
|
||||
Vector2 GetMouseCoordinates() const {
|
||||
return getCursorPos();
|
||||
}
|
||||
|
||||
void liftKey (Key key) {
|
||||
currentKeyboard.PressedKeys[key] = false;
|
||||
auto event = ReWindow::WindowEvents::KeyUpEvent(key);
|
||||
OnKeyUp(event);
|
||||
}
|
||||
|
||||
void pressKey (Key key) {
|
||||
currentKeyboard.PressedKeys[key] = true;
|
||||
auto eventData = KeyDownEvent(key);
|
||||
OnKeyDown(eventData);
|
||||
}
|
||||
#ifndef __linux___
|
||||
void setRect (int nx, int ny, int nw, int nh) {
|
||||
setPos(nx, ny);
|
||||
width = nw;
|
||||
height = nh;
|
||||
}
|
||||
#endif
|
||||
void setRenderer(RenderingAPI api);
|
||||
void Open();
|
||||
void Close();
|
||||
void CloseAndReopenInPlace();
|
||||
|
||||
// TODO: Must be implemented from scratch as a Motif Window in x11
|
||||
void MessageBox();
|
||||
|
||||
bool isFocused() const;
|
||||
bool isFullscreen() const;
|
||||
bool isResizable() const;
|
||||
bool isVsyncEnabled() const;
|
||||
|
||||
bool isAlive() const;
|
||||
|
||||
void setMouseVisible(bool visible);
|
||||
void setMouseLocked();
|
||||
void setMouseCenter();
|
||||
void restoreMouseFromLastCenter(); // Feels nicer for users
|
||||
|
||||
bool isKeyDown(Key key) const;
|
||||
bool isMouseButtonDown(MouseButton button) const;
|
||||
|
||||
void setFullscreen(bool fs);
|
||||
void setResizable(bool resizable);
|
||||
void setVsyncEnabled(bool);
|
||||
void setTitle(const std::string& title);
|
||||
std::string getTitle() const;
|
||||
void fullscreen();
|
||||
void restoreFromFullscreen();
|
||||
bool getFlag(RWindowFlags flag) const;
|
||||
void setFlag(RWindowFlags flag, bool state);
|
||||
//void init(RenderingAPI api, const char* title, int width, int height, bool vsync);
|
||||
void destroyWindow();
|
||||
void pollEvents();
|
||||
void refresh();
|
||||
void setSize(int width, int height);
|
||||
void setSize(const Vector2& size);
|
||||
/// Returns the position of the window's top-left corner relative to the display
|
||||
Vector2 getPos() const;
|
||||
Vector2 getSize() const;
|
||||
void setPos(int x, int y);
|
||||
void setPos(const Vector2& pos);
|
||||
Vector2 getCursorPos() const;
|
||||
void raise() const;
|
||||
void lower() const;
|
||||
void setCursorStyle(CursorStyle style) const;
|
||||
void setCursorCustomIcon() const;
|
||||
|
||||
static void glSwapBuffers();
|
||||
//Initialize to false because it's not guaranteed that they will be cleared first
|
||||
private:
|
||||
Vector2 lastKnownWindowSize {0, 0};
|
||||
bool flags[4];
|
||||
std::vector<RWindowEvent> eventLog;
|
||||
KeyboardState currentKeyboard; // Current Frame's Keyboard State
|
||||
KeyboardState previousKeyboard; // Previous Frame's Keyboard State
|
||||
bool fullscreenmode = false;
|
||||
std::string title;
|
||||
#ifndef __linux__
|
||||
int x;
|
||||
int y;
|
||||
#endif
|
||||
int width;
|
||||
int height;
|
||||
RenderingAPI renderer;
|
||||
bool open = false;
|
||||
bool resizable;
|
||||
|
||||
//You can't do this because you can't initialize a static member inside the class constructor.
