gut
This commit is contained in:
@@ -12,9 +12,8 @@
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#include <X11/X.h>
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#endif
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#include "rewindow/data/X11Scancodes.h"
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#include "rewindow/data/WindowsScancodes.h"
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#include <rewindow/data/X11Scancodes.h>
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#include <rewindow/data/WindowsScancodes.h>
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//#include "jlog/jlog.hpp"
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using J3ML::LinearAlgebra::Vector2;
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@@ -22,7 +21,9 @@ using J3ML::LinearAlgebra::Vector2;
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class Key
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{
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private:
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inline static std::vector<Key> keyboard;
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//clion on Linux falsely marks this as being wrong.
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inline static std::vector<Key> keyboard{};
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public:
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static std::vector<Key> GetKeyboard();
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Key();
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@@ -32,96 +32,85 @@ Atom windowTypeUtilityAtom;
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XSizeHints hints;
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GLXContext glContext;
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namespace ReWindow {
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using namespace ReWindow;
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RWindow::RWindow() {
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title = "ReWindow Application";
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width = 640;
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height = 480;
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//RWindow::singleton = this;
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RWindow::RWindow() {
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title = "ReWindow Application";
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width = 640;
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height = 480;
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//RWindow::singleton = this;
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}
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RWindow::RWindow(const std::string& title, int width, int height) : flags(false,false,false,false) {
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this->title = title;
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this->width = width;
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this->height = height;
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//RWindow::singleton = this;
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}
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RWindow::RWindow(const std::string& title, int width, int height, RenderingAPI renderer) :
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title(title), width(width), height(height), renderer(renderer) {}
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void RWindow::raise() const { XRaiseWindow(display, window); }
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void RWindow::lower() const { XLowerWindow(display, window); }
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void RWindow::destroyWindow() {
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XDestroySubwindows(display, window);
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XAutoRepeatOn(display);
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XDestroyWindow(display, window);
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delete this;
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}
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void RWindow::refresh() {
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// TODO: Implement refresh time keeping
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OnRefresh(0.f);
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// TODO: Check if mouse coords have changed, only then fire OnMouseMove event
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Vector2 mouse_coords = getCursorPos();
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auto eventData = MouseMoveEvent(mouse_coords);
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OnMouseMove(eventData);
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std::this_thread::sleep_for(1ms);
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}
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bool RWindow::getFlag(RWindowFlags flag) const {return flags[(int)flag];}
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void RWindow::setFlag(RWindowFlags flag, bool state) {
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XGetWindowAttributes(display,window,&windowAttributes);
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flags[(int) flag] = state;
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//Once you've done this you cannot make it resizable again.
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if (flag == RWindowFlags::RESIZABLE && !state) {
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hints.flags = PMinSize | PMaxSize;
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hints.min_width = hints.max_width = windowAttributes.width;
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hints.min_height = hints.max_height = windowAttributes.height;
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XSetWMNormalHints(display, window, &hints);
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}
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}
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RWindow::RWindow(const std::string& title, int width, int height) : flags(false,false,false,false) {
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this->title = title;
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this->width = width;
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this->height = height;
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void RWindow::pollEvents() {
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while(XPending(display)) {
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XNextEvent(display, &xev);
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//RWindow::singleton = this;
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}
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RWindow::RWindow(const std::string& title, int width, int height, RenderingAPI renderer) :
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title(title), width(width), height(height), renderer(renderer)
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{
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//RWindow::singleton = this;
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}
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void RWindow::raise() const { XRaiseWindow(display, window); }
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void RWindow::lower() const { XLowerWindow(display, window); }
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if (xev.type == ClientMessage)
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if (xev.xclient.message_type == XInternAtom(display, "WM_PROTOCOLS", False) && static_cast<Atom>(xev.xclient.data.l[0]) == wmDeleteWindow) {
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destroyWindow();
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exit(0);
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}
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void RWindow::destroyWindow() {
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XDestroySubwindows(display, window);
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XAutoRepeatOn(display);
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XDestroyWindow(display, window);
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delete this;
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}
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void RWindow::refresh() {
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// TODO: Implement refresh time keeping
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OnRefresh(0.f);
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// TODO: Check if mouse coords have changed, only then fire OnMouseMove event
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Vector2 mouse_coords = getCursorPos();
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auto eventData = MouseMoveEvent(mouse_coords);
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OnMouseMove(eventData);
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std::this_thread::sleep_for(1ms);
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}
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bool RWindow::getFlag(RWindowFlags flag) const
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{
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if (flags[(int)flag])
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return true;
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return false;
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}
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void RWindow::setFlag(RWindowFlags flag, bool state) {
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XGetWindowAttributes(display,window,&windowAttributes);
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flags[(int) flag] = state;
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//Once you've done this you cannot make it resizable again.
