Fix measure string.
buildtest.yml #318:Commit ee90e7f95b pushed by Redacted
Prerelease-56
2025-05-30 20:37:41 -04:00
2m16s
Fix measure string.
buildtest.yml #317:Commit ee90e7f95b pushed by Redacted
shaders_again
2025-05-29 23:00:42 -04:00
2m12s
BatchFillOutlineRect
buildtest.yml #316:Commit ad3b451659 pushed by Redacted
shaders_again
2025-05-25 16:36:21 -04:00
2m19s
BatchFillRoundedRect
buildtest.yml #315:Commit 74ab9d25db pushed by Redacted
shaders_again
2025-05-18 00:11:47 -04:00
3m44s
BatchFillCircle Instanced Rendering.
buildtest.yml #314:Commit a5424eb370 pushed by Redacted
shaders_again
2025-05-17 17:11:07 -04:00
2m51s
Performance optimization.
buildtest.yml #313:Commit 6f99689add pushed by Redacted
shaders_again
2025-05-13 13:33:17 -04:00
0s
cleanup & performance optimization.
buildtest.yml #312:Commit 7ea4b8696e pushed by Redacted
shaders_again
2025-05-12 11:38:31 -04:00
0s
BatchFillRect instanced rendering.
buildtest.yml #311:Commit 6d37cd93e3 pushed by Redacted
shaders_again
2025-05-10 19:33:17 -04:00
0s
shaders_again
2025-05-07 13:33:17 -04:00
0s
Performance optimization
buildtest.yml #308:Commit 347b9cb278 pushed by Redacted
shaders_again
2025-05-05 11:36:53 -04:00
0s
custom behavior per draw function
buildtest.yml #307:Commit 1a2f7627d3 pushed by Redacted
shaders_again
2025-05-05 11:25:53 -04:00
0s
Performance Optimization
buildtest.yml #304:Commit d2497d64a2 pushed by Redacted
shaders_again
2025-04-20 04:33:09 -04:00
2m35s
Performance Optimization
buildtest.yml #303:Commit ddc71d85a0 pushed by Redacted
shaders_again
2025-04-20 04:30:04 -04:00
12m49s
Fix alpha masking when using shader.
buildtest.yml #302:Commit f7eff123be pushed by Redacted
shaders_again
2025-04-18 12:06:07 -04:00
5m11s
Fix alpha masking when using shader.
buildtest.yml #301:Commit afcf083510 pushed by Redacted
shaders_again
2025-04-18 12:00:55 -04:00
1m33s
work on the default shader.
buildtest.yml #299:Commit 02370c6bfa pushed by Redacted
shaders_again
2025-04-17 21:15:25 -04:00
20m3s
shaders_again
2025-04-16 01:47:31 -04:00
1m56s
shader with state stack.
buildtest.yml #297:Commit 4c798ea76a pushed by Redacted
shaders_again
2025-04-16 01:45:31 -04:00
2m26s
Working on the default shader
buildtest.yml #293:Commit 147123b202 pushed by Redacted
shaders_again
2025-04-15 12:23:38 -04:00
5m16s
idk what i was doing
buildtest.yml #284:Commit 1e350ee039 pushed by Redacted
some_other_branch
2025-04-04 15:44:01 -04:00
0s
some_other_branch
2025-04-03 11:53:28 -04:00
0s
master
2025-02-23 22:10:05 -05:00
2m44s
Fix OpenGL 1280 on Windoze
buildtest.yml #280:Commit 4ee84d6442 pushed by Redacted
Prerelease-52
2025-02-19 21:14:03 -05:00
2m2s
Fix OpenGL 1280 on Windoze
buildtest.yml #279:Commit 4ee84d6442 pushed by Redacted
master
2025-02-19 21:08:55 -05:00
2m12s
master
2025-02-18 14:16:21 -05:00
2m33s
Anisotropic filtering.
buildtest.yml #275:Commit 04b7cc9544 pushed by Redacted
master
2025-02-13 03:23:35 -05:00
2m20s
Prerelease-51
2025-02-11 18:57:26 -05:00
50s
master
2025-02-11 18:53:10 -05:00
2m16s
master
2025-02-11 16:30:49 -05:00
2m14s
Prerelease-50
2025-02-07 02:03:21 -05:00
2m16s