Prerelease-4
jlog - Just Barely Logging
jlog is a C++ library for logging to file, console, and event callbacks.
Features
- Modern (C++20)
- Static Library
- Color Output
- Logs to file AND console!
- Idiomatic Event callback for hooking into your game engine gui!
Installation
Include this repository as a CPM dependency, and link against the library. (TODO: Show the relevant CMake script lines.)
CPMAddPackage(
NAME jlog
URL https://git.redacted.cc/josh/jlog/archive/Prerelease-2.zip
)
# ...
include_directories(${jlog_SOURCE_DIR}/include)
# ...
target_link_libraries(YourProgram ... jlog)
Using jlog is straightforward:
#include <jlog.h>
int main() {
INFO("This is barely useful information.");
DEBUG("Debugging Information");
VERBOSE("Yadda Yadda Yadda");
WARNING("Slight miscalculation!");
ERROR("Oops, something went wrong.");
FATAL("Unrecoverable Error!!!");
return 0;
}
Output
TODO
- Custom Contexts: Allow users to specify custom logging contexts for better organization.
- Disable & sort by context (other categories?)
- Custom Formats: Add support for custom log message formats.
- Documentation
- Thread Safety
- Memory Safety
- Stream Support
- Identify File, Line, Function name via macros (I hate macros!!!)
License
This software is written and developed by Josh O'Leary @ Redacted Software 2024. This work is dedicated to the public domain.
Contributing
Send'em pull requests.
Description
Languages
C++
86.4%
CMake
13.6%