Initial Commit
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76
CMakeLists.txt
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76
CMakeLists.txt
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cmake_minimum_required(VERSION 3.18..3.27)
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project(Editor2D
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VERSION 1.0
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LANGUAGES CXX)
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if (PROJECT_SOURCE_DIR STREQUAL PROJECT_BINARY_DIR)
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message(FATAL_ERROR "In-source builds are not allowed!")
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endif()
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set(CMAKE_CXX_STANDARD 20)
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/cmake")
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# Enable package managers
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include(cmake/CPM.cmake)
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file(GLOB_RECURSE EDITOR_HEADERS "include/*.hpp")
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file(GLOB_RECURSE EDITOR_SRC "src/*.cpp")
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include_directories("include")
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CPMAddPackage(NAME jlog
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URL https://git.redacted.cc/josh/jlog/archive/Prerelease-18.zip)
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CPMAddPackage(NAME mcolor
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URL https://git.redacted.cc/maxine/mcolor/archive/Prerelease-7.2.zip)
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CPMAddPackage(NAME Event
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URL https://git.redacted.cc/josh/Event/archive/Release-12.zip)
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CPMAddPackage(NAME jjx
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URL https://git.redacted.cc/josh/jjx/archive/Release-1.1.zip)
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CPMAddPackage(NAME J3ML
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URL https://git.redacted.cc/josh/j3ml/archive/3.4.5.zip)
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CPMAddPackage(NAME ReWindow
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URL https://git.redacted.cc/Redacted/ReWindow/archive/Prerelease-32.zip)
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CPMAddPackage(NAME JGL
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URL https://git.redacted.cc/josh/JGL/archive/Prerelease-55.zip)
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CPMAddPackage(NAME JUI
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URL https://git.redacted.cc/josh/ReJUI/archive/Prerelease-6.zip)
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if (UNIX)
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add_library(Editor2D SHARED ${EDITOR_SRC})
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endif()
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if (WIN32)
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ADD_LIBRARY(Editor2D STATIC ${EDITOR_SRC})
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endif()
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set_target_properties(Editor2D PROPERTIES LINKER_LANGUAGE CXX)
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target_include_directories(Editor2D PUBLIC
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${Event_SOURCE_DIR}/include
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${J3ML_SOURCE_DIR}/include
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${jlog_SOURCE_DIR}/include
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${JGL_SOURCE_DIR}/include
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${ReWindow_SOURCE_DIR}/include
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${JUI_SOURCE_DIR}/include
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${mcolor_SOURCE_DIR}/include
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)
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target_link_libraries(Editor2D PUBLIC Event J3ML jlog ReWindow JGL JUI mcolor)
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add_executable(Editor2DApp main.cpp)
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target_link_libraries(Editor2DApp PUBLIC Editor2D)
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24
cmake/CPM.cmake
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24
cmake/CPM.cmake
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# SPDX-License-Identifier: MIT
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#
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# SPDX-FileCopyrightText: Copyright (c) 2019-2023 Lars Melchior and contributors
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set(CPM_DOWNLOAD_VERSION 0.38.7)
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set(CPM_HASH_SUM "83e5eb71b2bbb8b1f2ad38f1950287a057624e385c238f6087f94cdfc44af9c5")
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if(CPM_SOURCE_CACHE)
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set(CPM_DOWNLOAD_LOCATION "${CPM_SOURCE_CACHE}/cpm/CPM_${CPM_DOWNLOAD_VERSION}.cmake")
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elseif(DEFINED ENV{CPM_SOURCE_CACHE})
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set(CPM_DOWNLOAD_LOCATION "$ENV{CPM_SOURCE_CACHE}/cpm/CPM_${CPM_DOWNLOAD_VERSION}.cmake")
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else()
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set(CPM_DOWNLOAD_LOCATION "${CMAKE_BINARY_DIR}/cmake/CPM_${CPM_DOWNLOAD_VERSION}.cmake")
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endif()
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# Expand relative path. This is important if the provided path contains a tilde (~)
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get_filename_component(CPM_DOWNLOAD_LOCATION ${CPM_DOWNLOAD_LOCATION} ABSOLUTE)
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file(DOWNLOAD
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https://github.com/cpm-cmake/CPM.cmake/releases/download/v${CPM_DOWNLOAD_VERSION}/CPM.cmake
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${CPM_DOWNLOAD_LOCATION} EXPECTED_HASH SHA256=${CPM_HASH_SUM}
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)
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include(${CPM_DOWNLOAD_LOCATION})
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9
include/Editor.hpp
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9
include/Editor.hpp
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#pragma once
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class Editor {
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public:
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protected:
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private:
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}
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150
include/EditorApp.hpp
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150
include/EditorApp.hpp
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#pragma once
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#include <ReWindow/types/Window.h>
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#include "JGL/JGL.h"
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#include "JUI/Widgets/Scene.hpp"
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#include "JUI/Widgets/UtilityBar.hpp"
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#define GL_VER_MAJOR 2
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#define GL_VER_MINOR 1
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using namespace ReWindow;
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using namespace JUI::UDimLiterals;
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class EditorApp : public OpenGLWindow {
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public:
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JUI::Scene* scene;
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EditorApp() : OpenGLWindow("Editor App", 1080, 768, GL_VER_MAJOR, GL_VER_MINOR) {
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}
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void CreateWidgets() {
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scene = new JUI::Scene();
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auto* topbar = new JUI::UtilityBar(scene);
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auto* file = topbar->AddSubmenu("File");
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file->SetFont(JGL::Fonts::Jupiteroid);
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file->AddButton("New");
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file->AddButton("Open");
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file->AddButton("Save");
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file->AddButton("Save As");
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file->AddSeparator(2_px);
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file->AddButton("About");
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file->AddButton("Preferences");
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auto* edit = topbar->AddSubmenu("Edit");
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edit->AddButton("Undo");
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edit->AddButton("Redo");
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edit->AddButton("Copy");
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edit->AddSeparator(2_px);
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edit->AddButton("Paste");
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edit->AddButton("Cut Selection");
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auto* view = topbar->AddSubmenu("View");
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view->AddButton("Zoom In");
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view->AddButton("Zoom Out");
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view->AddSeparator(2_px);
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view->AddButton("Toggle Grid");
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auto* level = topbar->AddSubmenu("Level");
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auto* layer = topbar->AddSubmenu("Layer");
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layer->AddButton("New");