|
||||
//static RWindow* singleton;
|
||||
|
||||
};
|
||||
|
||||
|
||||
void setRenderer(RenderingAPI api);
|
||||
void Open();
|
||||
void Close();
|
||||
void CloseAndReopenInPlace();
|
||||
class WindowsImplementationRWindow : public RWindow {
|
||||
};
|
||||
|
||||
// TODO: Must be implemented from scratch as a Motif Window in x11
|
||||
void MessageBox();
|
||||
|
||||
bool isFocused() const;
|
||||
bool isFullscreen() const;
|
||||
bool isResizable() const;
|
||||
bool isVsyncEnabled() const;
|
||||
|
||||
bool isAlive() const;
|
||||
|
||||
void setMouseVisible(bool visible);
|
||||
void setMouseLocked();
|
||||
void setMouseCenter();
|
||||
void restoreMouseFromLastCenter(); // Feels nicer for users
|
||||
|
||||
bool isKeyDown(Key key) const;
|
||||
bool isMouseButtonDown(MouseButton button) const;
|
||||
|
||||
void setFullscreen(bool fs);
|
||||
void setResizable(bool resizable);
|
||||
void setVsyncEnabled(bool);
|
||||
void setTitle(const std::string& title);
|
||||
std::string getTitle() const;
|
||||
void fullscreen();
|
||||
void restoreFromFullscreen();
|
||||
bool getFlag(RWindowFlags flag) const;
|
||||
void setFlag(RWindowFlags flag, bool state);
|
||||
//void init(RenderingAPI api, const char* title, int width, int height, bool vsync);
|
||||
void destroyWindow();
|
||||
void pollEvents();
|
||||
void refresh();
|
||||
void setSize(int width, int height);
|
||||
void setSize(const Vector2& size);
|
||||
/// Returns the position of the window's top-left corner relative to the display
|
||||
Vector2 getPos() const;
|
||||
Vector2 getSize() const;
|
||||
void setPos(int x, int y);
|
||||
void setPos(const Vector2& pos);
|
||||
Vector2 getCursorPos() const;
|
||||
void raise() const;
|
||||
void lower() const;
|
||||
void setCursorStyle(CursorStyle style) const;
|
||||
void setCursorCustomIcon() const;
|
||||
|
||||
static void glSwapBuffers();
|
||||
//Initialize to false because it's not guaranteed that they will be cleared first
|
||||
private:
|
||||
Vector2 lastKnownWindowSize {0, 0};
|
||||
bool flags[4];
|
||||
std::vector<RWindowEvent> eventLog;
|
||||
KeyboardState currentKeyboard; // Current Frame's Keyboard State
|
||||
KeyboardState previousKeyboard; // Previous Frame's Keyboard State
|
||||
bool fullscreenmode = false;
|
||||
std::string title;
|
||||
int width;
|
||||
int height;
|
||||
RenderingAPI renderer;
|
||||
bool open = false;
|
||||
bool resizable;
|
||||
|
||||
//You can't do this because you can't initialize a static member inside the class constructor.
|
||||
//static RWindow* singleton;
|
||||
|
||||
};
|
||||
|
||||
|
||||
class WindowsImplementationRWindow : public RWindow
|
||||
{
|
||||
|
||||
};
|
||||
|
||||
class X11ImplementationRWindow : public RWindow
|
||||
{
|
||||
|
||||
};
|
||||
class X11ImplementationRWindow : public RWindow {
|
||||
};
|
||||
}
|
5
main.cpp
5
main.cpp
@@ -49,11 +49,12 @@ int main() {
|
||||
|
||||
window->setRenderer(RenderingAPI::OPENGL);
|
||||
window->Open();
|
||||
|
||||
// TODO: Cannot set flags until after window is open
|
||||
// Make this work somehow
|
||||
window->setFullscreen(false);
|
||||
window->setVsyncEnabled(true);
|
||||
window->setResizable(true);
|
||||
window->setVsyncEnabled(false);
|
||||
window->setResizable(false);
|
||||
|
||||
window->OnKeyDownEvent += [&] (ReWindow::KeyDownEvent e)
