This commit is contained in:
2025-03-17 19:02:46 -05:00
parent 88e75135bb
commit c4c7b99f4c
5 changed files with 267 additions and 47 deletions

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@@ -8,6 +8,21 @@ if (PROJECT_SOURCE_DIR STREQUAL PROJECT_BINARY_DIR)
message(FATAL_ERROR "In-source builds are not allowed")
endif()
include("cmake/CPM.cmake")
CPMAddPackage(
NAME jlog
URL https://git.redacted.cc/josh/jlog/archive/Prerelease-17.zip
)
CPMAddPackage(
NAME Event
URL https://git.redacted.cc/josh/Event/archive/Release-12.zip
)
CPMAddPackage(
NAME J3ML
URL https://git.redacted.cc/josh/j3ml/archive/3.4.6.zip
)
set(CMAKE_CXX_STANDARD 20)
file(GLOB_RECURSE jstick_HEADERS "include/*.hpp")
@@ -23,8 +38,16 @@ if (WIN32)
add_library(jstick STATIC ${jstick_SRC})
endif()
target_include_directories(jstick PUBLIC
${Event_SOURCE_DIR}/include
${jlog_SOURCE_DIR}/include
${J3ML_SOURCE_DIR}/include
)
target_include_directories(jstick PUBLIC ${jstick_SOURCE_DIR}/include)
target_link_libraries(jstick PUBLIC Event jlog J3ML)
install(TARGETS ${PROJECT_NAME} DESTINATION lib/${PROJECT_NAME})
install(FILES ${jstick_HEADERS} DESTINATION include/${PROJECT_NAME})

24
cmake/CPM.cmake Normal file
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@@ -0,0 +1,24 @@
# SPDX-License-Identifier: MIT
#
# SPDX-FileCopyrightText: Copyright (c) 2019-2023 Lars Melchior and contributors
set(CPM_DOWNLOAD_VERSION 0.38.7)
set(CPM_HASH_SUM "83e5eb71b2bbb8b1f2ad38f1950287a057624e385c238f6087f94cdfc44af9c5")
if(CPM_SOURCE_CACHE)
set(CPM_DOWNLOAD_LOCATION "${CPM_SOURCE_CACHE}/cpm/CPM_${CPM_DOWNLOAD_VERSION}.cmake")
elseif(DEFINED ENV{CPM_SOURCE_CACHE})
set(CPM_DOWNLOAD_LOCATION "$ENV{CPM_SOURCE_CACHE}/cpm/CPM_${CPM_DOWNLOAD_VERSION}.cmake")
else()
set(CPM_DOWNLOAD_LOCATION "${CMAKE_BINARY_DIR}/cmake/CPM_${CPM_DOWNLOAD_VERSION}.cmake")
endif()
# Expand relative path. This is important if the provided path contains a tilde (~)
get_filename_component(CPM_DOWNLOAD_LOCATION ${CPM_DOWNLOAD_LOCATION} ABSOLUTE)
file(DOWNLOAD
https://github.com/cpm-cmake/CPM.cmake/releases/download/v${CPM_DOWNLOAD_VERSION}/CPM.cmake
${CPM_DOWNLOAD_LOCATION} EXPECTED_HASH SHA256=${CPM_HASH_SUM}
)
include(${CPM_DOWNLOAD_LOCATION})