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if (flag == RWindowFlags::RESIZABLE && !state) {
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hints.flags = PMinSize | PMaxSize;
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hints.min_width = hints.max_width = windowAttributes.width;
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hints.min_height = hints.max_height = windowAttributes.height;
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XSetWMNormalHints(display, window, &hints);
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if (xev.type == FocusIn) {
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XAutoRepeatOff(display);
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//focusGained.Invoke();
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RWindowEvent event {};
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OnFocusGain(event);
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setFlag(RWindowFlags::IN_FOCUS, true);
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}
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}
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void RWindow::pollEvents() {
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while(XPending(display)) {
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XNextEvent(display, &xev);
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if (xev.type == ClientMessage) {
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if (xev.xclient.message_type == XInternAtom(display, "WM_PROTOCOLS", False) &&
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static_cast<Atom>(xev.xclient.data.l[0]) == wmDeleteWindow) {
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destroyWindow();
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exit(0);
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}
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}
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if (xev.type == FocusIn) {
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XAutoRepeatOff(display);
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//focusGained.Invoke();
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RWindowEvent event {};
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OnFocusGain(event);
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setFlag(RWindowFlags::IN_FOCUS, true);
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}
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if (xev.type == FocusOut) {
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if (xev.type == FocusOut) {
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XAutoRepeatOn(display);
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//focusLost.Invoke();
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RWindowEvent event {};
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@@ -154,8 +143,7 @@ namespace ReWindow {
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OnMouseButtonUp(eventData);
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}
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if (xev.type == ButtonPress)
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{
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if (xev.type == ButtonPress) {
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MouseButton button = GetMouseButtonFromXButton(xev.xbutton.button);
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auto eventData = MouseButtonDownEvent(button);
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eventData.Button = button;
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@@ -164,19 +152,12 @@ namespace ReWindow {
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OnMouseButtonDown(eventData);
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}
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if (xev.type == Expose) {
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}
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if (xev.type == Expose) {}
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// NOTE: This event is functionally useless, as it only informs of the very beginning and end of a mouse movement.
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if (xev.type == MotionNotify)
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{
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//auto eventData = MouseMoveEvent(xev.xmotion.x, xev.xmotion.y);
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if (xev.type == MotionNotify) {}
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//OnMouseMove(eventData);
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}
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if (xev.type == ResizeRequest)
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{
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if (xev.type == ResizeRequest) {
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auto eventData = WindowResizeRequestEvent();
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lastKnownWindowSize = eventData.Size;
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eventData.Size = {(float)xev.xresizerequest.width, (float)xev.xresizerequest.height};
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@@ -189,17 +170,15 @@ namespace ReWindow {
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}
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// Might make the window go off the screen on some window managers.