|
||||
{
|
||||
|
23
meson.build
Normal file
23
meson.build
Normal file
@@ -0,0 +1,23 @@
|
||||
project ('ReWindow', 'cpp', version: '0.1.0')
|
||||
|
||||
sources = ['spng.c', 'nx/nxObject.m', 'nx/nxApp.m', 'nx/nxWindow.m', 'nx/nxUtil.m', 'nx/nxClipboard.m', 'nx/nxMultiTouch.m', 'nx/nxNav.m', 'State.m', 'Geom.m', 'Surface.m', 'Chunk.m', 'Resource.m', 'gx.m', 'gxMath.c', 'gxTile.m', 'Heap.c', 'uiMenu.m', 'uiFrame.m', 'uiSplit.m', 'uiTool.m', 'main.m', 'Section.m', 'Track.m', 'Plan.m', 'Profile.m', 'Book.m', 'Elevate.m']
|
||||
|
||||
includes = include_directories ('/usr/include/gtk-3.0', '/usr/include/libevdev-1.0')
|
||||
|
||||
libs = [
|
||||
dependency ('gio-2.0', version: '>= 2.50'),
|
||||
dependency ('gdk-3.0', version: '>= 3.20'),
|
||||
dependency ('gtk+-3.0', version: '>= 3.22'),
|
||||
dependency ('cairo', version: '>= 1.00'),
|
||||
compiler.find_library ('m'),
|
||||
compiler.find_library ('GL'),
|
||||
compiler.find_library ('objc'),
|
||||
compiler.find_library ('jpeg'),
|
||||
compiler.find_library ('evdev'),
|
||||
]
|
||||
|
||||
verse = executable ('verse', [sources, resource],
|
||||
include_directories: includes,
|
||||
dependencies: libs,
|
||||
install: true
|
||||
)
|
@@ -10,6 +10,8 @@
|
||||
#include <cstring>
|
||||
#include <thread>
|
||||
#include "rewindow/types/cursors.h"
|
||||
#include "../../include/rewindow/types/window.h"
|
||||
|
||||
|
||||
// TODO: Move all "global" members to be instantiated class members of Window
|
||||
// Doing this would break the intended "Platform-Specific" Encapsulation
|
||||
@@ -33,16 +35,23 @@ namespace ReWindow {
|
||||
title = "ReWindow Application";
|
||||
width = 640;
|
||||
height = 480;
|
||||
//RWindow::singleton = this;
|
||||
}
|
||||
|
||||
RWindow::RWindow(const std::string& title, int width, int height) : flags(false,false,false,false) {
|
||||
this->title = title;
|
||||
this->width = width;
|
||||
this->height = height;
|
||||
|
||||
//RWindow::singleton = this;
|
||||
|
||||
}
|
||||
|
||||
RWindow::RWindow(const std::string& title, int width, int height, RenderingAPI renderer) :
|
||||
title(title), width(width), height(height), renderer(renderer) {}
|
||||
title(title), width(width), height(height), renderer(renderer)
|
||||
{
|
||||
//RWindow::singleton = this;
|
||||
}
|
||||
|
||||
void RWindow::raise() const { XRaiseWindow(display, window); }
|
||||
void RWindow::lower() const { XLowerWindow(display, window); }
|
||||
@@ -120,18 +129,14 @@ namespace ReWindow {
|
||||
if (xev.type == KeyRelease) {
|
||||
auto scancode = (X11Scancode) xev.xkey.keycode;
|
||||
auto key = GetKeyFromX11Scancode(scancode);
|
||||
currentKeyboard.PressedKeys[key] = false;
|
||||
KeyUpEvent eventData = KeyUpEvent(key);
|
||||
OnKeyUp(eventData);
|
||||
liftKey (key);
|
||||
}
|
||||
|
||||
if (xev.type == KeyPress) {
|
||||
auto scancode = (X11Scancode) xev.xkey.keycode;
|
||||
auto key = GetKeyFromX11Scancode(scancode);
|
||||
currentKeyboard.PressedKeys[key] = true;
|
||||
KeyDownEvent eventData = KeyDownEvent(key);
|
||||
OnKeyDown(eventData);
|
||||
eventLog.push_back(eventData);
|
||||
pressKey (key);
|
||||
//eventLog.push_back(eventData);
|
||||
}
|
||||
|
||||
if (xev.type == ButtonRelease) {
|
||||
@@ -178,10 +183,10 @@ namespace ReWindow {
|
||||
// Might make the window go off the screen on some window managers.
