Migrate to latest JGL to fix XWindow Viewport not updating correctly!
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@@ -48,12 +48,12 @@ CPMAddPackage(
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CPMAddPackage(
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NAME ReWindow
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URL https://git.redacted.cc/Redacted/ReWindow/archive/Prerelease-8.zip
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URL https://git.redacted.cc/Redacted/ReWindow/archive/Prerelease-9.zip
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)
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CPMAddPackage(
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NAME JGL
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URL https://git.redacted.cc/josh/JGL/archive/Prerelease-29.zip
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URL https://git.redacted.cc/josh/JGL/archive/Prerelease-30.zip
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)
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target_include_directories(JUI PUBLIC ${Event_SOURCE_DIR}/include)
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@@ -12,6 +12,8 @@ It is expressly built with our Redacted3D engine in mind, but steps have been ta
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JUI provides a set of objects that we term Widgets. Widgets can be styled and laid out on-screen in relation to each other. Each widget has a single parent, and a list of child elements. Your root widget should be a Scene object.
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Provided widgets include Scene, Rect, Text, TextRect, Button, TextButton, TextInputForms, Slider, Image, ImageRect, RadioButton
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## Features
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### Why use this instead of imgui?
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@@ -1,7 +1,6 @@
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#pragma once
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#include <JUI/Base/Widget.hpp>
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namespace JUI
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{
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// TODO: SceneSizingBehavior - FillToWindow, CustomSized
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@@ -14,8 +13,6 @@ namespace JUI
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Event<Vector2> MouseMoved;
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void Update(float delta) override;
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[[nodiscard]] Vector2 GetAbsolutePosition() const override;
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