Refactor & More.

Changed the entity system to utilize mix-ins.

Added instanced sprites.

Texture support.
This commit is contained in:
2025-01-03 19:28:58 -05:00
parent c9daae8d25
commit 6664925621
39 changed files with 503 additions and 310 deletions

View File

@@ -0,0 +1,14 @@
#include <Engine/types/entity/Hud.h>
namespace Game {
class DemoGameHud;
}
class Game::DemoGameHud : public Engine::Hud {
public:
void Render() override;
public:
DemoGameHud() : Hud() {}
};