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void RWindow::setSize(int newWidth, int newHeight)
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{
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if (!getFlag(RWindowFlags::RESIZABLE))
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return;
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void RWindow::setSize(int newWidth, int newHeight) {
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if (!getFlag(RWindowFlags::RESIZABLE)) return;
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this->width = newWidth;
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this->height = newHeight;
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XResizeWindow(display, window, width, height);
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}
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void RWindow::setSize(const Vector2& size)
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{
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void RWindow::setSize(const Vector2& size) {
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this->width = size.x;
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this->height = size.y;
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this->setSize(size.x, size.y);
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@@ -217,8 +196,7 @@ namespace ReWindow {
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unsigned m;
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bool mouseAvailable = XQueryPointer(display, window, &root_return, &child_return, &root_x_ret, &root_y_ret, &win_x_ret, &win_y_ret, &mask_return);
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if (mouseAvailable)
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{
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if (mouseAvailable) {
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// TODO: process retrieved mouse coordinates
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// TODO: normalize coordinates from displaySpace to windowSpace
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// TODO: fire mouse movement event
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@@ -234,28 +212,22 @@ namespace ReWindow {
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}
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// TODO: implement integer vector2/3 types
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Vector2 RWindow::getSize() const
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{
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Vector2 RWindow::getSize() const {
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XGetWindowAttributes(display,window,&windowAttributes);
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return {(float)windowAttributes.width, (float)windowAttributes.height};
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}
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// TODO: implement integer vector2/3 types
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Vector2 RWindow::getPos() const
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{
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Vector2 RWindow::getPos() const {
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XGetWindowAttributes(display,window,&windowAttributes);
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return {(float)windowAttributes.x, (float)windowAttributes.y};
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}
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void RWindow::setPos(int x, int y)
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{
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void RWindow::setPos(int x, int y) {
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XMoveWindow(display, window, x, y);
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}
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void RWindow::setPos(const Vector2& pos)
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{
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void RWindow::setPos(const Vector2& pos) {
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this->setPos(pos.x, pos.y);
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}
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@@ -290,11 +262,10 @@ namespace ReWindow {
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fullscreenmode = true;
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XEvent xev;
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Atom wm_state = XInternAtom (display, "_NET_WM_STATE", true );
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Atom wm_fullscreen = XInternAtom (display, "_NET_WM_STATE_FULLSCREEN", true );
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Atom wm_state = XInternAtom(display, "_NET_WM_STATE", true);
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Atom wm_fullscreen = XInternAtom(display, "_NET_WM_STATE_FULLSCREEN", true);
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XChangeProperty(display, window, wm_state, XA_ATOM, 32,
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PropModeReplace, (unsigned char *)&wm_fullscreen, 1);
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XChangeProperty(display, window, wm_state, XA_ATOM, 32, PropModeReplace, (unsigned char *)&wm_fullscreen, 1);
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memset(&xev, 0, sizeof(xev));
