Update World.cpp
band-aid fix on chunk-server thread to prevent busy-waiting until we do it correctly with std::mutex & std::condition_variable.
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@@ -274,6 +274,8 @@ namespace CaveGame::Core
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ServedChunks.push(chunk);
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//});
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}
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// Bandaid fix for busywaiting until we use std::condition_variable and std::mutex.
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std::this_thread::sleep_for(std::chrono::milliseconds(50));
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}
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}
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