|
||||
void RWindow::setSize(int newWidth, int newHeight)
|
||||
{
|
||||
this->width = newWidth;
|
||||
this->height = newHeight;
|
||||
if (!getFlag(RWindowFlags::RESIZABLE))
|
||||
return;
|
||||
this->width = newWidth;
|
||||
this->height = newHeight;
|
||||
XResizeWindow(display, window, width, height);
|
||||
}
|
||||
|
||||
@@ -312,16 +317,15 @@ namespace ReWindow {
|
||||
}
|
||||
|
||||
void RWindow::setVsyncEnabled(bool b) {
|
||||
PFNGLXSWAPINTERVALEXTPROC glXSwapIntervalEXT = nullptr;
|
||||
PFNGLXSWAPINTERVALEXTPROC glXSwapIntervalEXT;
|
||||
glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glXGetProcAddressARB((const GLubyte*)"glXSwapIntervalEXT");
|
||||
glXSwapIntervalEXT(display, None, b);
|
||||
glXSwapIntervalEXT(display, window, b);
|
||||
}
|
||||
|
||||
bool RWindow::isFullscreen() const {
|
||||
return fullscreenmode;
|
||||
}
|
||||
|
||||
using J3ML::u32;
|
||||
void RWindow::setCursorStyle(CursorStyle style) const {
|
||||
u32 x11_cursor_resolved_enum = static_cast<u32>(style.X11Cursor);
|
||||
Cursor c = XCreateFontCursor(display, x11_cursor_resolved_enum);
|
||||
@@ -395,6 +399,4 @@ namespace ReWindow {
|
||||
}
|
||||
|
||||
// TODO: Implement ControllerButton map
|
||||
|
||||
|
||||
}
|
@@ -1,31 +1,356 @@
|
||||
#include <rewindow/types/window.h>
|
||||
#include <rewindow/types/cursors.h>
|
||||
#include <GL/gl.h>
|
||||
|
||||
typedef BOOL (APIENTRY* PFNWGLSWAPINTERVALEXTPROC)(int interval);
|
||||
|
||||
LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
|
||||
LRESULT CALLBACK ReWindowProc (HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
|
||||
ReWindow::RWindow* subject = (ReWindow::RWindow*) GetWindowLongPtrA (hwnd, GWLP_USERDATA);
|
||||
|
||||
switch (uMsg) {
|
||||
case WM_DESTROY:
|
||||
PostQuitMessage (0);
|
||||
break;
|
||||
|
||||
LPTSTR szClassName = TEXT("GenericProgramWindowClass");
|
||||
case WM_SETFOCUS: {
|
||||
ReWindow::RWindowEvent event {};
|
||||
subject->OnFocusGain (event);
|
||||
subject->setFlag (RWindowFlags::IN_FOCUS, true);
|
||||
break;
|
||||
}
|
||||
|
||||
WNDCLASS wc = { };
|
||||
wc.lpfnWndProc = WindowProc;
|
||||
case WM_KILLFOCUS: {
|
||||
ReWindow::RWindowEvent event {};
|
||||
subject->OnFocusLost (event);
|
||||
subject->setFlag (RWindowFlags::IN_FOCUS, false);
|
||||
break;
|
||||
}
|
||||
|
||||
HWND hwnd;
|
||||
case WM_KEYDOWN: {
|
||||
auto key = GetKeyFromWindowsScancode ((WindowsScancode) wParam);
|
||||
subject->pressKey (key);
|
||||
break;
|
||||
}
|
||||
|
||||
RWindow::RWindow()
|
||||
{
|
||||
hwnd = CreateWindow();
|
||||
case WM_KEYUP: {
|
||||
auto key = GetKeyFromWindowsScancode ((WindowsScancode) wParam);
|
||||
subject->liftKey (key);
|
||||
break;
|
||||
}
|
||||
|
||||
case WM_LBUTTONDOWN: {
|
||||
auto event = ReWindow::WindowEvents::MouseButtonDownEvent();
|
||||
event.Button = MouseButtons::Left;
|
||||
subject->OnMouseButtonDown(event);
|
||||
break;
|
||||
}
|
||||
|
||||
case WM_RBUTTONDOWN: {
|
||||
auto event = ReWindow::WindowEvents::MouseButtonDownEvent();
|
||||
event.Button = MouseButtons::Right;
|
||||
subject->OnMouseButtonDown(event);
|
||||
break;
|
||||
}
|
||||
|
||||
case WM_MBUTTONDOWN: {
|
||||
