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d29920c38e
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Remove uuidv4
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2024-06-01 21:01:17 -04:00 |
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Redacted
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118aece3ce
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Update CMakeLists.txt
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2024-06-01 20:54:53 -04:00 |
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Redacted
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16808030e4
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Update CMakeLists.txt
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2024-06-01 19:35:11 -04:00 |
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1dfb42ad01
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Make geometry list store pointers
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2024-06-01 09:36:11 -04:00 |
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28ab645365
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Maybe doxy will pick them up now????
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2024-05-31 19:57:15 -04:00 |
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Redacted
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205d1af239
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Update README.md
Remove meson & glu from deps.
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2024-05-31 14:22:24 -04:00 |
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98631e48ea
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Support for multiple cameras.
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2024-05-31 12:04:25 -04:00 |
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8bf605ce33
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Document
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2024-05-31 04:21:05 -04:00 |
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6e88d585b8
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Geometry & Textures no longer have names.
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2024-05-31 03:15:33 -04:00 |
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b1c51a5afa
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Fix JGL text being broken
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2024-05-29 16:13:37 -04:00 |
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5e7169906c
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Remove GLU
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2024-05-29 13:29:08 -04:00 |
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16880cef46
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Incomplete Collision Code
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2024-05-27 23:09:50 -04:00 |
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937b806b88
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Incomplete collision code
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2024-05-27 21:59:46 -04:00 |
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Redacted
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d5003ce348
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Merge pull request 'segfault' (#14) from segfault into main
Reviewed-on: #14
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2024-05-26 14:21:35 -04:00 |
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d8ad7bc914
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Fix
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2024-05-26 14:20:59 -04:00 |
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cbe260ddd5
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Update
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2024-05-23 13:17:30 -04:00 |
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maxbyte9p
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2194bb51d6
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Trying to get JGL text rendering working
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2024-05-23 11:39:54 -04:00 |
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b798975959
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Update CMakeLists.txt
add JGL back in
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2024-05-23 11:04:01 -04:00 |
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56cf6304e9
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Update README.md
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2024-05-22 21:46:29 -04:00 |
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29b9a8e4ea
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Update README.md
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2024-05-22 21:34:47 -04:00 |
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4c901efeeb
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Update CMakeLists.txt
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2024-05-22 20:36:24 -04:00 |
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2552835c3c
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default
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2024-05-22 16:32:36 -04:00 |
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maxbyte9p
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94266197f7
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Updated rewindow version used
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2024-05-22 13:54:38 -04:00 |
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f92786fff5
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Update CMakeLists.txt
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2024-05-22 13:43:08 -04:00 |
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154743043b
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Collision stuff
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2024-05-22 12:56:50 -04:00 |
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cb1954577f
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Update J3ML && OBB
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2024-05-22 12:27:53 -04:00 |
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maxbyte9p
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152480e22c
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fixed spelling mistake
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2024-05-22 11:25:09 -04:00 |
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c0b20ab23f
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Update J3ML
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2024-05-22 10:32:45 -04:00 |
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5be541c701
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Cleaning up collision code.
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2024-05-21 23:04:50 -04:00 |
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9eaddb812d
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Refactor & Cleanup
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2024-05-20 21:34:55 -04:00 |
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7ac97ae44d
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A few TODOs
|
2024-05-20 07:51:29 -04:00 |
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8f6c0ea32e
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Update CMakeLists.txt
|
2024-05-08 22:20:08 -04:00 |
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Redacted
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7b8d341502
|
Merge pull request 'Refactor Collision code to use J3ML collision' (#13) from Miuna/Re3D-Fork:dev into main
Reviewed-on: #13
|
2024-05-08 21:38:42 -04:00 |
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Redacted
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924db0a962
|
Merge branch 'main' into dev
|
2024-05-08 21:38:12 -04:00 |
|
Mishura
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ed6fc58165
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Use J3ML triangle v triangle collision
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2024-05-08 09:39:11 -04:00 |
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bc8d8a781e
|
Remove assimp & bugfixes
fixed bug that'd cause an error when loading a model that has a LOT of vertices.
Made the copying of model information to Vram less convoluted
|
2024-05-07 18:45:34 -04:00 |
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Mishura
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c0baa7abad
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Support J3ML::AABB
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2024-05-06 19:27:50 -04:00 |
|
Mishura
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e7464e963b
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Change Collider data into a std::variant
|
2024-05-06 19:18:48 -04:00 |
|
Mishura
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977f8f6e66
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Consolidate collider transforms into Collider
|
2024-05-06 18:36:12 -04:00 |
|
Mishura
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64151c71e6
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Refactor collision functions into Collider
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2024-05-06 18:15:29 -04:00 |
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05392398ab
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Big cleanup.
|
2024-04-28 18:44:11 -04:00 |
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4880a42da1
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Create README.md
|
2024-04-28 16:48:56 -04:00 |
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803616e40a
|
Reference count textures.
|
2024-04-27 21:41:43 -04:00 |
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ab502fed80
|
Update entity.cpp
Make lighting effect regular entites the same as multi-textured ones.
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2024-04-26 20:34:15 -04:00 |
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71ca8f0495
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Refactor
|
2024-04-09 15:53:24 -04:00 |
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964ee51356
|
Better error handling.
|
2024-04-07 19:22:52 -04:00 |
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093572125a
|
Refactor
|
2024-04-07 18:51:28 -04:00 |
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248f58048e
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Fix debug collision renders
|
2024-04-07 12:44:02 -04:00 |
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f9ba0cebf5
|
Refactor
|
2024-04-07 12:14:57 -04:00 |
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5d499d507f
|
I guess I can live with that
|
2024-04-06 21:46:54 -04:00 |
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