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xev.type = ClientMessage;
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xev.xclient.window = window;
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@@ -303,8 +274,7 @@ namespace ReWindow {
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xev.xclient.data.l[0] = 1; // _NET_WM_STATE_ADD
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xev.xclient.data.l[1] = fullscreenmode;
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xev.xclient.data.l[2] = 0;
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XSendEvent(display, DefaultRootWindow(display), False,
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SubstructureNotifyMask | SubstructureRedirectMask, &xev);
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XSendEvent(display, DefaultRootWindow(display), False, SubstructureNotifyMask | SubstructureRedirectMask, &xev);
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}
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void RWindow::restoreFromFullscreen() {
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@@ -320,8 +290,7 @@ namespace ReWindow {
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xev.xclient.data.l[0] = 0; // _NET_WM_STATE_REMOVE
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xev.xclient.data.l[1] = fullscreenmode;
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xev.xclient.data.l[2] = 0;
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XSendEvent(display, DefaultRootWindow(display), False,
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SubstructureNotifyMask | SubstructureRedirectMask, &xev);
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XSendEvent(display, DefaultRootWindow(display), False, SubstructureNotifyMask | SubstructureRedirectMask, &xev);
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}
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void RWindow::setVsyncEnabled(bool b) {
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@@ -346,15 +315,13 @@ namespace ReWindow {
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xSetWindowAttributes.override_redirect = True;
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xSetWindowAttributes.event_mask = ExposureMask;
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//setVsyncEnabled(vsync);
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if (renderer == RenderingAPI::OPENGL)
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{
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if (renderer == RenderingAPI::OPENGL) {
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GLint glAttributes[] = {GLX_RGBA, GLX_DEPTH_SIZE, 24, GLX_DOUBLEBUFFER, None};
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visual = glXChooseVisual(display, defaultScreen, glAttributes);
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glContext = glXCreateContext(display, visual, nullptr, GL_TRUE);
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}
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xSetWindowAttributes.colormap = XCreateColormap(display, RootWindow(display, defaultScreen), visual->visual,
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AllocNone);
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xSetWindowAttributes.colormap = XCreateColormap(display, RootWindow(display, defaultScreen), visual->visual, AllocNone);
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window = XCreateWindow(display, RootWindow(display, defaultScreen), 0, 0, width, height, 0, visual->depth,
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InputOutput, visual->visual, CWBackPixel | CWColormap | CWBorderPixel | NoEventMask,
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@@ -374,14 +341,9 @@ namespace ReWindow {
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XStoreName(display, window, title.c_str());
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wmDeleteWindow = XInternAtom(display, "WM_DELETE_WINDOW", False);
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XSetWMProtocols(display, window, &wmDeleteWindow, 1);
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if (renderer == RenderingAPI::OPENGL)
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{
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if (renderer == RenderingAPI::OPENGL) {
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glXMakeCurrent(display, window, glContext);
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}
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//setVsyncEnabled(vsync);
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open = true;
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}
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@@ -401,16 +363,13 @@ namespace ReWindow {
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}
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// TODO: Implement MouseButton map
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bool RWindow::isMouseButtonDown(MouseButton button) const
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{
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bool RWindow::isMouseButtonDown(MouseButton button) const {
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return false;
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}
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void RWindow::setRenderer(RenderingAPI api) {
