Make it static

This commit is contained in:
2024-01-15 16:09:44 -05:00
parent fd2289cee3
commit a64f129bf7
2 changed files with 2 additions and 2 deletions

View File

@@ -39,7 +39,7 @@ public:
//Returns the DirectionVector for a given angle.
Vector3 Direction(const Vector3 &rhs) const;
static Vector3 Direction(const Vector3 &rhs) ;
static void Orthonormalize(Vector3& a, Vector3& b, Vector3& c)

View File

@@ -301,7 +301,7 @@ namespace LinearAlgebra {
return lhs.AngleBetween(rhs);
}
Vector3 Vector3::Direction(const Vector3 &rhs) const {
Vector3 Vector3::Direction(const Vector3 &rhs) {
float x = (cos(Math::Radians(rhs.y)) * cos(Math::Radians(rhs.x)));
float y = -sin(Math::Radians(rhs.x));
float z = (sin(Math::Radians(rhs.y)) * cos(Math::Radians(rhs.x)));