94 Commits

Author SHA1 Message Date
f1017eb1da fixed cmake_minimum_required using rebitch
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2024-08-26 19:53:47 -04:00
7f65fee891 More accurate lighting.
Sacrificed one texture unit to make it such that point lights on things that are multi-textured look the same as on regular things.
2024-07-16 20:09:49 -04:00
e550dea76e Update JGL 2024-07-07 20:24:56 -04:00
463895a44f 1 2024-07-06 23:10:48 -04:00
37301b1dc4 Merge branch 'main' into testing 2024-07-05 22:48:35 -04:00
5196401dd3 JGL Render Pass 2024-07-05 22:32:42 -04:00
d9928dde76 Initial Windows Support 2024-06-30 20:48:54 -04:00
7c0b91d8cc Update repositories to latest. 2024-06-30 19:43:19 -04:00
6e64e7b10c CMakeLists changed to target_include_directories 2024-06-24 12:56:36 -04:00
d8dc4d9b82 Fix regression
Fixed a bug introduced when removing SOIL that'd cause non-alpha PNGs to display incorrectly.
2024-06-21 19:38:00 -04:00
9e2789030a Updated to use jlog prerelease-8 and rewindow prerelease-2 2024-06-20 11:45:46 -04:00
5182fdc4fe Upgrade all deps to latest. 2024-06-18 21:36:27 -04:00
8f736f445e Update CMakeLists.txt 2024-06-13 23:08:56 -04:00
42032347df Replace SOIL ;) 2024-06-11 13:47:17 -04:00
8ea6f89c93 Link libs to Re3D & link Re3D to executable. 2024-06-08 02:06:21 -04:00
1b56f3d446 In-house replacement for uuid_v4 2024-06-01 23:47:46 -04:00
d29920c38e Remove uuidv4 2024-06-01 21:01:17 -04:00
Redacted
118aece3ce Update CMakeLists.txt 2024-06-01 20:54:53 -04:00
Redacted
16808030e4 Update CMakeLists.txt 2024-06-01 19:35:11 -04:00
6e88d585b8 Geometry & Textures no longer have names. 2024-05-31 03:15:33 -04:00
b1c51a5afa Fix JGL text being broken 2024-05-29 16:13:37 -04:00
5e7169906c Remove GLU 2024-05-29 13:29:08 -04:00
937b806b88 Incomplete collision code 2024-05-27 21:59:46 -04:00
Redacted
d5003ce348 Merge pull request 'segfault' (#14) from segfault into main
Reviewed-on: #14
2024-05-26 14:21:35 -04:00
d8ad7bc914 Fix 2024-05-26 14:20:59 -04:00
cbe260ddd5 Update 2024-05-23 13:17:30 -04:00
maxbyte9p
2194bb51d6 Trying to get JGL text rendering working 2024-05-23 11:39:54 -04:00
b798975959 Update CMakeLists.txt
add JGL back in
2024-05-23 11:04:01 -04:00
4c901efeeb Update CMakeLists.txt 2024-05-22 20:36:24 -04:00
maxbyte9p
94266197f7 Updated rewindow version used 2024-05-22 13:54:38 -04:00
f92786fff5 Update CMakeLists.txt 2024-05-22 13:43:08 -04:00
cb1954577f Update J3ML && OBB 2024-05-22 12:27:53 -04:00
c0b20ab23f Update J3ML 2024-05-22 10:32:45 -04:00
7ac97ae44d A few TODOs 2024-05-20 07:51:29 -04:00
8f6c0ea32e Update CMakeLists.txt 2024-05-08 22:20:08 -04:00
bc8d8a781e Remove assimp & bugfixes
fixed bug that'd cause an error when loading a model that has a LOT of vertices.

Made the copying of model information to Vram less convoluted
2024-05-07 18:45:34 -04:00
6d1fe1b431 Multi-Textured entities. 2024-03-31 23:13:29 -04:00
a5f3510a45 Update J3ML 2024-03-26 11:25:08 -04:00
bba5b5242a Draw normals on collision map for debug info 2024-03-24 11:03:50 -04:00
2eafcfc083 Update CMakeLists.txt
Update engine components
2024-02-25 14:03:54 -05:00
2f73eb2f0c Demo source refactor (Can have multiple demo programs now) 2024-02-23 03:41:17 -05:00
576117895d Moved demo/main.cpp to src 2024-02-22 17:30:08 -05:00
b1b17ae1e5 Fix build script 2024-02-22 02:24:15 -05:00
e03c056090 Re-introduce camera movement input 2024-02-21 20:26:42 -05:00
02c10facd8 Broken Text 2024-02-20 17:51:44 -05:00
47cf9787f7 Screenshot 2024-02-20 09:43:10 -05:00
9b22587b93 Migrate to latest J3ML 2024-02-20 05:14:43 -05:00
cf9d3bcaeb Skeletal Animation 2024-02-01 21:05:08 -05:00
0606b866d5 1 2024-01-30 04:33:44 -05:00
f46d8b0ac3 Bump to OpenGL 2.1 & GLSL 1.20 2024-01-29 07:14:12 -05:00