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layer->AddButton("Open from File");
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layer->AddButton("Duplicate Selected");
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layer->AddButton("Delete Selected");
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layer->AddButton("Edit Selected");
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layer->AddButton("Export Layer");
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}
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bool Open() override {
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if (!OpenGLWindow::Open()) return false;
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auto size = GetSize();
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auto vec_size = Vector2i(size.x, size.y);
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if (!JGL::Init(vec_size, 0.f, 1.f))
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return false;
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JGL::Update(vec_size);
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glClearColor(0.f, 0.f, 0.f, 0.f);
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glEnable(GL_DEPTH_TEST);
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glDepthFunc(GL_LESS);
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glDepthMask(GL_TRUE);
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// TODO: Delete when we update to the next release of JGL
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glPixelStorei(GL_UNPACK_ALIGNMENT, 1); // NOTE: This MUST be called for text rendering to work properly!!!
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CreateWidgets();
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return true;
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}
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void Update(float elapsed) {
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auto size = GetSize();
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Vector2i vSize = Vector2i(size.x, size.y);
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JGL::Update(vSize);
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scene->SetViewportSize(Vector2(vSize));
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scene->Update(elapsed);
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}
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void Draw() {
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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//glMatrixMode(GL_MODELVIEW);
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//glLoadIdentity();
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J2D::Begin();
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J2D::End();
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scene->Draw();
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}
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void OnRefresh(float elapsed) override {
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Update(elapsed);
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Draw();
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SwapBuffers();
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}
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enum JUI::MouseButton ToJUIEnum(const MouseButton& btn) {
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if (btn == MouseButtons::Left) return JUI::MouseButton::Left;
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if (btn == MouseButtons::Middle) return JUI::MouseButton::Middle;
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if (btn == MouseButtons::Right) return JUI::MouseButton::Right;
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// Default condition.
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return JUI::MouseButton::Left;
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}
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void OnMouseButtonDown(const MouseButtonDownEvent &e) override {
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auto btn = ToJUIEnum(e.Button);
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if (scene->ObserveMouseInput(btn, true)) return;
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}
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void OnMouseButtonUp(const MouseButtonUpEvent &e) override {
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auto btn = ToJUIEnum(e.Button);
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if (scene->ObserveMouseInput(btn, false)) return;
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}
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void OnMouseMove(const MouseMoveEvent &e) override {
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Vector2 mposv2(e.Position.x, e.Position.y);
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if (scene->ObserveMouseMovement(mposv2)) return;
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}
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void OnKeyDown(const KeyDownEvent &e) override {
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if (scene->ObserveKeyInput(e.key, true)) return;
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}
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void OnKeyUp(const KeyUpEvent &e) override {
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if (scene->ObserveKeyInput(e.key, false)) return;
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}
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};
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8
include/Entity.hpp
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8
include/Entity.hpp
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//
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// Created by dawsh on 5/12/25.
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//
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#ifndef ENTITY_HPP
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#define ENTITY_HPP
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#endif //ENTITY_HPP
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8
include/Layer.hpp
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8
include/Layer.hpp
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//
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// Created by dawsh on 5/12/25.
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//
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#ifndef LAYER_HPP
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#define LAYER_HPP
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#endif //LAYER_HPP
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8
include/Level.hpp
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include/Level.hpp
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//
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// Created by dawsh on 5/12/25.
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//
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#ifndef LEVEL_HPP
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#define LEVEL_HPP
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#endif //LEVEL_HPP
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16
include/TileLayer.hpp
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16
include/TileLayer.hpp
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#pragma once
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struct TileCell {
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};
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class TileLayer {
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public:
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int rows;
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int cols;
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int cell_width;
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int cell_height;
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TileCell cells[][];
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protected:
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private:
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};
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8
include/Tileset.hpp
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8
include/Tileset.hpp
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//
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// Created by dawsh on 5/12/25.
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//
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#ifndef TILESET_HPP
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#define TILESET_HPP
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#endif //TILESET_HPP
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27
main.cpp
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main.cpp
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//
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// Created by dawsh on 5/12/25.
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//
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#include <EditorApp.hpp>
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#include "ReWindow/Logger.h"
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int main() {
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ReWindow::Logger::Debug.EnableConsole(false);
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auto* standalone_app = new EditorApp();
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bool success = standalone_app->Open();
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if (!success) {
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// TODO: FUCK
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return -1;
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}
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while (standalone_app->IsOpen()) {
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standalone_app->ManagedRefresh();
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}
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return 0;
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}
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1
src/EditorApp.cpp
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1
src/EditorApp.cpp
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@@ -0,0 +1 @@
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#include <EditorApp.hpp>
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