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2024-10-22 20:32:32 -04:00
parent 807eef59bc
commit 7dada0e51f
3 changed files with 28 additions and 27 deletions

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@@ -322,20 +322,19 @@ namespace JGL {
void DrawLine(const Color4& color, const Vector3& A, const Vector3& B, float thickness = 1.f);
/// Render a wireframe sphere.
void WireframeSphere(const Color4& color, const Vector3& position, float radius, unsigned int lats, unsigned int longs, float thickness = 1.f);
void WireframeSphere(const Color4& color, const Sphere& sphere, float thickness = 1.f);
void WireframeIcosphere(const Color4& color, const Vector3& position, float radius, float thickness = 1.f);
void WireframeIcosphere(const Color4& color, const Sphere& sphere, float thickness = 1.f);
void WireframeCubesphere(const Color4& color, const Vector3& position, float radius, float thickness = 1.f);
void WireframeCubesphere(const Color4& color, const Sphere& sphere, float thickness = 1.f);
void WireframeSphere(const Color4& color, const Vector3& position, float radius, float thickness = 1.f, unsigned int subdivisions = 10);
void WireframeSphere(const Color4& color, const Sphere& sphere, float thickness = 1.f, unsigned int subdivisions = 10);
void WireframeIcosphere(const Color4& color, const Vector3& position, float radius, float thickness = 1.f, unsigned int subdivisions = 10);
void WireframeIcosphere(const Color4& color, const Sphere& sphere, float thickness = 1.f, unsigned int subdivisions = 10);
void WireframeCubesphere(const Color4& color, const Vector3& position, float radius, float thickness = 1.f, unsigned int subdivisions = 10);
void WireframeCubesphere(const Color4& color, const Sphere& sphere, float thickness = 1.f, unsigned int subdivisions = 10);
void FillSphere(const Color4& color, const Vector3& position, float radius);
void FillSphere(const Color4& color, const Sphere& sphere);
void FillIcosphere(const Color4& color, const Vector3& position, float radius);
void FillIcosphere(const Color4& color, const Sphere& sphere);
void FillCubesphere(const Color4& color, const Vector3& position, float radius);
void FillCubesphere(const Color4& color, const Sphere& sphere);
void FillSphere(const Color4& color, const Vector3& position, float radius, unsigned int subdivisions = 10);
void FillSphere(const Color4& color, const Sphere& sphere, unsigned int subdivisions = 10);
void FillIcosphere(const Color4& color, const Vector3& position, float radius, unsigned int subdivisions = 10);
void FillIcosphere(const Color4& color, const Sphere& sphere, unsigned int subdivisions = 10);
void FillCubesphere(const Color4& color, const Vector3& position, float radius, unsigned int subdivisions = 10);
void FillCubesphere(const Color4& color, const Sphere& sphere, unsigned int subdivisions = 10);
void WireframeAABB(const Color4& color, const AABB& aabb);
void WireframeAABB(const Color4& color, const Vector3& pos, const Vector3& radii, float thickness = 1.f);