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@@ -4,32 +4,101 @@
/// This work is dedicated to the public domain.
#pragma once
#include <cstdint>
#include <Event.h>
#include <J3ML/LinearAlgebra.hpp>
// TODO: Implement simulate DPad Axis button.
// TODO: Make sure Ash applies @ redlobster website.
// TODO: Periodically poll the system to discover device connection and disconnection.
namespace jstick {
//Event<int> JoystickConnected;
//Event<int> JoystickDisconnected;
//Event<JoystickButton> ButtonPressed;
//Event<JoystickButton> ButtonReleased;
/// A data structure that represents a common symbol for a device button,
/// which has different enum IDs depending on the brand / style of the device.
struct ButtonMapping {};
namespace Buttons {}
class Joystick {
Joystick();
public:
protected:
unsigned int hwid;
private:
};
enum class ControllerType {
XBox,
PS3, PS4, PS5,
Switch,
Generic,
Unknown,
};
enum class XBoxButton : uint8_t
{
ButtonA = 0,
ButtonB = 1,
ButtonX = 2,
ButtonY = 3,
BumperL = 4,
BumperR = 5,
Back = 6,
Start = 7,
TheBigOne = 8,
ThumbL = 9,
ThumbR = 10,
};
Event<int> JoystickConnected;
Event<int> JoystickDisconnected;
Event<XBoxButton> ButtonPressed;
Event<XBoxButton> ButtonReleased;
Event<Vector2> LeftThumbstickMoved;
Event<Vector2> RightThumbstickMoved;
Event<Vector2> DPadMoved;
Event<short> LeftTriggerMoved;
Event<short> RightTriggerMoved;
//Event<int, JoystickAxis> AxisMoved;
struct Joystick {
int handle;
};
struct JoystickAxis {
float x;
float y;
};
bool Initialize();
bool Cleanup();
/// Checks the device files for a joystick with the given handle.
/// @return True if the joystick device file exists.
/// @note Joystick devices are indexed by an incrementing integer ID, on *nix systems.
bool JoystickDetected(int jsHandle = 0);
bool HasActiveJoystick();
bool InitJoystick(int jsHandle = 0);
/// @return True if there is a connected joystick device with the matching Hardware ID.
/// @note jstick supports only one device at a time, currently.
bool Connected(int hwid = 0);
/// Attempts to connect and initialize a joystick device with the given Hardware ID.
bool Connect(int hwid = 0);
bool Disconnect(int hwid = 0);
int NumJoysticksDetected();
void JoystickServiceUpdate();
void ReadEventLoop();
}
bool IsButtonDown(const XBoxButton& btn);
short GetLeftTrigger();
short GetRightTrigger();
Vector2 GetLeftThumbstickAxis(float deadzone = 1e-2f);
Vector2 GetRightThumbstickAxis(float deadzone = 1e-2f);
Vector2 GetDPadAxis(float deadzone = 1e-2f);
// TODO: Find a better name for the function set that converts -32768/+32768 range to -1/+1
// TODO: Because Normalization specifically refers to clamping the Axis Vector to Unit Vector range,
// TODO: And I wan that set of functions as part of the API as well.
Vector2 GetLeftThumbstickAxisNormalized(float deadzone = 1e-3f);
Vector2 GetRightThumbstickAxisNormalized(float deadzone = 1e-3f);
Vector2 GetDPadAxisNormalized(float deadzone = 1e-3f);
float GetLeftTriggerNormalized();
float GetRightTriggerNormalized();
}

View File

@@ -24,6 +24,7 @@
#include <iostream>
#include <filesystem>
#include <format>
#include <jstick.hpp>
enum class XBoxButton : uint8_t
{
@@ -228,6 +229,10 @@ void disconnect_device() {
int main(int argc, char *argv[])
{
std::cout << jstick::NumJoysticksDetected() << std::endl;
return 0;
/*
const char *device;
struct js_event event;
@@ -308,4 +313,5 @@ int main(int argc, char *argv[])
close(js);
return 0;
*/
}

