Fix oversight in ObserveMouseInput
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@@ -556,7 +556,7 @@ void FractalInspectorApp::OnMouseButtonUp(const ReWindow::MouseButtonUpEvent &e)
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auto btn = ToJUIEnum(e.Button);
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auto btn = ToJUIEnum(e.Button);
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if (scene->ObserveMouseInput(btn, true))
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if (scene->ObserveMouseInput(btn, false))
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return;
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return;
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if (btn == JUI::MouseButton::Right)
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if (btn == JUI::MouseButton::Right)
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