New Title Texture

This commit is contained in:
2025-02-06 00:44:17 -05:00
parent a6cf319c1c
commit 3c8e194f00
4 changed files with 8 additions and 8 deletions

View File

@@ -53,7 +53,7 @@ CPMAddPackage(
CPMAddPackage( CPMAddPackage(
NAME JUI NAME JUI
URL https://git.redacted.cc/josh/ReJUI/archive/Prerelease-5.10.zip URL https://git.redacted.cc/josh/ReJUI/archive/Prerelease-5.11.zip
) )
CPMAddPackage( CPMAddPackage(

View File

@@ -76,11 +76,11 @@ namespace CaveGame::Client
this->enabled = enable; this->enabled = enable;
} }
void Disable() { Enable(false); } void Disable() { Enable(false); }
bool IsEnabled() const { return true;} bool IsEnabled() const { return enabled; }
protected: protected:
bool enabled = true; bool enabled = false;
bool draw_grid = true; bool draw_grid = false;
Color4 grid_color = {128, 128, 128, 128}; Color4 grid_color = {128, 128, 128, 128};
private: private:

View File

@@ -101,14 +101,14 @@ void CaveGame::Client::MainMenu::BuildWidgets() {
auto *new_world_btn = create_mainmenu_btn("New World", button_list); auto *new_world_btn = create_mainmenu_btn("New World", button_list);
new_world_btn->OnReleaseEvent += [this](Vector2 pos, MouseButton btn, bool b) new_world_btn->OnReleaseEvent += [this](Vector2 pos, JUI::MouseButton btn, bool b)
{ {
RequestWorld.Invoke({.NewWorld = true}); RequestWorld.Invoke({.NewWorld = true});
}; };
auto *load_world_btn = create_mainmenu_btn("Load World", button_list); auto *load_world_btn = create_mainmenu_btn("Load World", button_list);
load_world_btn->OnReleaseEvent += [this](Vector2 pos, MouseButton btn, bool b) load_world_btn->OnReleaseEvent += [this](Vector2 pos, JUI::MouseButton btn, bool b)
{ {
RequestWorld.Invoke({.NewWorld = false}); RequestWorld.Invoke({.NewWorld = false});
}; };
@@ -124,7 +124,7 @@ void CaveGame::Client::MainMenu::BuildWidgets() {
auto *mp_btn = create_mainmenu_btn("Multiplayer", button_list); auto *mp_btn = create_mainmenu_btn("Multiplayer", button_list);
auto *credits_btn = create_mainmenu_btn("Credits", button_list); auto *credits_btn = create_mainmenu_btn("Credits", button_list);
credits_btn->OnReleaseEvent += [this](Vector2 pos, MouseButton btn, bool b) { credits_btn->OnReleaseEvent += [this](Vector2 pos, JUI::MouseButton btn, bool b) {
if (b) if (b)
RequestShowCredits.Invoke(); RequestShowCredits.Invoke();
}; };
@@ -134,7 +134,7 @@ void CaveGame::Client::MainMenu::BuildWidgets() {
auto *quit_btn = create_mainmenu_btn("Quit", button_list); auto *quit_btn = create_mainmenu_btn("Quit", button_list);
quit_btn->OnReleaseEvent += [this](Vector2 pos, MouseButton btn, bool b) quit_btn->OnReleaseEvent += [this](Vector2 pos, JUI::MouseButton btn, bool b)
{ {
if (b) if (b)
RequestQuit.Invoke(); RequestQuit.Invoke();

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