Fix oversight in ObserveMouseInput

This commit is contained in:
2025-05-08 09:42:17 -05:00
parent c648750932
commit 39c9e99c25

View File

@@ -556,7 +556,7 @@ void FractalInspectorApp::OnMouseButtonUp(const ReWindow::MouseButtonUpEvent &e)
auto btn = ToJUIEnum(e.Button);
if (scene->ObserveMouseInput(btn, true))
if (scene->ObserveMouseInput(btn, false))
return;
if (btn == JUI::MouseButton::Right)