Fix Camera usage of Angle

This commit is contained in:
2023-12-15 13:32:13 -06:00
parent 957aa11cb2
commit 57f9f48375

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@@ -9,6 +9,6 @@ void Camera::update()
if (engine->debug && engine->tickCount %64 == 0) {
std::cout << "Camera:" << std::endl;
std::cout << "X: " << position.x << " Y: " << position.y << " Z: " << position.z << std::endl;
std::cout << "Pitch: " << angle.x << " Yaw: " << angle.y << " Roll: " << angle.z << std::endl;
std::cout << "Pitch: " << angle.pitch << " Yaw: " << angle.yaw << " Roll: " << angle.roll << std::endl;
}
}