58 Commits

Author SHA1 Message Date
791f6bf4c3 Bunch of edits. 2025-06-09 20:50:23 -05:00
6f0d7d734f Added functionality to PauseMenu, other various edits. 2025-04-10 14:57:22 -05:00
f82157d240 Various Edits 2025-04-01 18:57:01 -04:00
e748bf95ae Upgrade to latest JUI with bug fixes 2025-03-31 16:37:58 -04:00
60dbd6d725 Decently-well working, doing some profiling currently. 2025-03-29 14:31:57 -04:00
f94c8b8e72 Segfault on usage of std::function from ticc_funcs. 2025-03-27 17:44:21 -04:00
e0367b971c Large Refactor, half-finished, will not compile or run currently. 2025-03-20 23:52:51 -04:00
50205fef99 Update jstick dependency 2025-03-19 15:44:16 -04:00
ba39db02d3 Integrating JSON, testing with externally-defining tile data. 2025-03-19 03:56:10 -04:00
e547dd0045 Integrated XBox360 controller support for camera and player movement. 2025-03-18 00:34:08 -04:00
0b9c5eb449 Hacked in AssetService to the splash screen, still needs some polish. 2025-03-02 04:26:50 -05:00
d4468421f7 Packaging libraries into release build WIP 2025-02-28 22:16:58 -05:00
7ae6003e23 Performance optimization.
Check if this chunk has any random tick tiles before running random tile tick on it.

When at normal zoom level this has little impact, But when you zoom out really far it's helpful.
2025-02-27 18:56:21 -05:00
7707d6d3a6 WINDOWS BUILD!!! (Where's my player texture). 2025-02-27 04:08:10 -06:00
7c46f2939b Small changes 2025-02-26 15:20:17 -05:00
0a174af0e2 Spawn player with P, will be working on collisions and physics soon. 2025-02-21 14:47:08 -06:00
1f18f08244 So close to a windows build!! 2025-02-21 14:09:42 -06:00
9adc5c9ac7 Update JGL, JUI, and mcolor to latest. 2025-02-11 20:56:02 -05:00
3c8e194f00 New Title Texture 2025-02-06 00:44:17 -05:00
a6cf319c1c Testing out new Title Image. 2025-02-05 00:04:04 -05:00
c069af8ed5 Various fixes, game running nice. 2025-01-28 19:07:53 -05:00
e2a1724bcf Adding documentation - file headers. 2025-01-28 16:53:45 -05:00
fc303375ad Performance optimization 2025-01-28 10:41:26 -05:00
8c430def05 Scrollwheel changes tile tool radius. CXX Flags optimization 2025-01-27 02:07:33 -05:00
71b95b2615 Primitive type serialization 2025-01-23 13:00:36 -05:00
5caf84560e Trying to setup ServerApp program. 2025-01-18 14:27:16 -05:00
09773fbe5c Merge remote-tracking branch 'origin/master' 2025-01-16 13:42:13 -05:00
9c9debbf5d Working on shyt 2025-01-16 13:42:08 -05:00
145ad027f8 Update dependencies. 2025-01-15 23:04:38 -05:00
3b17ac0ee3 Bunch of refactors stuff 2025-01-10 22:57:37 -05:00
52aad685d9 I have no idea what this error means. 2024-12-25 18:36:02 -05:00
32d27767c3 I have no idea what this error means. 2024-12-25 16:51:22 -05:00
232aed317a Added tons of WIP game data. 2024-12-14 04:58:12 -05:00
c64a21a1f1 Creating world entity list, and appropriate memory management for it. 2024-12-11 15:40:41 -06:00
f566b800fa Refactors 1 2024-12-11 01:47:29 -05:00
20e8081cab Hopefully final edits needed to fix the font loading issue!!! 2024-12-09 18:11:08 -05:00
e1623bd5b2 Several improvements, working on Game logging. 2024-12-06 14:32:10 -05:00
fa5b9a86fa Make steamworks SDK integration optional at compile time, see main CMakeLists.txt 2024-12-05 14:59:55 -06:00
b2cbd0ab49 Migrate to latest ReJUI, Reorganize assets folder. 2024-12-04 15:42:06 -05:00
dfe9a0510e Performance issue in GetByNumeric(TileID) 2024-12-04 13:51:54 -05:00
f907a374c6 CaveGame Edits -> Filling out TileID 2024-12-04 12:54:54 -05:00
c16ee6a1ec Draw with grass 2024-12-03 22:23:34 -05:00
53b43defd2 Other random edits 2024-12-03 20:22:25 -05:00
a54a86163d Migrate to latest ReWindow 2024-12-03 19:10:50 -05:00
aa9c1d4552 Stabilized Camera 2024-11-28 20:56:28 -05:00
c8df7fdb61 Update JGL & J3ML 2024-11-13 15:21:54 -05:00
0be127260e Implement Quit Button 2024-11-12 18:51:58 -05:00
2a9a9389ec Uploading Edits 2024-10-28 19:03:17 -04:00
320486ab80 Implement basic MainMenu layout. 2024-10-11 14:54:50 -04:00
e8ca20ad0c Rolling average framerate display 2024-10-04 14:46:20 -04:00