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forked from Redacted/ReMixer

Boilerplate

This commit is contained in:
2024-08-22 23:12:07 -04:00
parent e8fda7b02e
commit 04d0dbb296

View File

@@ -31,7 +31,17 @@ private:
/// A PulseAudio implementation of the SoundSubsystem.
class PulseAudioSubsystem : public SoundSubsystem
{
public:
protected:
private:
};
/// A Windows Sound API implementation of the SoundSubsystem.
class WASAPISubsystem : public SoundSubsystem
{
public:
protected:
private:
};
/// The pa_system structure holds all the PulseAudio structures together
@@ -366,7 +376,7 @@ int pa_system_write(pa_system* p, const void* data, size_t length, int *rerror)
return 0;
}
int pa_simple_read(pa_system* p, void* data, size_t length, int *rerror)
int pa_system_read(pa_system* p, void* data, size_t length, int *rerror)
{
pa_threaded_mainloop_lock(p->mainloop);