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renderer = api;
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}
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// TODO: Implement ControllerButton map
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}
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|
@@ -1,391 +1,10 @@
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#include <rewindow/types/window.h>
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#include <rewindow/types/cursors.h>
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#include <GL/gl.h>
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typedef BOOL (APIENTRY* PFNWGLSWAPINTERVALEXTPROC)(int interval);
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using namespace ReWindow;
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HINSTANCE hInstance = GetModuleHandle(NULL);
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LRESULT CALLBACK ReWindowProc (HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
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ReWindow::RWindow* subject = (ReWindow::RWindow*) GetWindowLongPtrA (hwnd, GWLP_USERDATA);
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switch (uMsg) {
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case WM_DESTROY:
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PostQuitMessage (0);
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break;
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case WM_SETFOCUS: {
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ReWindow::RWindowEvent event {};
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subject->OnFocusGain (event);
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subject->setFlag (RWindowFlags::IN_FOCUS, true);
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break;
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}
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case WM_KILLFOCUS: {
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ReWindow::RWindowEvent event {};
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subject->OnFocusLost (event);
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subject->setFlag (RWindowFlags::IN_FOCUS, false);
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break;
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}
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case WM_KEYDOWN: {
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auto key = GetKeyFromWindowsScancode ((WindowsScancode) wParam);
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subject->pressKey (key);
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break;
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}
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case WM_KEYUP: {
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auto key = GetKeyFromWindowsScancode ((WindowsScancode) wParam);
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subject->liftKey (key);
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break;
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}
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case WM_LBUTTONDOWN: {
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auto event = ReWindow::WindowEvents::MouseButtonDownEvent(MouseButtons::Left);
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event.Button = MouseButtons::Left;
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subject->OnMouseButtonDown(event);
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break;
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}
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case WM_RBUTTONDOWN: {
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auto event = ReWindow::WindowEvents::MouseButtonDownEvent(MouseButtons::Right);
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event.Button = MouseButtons::Right;
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subject->OnMouseButtonDown(event);
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break;
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}
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case WM_MBUTTONDOWN: {
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auto event = ReWindow::WindowEvents::MouseButtonDownEvent(MouseButtons::Middle);
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event.Button = MouseButtons::Middle;
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subject->OnMouseButtonDown(event);
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break;
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}
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case WM_LBUTTONUP: {
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auto event = ReWindow::WindowEvents::MouseButtonUpEvent();
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event.Button = MouseButtons::Left;
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subject->OnMouseButtonUp(event);
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break;
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}
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case WM_RBUTTONUP: {
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auto event = ReWindow::WindowEvents::MouseButtonUpEvent();
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event.Button = MouseButtons::Right;
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subject->OnMouseButtonUp(event);