auto event = ReWindow::WindowEvents::MouseButtonDownEvent();
|
||||
event.Button = MouseButtons::Middle;
|
||||
subject->OnMouseButtonDown(event);
|
||||
break;
|
||||
}
|
||||
|
||||
case WM_LBUTTONUP: {
|
||||
auto event = ReWindow::WindowEvents::MouseButtonUpEvent();
|
||||
event.Button = MouseButtons::Left;
|
||||
subject->OnMouseButtonUp(event);
|
||||
break;
|
||||
}
|
||||
|
||||
case WM_RBUTTONUP: {
|
||||
auto event = ReWindow::WindowEvents::MouseButtonUpEvent();
|
||||
event.Button = MouseButtons::Right;
|
||||
subject->OnMouseButtonUp(event);
|
||||
break;
|
||||
}
|
||||
|
||||
case WM_MBUTTONUP: {
|
||||
auto event = ReWindow::WindowEvents::MouseButtonUpEvent();
|
||||
event.Button = MouseButtons::Middle;
|
||||
subject->OnMouseButtonUp(event);
|
||||
break;
|
||||
}
|
||||
|
||||
case WM_MOUSEMOVE: {
|
||||
auto event = ReWindow::WindowEvents::MouseMoveEvent (GET_X_LPARAM (lParam), GET_Y_LPARAM (lParam));
|
||||
subject->OnMouseMove(event);
|
||||
break;
|
||||
}
|
||||
|
||||
case WM_SHOWWINDOW:
|
||||
if (wParam) {
|
||||
// as for Expose event in linux
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case WM_WINDOWPOSCHANGED: {
|
||||
WINDOWPOS *pos = (WINDOWPOS *) lParam;
|
||||
subject->setRect (pos->x, pos->y, pos->cx, pos->cy);
|
||||
auto event = ReWindow::WindowEvents::WindowResizeRequestEvent();
|
||||
event.Size = {(float) pos->cx, (float) pos->cy};
|
||||
subject->OnResizeRequest (event);
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
return DefWindowProcA (hwnd, uMsg, wParam, lParam);
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static HWND hwnd = NULL;
|
||||
static HDC hdc = NULL;
|
||||
static ATOM reClass = 0;
|
||||
static HGLRC glrc = NULL;
|
||||
static DEVMODEA mode;
|
||||
|
||||
void RWindow::raise() const {
|
||||
SendMessage(hwnd, WM_SYSCOMMAND, SC_RESTORE, 0); // Restore
|
||||
SetForegroundWindow(hwnd);
|
||||
SetActiveWindow(hwnd);
|
||||
SetWindowPos(hwnd, HWND_TOP, 0, 0, 0, 0, SWP_SHOWWINDOW | SWP_NOMOVE | SWP_NOSIZE);
|
||||
// Redraw to prevent the window blank
|
||||
RedrawWindow(hwnd, NULL, 0, RDW_FRAME | RDW_INVALIDATE | RDW_ALLCHILDREN);
|
||||
ReWindow::RWindow::RWindow() {
|
||||
if (!reClass) {
|
||||
WNDCLASSA rewc = {
|
||||
ReWindowProc, 0, 0, NULL, NULL, , NULL, NULL,
|
||||
GetStockObject (BLACK_BRUSH), NULL, "ReWindowClass"
|
||||
};
|
||||
|
||||
reClass = RegisterClassA (&rewc);
|
||||
}
|
||||
|
||||
hwnd = CreateWindowA ("ReWindowClass", "ReWindow", WS_TILEDWINDOW,
|
||||
CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,
|
||||
NULL, NULL, NULL, 0);
|
||||
SetWindowLongPtrA (hwnd, GWLP_USERDATA, (LONG_PTR) this);
|
||||
}
|
||||
|
||||
void RWindow::lower() const {
|
||||
void ReWindow::RWindow::raise() const {
|
||||
SetForegroundWindow (hwnd);
|
||||
SetActiveWindow (hwnd);
|
||||
SetWindowPos (hwnd, HWND_TOP, 0, 0, 0, 0, SWP_SHOWWINDOW | SWP_NOMOVE | SWP_NOSIZE);
|
||||
ShowWindow (hwnd, SW_SHOW);
|
||||
// Redraw to prevent the window blank
|
||||
RedrawWindow (hwnd, NULL, 0, RDW_FRAME | RDW_INVALIDATE | RDW_ALLCHILDREN);
|
||||
}
|
||||
|
||||
}
|
||||
void ReWindow::RWindow::lower() const {
|
||||
ShowWindow (hwnd, SW_MINIMIZE);
|
||||
}
|
||||
|
||||
void ReWindow::RWindow::destroyWindow() {