View File

@@ -3,18 +3,33 @@
#include <linux/joystick.h>
#include <cstddef>
#include <cstdio>
#include <fcntl.h>
#include <format>
#include <filesystem>
#include <iostream>
#include <unistd.h>
#include <bits/fs_fwd.h>
int js_handle;
bool js_connected;
#include <J3ML/LinearAlgebra/Vector2i.hpp>
struct axis_state {
short x, y;
};
int js_handle;
bool js_connected;
struct js_event event;
struct axis_state axes[3] = {0};
bool btn_state[10] = {false};
size_t axis;
Vector2 l_thumb;
Vector2 r_thumb;
short l_trigger;
short r_trigger;
Vector2 dpad;
/// Reads a joystick event from the joystick device.
/// @returns 0 on success. Otherwise -1 is returned.
int read_event(int fd, struct js_event *event) {
@@ -29,9 +44,12 @@ int read_event(int fd, struct js_event *event) {
return -1;
}
std::string js_device_file(int hwid) {
return std::format("/dev/input/js{}", hwid);
}
bool jstick::JoystickDetected(int jsHandle) {
return std::filesystem::exists(std::format("/dev/input/js{}", jsHandle));
return std::filesystem::exists(js_device_file(jsHandle));
}
int jstick::NumJoysticksDetected() {
@@ -43,57 +61,104 @@ int jstick::NumJoysticksDetected() {
return max;
}
bool jstick::Connected(int hwid) {
return js_connected && js_handle == hwid;
}
bool jstick::Connect(int hwid) {
if (js_connected) {
std::cerr << "Joystick already connected! Support for multiple joysticks is in-progress!" << std::endl;
return false;
}
js_handle = open(js_device_file(hwid).c_str(), O_NONBLOCK);
if (js_handle == -1) {
perror("Could not open joystick");
return false;
}
js_connected = true;
return true;
}
bool jstick::Disconnect(int hwid) {
if (!js_connected || js_handle == -1) {
std::cerr << "Joystick is already disconnected! Support for multiple joysticks is in-progrss!" << std::endl;
return false;
}
close(js_handle);
js_connected = false;
return true;
}
void jstick::JoystickServiceUpdate() {
int device_count = NumJoysticksDetected();
bool has = JoystickDetected();
if (has && !js_connected)
Connect();
}
void ProcessButtonEvent(uint8_t button_index, bool value) {
}
jstick::XBoxButton btn = (jstick::XBoxButton)button_index;
void ProcessAxisEvent(uint8_t axis, short x, short y) {
btn_state[button_index] = value;
}
if (value) {
jstick::ButtonPressed.Invoke(btn);
/// Keeps track of the current axis state.
/// @note This function assumes that axes are numbered starting from 0, and that
/// the X axis is an even number, and the Y axis is an odd number. However, this
/// is usually a safe assumption.
/// @returns the axis that the event indicated.
size_t get_axis_state(struct js_event *event, struct axis_state axes[3])
{
size_t axis = event->number / 2;
if (axis < 3)
{
if (event->number % 2 == 0)
axes[axis].x = event->value;
else
axes[axis].y = event->value;
} else {
jstick::ButtonReleased.Invoke(btn);
}
return axis;
}
struct js_event event;
struct axis_state axes[3] = {0};
size_t axis;
void ProcessAxisEvent(uint8_t axis, short value) {
// TODO: Handle all single-axis changes, and then invoke the axis event with the new vectors.
Vector2 prev_lthumb = l_thumb;
Vector2 prev_rthumb = r_thumb;
Vector2 prev_dp = dpad;
short prev_ltrigger = l_trigger;
short prev_rtrigger = r_trigger;
if (axis == 0) l_thumb.x = value;
if (axis == 1) l_thumb.y = value;
if (axis == 2) l_trigger = value;
if (axis == 3) r_thumb.x = value;
if (axis == 4) r_thumb.y = value;
if (axis == 5) r_trigger = value;
if (axis == 6) dpad.x = value;
if (axis == 7) dpad.y = value;
if (l_thumb.DistanceSq(prev_lthumb) > 1.f)
jstick::LeftThumbstickMoved.Invoke(l_thumb);
if (r_thumb.DistanceSq(prev_rthumb) > 1.f)
jstick::RightThumbstickMoved.Invoke(r_thumb);
if (dpad.DistanceSq(prev_dp) > 1.f)
jstick::DPadMoved.Invoke(dpad);
if (Math::Abs(l_trigger) - Math::Abs(prev_ltrigger) > 1.f)
jstick::LeftTriggerMoved.Invoke(l_trigger);
if (Math::Abs(r_trigger) - Math::Abs(prev_rtrigger) > 1.f)
jstick::RightTriggerMoved.Invoke(r_trigger);
}
void jstick::ReadEventLoop() {
while (read_event(js_handle, &event) == 0) {
switch (event.type) {
case JS_EVENT_BUTTON:
ProcessButtonEvent(event.number, event.value ? true : false);
break;
case JS_EVENT_AXIS:
axis = get_axis_state(&event, axes);
if (axis < 3)
ProcessAxisEvent(axis, axes[axis].x, axes[axis].y);
ProcessAxisEvent(event.number, event.value);
break;
case JS_EVENT_INIT:
default:
@@ -104,3 +169,36 @@ void jstick::ReadEventLoop() {
}
}
bool jstick::IsButtonDown(const XBoxButton &btn) {
return btn_state[(uint8_t)btn];
}
Vector2 jstick::GetLeftThumbstickAxis(float deadzone) { return l_thumb;}
Vector2 jstick::GetRightThumbstickAxis(float deadzone) { return r_thumb; }
Vector2 jstick::GetDPadAxis(float deadzone) { return dpad; }
short jstick::GetRightTrigger() { return r_trigger;}
short jstick::GetLeftTrigger() { return l_trigger; }
constexpr float short_range = 32768.f;
Vector2 jstick::GetLeftThumbstickAxisNormalized(float deadzone) {
return l_thumb / short_range;
}
Vector2 jstick::GetRightThumbstickAxisNormalized(float deadzone) {
return r_thumb / short_range;
}
Vector2 jstick::GetDPadAxisNormalized(float deadzone) {
return dpad / short_range;
}
float jstick::GetLeftTriggerNormalized() {
return l_trigger / short_range;
}
float jstick::GetRightTriggerNormalized() {
return r_trigger / short_range;
}