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break;
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}
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case WM_MBUTTONUP: {
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auto event = ReWindow::WindowEvents::MouseButtonUpEvent();
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event.Button = MouseButtons::Middle;
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subject->OnMouseButtonUp(event);
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break;
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}
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case WM_MOUSEMOVE: {
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auto event = ReWindow::WindowEvents::MouseMoveEvent (GET_X_LPARAM (lParam), GET_Y_LPARAM (lParam));
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subject->OnMouseMove(event);
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break;
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}
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case WM_SHOWWINDOW:
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if (wParam) {
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// as for Expose event in linux
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}
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||||
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||||
break;
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||||
case WM_WINDOWPOSCHANGED: {
|
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WINDOWPOS *pos = (WINDOWPOS *) lParam;
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subject->setRect (pos->x, pos->y, pos->cx, pos->cy);
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auto event = ReWindow::WindowEvents::WindowResizeRequestEvent();
|
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event.Size = {(float) pos->cx, (float) pos->cy};
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subject->OnResizeRequest (event);
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
return DefWindowProcA (hwnd, uMsg, wParam, lParam);
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static HWND hwnd = NULL;
|
||||
static HDC hdc = NULL;
|
||||
static ATOM reClass = 0;
|
||||
static HGLRC glrc = NULL;
|
||||
static DEVMODEA mode;
|
||||
|
||||
void registerClass () {
|
||||
if (!reClass) {
|
||||
HINSTANCE module = GetModuleHandleA (NULL);
|
||||
|
||||
WNDCLASSA rewc = {CS_HREDRAW | CS_VREDRAW,
|
||||
ReWindowProc, 0, 0, module, NULL, LoadCursor (NULL, IDC_ARROW),
|
||||
(HBRUSH) GetStockObject (BLACK_BRUSH), NULL, "ReWindowClass"
|
||||
};
|
||||
|
||||
reClass = RegisterClassA (&rewc);
|
||||
}
|
||||
}
|
||||
|
||||
ReWindow::RWindow::RWindow() {
|
||||
registerClass ();
|
||||
|
||||
for (int num = 0; num < (int) RWindowFlags::MAX_FLAG; ++num) {
|
||||
flags[num] = false;
|
||||
}
|
||||
|
||||
hwnd = CreateWindowA ("ReWindowClass", "ReWindow", WS_TILEDWINDOW,
|
||||
CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,
|
||||
NULL, NULL, NULL, 0);
|
||||
SetWindowLongPtrA (hwnd, GWLP_USERDATA, (LONG_PTR) this);
|
||||
}
|
||||
|
||||
ReWindow::RWindow::RWindow (const std::string& title, int width, int height) {
|
||||
registerClass ();
|
||||
|
||||
for (int num = 0; num < (int) RWindowFlags::MAX_FLAG; ++num) {
|
||||
flags[num] = false;
|
||||
}
|
||||
|
||||
hwnd = CreateWindowA ("ReWindowClass", title.c_str (), WS_TILEDWINDOW,
|
||||
CW_USEDEFAULT, CW_USEDEFAULT, width, height,
|
||||
NULL, NULL, NULL, 0);
|
||||
|
||||
SetWindowLongPtrA (hwnd, GWLP_USERDATA, (LONG_PTR) this);
|
||||
}
|
||||
|
||||
void ReWindow::RWindow::raise() const {
|
||||
SetForegroundWindow (hwnd);
|
||||
SetActiveWindow (hwnd);
|
||||
SetWindowPos (hwnd, HWND_TOP, 0, 0, 0, 0, SWP_SHOWWINDOW | SWP_NOMOVE | SWP_NOSIZE);
|
||||
ShowWindow (hwnd, SW_SHOW);
|
||||
// Redraw to prevent the window blank
|
||||
RedrawWindow (hwnd, NULL, 0, RDW_FRAME | RDW_INVALIDATE | RDW_ALLCHILDREN);
|
||||
}
|
||||
|
||||
void ReWindow::RWindow::lower() const {
|
||||
ShowWindow (hwnd, SW_MINIMIZE);
|
||||
}
|
||||
|
||||
void ReWindow::RWindow::destroyWindow() {
|
||||
if (hwnd) {
|
||||
if (hdc) {
|
||||
if (glrc) {
|
||||
wglMakeCurrent (NULL, NULL);
|
||||
wglDeleteContext (glrc);
|
||||
}
|
||||
|
||||
ReleaseDC (hwnd, hdc);
|
||||
}
|
||||
|
||||
DestroyWindow (hwnd);
|
||||
}
|
||||
|
||||
delete this;
|
||||
}
|
||||
|
||||
void ReWindow::RWindow::refresh() {
|
||||
// TODO: Implement refresh time keeping
|
||||
OnRefresh (0.f);
|
||||
|
||||
// TODO: Check if mouse coords have changed, only then fire OnMouseMove event
|
||||
Vector2 mouse_coords = getCursorPos();
|
||||
|
||||
auto eventData = MouseMoveEvent(mouse_coords);
|
||||
OnMouseMove(eventData);
|
||||
|
||||
std::this_thread::sleep_for(1ms);
|
||||
}
|
||||
|
||||
bool ReWindow::RWindow::getFlag (RWindowFlags flag) const {
|
||||
return (flags[(int) flag]);
|
||||
}
|
||||
|
||||
void ReWindow::RWindow::setFlag (RWindowFlags flag, bool state) {
|
||||
DWORD style = GetWindowLongA (hwnd, GWL_STYLE);
|
||||
flags[(int) flag] = state;
|
||||
|
||||
if (flag == RWindowFlags::RESIZABLE) {
|
||||
if (style & WS_THICKFRAME) {
|
||||
if (!state) {
|
||||
style &= ~WS_THICKFRAME;
|
||||
SetWindowLongA (hwnd, GWL_STYLE, style);
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (state) {
|
||||
style |= WS_THICKFRAME;
|
||||
SetWindowLongA (hwnd, GWL_STYLE, style);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ReWindow::RWindow::pollEvents() {