|
||||
if (hwnd) {
|
||||
if (hdc) {
|
||||
if (glrc) {
|
||||
wglMakeCurrent (NULL, NULL);
|
||||
wglDeleteContext (glrc);
|
||||
}
|
||||
|
||||
ReleaseDC (hwnd, hdc);
|
||||
}
|
||||
|
||||
DestroyWindow (hwnd);
|
||||
}
|
||||
|
||||
delete this;
|
||||
}
|
||||
|
||||
void ReWindow::RWindow::refresh() {
|
||||
// TODO: Implement refresh time keeping
|
||||
OnRefresh (0.f);
|
||||
|
||||
// TODO: Check if mouse coords have changed, only then fire OnMouseMove event
|
||||
Vector2 mouse_coords = getCursorPos();
|
||||
|
||||
auto eventData = MouseMoveEvent(mouse_coords);
|
||||
OnMouseMove(eventData);
|
||||
|
||||
std::this_thread::sleep_for(1ms);
|
||||
}
|
||||
|
||||
bool ReWindow::RWindow::getFlag (RWindowFlags flag) const {
|
||||
return (flags[(int) flag]);
|
||||
}
|
||||
|
||||
void ReWindow::RWindow::setFlag (RWindowFlags flag, bool state) {
|
||||
DWORD style = GetWindowLongA (hwnd, GWL_STYLE);
|
||||
flags[(int) flag] = state;
|
||||
|
||||
if (flag == RWindowFlags::RESIZABLE) {
|
||||
if (style & WS_THICKFRAME) {
|
||||
if (!state) {
|
||||
style &= ~WS_THICKFRAME;
|
||||
SetWindowLongA (hwnd, GWL_STYLE, style);
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (state) {
|
||||
style |= WS_THICKFRAME;
|
||||
SetWindowLongA (hwnd, GWL_STYLE, style);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ReWindow::RWindow::pollEvents() {
|
||||
MSG msg;
|
||||
|
||||
while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE)) {
|
||||
TranslateMessage (&msg);
|
||||
DispatchMessage (&msg);
|
||||
}
|
||||
}
|
||||
|
||||
// Might make the window go off the screen on some window managers.
|
||||
void ReWindow::RWindow::setSize (int w, int h) {
|
||||
if (!getFlag (RWindowFlags::RESIZABLE)) return;
|
||||
MoveWindow (hwnd, x, y, w, h, TRUE);
|
||||
}
|
||||
|
||||
void ReWindow::RWindow::setSize(const Vector2& size) {
|
||||
if (!getFlag (RWindowFlags::RESIZABLE)) return;
|
||||
MoveWindow (hwnd, x, y, size.x, size.y, TRUE);
|
||||
}
|
||||
|
||||
Vector2 ReWindow::RWindow::getCursorPos() const {
|
||||
POINT pos;
|
||||
GetCursorPos (&pos);
|
||||
|
||||
// TODO: normalize coordinates from displaySpace to windowSpace
|
||||
// TODO: fire mouse movement event
|
||||
//std::cout << win_x_ret << ", " << win_y_ret << std::endl;
|
||||
// TODO: Compensate for height of window TitleBar + window border width
|
||||
Vector2 mouse_coords_raw = {(float) pos.x, (float) pos.y};
|
||||
auto window_pos = getPos();
|
||||
return mouse_coords_raw - window_pos;
|
||||
}
|
||||
|
||||
// TODO: implement integer vector2/3 types
|
||||
Vector2 ReWindow::RWindow::getSize() const {
|
||||
return {(float) width, (float) height};
|
||||
}
|
||||
|
||||
// TODO: implement integer vector2/3 types
|
||||
Vector2 ReWindow::RWindow::getPos() const {
|
||||
return Vector2 ((float) x, (float) y);
|
||||
}
|
||||
|
||||
void ReWindow::RWindow::setPos(int nx, int ny) {
|
||||
MoveWindow (hwnd, nx, ny, width, height, TRUE);
|
||||
}
|
||||
|
||||
void ReWindow::RWindow::setPos(const Vector2& pos) {
|
||||
MoveWindow (hwnd, pos.x, pos.y, width, height, TRUE);
|
||||
}
|
||||
|
||||
void ReWindow::RWindow::glSwapBuffers() {
|
||||
SwapBuffers (hdc);
|
||||
}
|
||||
|
||||
