Files
DemoGame/include/Game/entity/DemoGameHud.h
Redacted 6664925621 Refactor & More.
Changed the entity system to utilize mix-ins.

Added instanced sprites.

Texture support.
2025-01-03 19:28:58 -05:00

15 lines
206 B
C++

#include <Engine/types/entity/Hud.h>
namespace Game {
class DemoGameHud;
}
class Game::DemoGameHud : public Engine::Hud {
public:
void Render() override;
public:
DemoGameHud() : Hud() {}
};