|
||||
MSG msg;
|
||||
|
||||
while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE)) {
|
||||
if (msg.message == WM_QUIT) {
|
||||
setFlag (RWindowFlags::QUIT, true);
|
||||
}
|
||||
|
||||
TranslateMessage (&msg);
|
||||
DispatchMessage (&msg);
|
||||
}
|
||||
}
|
||||
|
||||
// Might make the window go off the screen on some window managers.
|
||||
void ReWindow::RWindow::setSize (int w, int h) {
|
||||
if (!getFlag (RWindowFlags::RESIZABLE)) return;
|
||||
MoveWindow (hwnd, x, y, w, h, TRUE);
|
||||
}
|
||||
|
||||
void ReWindow::RWindow::setSize(const Vector2& size) {
|
||||
if (!getFlag (RWindowFlags::RESIZABLE)) return;
|
||||
MoveWindow (hwnd, x, y, size.x, size.y, TRUE);
|
||||
}
|
||||
|
||||
Vector2 ReWindow::RWindow::getCursorPos() const {
|
||||
POINT pos;
|
||||
GetCursorPos (&pos);
|
||||
|
||||
// TODO: normalize coordinates from displaySpace to windowSpace
|
||||
// TODO: fire mouse movement event
|
||||
//std::cout << win_x_ret << ", " << win_y_ret << std::endl;
|
||||
// TODO: Compensate for height of window TitleBar + window border width
|
||||
Vector2 mouse_coords_raw = {(float) pos.x, (float) pos.y};
|
||||
auto window_pos = getPos();
|
||||
return mouse_coords_raw - window_pos;
|
||||
}
|
||||
|
||||
// TODO: implement integer vector2/3 types
|
||||
Vector2 ReWindow::RWindow::getSize() const {
|
||||
return {(float) width, (float) height};
|
||||
}
|
||||
|
||||
// TODO: implement integer vector2/3 types
|
||||
Vector2 ReWindow::RWindow::getPos() const {
|
||||
return Vector2 ((float) x, (float) y);
|
||||
}
|
||||
|
||||
void ReWindow::RWindow::setPos(int nx, int ny) {
|
||||
MoveWindow (hwnd, nx, ny, width, height, TRUE);
|
||||
}
|
||||
|
||||
void ReWindow::RWindow::setPos(const Vector2& pos) {
|
||||
MoveWindow (hwnd, pos.x, pos.y, width, height, TRUE);
|
||||
}
|
||||
|
||||
void ReWindow::RWindow::glSwapBuffers() {
|
||||
SwapBuffers (hdc);
|
||||
}
|
||||
|
||||
bool ReWindow::RWindow::isResizable() const {
|
||||
return this->getFlag (RWindowFlags::RESIZABLE);
|
||||
}
|
||||
|
||||
bool ReWindow::RWindow::isAlive() const {
|
||||
return !getFlag (RWindowFlags::QUIT);
|
||||
}
|
||||
|
||||
void ReWindow::RWindow::setResizable(bool resizable) {
|
||||
this->resizable = resizable;
|
||||
this->setFlag(RWindowFlags::RESIZABLE, resizable);
|
||||
}
|
||||
|
||||
void ReWindow::RWindow::setFullscreen(bool fs) {
|
||||
if (fs) {
|
||||
fullscreen();
|
||||
}
|
||||
else restoreFromFullscreen();
|
||||
}
|
||||
|
||||
void ReWindow::RWindow::fullscreen() {
|
||||
DEVMODEA screen = {sizeof (DEVMODEA)};
|
||||
screen.dmBitsPerPel = 32;
|
||||
screen.dmPelsWidth = width;
|
||||
screen.dmPelsHeight = height;
|
||||
screen.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
|
||||
|
||||
if (ChangeDisplaySettingsA (&screen, 0) == DISP_CHANGE_SUCCESSFUL) {
|
||||
fullscreenmode = true;
|
||||
}
|
||||
}
|
||||
|
||||
void ReWindow::RWindow::restoreFromFullscreen() {
|
||||
if (ChangeDisplaySettingsA (&mode, 0) == DISP_CHANGE_SUCCESSFUL) {
|
||||
fullscreenmode = false;
|
||||
}
|
||||
}
|
||||
|
||||
void ReWindow::RWindow::setVsyncEnabled (bool b) {
|
||||
PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT;
|
||||
wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)wglGetProcAddress("wglSwapIntervalEXT");
|
||||
if (wglSwapIntervalEXT != nullptr)
|
||||
wglSwapIntervalEXT(b);
|
||||
}
|
||||
|
||||
bool ReWindow::RWindow::isFullscreen() const {
|
||||
return fullscreenmode;
|
||||
}
|
||||
|
||||
void ReWindow::RWindow::setCursorStyle (CursorStyle style) const {
|
||||
int idcs[] ={32512, 32513, 32514, 325123, 32649, 32650};
|
||||
SetClassLongPtr (hwnd, GCLP_HCURSOR, (LONG_PTR) LoadCursor (NULL, MAKEINTRESOURCE (idcs[style.WindowsCursor])));
|
||||
}
|
||||
|
||||
void ReWindow::RWindow::Open() {
|
||||
if (hwnd) {
|
||||
hdc = GetDC (hwnd);
|
||||
|
||||
PIXELFORMATDESCRIPTOR pfd = {
|
||||
sizeof (PIXELFORMATDESCRIPTOR),
|
||||
1, PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER | PFD_DRAW_TO_WINDOW,
|
||||
PFD_TYPE_RGBA, 24, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 32,
|
||||
0, 0, PFD_MAIN_PLANE, 0, 0, 0, 0
|
||||
};
|
||||
|
||||
int ipf = ChoosePixelFormat (hdc, &pfd);
|
||||
|
||||
if (ipf) {
|
||||
SetPixelFormat (hdc, ipf, &pfd);
|
||||
glrc = wglCreateContext (hdc);
|
||||
|
||||
if (glrc) {
|
||||
wglMakeCurrent (hdc, glrc);
|
||||
EnumDisplaySettingsA (NULL, ENUM_CURRENT_SETTINGS, &mode);
|
||||
open = true;
|
||||
raise();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ReWindow::RWindow::setTitle (const std::string &title) {
|
||||
this->title = title;
|
||||
SetWindowTextA (hwnd, title.c_str ());
|
||||
}
|
||||
|
||||
std::string ReWindow::RWindow::getTitle () const {
|
||||
return this->title;
|
||||
}
|
||||
|
||||
bool ReWindow::RWindow::isKeyDown (Key key) const {
|
||||
auto find = currentKeyboard.PressedKeys.find (key);
|
||||
|
||||
if (find != currentKeyboard.PressedKeys.end ()) {
|
||||
return currentKeyboard.PressedKeys.at (key);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// TODO: Implement MouseButton map
|
||||
bool ReWindow::RWindow::isMouseButtonDown(MouseButton button) const {
|
||||
return false;
|
||||
}
|
||||
|
||||
void ReWindow::RWindow::setRenderer (RenderingAPI api) {
|
||||
renderer = api;
|
||||
}
|
||||
RWindow::RWindow() {
|
||||
title = "ReWindow Application";
|
||||
width = 640;
|
||||
height = 480;
|
||||
}
|
Reference in New Issue
Block a user