bool ReWindow::RWindow::isResizable() const {
|
||||
return this->getFlag (RWindowFlags::RESIZABLE);
|
||||
}
|
||||
|
||||
bool ReWindow::RWindow::isAlive() const {
|
||||
return true;
|
||||
}
|
||||
|
||||
void ReWindow::RWindow::setResizable(bool resizable) {
|
||||
this->resizable = resizable;
|
||||
this->setFlag(RWindowFlags::RESIZABLE, resizable);
|
||||
}
|
||||
|
||||
void ReWindow::RWindow::setFullscreen(bool fs) {
|
||||
if (fs) {
|
||||
fullscreen();
|
||||
}
|
||||
else restoreFromFullscreen();
|
||||
}
|
||||
|
||||
void ReWindow::RWindow::fullscreen() {
|
||||
DEVMODEA screen = {sizeof (DEVMODEA)};
|
||||
screen.dmBitsPerPel = 32;
|
||||
screen.dmPelsWidth = width;
|
||||
screen.dmPelsHeight = height;
|
||||
screen.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
|
||||
|
||||
if (ChangeDisplaySettings (&screen, 0) == DISP_CHANGE_SUCCESSFUL) {
|
||||
fullscreenmode = true;
|
||||
}
|
||||
}
|
||||
|
||||
void ReWindow::RWindow::restoreFromFullscreen() {
|
||||
if (ChangeDisplaySettings (&mode, 0) == DISP_CHANGE_SUCCESSFUL) {
|
||||
fullscreenmode = false;
|
||||
}
|
||||
}
|
||||
|
||||
void ReWindow::RWindow::setVsyncEnabled (bool b) {
|
||||
PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT;
|
||||
wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)wglGetProcAddress("wglSwapIntervalEXT");
|
||||
wglSwapIntervalEXT(b);
|
||||
}
|
||||
|
||||
bool ReWindow::RWindow::isFullscreen() const {
|
||||
return fullscreenmode;
|
||||
}
|
||||
|
||||
void ReWindow::RWindow::setCursorStyle (CursorStyle style) const {
|
||||
uint ids = [IDC_ARROW, IDC_IBEAM, IDC_WAIT, IDC_CROSS, IDC_HAND, IDC_APPSTARTING];
|
||||
SetClassLongPtr (hwnd, GCLIP_HCURSOR, LoadCursor (NULL, ids[style]));
|
||||
}
|
||||
|
||||
void ReWindow::RWindow::Open() {
|
||||
if (hwnd) {
|
||||
hdc = GetDC (hwnd);
|
||||
|
||||
PIXELFORMATDESCRIPTOR pfd = {
|
||||
sizeof (PIXELFORMATDESCRIPTOR),
|
||||
1, PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER | PFD_DRAW_TO_WINDOW,
|
||||
PFD_TYPE_RGBA, 24, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 32,
|
||||
0, 0, PFD_MAIN_PLANE, 0, 0, 0, 0
|
||||
};
|
||||
|
||||
int ipf = ChoosePixelFormat (hdc, &pfd);
|
||||
|
||||
if (ipf) {
|
||||
SetPixelFormat (hdc, ipf, &pfd);
|
||||
glrc = wglCreateContext (hdc);
|
||||
|
||||
if (glrc) {
|
||||
wglMakeCurrent (hdc, glrc);
|
||||
EnumDisplaySettings (NULL, ENUM_CURRENT_SETTINGS, &mode);
|
||||
open = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ReWindow::RWindow::setTitle (const std::string &title) {
|
||||
this->title = title;
|
||||
SetWindowTextA (hwnd, title.c_str ());
|
||||
}
|
||||
|
||||
std::string ReWindow::RWindow::getTitle () const {
|
||||
return this->title;
|
||||
}
|
||||
|
||||
bool ReWindow::RWindow::isKeyDown (Key key) const {
|
||||
return currentKeyboard.PressedKeys.contains(key) ?
|
||||
currentKeyboard.PressedKeys.at(key) : false;
|
||||
}
|
||||
|
||||
// TODO: Implement MouseButton map
|
||||
bool ReWindow::RWindow::isMouseButtonDown(MouseButton button) const {
|
||||
return false;
|
||||
}
|
||||
|
||||
void ReWindow::RWindow::setRenderer (RenderingAPI api) {
|
||||
renderer = api;
|
||||
}
|
||||
|
Reference in New Issue
Block a user