dc3e923a46c52eddb2ff14f332af527e56817c60
We know the chunk size at compile time because constexpr. So we do std::array for datacontiguous.
CaveGame 3.0
A Redacted Software Product
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A Multiplayer 2D Sandbox. Written from scratch in C++20 using our in-house engine.
https://git.redacted.cc/josh/ReCaveGame
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