791f6bf4c3
Bunch of edits.
2025-06-09 20:50:23 -05:00
6f0d7d734f
Added functionality to PauseMenu, other various edits.
2025-04-10 14:57:22 -05:00
f82157d240
Various Edits
2025-04-01 18:57:01 -04:00
e748bf95ae
Upgrade to latest JUI with bug fixes
2025-03-31 16:37:58 -04:00
60dbd6d725
Decently-well working, doing some profiling currently.
2025-03-29 14:31:57 -04:00
f94c8b8e72
Segfault on usage of std::function from ticc_funcs.
2025-03-27 17:44:21 -04:00
e0367b971c
Large Refactor, half-finished, will not compile or run currently.
2025-03-20 23:52:51 -04:00
50205fef99
Update jstick dependency
2025-03-19 15:44:16 -04:00
ba39db02d3
Integrating JSON, testing with externally-defining tile data.
2025-03-19 03:56:10 -04:00
e547dd0045
Integrated XBox360 controller support for camera and player movement.
2025-03-18 00:34:08 -04:00
0b9c5eb449
Hacked in AssetService to the splash screen, still needs some polish.
2025-03-02 04:26:50 -05:00
d4468421f7
Packaging libraries into release build WIP
2025-02-28 22:16:58 -05:00
7ae6003e23
Performance optimization.
...
Check if this chunk has any random tick tiles before running random tile tick on it.
When at normal zoom level this has little impact, But when you zoom out really far it's helpful.
2025-02-27 18:56:21 -05:00
7707d6d3a6
WINDOWS BUILD!!! (Where's my player texture).
2025-02-27 04:08:10 -06:00
7c46f2939b
Small changes
2025-02-26 15:20:17 -05:00
0a174af0e2
Spawn player with P, will be working on collisions and physics soon.
2025-02-21 14:47:08 -06:00
1f18f08244
So close to a windows build!!
2025-02-21 14:09:42 -06:00
9adc5c9ac7
Update JGL, JUI, and mcolor to latest.
2025-02-11 20:56:02 -05:00
3c8e194f00
New Title Texture
2025-02-06 00:44:17 -05:00
a6cf319c1c
Testing out new Title Image.
2025-02-05 00:04:04 -05:00
c069af8ed5
Various fixes, game running nice.
2025-01-28 19:07:53 -05:00
e2a1724bcf
Adding documentation - file headers.
2025-01-28 16:53:45 -05:00
fc303375ad
Performance optimization
2025-01-28 10:41:26 -05:00
8c430def05
Scrollwheel changes tile tool radius. CXX Flags optimization
2025-01-27 02:07:33 -05:00
71b95b2615
Primitive type serialization
2025-01-23 13:00:36 -05:00
5caf84560e
Trying to setup ServerApp program.
2025-01-18 14:27:16 -05:00
09773fbe5c
Merge remote-tracking branch 'origin/master'
2025-01-16 13:42:13 -05:00
9c9debbf5d
Working on shyt
2025-01-16 13:42:08 -05:00
145ad027f8
Update dependencies.
2025-01-15 23:04:38 -05:00
3b17ac0ee3
Bunch of refactors stuff
2025-01-10 22:57:37 -05:00
52aad685d9
I have no idea what this error means.
2024-12-25 18:36:02 -05:00
32d27767c3
I have no idea what this error means.
2024-12-25 16:51:22 -05:00
232aed317a
Added tons of WIP game data.
2024-12-14 04:58:12 -05:00
c64a21a1f1
Creating world entity list, and appropriate memory management for it.
2024-12-11 15:40:41 -06:00
f566b800fa
Refactors 1
2024-12-11 01:47:29 -05:00
20e8081cab
Hopefully final edits needed to fix the font loading issue!!!
2024-12-09 18:11:08 -05:00
e1623bd5b2
Several improvements, working on Game logging.
2024-12-06 14:32:10 -05:00
fa5b9a86fa
Make steamworks SDK integration optional at compile time, see main CMakeLists.txt
2024-12-05 14:59:55 -06:00
b2cbd0ab49
Migrate to latest ReJUI, Reorganize assets folder.
2024-12-04 15:42:06 -05:00
dfe9a0510e
Performance issue in GetByNumeric(TileID)
2024-12-04 13:51:54 -05:00
f907a374c6
CaveGame Edits -> Filling out TileID
2024-12-04 12:54:54 -05:00
c16ee6a1ec
Draw with grass
2024-12-03 22:23:34 -05:00
53b43defd2
Other random edits
2024-12-03 20:22:25 -05:00
a54a86163d
Migrate to latest ReWindow
2024-12-03 19:10:50 -05:00
aa9c1d4552
Stabilized Camera
2024-11-28 20:56:28 -05:00
c8df7fdb61
Update JGL & J3ML
2024-11-13 15:21:54 -05:00
0be127260e
Implement Quit Button
2024-11-12 18:51:58 -05:00
2a9a9389ec
Uploading Edits
2024-10-28 19:03:17 -04:00
320486ab80
Implement basic MainMenu layout.
2024-10-11 14:54:50 -04:00
e8ca20ad0c
Rolling average framerate display
2024-10-04 14:46:20 -04:00