Several files renamed to match new consistency-style of preferring .hpp over .h to indicate C++ Headers
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@@ -1,4 +1,4 @@
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/// @file Bezier.h
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/// @file Bezier.hpp
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/// @desc Cubic Bezier Curve impl. using De Casteljau's Method
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/// @author Joshua O'Leary
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/// @edited 20 June 2024
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@@ -1,9 +1,10 @@
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// @file GJK.h
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// @file GJK.hpp
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/// Implementation of the Gilbert-Johnson-Keerthi (GJK) convex polyhedron intersection test
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#pragma once
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#include <J3ML/LinearAlgebra.h>
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#include <J3ML/Geometry.h>
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#pragma once
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namespace J3ML::Algorithms
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{
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@@ -9,7 +9,7 @@
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#include "Polygon.h"
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#include "Sphere.h"
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#include <J3ML/Algorithm/RNG.h>
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#include <J3ML/Algorithm/RNG.hpp>
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namespace J3ML::Geometry
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@@ -118,6 +118,7 @@ namespace J3ML::Geometry
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/// @return The center point of this AABB.
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Vector3 Centroid() const;
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Vector3 CenterPoint() const;
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/// Returns the side lengths of this AABB in x, y and z directions.
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/** The returned vector is equal to the diagonal vector of this AABB, i.e. it spans from the
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